Idk I think maybe instead they should rework how when you escape. Like maybe they can put the survivor in a location bit PCX depending on where the survivor is will teleport to a near point.
The rework is pretty fire, my hugest problem with it is that survivor instantly winning if it escapes final act is the most unfair thing in this entire game
@Espungus That how some PC2 fans are, instead of learning how to counter him they ask Blade to nerf him, then they ask to buff him cus he's just useless thanks to them, and the cycle repeats
@@hamster8319 I've seen videos of PCX's doing the obstacle course almost perfectly and still losing so... If they are going to actually add this to the uptade just make survivors slower in final act cus their speed is absurd for it to be an instant win
@@Zagrilla01 high skill decent counterplay gets completely ruined when you have the speed of a gym bro after drinking 6 monster energy drink cans and the hitbox of a fuwatti atleast one of fuwatti's abilities being silly rush has bigger hitbox than his lmb making up for it but guess what pcx DOESN'T his hitbox is dogwater plus the speed it's gonna be hell to land those hits without using shift lock or having darn eagle vision to try and predict which side is your victim gonna run to
I tested the rework too, and being honest, i would just reduce the stamina drain a little during God unbound, and reduce the speed for both PCX and survivor in Final Act.
Yeah I feel like using god unbound isn't very beneficial other than the damage, because you run out of stamina super quivkly, and when it ends, it essentially completely drains your stam.
So PCX kit is basically just Fogborn Thunder Warp, WYST Frenzy, and a Jump? So glad the most interesting part of his kit was made dogshit, they made final act an instant lose condition if you forgot to bone break the survivor you planned to kill last, and the clones were a neat idea that tied into this Sonic.exe's lore, now what the hell is the point of him being 2 entitys fused, almost any version of Sonic.exe can do this.
I mean it’s good that they made the final act more difficult to escape but it still feels off having it be an instant lose condition instead of a passive that exists to help you. imo what they should do is have you in that little flying state permanently when LMS starts and then final act happens when you touch the survivor so that way you don’t just get instant transmissioned to final act for seemingly no reason, and if they escape it just removes 40 seconds (effectively 20 seconds) from the clock
Noted. If this update comes out like this then ima just be PCX and set up my target for final act by bone breaking them then go for the other survivor. ... that is if i could-
This is the closest we ever got to a balanced pcx, not saying it completely is tho. My only complaint is how final act is a bargain when there is no reason it should be
I sadly wasn't able to try the rework since I was too busy trying Jeff but from I'm seeing here, it's a massive step up from the last time they tried to do a rework in the testing servers. The main issue I have is making final act mandatory in last man standing so to fix that, my idea is have final act as a locked ability until it's last man standing so then you have the option if you want to do final act or not. (To make it fair, you'll have full stamina and you won't be bone broken when you spawn in final act so you actually have a chance in escaping.)
ok so basically he’s ruined is what I’m hearing because he’s been shot with so many reworks… I think he was fine in his original state. Maybe he needed some nerves or something, but I wouldn’t agree on full on reworks I think it was just people who didn’t know how to counter him and then there may have been people who didn’t know how to play him to his fullest potential yet here we are with people who keep whining and whining, and he’s just gonna keep getting reworked unless Blade just decides to drop him completely tbh I liked him in his original state I never got to play him as I didn’t have the coins to buy him in that state but he actually felt pretty balanced to me. I actually had fun getting chased. He would kill me a lot sure but the only thing I could agree on was he was overused. He didn’t feel overpowered maybe accept his final act…. The springs were annoying, funny enough that’s the only reason I could never escape that because the springs glad to see they’re gone but these reworks are completely unnecessary he feels like there’s a certain part of this community. That’s just yapping about him being either garbage or too overpowered, and nobody can find a balance for in between I agree with what some people are saying in the common section I think he just needed a nerf or tweaking nothing too bad but nothing that would cause a problem but here he is getting fullon reworks I think at this point it’s better to just shove him back in his original state and no more reworks because at this point, it’s just pissing off the entire pillar chase community because no one wants to play with a killer that either it will be overpowered for five minutes or just completely garbage and needing even more help for five minutes
Literally my exact thoughts, one thats decent and can do good damage and another that not only drains stamina but also requires you to try not to get juked by experienced players because latency on roblox is a big problem.
