Maybe after her starlight skin, she will get nerf. Developers sucks at making adjustments but there’s gonna be a way for Zhuxin to be balance. Just look at Valentina now
I think what makes her even scarier is how much she can utilize sky piercer, I've never seen a hero who can casually KS ur kill even with just lil damage of her in low hps
@redrose9330 bruh build war axe first depends also to your enemies mostly CiCi is bully xp. you can only do that if your winning your lane but if your feeding and behind by enemy Xp you dont wanna build that hehehe but CiCi is bully in Xp mostly you win hehehe
tbh if devs want to nerf her, the most effective thing they can do is probably make her mark disappear after 1 second of the enemy not being hit by her second skill so she has to restart with her stacks. they can also make the ult not apply stacks to the enemy since thats just too op already. the enemies get airborne much faster with her ult, plus it helps zhuxin to dash away from attacks. thats honestly too much for her.
I mean, Valentina has cooldown for her Terrify CC to make her balance, because her first skill can be spammed. I think this should be applied to Zhuxin's second skill too, because her second skill has a stronger CC then Valentina's first skill and more spammable. It's pretty sucks to see Tanks can't do anything and just accept their fate.
Her stacks should get removed faster than they are right now.. We literally have to wait 3-4 secs outside teamfight for her stacks to get removed.. It's annoying.. Without that wait time.. Zhuxin is really not good
@@eleh3 naah, Hororo got 20+ kills here, with Glowing Wand, Wishing Lantern, and Sky Piercer, her damage will increase significantly. More painful than the damage given by Valentina.
Honestly, I kinda missed her released version because of her 2nd skill limitations. At least you can just nerf her 3rd skill with having a longer CD and it'll be balanced back then. Now Zhuxin can check the bushes, spam second skill and when you use low mobility heroes, you'll just have to accept your fate and get ground pounded multiple times. The adjustment on her 2nd skill made her more broken than her first day in the original server version.
The problem is how too much of cc she has. Slow, Knock Airborne, Repositioning(from knock airborne), UNLI 2ND SKILL, QUICK DASH(FROM ULT), AOE, AND FURHZVEISOVIEH Imagine while being slowed you'll suddenly get a knock airborne WITH REPOSITIONING OF IT. AND WITHOUT A F**KING LIMIT. She could literally just spam her skill while micro'ing everyone making the whole enemy team pressured and cautious. I wonder what Zhuxin dev's smoked when they created her.
I wonder why people rarely build Ice Queen wand on her. I mean her 2nd skill need to hit enemy inside the circle and with this item it makes it easier to catch heroes except maybe blink heroes or player who are using sprint
I mean the norm build is kinda full to fit in Ice Queen Wand. Boots, COD, Sky Piercer, Glowing Wand, Wishing Lantern, Winter Crown/Immo. You can sacrifice the GW for IQW but anti heal works for almost every game. I guess if you are really fed or in the late game you can throw the boots out other than that I dont see if it fits.
@akoharold yeah. sure auto execute feels so satisfying but sky piercer kinda no dmg if enemy has most of their hp which will be more the case if they are snowballing. just wiser to build other consistent dmg items instead
To be honest I prefer the old Zhuxin. That one was quite balanced. The new Zhuxin is just so brain dead to use that even if you are not experienced enough you can still literally carry your team. At least in the old Zhuxin, you actually need skill for her to be effective.
Yeah, i despise the fact that she could use her 2nd skill to give vision from such a long range without any drawbacks, which just makes jumping her really hard I still think she's not OP, but she's definitely one of my most hated mages to face as someone who spam a lot of roam Helcurt.
@@Odette_TheSwanPrincess_V1_MLBB That and her 1st release version, but the point is still the same, before her 2nd skill is changed into not using mana when she's not hitting a hero. In both versions, she was forced into this awkward situation where she have to spam her 2nd skill to work but it's so mana-intensive and easy to dodge at the same time, so her user had to predict enemy's movements. The version you mentioned did help with the mana, but it caused another issue where she was forced to use her ult, a.k.a, her only survivability skill, to maximize her dmg which obviously made her a lot easier to be taken down. As you might guess, her current version basically remove all of that. Since she won't use mana if her 2nd Skill doesn't hit a hero, her users don't have to predict anything anymore. Same goes for the ult, now she could always use it as late as possible without lowering her fight capabilities. Tl;dr : she becomes a brain dead hero that's basically low risk-high reward. All she needs is just a mediocre roamer (some random CC) to scare dive heroes and she'll dominate fights
@@youagain8447 This! Back then banning Zhuxin is actually a really bad move. While she's scary and ban worthy in Tournaments, in casual play she's actually pretty difficult to play, especially in lower ranks. Old Zhuxin was actually similar to Novaria where you need prediction skills. Nowadays, banning Zhuxin is actually a must because she's just a menace. She's not OP, but really annoying to play against, especially if your team is very clueless. Especially her bush checking abilities to the point playing Zhuxin as a roamer is plausible.
