Hey Kads, I think Zavia and Elenaril 's poison combust abilities work the same as in doing half the damage to bosses. It is just mentioned for Zavia and not mentioned for Elenaril. Good video, love this fun content :)
Oh? Didn't know that! Thanks for sharing. I still think Elen takes the win though since she saved animation time and cannot weak hit, plus the 100% poisons on a2 and the hp burn a1.
Tbh, there isn't many on this list that I don't have on either, and in some cases both, of my accounts. Not many of them are built out though. Either I've gotten or developed champs and don't really need them for anything, or they just don't have a use case for me. I've had Martyr for probably the longest, and she carried my DL teams until I got Wixwell. Getting Draco gave me a 1 key UNM team with Martyr. I'd kill for a poison exploder though. I've gone hard into the paint every time they offered Kymar and am yet bereft. More than a little bitter about that one.
Among the classic legendaries you've mentioned, the ones who need a buff are: 1) Big Un: A2 has a 75% chance of placing stun for 1 turn. Also has a 75% chance of placing Decrease Accuracy for 2 turns A3: Attacks all enemies 2 times. The first hit has a 75% chance of decreasing enemies turn-meter by 40%. The second hit has a 75% chance of placing 30% Decrease Speed for 2 turns. 2) Mortu: Rework the damage of his A1 and A2 to be based on his HP. Change his Secret skill into his second active skill.(A3) (Each hit ignores 50% of the target's defense. Also, ignores Shield and Block damage buffs. Enemies killed by this skill can't be revived). Rework his passive to fills Mortu's turn meter by 20% when attacked. 3) Champfort: Passive: Places 30% Decrease Speed on the attacker when attacked. 4) Norog: A1: Attacks 1 enemy has a 45% chance/ 50% chance of placing Block Active Skills for 2 turns. A2: Attacks all enemies Places Block Buffs and Weaken for 2 turns. Passive: Immune to Stun, Sleep, Freeze, Provoke, Fear, True Fear and Petrification. Decreases the damage taken by all allies that are under 1 or more buffs by 20%. Decreases the damage taken by all allies that are under no active buffs by 30%. Increase his Base Defense to around 1,400. Decrease his Speed to 100
You've put some thought into this and I respect it! I could agree with the Big 'Un changes but I'm surprised you left the cooldowns the same. Also tho keep in mind buffing him mean buffing enemy waves ;) I kinda like Mortu with the 100% ignore and the secret skill threat. It's nice to not have to run him in savage like everyone else. That said, his other abilities not scaling fully off HP is silly. Champfort change I'd obviously accept, but for my specific niche either version works. Your Norog changes are similar to mine so no issues there!
@@Kadsistency yeah for Big Un's A2 books up to 100% on his Stun and Decrease ACC on a 3 turn cooldown. A3: Cooldown Decreased from 7 turns to 4 turns. 3 turns when upgraded. I've used Baron's buff as a reference for Mortu's Buff: But we'll have to wait and see how his next finalised second buff is about. Champfort has uses but he needs more love. I agree on your take on my buff suggestions for Norog.
Showing some love! Good stuff, and congrats on 1.5k Subs! Hope you crush it this year.
Appreciate it man! Hoping to see you hit 10k soon!
grats on the 1.5k!!
Thanks
Hey Kads, I think Zavia and Elenaril 's poison combust abilities work the same as in doing half the damage to bosses. It is just mentioned for Zavia and not mentioned for Elenaril.
Good video, love this fun content :)
Oh? Didn't know that! Thanks for sharing. I still think Elen takes the win though since she saved animation time and cannot weak hit, plus the 100% poisons on a2 and the hp burn a1.
@@Kadsistency I agree. Elen takes the win. I hope you get her soon. :)
Tbh, there isn't many on this list that I don't have on either, and in some cases both, of my accounts. Not many of them are built out though. Either I've gotten or developed champs and don't really need them for anything, or they just don't have a use case for me. I've had Martyr for probably the longest, and she carried my DL teams until I got Wixwell. Getting Draco gave me a 1 key UNM team with Martyr. I'd kill for a poison exploder though. I've gone hard into the paint every time they offered Kymar and am yet bereft. More than a little bitter about that one.
Martyr is so good for HM FK, you should repurpose her for that!
Kymar was a surprise my most wanted non void is gnut wasn’t able to complete the fusion he still evades me
Oh wow missing Gnut is brutal given how often he is assumed to be had for content showcases. Hopefully one day!
Among the classic legendaries you've mentioned, the ones who need a buff are:
1) Big Un: A2 has a 75% chance of placing stun for 1 turn. Also has a 75% chance of placing Decrease Accuracy for 2 turns
A3: Attacks all enemies 2 times. The first hit has a 75% chance of decreasing enemies turn-meter by 40%. The second hit has a 75% chance of placing 30% Decrease Speed for 2 turns.
2) Mortu: Rework the damage of his A1 and A2 to be based on his HP.
Change his Secret skill into his second active skill.(A3) (Each hit ignores 50% of the target's defense. Also, ignores Shield and Block damage buffs. Enemies killed by this skill can't be revived).
Rework his passive to fills Mortu's turn meter by 20% when attacked.
3) Champfort: Passive: Places 30% Decrease Speed on the attacker when attacked.
4) Norog: A1: Attacks 1 enemy has a 45% chance/ 50% chance of placing Block Active Skills for 2 turns.
A2: Attacks all enemies Places Block Buffs and Weaken for 2 turns.
Passive: Immune to Stun, Sleep, Freeze, Provoke, Fear, True Fear and Petrification. Decreases the damage taken by all allies that are under 1 or more buffs by 20%. Decreases the damage taken by all allies that are under no active buffs by 30%.
Increase his Base Defense to around 1,400. Decrease his Speed to 100
You've put some thought into this and I respect it! I could agree with the Big 'Un changes but I'm surprised you left the cooldowns the same. Also tho keep in mind buffing him mean buffing enemy waves ;) I kinda like Mortu with the 100% ignore and the secret skill threat. It's nice to not have to run him in savage like everyone else. That said, his other abilities not scaling fully off HP is silly. Champfort change I'd obviously accept, but for my specific niche either version works. Your Norog changes are similar to mine so no issues there!
@@Kadsistency yeah for Big Un's A2 books up to 100% on his Stun and Decrease ACC on a 3 turn cooldown. A3: Cooldown Decreased from 7 turns to 4 turns. 3 turns when upgraded.
I've used Baron's buff as a reference for Mortu's Buff: But we'll have to wait and see how his next finalised second buff is about.
Champfort has uses but he needs more love.
I agree on your take on my buff suggestions for Norog.
2 in 1 day wow 😮. Hitting the ground running for 2025.
I guess that might be true for your time zone. They were 2 different days for me! But I did have all 3 of these planned over the break, yes.
most wanted non-void, other than teox, is Nekmo. Still kicking myself for not going for the guarantee when they offered him.
@@UberNub I didn’t have the shards saved up for him back then but I got lucky and pulled him after. I definitely wanted him regardless back then.