Being completely honest, The ONE THING they should remove is the survivor just instantly winning on final act, Because this just PROVES how BADLY PCX is hated just because he exists Blade, The rework was okay enough, but THIS? THIS IS ABSOLUTELY HORRENDOUS, This is TOO far.
That is a problem, but the main problem I have with him (in my opinion) is that he catches up to people too easily because if you lose someone you can just use found you and instantly find where they are with permanent highlights during the ability, which is unfair to the survivors point of view.
My only hope from the last testing version was that Blade would have changed Final Act so it wasn't as unbalanced (both the survivor instantly dying and instantly winning are bad outcomes imo), but I guess that's not happening...
Problems with Pcx is stamina and since that new ability relies on stamina it kinda alright. They should at least increase his stamina to 65 to 75. His last man standing should be optional. They should have let him keep final zone since he’s not doing two or three hit kills
I honestly don’t like the fact you immediately win if you escape through the red ring. They should make it to where the map is extended so survivor’s have a little bit of a hard time winning easily
I wished Soul Split was kept, but i'll take the rework. I do agree that the whole speed boost (passive of "You Can't Run" if i'm correct) was useless tho.
for everyone saying "being able to win by hitting the escape ring is insane work" you need to realise galictic literally didnt move for a good 5 seconds and bumped into a few obstacles. maybe just.. dont do that.
I don’t think the survivor should win if they make it but they won because you got stuck. I think a fair margin of time should be shaved off when only the survivor escapes maybe like 20 seconds more or less because you as PCX should be able to choose whether to kill them in final act or on the normal map. I honestly don’t want pcx to get more changes from controversy but this seems equitable.
In my opinion, I still like the old 2nd ability because of their hp drain and a clone helping. Unless there is a damage buff when using the rework, the old is better.
Alright I will say this. right here the rework looks perfect I think as a PCX player I can deal with this rework being fair and thank god final act looks fair I will say once I get used to his speed I will be undefeated
Honestly, Lord X or someone else would have been better, because this rework just made pcx harder to win a match, at this point, might as well just make him a double trouble monster, because it will only work there.
Plus, the guy playing held back for 5 seconds and bumped into stuff. It seems like you have a much better shot at catching the final survivor now. Just need to get good.
@@Tyreretu have you ever play it as PCx in final act maybe it's just easier for me but he even looks faster and also just right now if you lose in final act that is actually a skill issue no like actually
Blade decided to listen to the skill issue community and this is what we had as a result. PCX was simply overused because he was new. I bet the same thing will happen with Jeff and Valem. Nerfs were necessary, but not 5 ass trash reworks.
exactly like at this point you’re driving people away from the game because they’re scared that Jeff the killer will suffer the same loop and any new monsters that end up getting released you have every reason to fear the same result
@@Tyreretu im not talking about myself, i also survive against pcx... but everyone else just does nothing but complain... he wasnt even that good at the start
@Tyreretu so, I could survive a pre nerf mx, but I can't survive a "balanced" Pcx? I bet most of the pcxs you "survived" Was 7 year old pcx main who was targetting one guy the whole match, and it was not you. And if you're that good, then pls give me tips, how can you counter his constant found you spam, him camping you while you try to escape his final act, come on.
@Chadzilla418 I honestly don't care if it's going to be a passive but it literally ending the round if the survivor manages to escape is just bs (same with PCX just one shoting you if he catches you)
PCX will never stop getting shot with reworks
“He’s needs to sleep”
-Jeff maybe
At this point he will only ever be good in double trouble.
bro was just THAT bad 😭
MX rework will be nothing but a myth beyond veteran players
BladeNinja in 2028 : Wsp pcx, ready for your 1,788th rework?
