Hey, Mark. Thanks for reviewing another great Coleco Vision game. P.S. The green guy is a "Zipper Ripper" and more of a pest than a real threat. Keep up the great reviews !
So let me get this straight... it's Qix meets Pac-Man? How have I not heard of this until just now? Holy crap, man, that's, like, some heavy duty stuff.
Dr pepper II is before both of those games were around!!! Qix is awesome!!! have it for my original gameboys!! 2019!!! ColecoVision is ultra Badd azz!!
Although not officially available for other systems, Pepper II can also be played as part of the "Muffie's Tutankham" homebrew cartridge for MSX, which contains a number of other Colecovision conversions such as Jungle Hunt, Montezuma's Revenge, and -- of course -- Tutankham, as well as a Korean MSX shmup (can't remember the name of it right now, but it's just an all right game) and a kind of crappy conversion of the Sega SG-1000 version of Mikie (well, the conversion's not crappy, but the game is, sadly). ...But yeah, Pepper II and Montezuma's Revenge are the real stars of the cartridge, and those two games alone make it absolutely worth owning for any MSX gamer, as they're both excellent titles that were never officially made available for the MSX otherwise. That's how I played Pepper II, and I absolutely concur with your assessment of it: it's a fantastic game.
I just discovered this game and I love it. It's even better than PacMan. It's so obscure, because it was only released on arcades and ColecoVision and arcade version is too hard with only 3 lives. ColecoVision version is great and I wonder why it wasn't ported or cloned to other systems. It's so freaking good.
I am feeling a Pepper II parody of Whip It coming on (I need to treat this :-P): Now zip it Into shape Shape it up Get straight Go forward Move ahead Try to detect it It's not too late To zip it Zip it good
Ahh I had this back in 1983 or so... this game was great. Hours upon hours spent playing it. The only one I liked more I think out of all my Colecovision games was Ladybug. Kind of the same game in a way... oh the memories.
It's way better on the Colecovision because it's way easier then the Arcade version which is way to damn hard and impossible to clear a level, it's hard as hell just to clear one of the 4 mazes. This is one game Coleco did a real good job making arcade quality and easier.
The cabbage patch kids one was very difficult. With those lily pads and swinging ropes!!! Plus playing it backwards was alway fun too!!!! Bring back the celeco vision.. The games for this system were so exhilarating! ! And the music 🎶 ultra Badd azz!! 🤘🏽 🤘🏽 😝 ( 🕹️) 🤙🏽 👞👞
What's the poster on the wall? Looks annoyingly vaguely familiar (and like it's for some sort of shmup) and I'm always in favour of 1980s airbrushed-silver robots...
Yung Pod That's a very hard question for anyone but a fanboy to answer.. If you prefer the nes but don't want to spend a ton of cash, you could always start with a flashcart to play all the games right away and then just slowly acquire stuff when you find a great deal and/or have the cash. They're a great investment if you're simply itching to just play everything without using emulation.
Ah you see Yung Pod, that's where MULTICARTS come in! You can pick one of them up real cheap and have a tonne of games on a single cartridge for like 20-30 bucks.
Mitch Burkitt Thank you for the idea! Im 17 years old so i dont really have a steady income aside from babysitting so the genesis is compelling in that it would be a lot cheaper for me to amass a good little amount of games
+LittleGojira Yes it is, and a neat thing is...you could actually play Atari 2600 games on it by getting the adapter that plugged into the Expansion Port (my cousins had a ColecoVision back in the 80s and they had the adapter; it blew my mind back then. Today it would be like playing an XBox game on a Sony Playstation).
Hey you CV home brew creators: why haven’t you produced a Pepper lll? When you clear the first four mazes, face four entirely new mazes. Then four more new ones. Or expand out the game somehow so you are dealing with 8 or 16 interconnected mazes. A (relatively) simple hack of the original. I spoke with a homebrewer at a convention ten years ago; he thought it was a great idea and eminently doable. But no one has followed through. It would be a hugely successful home brew title, guaranteed.
While it's not the greatest game, I've always been fond of Star Fire just because I'm fascinated by super-early attempts at the first-person space sim shooter genre. And its blatant ripping off of Star Wars IP is hilarious. They had a sit-down cockpit game where you shoot TIE fighters four years before Atari's Star Wars cabinet.