I can only see 2 possible ways of nerfing her:- 1-Make her mark disappear after 1 second, so when her mana ends and she needs to refill mana she can’t continue on the previous stacks and has to restart again 2- make her knock up 1 time and the other is just damage and enemy is immune to knock up, same as valentina treatment
@@Limerlinlol nah. I don't think so that she'll disappear with that much nerf. Even if she doesn't deal much dmg her zoning capabilities will still be the same, and delayed CC are annoying to deal with in a team fyt.
@@Limerlinlol can you think she can't do shiiit? Even if the airborne effect only happen every 5~10 sec, the enemy still gonna avoid coming at you specially the core dmg dealers, and it's not like you'll be doing a 1v3 or 1v5, you'll be with your teammates protecting you. Monila was a great zoning tool despite only being able to stun a single person, remember that.
I've been spamming her alot on Classic and she's VERY fun - until the enemy line-up is full of high mobility heroes... I haven't tried her at rank yet (honestly terrified to try) but I find her to be a last pick type of mage - or up until the enemy jungler picks a non-assassin lol.
Remember guys She's annoying but if your team is really good or your mm is good. She can be killed easily. Judging from the comments, y'all haven't been lucky with team members in rank
Zhuxin isnt as broken as before but she is on tier with pre nerf zhask, aurora and cecilion. Remember that LING is the counter for zhuxin (why does ling remove zhuxin stacks after he ults) while wanwan ult(having a longer duration) still have the stack after the ult. Zhuxin is also easy to kill in early game (especially when enemies are dumb and the roam doesnt help mid lane) u can easily counter her there. Or just out clear her with either Aurora,Vexana Or the fastest wave clearer GORD (fyi one 2nd skill of gord clears the minion wave)
im a yin main, and holy fck this month is not a good month for me, her ability to dash out of my ult instantly after getting second skilled, is so annoying, on top of her insane mobility and range she's also tanky as fck for no reason, i might have to start maining Eudora cause this is absurd i face her EVERY match
also those heroes are pretty specific, sure some heroes can counter her but a majority really can't , not even a good wanwan player would be able to win against an average zhuxin player
If devs ever want to make zhuxin balanced, it's either they remove her second skill drag or remove airborne cc altogether and sub it out with an .5s stun every other hit on a stacked enemy
Nerfing her range would make her unviable so probably adding a little bit more time to lift her enemies make it fair or make the Zhuxin mark last shorter to prevent getting too pressured from her lift.
The only thing I think that will work to "balance" her is whenever the stack of her second skill so she can airborne the enemy will automatically be activated... It's so op that even skills that are like purify can not counter zu xhins airborne because when you use purify skills, the stack or like the airborne(how will i explain this) will wait the enemy or the skill to be over so it can activate after... (I'm not fluent in english)
I remember my friend being so mad when she got released 😭 And a few weeks or so later You released a video with a thumbnail "zhuxin mana on second skill removed" I sent it to him and he got do angry😭
I just don't understand why she got the skill that can CC enemies without limited (even though it was her mana that give him limit but with the build full mana atributes she can be dangerous), this is why Hero like valir and the others that have multiple CC never show up since they're CC is limited
Zuxin is one of the worst nightmare for fighters and tanks, she can spam skill, annoying cc, high movementspeed with slow effects, high mobility, squishy as F, no need to worry about mana, fighters basically cannot kill her, with no risks at all U can see gord and yve, they had slpw effets, mobolity, but if enemy is too close, it can be bursted and cannot just cassually fight. In the other hand, zuxin can easily turn the table in the moment the enemy turn their back or stop chasing, it gave me frikin frustation
Yes lol, its not as effective (since she is sufficiently tanky with a mage build) but can still be played as a tanky roam since her CC is on par with tanks and her zoning and vision is degrees better.