Pcx : k whatever :/
ngl the rework is sick but being able to win the game just by hitting the escape ring is insane work
Idk I think maybe instead they should rework how when you escape. Like maybe they can put the survivor in a location bit PCX depending on where the survivor is will teleport to a near point.
ngl it should put the timer at like 1 minute instead and just put you near pcx but not too close to pcx
it makese sense lore wise and makes the final act sequence more intemidating
they removed it completely now, his "My world" thing isn't coming back
@@BlameAM it happen in LSM
The rework is pretty fire, my hugest problem with it is that survivor instantly winning if it escapes final act is the most unfair thing in this entire game
And i don't know what to think about him anymore, if he still holds up or if Blade left him completely unusable
@@perrolol2032and the worst part if that even if it’s unplayable people will still call him broken
Nah, it's good like this bc pcx have more speed so it's just a matter of not getting stuck or bumping with the spikes to get the survivor
@Espungus That how some PC2 fans are, instead of learning how to counter him they ask Blade to nerf him, then they ask to buff him cus he's just useless thanks to them, and the cycle repeats
@@hamster8319 I've seen videos of PCX's doing the obstacle course almost perfectly and still losing so...
If they are going to actually add this to the uptade just make survivors slower in final act cus their speed is absurd for it to be an instant win
He rlly got the “RELEASE MEEE” ahh ability💀
hes limiting himself to make it more fun
N-… NO… NO!!! RELEASE MEE!!! I GOTTA ADD THIS TO MY CRRIIIIIINGEEE COMPILATIOOOON!!!!!!
@@tgmminh4388
how PCX feels after intentionally nerfing himself to balance the game and STILL server wiping everyone.
🌽🏀
God Unbound’s animation is sick. Also the amount of reworks be insane🙏
not it's not pcx's small ass hitbox makes it suck
along with the stamina drain and the fact the speed makes it difficult to hit someone correctly if they use evade or are mid good at dodging
@@sipe2982skill issue
@@sipe2982 wow its almost like pcx is intended to be a high skill monster with decent counterplay
@@Zagrilla01 high skill decent counterplay gets completely ruined when you have the speed of a gym bro after drinking 6 monster energy drink cans and the hitbox of a fuwatti atleast one of fuwatti's abilities being silly rush has bigger hitbox than his lmb making up for it but guess what pcx DOESN'T his hitbox is dogwater plus the speed it's gonna be hell to land those hits without using shift lock or having darn eagle vision to try and predict which side is your victim gonna run to
I tested the rework too, and being honest, i would just reduce the stamina drain a little during God unbound, and reduce the speed for both PCX and survivor in Final Act.
Yeah I feel like using god unbound isn't very beneficial other than the damage, because you run out of stamina super quivkly, and when it ends, it essentially completely drains your stam.
What time do the test servers open?
also boost the damage a bit, 25 seems kinda low for that
@@DakotaS103 whenever blade feels like
@@typervader nah, the damage is fin.e
So PCX kit is basically just Fogborn Thunder Warp, WYST Frenzy, and a Jump?
So glad the most interesting part of his kit was made dogshit, they made final act an instant lose condition if you forgot to bone break the survivor you planned to kill last, and the clones were a neat idea that tied into this Sonic.exe's lore, now what the hell is the point of him being 2 entitys fused, almost any version of Sonic.exe can do this.
I’m tried of deal with two of this blue bloody bastard
The fact they gave him inhibitor rings is a good design and mechanic, BUT HE HAS A SHADOW SKIN WHICH MAKES IT EVEN BETTER-
I mean it’s good that they made the final act more difficult to escape but it still feels off having it be an instant lose condition instead of a passive that exists to help you. imo what they should do is have you in that little flying state permanently when LMS starts and then final act happens when you touch the survivor so that way you don’t just get instant transmissioned to final act for seemingly no reason, and if they escape it just removes 40 seconds (effectively 20 seconds) from the clock
Ngl the first idea sound cool, but making it so if you escape you can win is pretty sick
the final act is already rng..