I noticed that once you realized you didn't need the buttons for anything, you switched to playing it with your right hand. I guess that proves MY theory that when given a choice, right-handed players will instinctively use their right hand. Why force righties to use their wrong hand to control a game?
I'm right-handed, which is why putting the movement controls on the left on every single controller since the NES is incredibly awkward to me. Yes, I'm aware that arcade games did it before the NES, but that still doesn't make it any more logical to me.
It's a trend I've noticed. When a right-handed player is handed an ambidextrous controller (one that can be used equally well with either hand), most will instinctively grasp the stick with their right hand. Watch videos of gamers showing off their controller collections and when they come to ambidextrous joysticks, they all grasp the stick with their right hand. If it made sense to force a right-handed player to use their left hand to control movement in a game, then conversely it would make sense for lefties to have the movement controls on the right, yet nobody has ever claimed that the original Atari joysticks are left-handed. In fact, left-handed players found them very awkward for exactly this reason. Are you right-handed? If so, please try this game; www.dailyhaha.com/_flash/mouse_maze.htm No, it's not one of those jump-scare games, it's legitimate game. Try playing it with both your right hand and your left and see which one you get further with. If you're right-handed, I'd be willing to bet that you do better with your right hand. Even if you're left-handed, try it with both hands and see which one is more natural. Please try it and let me know.
The joystick is traditionally on the left, as the typical right-handed player has more dexterity in the right hand, to press a variety of buttons with precision. With the exception of ambidextrous players, I think a right handed player's left hand would tire much faster of pressing buttons with their weaker, less developed left hand on inverted joystick/button layouts. The same can be said conversely for lefties playing on traditional joypads.
+SyKoSyMaTiK - Maybe that makes sense for a fighting game, but it doesn't really hold up for a lot of other games from that time period. For example, scrolling shooters. To survive in those games, your movements had to be precise enough to dodge all the enemy bullets, maneuver through the scenery and line up enemy shots. To do that, you need dexterity. Or what about a game like Pac-Man, or Pepper II? You don't need the buttons at all, but if you were playing them on something like the NES, SNES, Genesis, etc, you'd be forced to use your left hand, since there's really no practical way to use the D-pad with your right. Look at the Mouse Maze game I linked to above. Most right-handed people will do better using their right hand. Their left hand doesn't have the dexterity to precisely maneuver the little spark through the later mazes. Now imagine that this game was ported to the Playstation or Xbox console line. How would you maneuver the spark? With the left thumbstick. Put a right-handed person in front of a Space Harrier or Afterburner arcade machine and I'll bet that they use their right hand on the stick. Afterburner even encourages this by putting the throttle on the left. Which mirrors the controls in a real jet where the right hand works the control stick and the left works the throttle and other functions. Most fancy flight sticks for computers tend to be deigned for for using your right hand on the stick. The Atari 5200, Colecovision and Intellivision controllers were all designed to be ambidextrous. You could hold them in either hand and work the stick/disc with the other. In my experience, right-handed players invariably held the controller and pressed the buttons with their left hand, while lefties held them and pressed the buttons with their right. Even today, righties tend to instinctively hold such controllers with their left hand and work the stick/disc with the right. Just like they will usually grasp an ambidextrous joystick with their right hand. It just feels natural to do it that way. Forcing them to use their left hand conversely feels un-natural. Sure, if that's all you've ever known, as is the case with young kids today who have never known anything outside of the Sony/Microsoft/Nintendo line of consoles, you can eventually adjust to it, but that doesn't mean it's the best way to do things. You could probably learn to write with your "wrong" hand, but nobody does that because it's awkward and would take a lot longer.
Well, Hitchcock adopted it, but it's actually "Funeral March of a Marionette" by Gounod, substantially predating Hitchcock. And this game ABSOLUTELY is a Colecovision classic, very arcade accurate and terrific fun. I bought it the same day as the underrated and challenging Looping.
Love that controller! The clicks on that joystick are satisfying even from here.
One of my favorite ColecoVision titles as a child. Still one of the games I pull out the ol' Coleco to play from time to time.