@@MarineTypeASheet we don’t even play zx because of her damage. we play her because of her insane zoning capabilities and cc. as much as possible we want to provide utility and stay longer in teamfights hence i build semi tank on her.
"Enemy heroes lifted by her skill2 can't be lifted again for n seconds". That's it, here you go, balanced Zhuxin. But they'll never do that until she has at least 4-5 skins.
Tbh I wish that she will get a heavy nerf, something like adding a cd after she stops tapping her 2nd to actually give a fighting chance to fighters/ tanks 'cause she is way too much
Idk why so many people here said Zhuxin is not broken when she is having a freaking 97.76% pick ban rate, and 79.85% ban rate at M6 -_- Yeah she can be countered bla-bla-bla. But rather than face her (because I am exp main), I rather ban her bruh.
There's one time where my team went against enemy with zhuxin mid, and ho boi, she build tank. Stands behind enemy tank and provide support, tried bursting her down but it's hard cause she full on tank, that is so annoying
zhuxin should get valir like passive where she cant airborne or give stack for few sec. so you can fight back like valir. most valir after first stun is easy to chase
I dint know if i don't encounter a good zhuxin player, but shes not that op. Get close to her, or take her down before the skill 2 full up and she's done.
I don’t know why she is banned tho I easily counter her with kagura and Eudora, even ling fanny and karina can counter her cuz Zhuxin heavily relies on cod for defense or defense items in general but she has little damage if she builds a lot of defense items even hybrid build doesn’t suit her cuz she has no damage and she doesn’t really fit to be a dps mage cuz of her huge mana consumption
She ain't an issue for most assassins/mages/marksmen/long range supports, she is an issue for fighters/tanks, you end up with no reliable front line against Zhu xin (not a real issue IF you or your assassin can kill her but most of the times it ends up not been the case)
The reason for her being on the top ban is cause of her cc on her 2nd skill if you're either using a fighter or tank then just accept your fate you literally can't escape that's why she's banned and also not only her cc is so annoying she's also much tankier than other mages, she can't be bursted easily cause a lot of players built her as a semi tank
Words cannot describe how much I hate her. Even if she's not completely invincible, she's unbelievably annoying. Heck, I'd go as far as saying she is the most annoying hero in the game! Good news Diggie, you just got dethroned.
To reduce her ban rate, devs must apply a 7 second CD after knocking a enemy airborne, much like what they did to Valir's stun AND to compensate, Soul Snare stacks should increase flat final magic DMG by 2 up to 20 flat final magic DMG increase
@justasimplecountryboy6205 If you notice on her combos, she can lift you up to 2 times, the 3rd time will take time and that gap inbetween the 1st and 2nd then 2nd and 3rd, you can fight.
@@benevolentmadman5225 it's not about damage its about surviving and if you build your items accordingly you can still deal enough damage even with full tank but that also includes you playing in a way that you'll deal enough damage
yeah thats what im talking about... cc immune but the airborne don't activate(not airborne martis but the activation) it only activates after the cc imune so what you called cc immune is nothing for zu xhins second.... its just a waste of skill(if u want a true cc immune for zu xhin so whenever the stack is maxed, the airborne effect will automatically go even if the target has cc imune)
I think if they want zhu xin to be out of ban section, they need to free hayabusa. Because she is food when facing haya who is also a must ban. A good nerf for this ninja might be a slightly lower physical attack growth again I am not asking a nerf for haya because he is op but for the sake of wanting him out of ban section
Adding cd on his mobility (2nd and 3rd skill) is what he needs, having high damage is reasonable, be is an assassin, nerfing just his damage won't cut it unless it's overkill but that is not a wanted option when speaking about assassins
@@honorstealer nerf his cd? his skill cds are already very long and his ultimate would be 60s 1whole min that's stupid just nerf his atk growth by -1 point all level
only way i can think of to make her less op is her stack need to be increase just a bit, her second skill range be shorten and for her stack to last only for like 3 seconds before dissapearing
She's not so op at this meta. MM + Malefic Gun Assassins Long range Poke Mages A wide variety of Fighters who can easily engage to the backline. She's just a situational pick. Really not that hard to deal with. I'll choose an enemy Zhuxin rather than Cecilion or a late game Sun / Layla all day.
@HereFei lol the skill of lifting up the enemy is similar to augran it's just that mlbb did some tweaks so that it doesn't look like a complete copy cat🤡
She gonna be those anti meta hero, no matter what nerf she get unless her zoning capability with her 2nd skill isnt affected much she stay on top
You underestimate moontoon they can nerf her so much and make her unplayable
@@Anarchist69 for example wan wan
@@Anarchist69LMAO. True. Just one touch on her mana consumption and she is a dunzo.