@@buniboi2163 huh? how is it rng? the layout is the same every time im pretty sure
@crunchycakegaming1507 I meant, it's like sonic is sometimes far behind and other times he's close.
yeah they should turn God Unbound into Final Act when LMS starts.
They really need to make a vote for pcx updates and abilities since it’s all about people complaining
What version of PCX are we even on now? I swear they've been out for only ~1 month and have been reworked/revamped over 5 times
60*
60 +1*
It’s about to be a month tomorrow at 1:34
22 times btw
"What if PCX was bounded for a thousand years and betrayed? (A Pillar Chase 2 hypothetical)" Ahh rework
Noted. If this update comes out like this then ima just be PCX and set up my target for final act by bone breaking them then go for the other survivor. ... that is if i could-
X2
This is the closest we ever got to a balanced pcx, not saying it completely is tho. My only complaint is how final act is a bargain when there is no reason it should be
It’s more op than before and less fun to play bruh... how can you consider this balanced
@timotheravetier9442 not it’s not. You think god unbound is more broken than soul split?
@Robert-ux9tf of course not, but it’s way more op than final act.
@ because final act is at its lowest rn. You could say any skill is better than final act
why does the god unbound animation look sick as hell
At this point just remove final act, thats just an instant win for the last survivor, its so dumb. Everything else actually looks good tho.
I sadly wasn't able to try the rework since I was too busy trying Jeff but from I'm seeing here, it's a massive step up from the last time they tried to do a rework in the testing servers. The main issue I have is making final act mandatory in last man standing so to fix that, my idea is have final act as a locked ability until it's last man standing so then you have the option if you want to do final act or not. (To make it fair, you'll have full stamina and you won't be bone broken when you spawn in final act so you actually have a chance in escaping.)
3:35 bro did not play these games before
Through out all the pillars
I alone am the unbounded one
- Said the PCX when using God Unbound
ok so basically he’s ruined is what I’m hearing because he’s been shot with so many reworks… I think he was fine in his original state. Maybe he needed some nerves or something, but I wouldn’t agree on full on reworks I think it was just people who didn’t know how to counter him and then there may have been people who didn’t know how to play him to his fullest potential yet here we are with people who keep whining and whining, and he’s just gonna keep getting reworked unless Blade just decides to drop him completely tbh I liked him in his original state I never got to play him as I didn’t have the coins to buy him in that state but he actually felt pretty balanced to me. I actually had fun getting chased. He would kill me a lot sure but the only thing I could agree on was he was overused. He didn’t feel overpowered maybe accept his final act…. The springs were annoying, funny enough that’s the only reason I could never escape that because the springs glad to see they’re gone but these reworks are completely unnecessary he feels like there’s a certain part of this community. That’s just yapping about him being either garbage or too overpowered, and nobody can find a balance for in between I agree with what some people are saying in the common section I think he just needed a nerf or tweaking nothing too bad but nothing that would cause a problem but here he is getting fullon reworks I think at this point it’s better to just shove him back in his original state and no more reworks because at this point, it’s just pissing off the entire pillar chase community because no one wants to play with a killer that either it will be overpowered for five minutes or just completely garbage and needing even more help for five minutes
I miss his first version
flashbang is gonna be so useful against mx not gonna lie
so we basically got 2 abilities which does the exact same thing
yay..
Literally my exact thoughts, one thats decent and can do good damage and another that not only drains stamina but also requires you to try not to get juked by experienced players because latency on roblox is a big problem.
I like how they got rid of the springs in final act as with the increased speed would have made it a nightmare lol
Being completely honest, The ONE THING they should remove is the survivor just instantly winning on final act, Because this just PROVES how BADLY PCX is hated just because he exists
Blade, The rework was okay enough, but THIS? THIS IS ABSOLUTELY HORRENDOUS, This is TOO far.
That is a problem, but the main problem I have with him (in my opinion) is that he catches up to people too easily because if you lose someone you can just use found you and instantly find where they are with permanent highlights during the ability, which is unfair to the survivors point of view.
