I’d like to echo everyone else’s thanks here Ari. Just getting into OCS for the first time and this whole tutorial has been invaluable. One small query at 32:19: if the HQ was going to move in this case, would its Throw Range not be 7 as it would have to be in Move Mode to move? Or can it fuel all Independents in its Combat Mode range of 10, then flip to Move Mode and then move out?
These videos are making me want to get one on the table.....finally
Love the videos, please keep going. I have bounced off OCS but these videos are finally making sense of it all.
Really great videos, love OCS, very excited to see game play once you have worked through the rules
watching avidly - thanks for these
Great video. I started diving into DAK so this is very helpful.
I’d like to echo everyone else’s thanks here Ari. Just getting into OCS for the first time and this whole tutorial has been invaluable. One small query at 32:19: if the HQ was going to move in this case, would its Throw Range not be 7 as it would have to be in Move Mode to move? Or can it fuel all Independents in its Combat Mode range of 10, then flip to Move Mode and then move out?
Thank you thank you thank you for this.