@@muhammadhaziqmohdfadil7847 exactly bro. They don't know how to balance they can nerf you so much you become disgustingly weak
Maybe after her starlight skin, she will get nerf. Developers sucks at making adjustments but there’s gonna be a way for Zhuxin to be balance. Just look at Valentina now
maybe but not totally nerf maybe they balanced his skill with other heroes
She is balanced.People are just too afraid to pick her off.
valentina was not balanced. they totally nerfed her down so bad
@@DumplingKhaii try to pick her off in war when her entire teammate protect her
Shes a girl lol@@katakuricharlotte3738
She was balanced but the devs removed the mana consumption w/o a target and make her op at zoning
I think what makes her even scarier is how much she can utilize sky piercer, I've never seen a hero who can casually KS ur kill even with just lil damage of her in low hps
yeah same with CiCI they similar both good in Sky piercer 😅 CiCi skypietcer is OP too literally KS every kill 😂😂😂
@creep1047 yesyes she too, but unlike Zhuxin, CC needs mode sustain and armor , but yeah, she's good with that too
@@redrose9330 you can build defence item right after skypiercer and war axe hehehe
@@creep1047 yes!! Definitely the case, but u won't stacking that much if that's goin to be ur mid time item
@redrose9330 bruh build war axe first depends also to your enemies mostly CiCi is bully xp. you can only do that if your winning your lane but if your feeding and behind by enemy Xp you dont wanna build that hehehe but CiCi is bully in Xp mostly you win hehehe
0:01 "WHAT THE HELL IS EVEN THAT?!-"
His best play of his time 😂
Too much coffee
tbh if devs want to nerf her, the most effective thing they can do is probably make her mark disappear after 1 second of the enemy not being hit by her second skill so she has to restart with her stacks. they can also make the ult not apply stacks to the enemy since thats just too op already. the enemies get airborne much faster with her ult, plus it helps zhuxin to dash away from attacks. thats honestly too much for her.
Rei spotted in the wild
@@Popsicleed yes
I mean, Valentina has cooldown for her Terrify CC to make her balance, because her first skill can be spammed. I think this should be applied to Zhuxin's second skill too, because her second skill has a stronger CC then Valentina's first skill and more spammable. It's pretty sucks to see Tanks can't do anything and just accept their fate.
Her stacks should get removed faster than they are right now.. We literally have to wait 3-4 secs outside teamfight for her stacks to get removed..
It's annoying..
Without that wait time.. Zhuxin is really not good
While valentina has more damage, zhuxin is more to crowd control, so yeah... Balanced
@@eleh3 naah, Hororo got 20+ kills here, with Glowing Wand, Wishing Lantern, and Sky Piercer, her damage will increase significantly. More painful than the damage given by Valentina.
@@navis_6383Exactly, just like Troublemaker stack of Chang'e. It dissapears really quick.
@@dimasfathur6032 she's burst/finisher type with low cd.... Zhuxin dps mage
Honestly, I kinda missed her released version because of her 2nd skill limitations. At least you can just nerf her 3rd skill with having a longer CD and it'll be balanced back then. Now Zhuxin can check the bushes, spam second skill and when you use low mobility heroes, you'll just have to accept your fate and get ground pounded multiple times. The adjustment on her 2nd skill made her more broken than her first day in the original server version.
The problem is how too much of cc she has.
Slow, Knock Airborne, Repositioning(from knock airborne), UNLI 2ND SKILL, QUICK DASH(FROM ULT), AOE, AND FURHZVEISOVIEH
Imagine while being slowed you'll suddenly get a knock airborne WITH REPOSITIONING OF IT. AND WITHOUT A F**KING LIMIT. She could literally just spam her skill while micro'ing everyone making the whole enemy team pressured and cautious.
I wonder what Zhuxin dev's smoked when they created her.
Its even worse when she got a blue buff 💀
Compared to Kaja ult cooldown 60sec LOL
I've been longing for this type of hero to happen. Thank you Moonton 😁.