Hey, Mark. Thanks for reviewing another great Coleco Vision game. P.S. The green guy is a "Zipper Ripper" and more of a pest than a real threat. Keep up the great reviews !
Sweet!You can never go wrong with a Colecovision review!
An underrated console let down by its controller.
So let me get this straight... it's Qix meets Pac-Man? How have I not heard of this until just now? Holy crap, man, that's, like, some heavy duty stuff.
Drifter Carbon who owns the rights to this game namco?
It's Amidar meets Amidar.
Dr pepper II is before both of those games were around!!! Qix is awesome!!! have it for my original gameboys!! 2019!!! ColecoVision is ultra Badd azz!!
Although not officially available for other systems, Pepper II can also be played as part of the "Muffie's Tutankham" homebrew cartridge for MSX, which contains a number of other Colecovision conversions such as Jungle Hunt, Montezuma's Revenge, and -- of course -- Tutankham, as well as a Korean MSX shmup (can't remember the name of it right now, but it's just an all right game) and a kind of crappy conversion of the Sega SG-1000 version of Mikie (well, the conversion's not crappy, but the game is, sadly).
...But yeah, Pepper II and Montezuma's Revenge are the real stars of the cartridge, and those two games alone make it absolutely worth owning for any MSX gamer, as they're both excellent titles that were never officially made available for the MSX otherwise. That's how I played Pepper II, and I absolutely concur with your assessment of it: it's a fantastic game.
I've heard that the II in Pepper II refers to the split personality of your character
Right it's an angel and a devil
I just discovered this game and I love it. It's even better than PacMan. It's so obscure, because it was only released on arcades and ColecoVision and arcade version is too hard with only 3 lives. ColecoVision version is great and I wonder why it wasn't ported or cloned to other systems. It's so freaking good.
I am feeling a Pepper II parody of Whip It coming on (I need to treat this :-P):
Now zip it
Into shape
Shape it up
Get straight
Go forward
Move ahead
Try to detect it
It's not too late
To zip it
Zip it good
Great game. This is pretty much the only game I play on the Colecovision Flashback
I used to play this game all the time, one of my favorite games.
I had this game and this system. Loved it.
Ahh I had this back in 1983 or so... this game was great. Hours upon hours spent playing it. The only one I liked more I think out of all my Colecovision games was Ladybug. Kind of the same game in a way... oh the memories.
Also, I think you can fill in more than one piece at a time if you connect a track around two pieces.
Just like pepper, this game is
*spicy*
My Oh My What a Wonderful Game...
Super fun game. Looks like it plays great with that controller!
LOOOooove this game one of my favorites of all time.
I'm surprised you never knew about this game until now. I used to play this when I was very young and have vivid memories of it.
I never played this before but being able to move from one board to the next and then coming back is somehow very appealing to me.
It's way better on the Colecovision because it's way easier then the Arcade version which is way to damn hard and impossible to clear a level, it's hard as hell just to clear one of the 4 mazes.
This is one game Coleco did a real good job making arcade quality and easier.
they need to bring this back for xbox or playstation. good game
I wish I had that Colecovision controller back in 1982.
Pepper II , Mr. Do, Dokey Kong and Donkey Kong JR. These games I played the most back in the day.
Ahh I forgot about Mr. Do... that was a good was as well
Thanks for the memories! 👍
The cabbage patch kids one was very difficult. With those lily pads and swinging ropes!!! Plus playing it backwards was alway fun too!!!! Bring back the celeco vision.. The games for this system were so exhilarating! ! And the music 🎶 ultra Badd azz!!
🤘🏽 🤘🏽
😝
( 🕹️) 🤙🏽
👞👞
pepper 2 was a fun as hell.
This looks like a really fun game. I'm going to have to look it up. :)
"That was somebody else's fault"
It looks like Pacman meets Qix! I need to play this!
Crud....this might be a reason for me to get a ColecoVision....why didn't they port it to the Atari 2600 or Intellivision? Or Vectrex? []
Maybe Amidar was called Pepper somewhere? The game does seem to be a sequel to that.
This reminds me of ZOOM!
Still have our original console.
this is like Volfied too, that was a neat game aswell
But can you go around multiple sections and zip them all up at once? Or do you have to do each cell on its own?