I really hope pcx keeps the teleportation ability. I didn’t really like the invisible ability that much.
it's better than the blind random teleporting og found you by miles
Good music choice in the beginning
Nice Testing Gameplay Gali And Goodbye Soul Split… 😢👋
My only hope from the last testing version was that Blade would have changed Final Act so it wasn't as unbalanced (both the survivor instantly dying and instantly winning are bad outcomes imo), but I guess that's not happening...
I feel like he's losing his identity with each rework. I look at this version and think "Give me one reason to not just play Niloticus instead".
I don't know why they scrapped (again) old Found You
NO MO' FINAL ACT?
What songs you used for this video? If u dont mind me asking ofc
Problems with Pcx is stamina and since that new ability relies on stamina it kinda alright. They should at least increase his stamina to 65 to 75. His last man standing should be optional. They should have let him keep final zone since he’s not doing two or three hit kills
THEY REMOVED FINAL ACT!?! I’ve prayed for times like this…..
This guy gets a rework almost every week
"Rework my pcxs"
Blade please leave Pcx alone
The choice of music is 🔥
So does he have zero passives now?
Correct
No he has final act and his old you cant run passiva still
yeah
@@Egg121 They removed you cant run
That change has to be a joke bro it's unreal
i guess blade just finished watching Sonic 3
How are people being able to play the updates early tho?
That's the worst rework. And players will be able to win if they escape the ring, bro...
I honestly don’t like the fact you immediately win if you escape through the red ring.
They should make it to where the map is extended so survivor’s have a little bit of a hard time winning easily
What's the purpose of "god unbound"
alteast they removed the springs in my world
Those would NOT work wth PCX's speed
Id say its an alright rework
Still think he only needed tweaks
I wished Soul Split was kept, but i'll take the rework. I do agree that the whole speed boost (passive of "You Can't Run" if i'm correct) was useless tho.
for everyone saying "being able to win by hitting the escape ring is insane work" you need to realise galictic literally didnt move for a good 5 seconds and bumped into a few obstacles. maybe just.. dont do that.
You’re automatically set there for a bit, though the bumping was definitely my fault
@@Galictictism wait WHAT ok nevermind we're so grilled 😭🙏
Can you not take people to your domain anymore?
Nope they removed that.
PCX: hey Guys! I got a rework again!
Everyone: oh boi here we go again.
How do you get that custom font i looks cool
I don’t think the survivor should win if they make it but they won because you got stuck. I think a fair margin of time should be shaved off when only the survivor escapes maybe like 20 seconds more or less because you as PCX should be able to choose whether to kill them in final act or on the normal map. I honestly don’t want pcx to get more changes from controversy but this seems equitable.
They changed final act so that pcx have to run more straight which might be good ngl
Are they stupid ? THEY GAVE THE FASTEST MONSTER A FRENZY, HE’S LITTERALLY MORE OP THAN BEFORE !
In my opinion, I still like the old 2nd ability because of their hp drain and a clone helping. Unless there is a damage buff when using the rework, the old is better.
According to Blade God unbound does give a damage buff along with a speed buff
@@MadameXara Basically wyst frenzy
25 damage? Wouldn't it be 40 with the new skill active?
Quick question is the font and ui gonna be a new thing or nah? just wondering if u know.
Como será con la de 2011?
How do you play in this testing
"Time to show 0.5% of my power" ahh ability
they need to adjust his speed and stam
Alright I will say this. right here the rework looks perfect I think as a PCX player I can deal with this rework being fair and thank god final act looks fair I will say once I get used to his speed I will be undefeated
New Healt bar > rework pcx
every update now, will have a rework for pcx
Perfectly balanced as all things should be...
Wait Jeff was playable on testing 😢 I thought he was still blocked
Where's the clone damn that was the only thing distracting/helping to kill another player so it'd slow down the task completition
goated background music
Imo the rework does not help either side
How do I get in the testing server of pillar chase?