I wonder why people rarely build Ice Queen wand on her. I mean her 2nd skill need to hit enemy inside the circle and with this item it makes it easier to catch heroes except maybe blink heroes or player who are using sprint
I mean the norm build is kinda full to fit in Ice Queen Wand. Boots, COD, Sky Piercer, Glowing Wand, Wishing Lantern, Winter Crown/Immo. You can sacrifice the GW for IQW but anti heal works for almost every game. I guess if you are really fed or in the late game you can throw the boots out other than that I dont see if it fits.
sky piercer is the least useful item in that build she's a utility mage not a burst type so it makes more sense to build ice queen than piercer
@@peebeemoai dont also build sky piercer on her, maybe unless the enemy team is full of tanky heroes.
@akoharold yeah. sure auto execute feels so satisfying but sky piercer kinda no dmg if enemy has most of their hp which will be more the case if they are snowballing. just wiser to build other consistent dmg items instead
To be honest I prefer the old Zhuxin. That one was quite balanced. The new Zhuxin is just so brain dead to use that even if you are not experienced enough you can still literally carry your team. At least in the old Zhuxin, you actually need skill for her to be effective.
Yeah, i despise the fact that she could use her 2nd skill to give vision from such a long range without any drawbacks, which just makes jumping her really hard
I still think she's not OP, but she's definitely one of my most hated mages to face as someone who spam a lot of roam Helcurt.
I think the old one was where she consumes less mana and her ult not letting her skill 2 use mana right?
@@Odette_TheSwanPrincess_V1_MLBB IDK, I mean when the first time she was released. She's OP but very skill based back then.
@@Odette_TheSwanPrincess_V1_MLBB That and her 1st release version, but the point is still the same, before her 2nd skill is changed into not using mana when she's not hitting a hero.
In both versions, she was forced into this awkward situation where she have to spam her 2nd skill to work but it's so mana-intensive and easy to dodge at the same time, so her user had to predict enemy's movements. The version you mentioned did help with the mana, but it caused another issue where she was forced to use her ult, a.k.a, her only survivability skill, to maximize her dmg which obviously made her a lot easier to be taken down.
As you might guess, her current version basically remove all of that. Since she won't use mana if her 2nd Skill doesn't hit a hero, her users don't have to predict anything anymore. Same goes for the ult, now she could always use it as late as possible without lowering her fight capabilities.
Tl;dr : she becomes a brain dead hero that's basically low risk-high reward. All she needs is just a mediocre roamer (some random CC) to scare dive heroes and she'll dominate fights
@@youagain8447 This! Back then banning Zhuxin is actually a really bad move. While she's scary and ban worthy in Tournaments, in casual play she's actually pretty difficult to play, especially in lower ranks. Old Zhuxin was actually similar to Novaria where you need prediction skills. Nowadays, banning Zhuxin is actually a must because she's just a menace. She's not OP, but really annoying to play against, especially if your team is very clueless. Especially her bush checking abilities to the point playing Zhuxin as a roamer is plausible.
I can only see 2 possible ways of nerfing her:-
1-Make her mark disappear after 1 second, so when her mana ends and she needs to refill mana she can’t continue on the previous stacks and has to restart again
2- make her knock up 1 time and the other is just damage and enemy is immune to knock up, same as valentina treatment
So 1st full stacks knock up, 2nd full stacks NO knock up, 3rd full stacks knock up, 4th full stacks NO knock up, and so on….
but you need to consider the fact that she doesnt deal that much damage doing that will kill her completely
@@Limerlinlol nah. I don't think so that she'll disappear with that much nerf.
Even if she doesn't deal much dmg her zoning capabilities will still be the same, and delayed CC are annoying to deal with in a team fyt.
@@Ornyl zoning will become useless if the enemies know she can't do shit
@@Limerlinlol can you think she can't do shiiit?
Even if the airborne effect only happen every 5~10 sec, the enemy still gonna avoid coming at you specially the core dmg dealers, and it's not like you'll be doing a 1v3 or 1v5, you'll be with your teammates protecting you.
Monila was a great zoning tool despite only being able to stun a single person, remember that.
I've been spamming her alot on Classic and she's VERY fun - until the enemy line-up is full of high mobility heroes... I haven't tried her at rank yet (honestly terrified to try) but I find her to be a last pick type of mage - or up until the enemy jungler picks a non-assassin lol.
Remember guys She's annoying but if your team is really good or your mm is good. She can be killed easily.
Judging from the comments, y'all haven't been lucky with team members in rank
Zhuxin isnt as broken as before but she is on tier with pre nerf zhask, aurora and cecilion.