7:21 "I'm now using my Pacman Hand..." Is that what the kids are calling it these days?
ColecoVision never disappoints! But was there ever a Ms. Pac-Man game even home-brewed on ColecoVision? Hmm...
Nice review
I always enjoyed ladybug 🐞 on the Colecovision more but both are great games.
My favorite as well... Pepper 2 was a close 2nd.
Also--Do you know how many hours I spent playing Pepper2 Mrdo Choplifter and god so many other great ones like Star Wars pitfall pitstop…
I can't wait for pepper 4
What's the poster on the wall? Looks annoyingly vaguely familiar (and like it's for some sort of shmup) and I'm always in favour of 1980s airbrushed-silver robots...
I love Exidy.
Very addicting gameplay.
Hi Mark should I buy a genesis or NES :] Love CGR btw, I really miss Undertow
Buy BOTH! So you can play both Bird Week *and* Truxton!
Jomaster The Second Yea i dig the NES but some games are pretty expensive although i mainly like games like Ninja Gaiden and Batman
Yung Pod That's a very hard question for anyone but a fanboy to answer.. If you prefer the nes but don't want to spend a ton of cash, you could always start with a flashcart to play all the games right away and then just slowly acquire stuff when you find a great deal and/or have the cash.
They're a great investment if you're simply itching to just play everything without using emulation.
Ah you see Yung Pod, that's where MULTICARTS come in! You can pick one of them up real cheap and have a tonne of games on a single cartridge for like 20-30 bucks.
Mitch Burkitt Thank you for the idea! Im 17 years old so i dont really have a steady income aside from babysitting so the genesis is compelling in that it would be a lot cheaper for me to amass a good little amount of games
zip the connections between each map for a unified bonus.... :P
That green thing is the zipper ripper ..please don't ask me how I remember that ..
is coleco vision more powerful than atari 2600?
Fucking son of Godzilla, damn.
LittleGojira a stick is more powerful than the Atari 2600.
my stick for sure :D
Yeah, it's a more powerful system and addresses several of the 2600's design flaws. Still didn't make it capable of beating the Atari though.
+LittleGojira Yes it is, and a neat thing is...you could actually play Atari 2600 games on it by getting the adapter that plugged into the Expansion Port (my cousins had a ColecoVision back in the 80s and they had the adapter; it blew my mind back then. Today it would be like playing an XBox game on a Sony Playstation).
Pepper II: Electric Boogaloo!
The first game was called Salt.
Salt? But Pepper too! :).
That's a great Star Wars shirt. Where did you get it?
Hey you CV home brew creators: why haven’t you produced a Pepper lll? When you clear the first four mazes, face four entirely new mazes. Then four more new ones. Or expand out the game somehow so you are dealing with 8 or 16 interconnected mazes. A (relatively) simple hack of the original. I spoke with a homebrewer at a convention ten years ago; he thought it was a great idea and eminently doable. But no one has followed through. It would be a hugely successful home brew title, guaranteed.
aRe yoU a pepper 2?
What is your favorite Exidy game? For me it's either Deathrace or Crossbow
While it's not the greatest game, I've always been fond of Star Fire just because I'm fascinated by super-early attempts at the first-person space sim shooter genre. And its blatant ripping off of Star Wars IP is hilarious. They had a sit-down cockpit game where you shoot TIE fighters four years before Atari's Star Wars cabinet.
this game was great ,,
I noticed that once you realized you didn't need the buttons for anything, you switched to playing it with your right hand. I guess that proves MY theory that when given a choice, right-handed players will instinctively use their right hand. Why force righties to use their wrong hand to control a game?
lurkerrekrul To really mess with all you lefties.
I'm right-handed, which is why putting the movement controls on the left on every single controller since the NES is incredibly awkward to me. Yes, I'm aware that arcade games did it before the NES, but that still doesn't make it any more logical to me.
It's a trend I've noticed. When a right-handed player is handed an ambidextrous controller (one that can be used equally well with either hand), most will instinctively grasp the stick with their right hand. Watch videos of gamers showing off their controller collections and when they come to ambidextrous joysticks, they all grasp the stick with their right hand.