PCX is good as it is rn tbh
Is it the new update here now
I didn't know id here but I got Banned You know
the insta win after the survivor escape still suck ong blade is dumb
Did this rework make it better or worse? It was uncomfortable to play with PCX
Worse
Honestly, Lord X or someone else would have been better, because this rework just made pcx harder to win a match, at this point, might as well just make him a double trouble monster, because it will only work there.
What moves lord X did regular sonic.exe didn't do? He can just be an ancient skin.
I think he needs a rework
25 only for god unbound with that stamina drain I don't think it's good dmg at least 35
Do yall prefer pc or mobile? (thinking of buying a laptop and wireless mouse)
I don’t think anyone would prefer mobile
Yeah mobile is kind of a pain
Is bro finally balanced 😭
I think not, he is still going to be a target style, sorry
not till his speed is decreased by 2 or 4, and stam increased by 15 or 20
4:01 looks cool
how r u testing it?
he a 5 shot damage now, blade please let pcx go!!!, he already had enough reworkkkkk!!!!
Well sucks that you automatically lose, but as long as i get alot of kills than im fine
Plus, the guy playing held back for 5 seconds and bumped into stuff. It seems like you have a much better shot at catching the final survivor now. Just need to get good.
Hello
PLEASE I NEED THIS
I NEED DUSTDUST JEFF
MY MOM IS KINDA HOMELESS
Alright... the animation is cool and all.but pcx is just bad now found you got rebalanced it does 0 dmg now its literaly useless
Testing the REREREREREREREREREREwork
Is testing still opened?
No
@ ah man and lemme guess was Jeff available
@ yeah, along with his skins
I just dont like the new stamina/hp UI, idk why
I LOVE THIS REWORK SO MUCH
How ? I mean the 2 skill i admit its good but the fact of lose instantly just for the ring in final act make it no fun
@@Tyreretu have you ever play it as PCx in final act maybe it's just easier for me but he even looks faster and also just right now if you lose in final act that is actually a skill issue no like actually
@@silly_guy99so real
@@silly_guy99 i mean true but i dont think it should be like insta win and to the survivor and pcx are fast as damn
bg music?
New rework of pcx version 3500 😃
Hes how he was on release too
Much drain
sonic doesnt look any fun to play anymore
Blade decided to listen to the skill issue community and this is what we had as a result. PCX was simply overused because he was new. I bet the same thing will happen with Jeff and Valem. Nerfs were necessary, but not 5 ass trash reworks.
exactly like at this point you’re driving people away from the game because they’re scared that Jeff the killer will suffer the same loop and any new monsters that end up getting released you have every reason to fear the same result
its not even possible to kill a full lobby... he didnt need a rework... people are just crap at the game and complaining over nothing
-average pcx main
my bad ik how to actually play and survive against him
Average bad survivor, i literally survive every time unless its double against pcx
@@Tyreretu im not talking about myself, i also survive against pcx... but everyone else just does nothing but complain... he wasnt even that good at the start
@Tyreretu so, I could survive a pre nerf mx, but I can't survive a "balanced" Pcx? I bet most of the pcxs you "survived" Was 7 year old pcx main who was targetting one guy the whole match, and it was not you. And if you're that good, then pls give me tips, how can you counter his constant found you spam, him camping you while you try to escape his final act, come on.
free my boy from these reworks bro
Can't lie the rework is such a buff
Having an insant lose condition itself says otherwise
BRO IT WAS BOUTTA BE ME TESTING NEW PCX THEN BLADE SHUT DOWN THE SERVERS WHYYYYYYYYYYY
thank god i got him to diamond b4hand. this just... doesnt look good.
final act being a passive is just so ass bro
@@MX_MARIO85better then not having it at all lpl
@Chadzilla418honestly he’s better off without it 😭
@probably lol now that I watched the video
@Chadzilla418 I honestly don't care if it's going to be a passive but it literally ending the round if the survivor manages to escape is just bs (same with PCX just one shoting you if he catches you)