Remember that LING is the counter for zhuxin (why does ling remove zhuxin stacks after he ults) while wanwan ult(having a longer duration) still have the stack after the ult.
Zhuxin is also easy to kill in early game (especially when enemies are dumb and the roam doesnt help mid lane) u can easily counter her there. Or just out clear her with either Aurora,Vexana Or the fastest wave clearer GORD (fyi one 2nd skill of gord clears the minion wave)
Wanwan's second skill remover Zhuxin stacks just like Purify removes wanwan's mark
im a yin main, and holy fck this month is not a good month for me, her ability to dash out of my ult instantly after getting second skilled, is so annoying, on top of her insane mobility and range she's also tanky as fck for no reason, i might have to start maining Eudora cause this is absurd i face her EVERY match
also those heroes are pretty specific, sure some heroes can counter her but a majority really can't , not even a good wanwan player would be able to win against an average zhuxin player
Eudora would be useless if Zhuxin builds clock of destiny, BoD and Blood Wings. @@anonymoustecai3200
Totally true, I guess she's not too "BROKEN" as people say
If devs ever want to make zhuxin balanced, it's either they remove her second skill drag or remove airborne cc altogether and sub it out with an .5s stun every other hit on a stacked enemy
Make her second skill AOE smaller, make the stacks disappear faster.
Nerfing her range would make her unviable so probably adding a little bit more time to lift her enemies make it fair or make the Zhuxin mark last shorter to prevent getting too pressured from her lift.
0:01 send this video and ask if they still disbelief in Dark system
nah, thats just average martis main thinking they can just s2 all kind of shit.
I just know that she's gonna get the yve treatment sooner or later
May everyone have a great 2025 and years ahead!
Once she has Ice Queen and Glowing Wand... Good Luck.
A nightmare for tanks and fighter without dash
The fact, it is unfair her almost unlimited cc is so hard to escape once you've catch on it
Exactly. You jusr cant escape her...
The only thing I think that will work to "balance" her is whenever the stack of her second skill so she can airborne the enemy will automatically be activated... It's so op that even skills that are like purify can not counter zu xhins airborne because when you use purify skills, the stack or like the airborne(how will i explain this) will wait the enemy or the skill to be over so it can activate after... (I'm not fluent in english)
I remember my friend being so mad when she got released 😭
And a few weeks or so later
You released a video with a thumbnail "zhuxin mana on second skill removed"
I sent it to him and he got do angry😭
I just don't understand why she got the skill that can CC enemies without limited (even though it was her mana that give him limit but with the build full mana atributes she can be dangerous), this is why Hero like valir and the others that have multiple CC never show up since they're CC is limited
her 2nd skill feels more like an ult tbh.. but of course, they can't just swap it with her current ult, as that would make her laning phase even worse
Back to the roots...
Zuxin is one of the worst nightmare for fighters and tanks, she can spam skill, annoying cc, high movementspeed with slow effects, high mobility, squishy as F, no need to worry about mana, fighters basically cannot kill her, with no risks at all
U can see gord and yve, they had slpw effets, mobolity, but if enemy is too close, it can be bursted and cannot just cassually fight.
In the other hand, zuxin can easily turn the table in the moment the enemy turn their back or stop chasing, it gave me frikin frustation
Also zhixin is great even when build full tank. She can't be busted out easily making her even more annoying
Just put a cooldown on airborne like she can airborne the same hero for every n seconds
I didn't play this game for about a year so I don't really know anything about the game anymore but can you build her as tanky unite?
Yes lol, its not as effective (since she is sufficiently tanky with a mage build) but can still be played as a tanky roam since her CC is on par with tanks and her zoning and vision is degrees better.
i build her semi tank
I think so , you can probably build her with items that prevents her getting bursted down but I think you still need to build core items first
I think so , you can probably build her with items that prevents her getting bursted down but I think you still need to build core items first
@@MarineTypeASheet we don’t even play zx because of her damage. we play her because of her insane zoning capabilities and cc. as much as possible we want to provide utility and stay longer in teamfights hence i build semi tank on her.
Simple nerf is to remove her shield off ult and reduce the dash range of her ulti. One more thing is to reduce her ult aoe range to alice ult range.
subtle humor of this ytber 1:10 great leash!
Her Starlight is coming up!
👇🏻 Those who will buy.
Sky Piecer Zhuxin is absolutely insane
With sky piercer she can carry your game all alone.