If it made sense to force a right-handed player to use their left hand to control movement in a game, then conversely it would make sense for lefties to have the movement controls on the right, yet nobody has ever claimed that the original Atari joysticks are left-handed. In fact, left-handed players found them very awkward for exactly this reason.
Are you right-handed? If so, please try this game;
www.dailyhaha.com/_flash/mouse_maze.htm
No, it's not one of those jump-scare games, it's legitimate game. Try playing it with both your right hand and your left and see which one you get further with. If you're right-handed, I'd be willing to bet that you do better with your right hand. Even if you're left-handed, try it with both hands and see which one is more natural. Please try it and let me know.
The joystick is traditionally on the left, as the typical right-handed player has more dexterity in the right hand, to press a variety of buttons with precision. With the exception of ambidextrous players, I think a right handed player's left hand would tire much faster of pressing buttons with their weaker, less developed left hand on inverted joystick/button layouts. The same can be said conversely for lefties playing on traditional joypads.
+SyKoSyMaTiK - Maybe that makes sense for a fighting game, but it doesn't really hold up for a lot of other games from that time period. For example, scrolling shooters. To survive in those games, your movements had to be precise enough to dodge all the enemy bullets, maneuver through the scenery and line up enemy shots. To do that, you need dexterity. Or what about a game like Pac-Man, or Pepper II? You don't need the buttons at all, but if you were playing them on something like the NES, SNES, Genesis, etc, you'd be forced to use your left hand, since there's really no practical way to use the D-pad with your right.
Look at the Mouse Maze game I linked to above. Most right-handed people will do better using their right hand. Their left hand doesn't have the dexterity to precisely maneuver the little spark through the later mazes. Now imagine that this game was ported to the Playstation or Xbox console line. How would you maneuver the spark? With the left thumbstick.
Put a right-handed person in front of a Space Harrier or Afterburner arcade machine and I'll bet that they use their right hand on the stick. Afterburner even encourages this by putting the throttle on the left. Which mirrors the controls in a real jet where the right hand works the control stick and the left works the throttle and other functions. Most fancy flight sticks for computers tend to be deigned for for using your right hand on the stick.
The Atari 5200, Colecovision and Intellivision controllers were all designed to be ambidextrous. You could hold them in either hand and work the stick/disc with the other. In my experience, right-handed players invariably held the controller and pressed the buttons with their left hand, while lefties held them and pressed the buttons with their right. Even today, righties tend to instinctively hold such controllers with their left hand and work the stick/disc with the right. Just like they will usually grasp an ambidextrous joystick with their right hand. It just feels natural to do it that way. Forcing them to use their left hand conversely feels un-natural.
Sure, if that's all you've ever known, as is the case with young kids today who have never known anything outside of the Sony/Microsoft/Nintendo line of consoles, you can eventually adjust to it, but that doesn't mean it's the best way to do things. You could probably learn to write with your "wrong" hand, but nobody does that because it's awkward and would take a lot longer.
What do Alfred Hitchcock & Walt Disney have in common? Pepper II on ColecoVision.
Original title: "Pepper II: Electric Boogaloo."
Man need that controller…my colecovision died 30 years ago..I need to find somebody to fix it…. Anybody have any ideas 💡?
Where's sergeant?
Theme song is Alfred Hitchcock I think
The Music it plays when the game starts is from Alfred Hitchcock not Get Smart and the other song is from that Racist Disney Cartoon Movie.
Well, Hitchcock adopted it, but it's actually "Funeral March of a Marionette" by Gounod, substantially predating Hitchcock. And this game ABSOLUTELY is a Colecovision classic, very arcade accurate and terrific fun. I bought it the same day as the underrated and challenging Looping.
Bro, Kickstart a Pepper III.
extremely rare arcade game
This totally looks like Qix meets Pac-man
Pacman meets Qix.
Pepper 1is on ur table with the salt
Looks like Qix meets Pac-Man
looks like a combination of Qix and Pac Man .....
Got a pacman kinda vibe
Qix
EVERYONE HAS UPGRADED TO 60FPS EXCEPT YOU.
Dillons Rolling Western Cry us a river. But don't blink.
First
Bendy The Dancing devil not like we care though.
TheNoah I won't forget your sins