Watching this cuz I'll buy her starlight later 💗😍😍
@@markjethrodelacruz5148 definitely
I think they should reduce the airborne effect of his second skill. That will make her a lil bit balanced hero.
"Enemy heroes lifted by her skill2 can't be lifted again for n seconds". That's it, here you go, balanced Zhuxin.
But they'll never do that until she has at least 4-5 skins.
I dont care if she takes nerf, or not. She will be in my ban list forever. She is just annoying and hard to counter.
Even tho she got a huge nerf kinda she still good I really hope they don’t nerf her hard once her starlight skin is come / over 😭😭
*manifest
Tbh I wish that she will get a heavy nerf, something like adding a cd after she stops tapping her 2nd to actually give a fighting chance to fighters/ tanks 'cause she is way too much
Idk why so many people here said Zhuxin is not broken when she is having a freaking 97.76% pick ban rate, and 79.85% ban rate at M6 -_-
Yeah she can be countered bla-bla-bla. But rather than face her (because I am exp main), I rather ban her bruh.
i fear nothing just fear with trash teammate. i can handle any meta and broken hero personaly
Okay tough guy.
Emblem? Build?
There's one time where my team went against enemy with zhuxin mid, and ho boi, she build tank. Stands behind enemy tank and provide support, tried bursting her down but it's hard cause she full on tank, that is so annoying
zhuxin should get valir like passive where she cant airborne or give stack for few sec. so you can fight back like valir. most valir after first stun is easy to chase
yeah but more damage is needed
She's good in long battles, but super weak with burst. Definitely not op, but a little nerf would come in handy.
They just need to increase her mana cost like Cecilion
I'm curious what rank are you playing in
Her skill 2 is just too op. I don't play mlbb much but so far a good hero to counter her is Harith.
Same, I play zhuxin a lot and Harith is a nightmare, probably the best counter
your screen is square, are you playing on ipad?
looks like I can't be zhuxin main anymore
I dint know if i don't encounter a good zhuxin player, but shes not that op. Get close to her, or take her down before the skill 2 full up and she's done.
Only way to balanced her up is to reduce the airborne duration, still she is good by then
Her second skill cd really need a nerf. 0.5s cd is too broken
Pair her with heroes like Jawhead, Barats, Franco just to toss heroes around together
His attribute (Hybrid defense) or Passive,Second skills need longer CD
I don’t know why she is banned tho I easily counter her with kagura and Eudora, even ling fanny and karina can counter her cuz Zhuxin heavily relies on cod for defense or defense items in general but she has little damage if she builds a lot of defense items even hybrid build doesn’t suit her cuz she has no damage and she doesn’t really fit to be a dps mage cuz of her huge mana consumption
She ain't an issue for most assassins/mages/marksmen/long range supports, she is an issue for fighters/tanks, you end up with no reliable front line against Zhu xin (not a real issue IF you or your assassin can kill her but most of the times it ends up not been the case)
The reason for her being on the top ban is cause of her cc on her 2nd skill if you're either using a fighter or tank then just accept your fate you literally can't escape that's why she's banned and also not only her cc is so annoying she's also much tankier than other mages, she can't be bursted easily cause a lot of players built her as a semi tank
the only way to make her balance is to make her 2nd skill only have a knock up and cant be placed at free will
They need to nerf to the ground the duration of her airbone, then they're free to buff here otherwise
Or just add a timer like they did to Valen. Or better yet remove the drag function while air born, that shits cancer
@@ArzastinY. Or both your and his suggestions+ adding cd to her 2nd
@@ArzastinY. They can't remove that, it's literally her reason to exist
Now give her a dash skill on her first skill to make her more annoying.
Words cannot describe how much I hate her. Even if she's not completely invincible, she's unbelievably annoying. Heck, I'd go as far as saying she is the most annoying hero in the game! Good news Diggie, you just got dethroned.
She can be easily countered by chase down heroes such as saber, hayabusa, zilong and leomond.
This was not a MG/MH game.
Zhuxin & Haya show.
To reduce her ban rate, devs must apply a 7 second CD after knocking a enemy airborne, much like what they did to Valir's stun
AND to compensate, Soul Snare stacks should increase flat final magic DMG by 2 up to 20 flat final magic DMG increase
She's pretty easy to counter if your teammates aren't pigs, just CC her and it cancels her 2nd then burst.
What if she is build full tank with only COD as it's magic item? She literally becomes tanky af and can't be bursted out at all in that case😂
@justasimplecountryboy6205 Even better, she has no damage now one radiant armor will do. In late game? Even more useless as mm and core has items now
@justasimplecountryboy6205 If you notice on her combos, she can lift you up to 2 times, the 3rd time will take time and that gap inbetween the 1st and 2nd then 2nd and 3rd, you can fight.
@@benevolentmadman5225 it's not about damage its about surviving and if you build your items accordingly you can still deal enough damage even with full tank but that also includes you playing in a way that you'll deal enough damage
@@benevolentmadman5225except the fact that the enemy team bursted you first cuz this isnt a 1v1 game
This hero could choked you till death she's a menace
I hate it so much when I play tank
Alternate Title: 15 Minutes of Pain, Misery, and Suffering
For the enemy of course
Hororo Top Global Zhuxin
9:04 look at martis, even when the stack is already full, the airborne still doesn't activate
@@jacalanarmandoaj he was cc immune while in skill 2
Well that martis used his second skill which has cc immunity
gg if you duno which hero has cc immune 😂
yeah thats what im talking about... cc immune but the airborne don't activate(not airborne martis but the activation) it only activates after the cc imune so what you called cc immune is nothing for zu xhins second.... its just a waste of skill(if u want a true cc immune for zu xhin so whenever the stack is maxed, the airborne effect will automatically go even if the target has cc imune)
you can read my other comment so you will know what im talking about
I think if they want zhu xin to be out of ban section, they need to free hayabusa. Because she is food when facing haya who is also a must ban. A good nerf for this ninja might be a slightly lower physical attack growth again I am not asking a nerf for haya because he is op but for the sake of wanting him out of ban section
Adding cd on his mobility (2nd and 3rd skill) is what he needs, having high damage is reasonable, be is an assassin, nerfing just his damage won't cut it unless it's overkill but that is not a wanted option when speaking about assassins
@@honorstealer nerf his cd? his skill cds are already very long and his ultimate would be 60s 1whole min that's stupid just nerf his atk growth by -1 point all level
Still a squishy hero
👍👍
i always ban her over other mages if i have the chance or opportunity to do it
Most of these ppl who watch the video gonna talk about this 0:01
She will be like yu zhong, nerf and nerf but still a good pick
only way i can think of to make her less op is her stack need to be increase just a bit, her second skill range be shorten and for her stack to last only for like 3 seconds before dissapearing
either one of those is a good balancing. put all of them together then she's gonna be unusable.
less op ❌
useless ✅
I mean have u seen the people you were against? Literally bots.
my thumb hurts after using this hero 😂
Hope they buff her
She's not so op at this meta.
MM + Malefic Gun
Assassins
Long range Poke Mages
A wide variety of Fighters who can easily engage to the backline.
She's just a situational pick. Really not that hard to deal with. I'll choose an enemy Zhuxin rather than Cecilion or a late game Sun / Layla all day.
First
SHE DOESN'T NEED ANY NERF ON HER. SHE IS ALREADY BALANCE. I SAY WHAT I SAY.
Welp enjoy not picking her due to bans then
SLAAAYYYY.
wow so balanced every pro bans her.
shes good but i lose with her alot because she dosent have carry potential
Bread 🍞👍
soo moonton copy another sh+ zhuxin and skypiercer is just augran from HOK jeez moonton has no originality now they copy illumia
Under 10 min gang
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Just pick saber to handle
I still perma ban her to this day lol, she's annoying
😊👍🔥💡🔥
Shes not that scary bruh i dont understand yall 😂😂😂
I see million other better alternatives than her not even the best at what she does
Wait, martis second skill can goes through walls:0
Yup, it was one of the buffs he got when he was broken and must ban
gotta ban claude if u wanna use her tho.
Zhuxin is copy or augran from HOK
I mean u got me to watch hok video so congrats but augran isbt even close to zhuxin
@HereFei lol the skill of lifting up the enemy is similar to augran it's just that mlbb did some tweaks so that it doesn't look like a complete copy cat🤡
haha....No, She lose to whenever person can outdamage her.
even layla
Damn what rank r u playing in? Your enemies r very stupid.
That's the reason why I ban her 100% of the time (if the enemy picks first) . A good team with a good Zhuxin is a sure lost.
shes not that strong tho i beat zhuxin many times already and if you have a good assasin shes weak against Burst
Good luck having a good assassin in solo queue and good luck killing a Zu xin that actually builds tanky items
the one who play martis is bot 🙄🤣🤣
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