the biggest change I'm thankfully for is freaking Swimming! you have no idea how annoying it is to try older mods that were from like 1.12 and not be able to swim.
I kinda like the fact that you originally had to jump into 2 blocks of water to stop fall damage. That makes a lot more sense than jumping into knee deep water to stop a 5 story drop
The netherrack change is the one I notice the most blatantly between versions. Something about that original texture was immensely offputting (which it was probably supposed to be because nether lol).
Yeah, I started in beta 1.5 and I still remember thinking how redstone blocks and anvils and the such were really cool additions to the game, now I take them for granted!
11:00 - "thousands" is a huge understatement. You could literally sail for hundreds of thousands blocks before hitting another continent, as worlds were by design continental back then
It seems like the maps does have some north south pool vibe with tropic islands and stuff idk Minecraft still feels inaccurate with the map biomes and there just all mountains now..
Funny thing about the Golden Apple crafting recipe change: It happened thanks to Hermitcraft's UHC series (Ultimate Hardcore). It was a gamemode in which people gathered resources before fighting each others, the catch being they couldn't regenerate health. To keep it interesting they had a pricier custom crafting recipe for Golden Apples so they wouldn't have so many extra hearts from a single gold vein. The devs (I think it was Dinnerbone in particular?) liked it so much they made the new recipe the norm, that way it'd be easier for people to play the new gamemode.
Hermitcraft is a SMP that was inspired by Mindcrack. Hermitcraft started in 2012, Mindcrack started as a singleplayer let's play by GuudeBoulderfist in 2010 which eventually turned into a SMP. Mindcrack faded out of popular minecraft culture in 2015 after a lot of controversies and due to a lack of activity on the main SMP server. Most viewers jumped to watching Hermitcraft at that time, because they were the only other significant SMP. Eventually, many players from the old Mindcrack SMP joined Hermitcraft : Docm77, Etho, BdoubleO100, VintageBeef. Many things can be attributed to Mindcrack : the General concept of a UA-camr/Streamer SMP, Ultra Hardcore (UHC), many other minigames including King of the Ladder, Build Battle, etc. Most viewers that didn't watch them don't know this because those viewers mostly followed other groups of players at the time like SkyDoesMinecraft, BajanCanadian, JeromeASF, etc. which never interacted with Mindcrack in a significant way. Mindcrack did occasionally collab with other UA-camrs, but it was very rare. For example, they sometimes invited CaptainSparklez for certain events. They also sometimes played minigames versus Hermitcraft. The group still exists to this day, but they are very far from the popularity they used to have. They also are a lot less family-friendly than they used to be, which does push people off of watching them. Mindcrack's peak popularity was in 2012-2013 when they were in the 3rd season of their SMP. They eventually decided to start a 4th season, but not everyone in the group was happy with that decision. Despite that, season 4 was a good season with many new players joining the group. Eventually, they started season 5, but the season felt a bit rushed and many players got bored quickly. Mindcrack decided to try and become a corporation which some players didn't want to be a part of, so many players left the group, including Etho and BdoubleO (who are now part of Hermitcraft). Hermitcraft started out as an unofficial fan server of Mindcrack, but quickly became its own seperate thing. They started gaining a lot of attention in their 3rd smp season due to the world being in amplified terrain, which made builds a lot more interesting. Eventually, they outgrew Mindcrack in popularity and that is how they are here today. Hermitcraft did host its own minigames and events, but most of them were inspired by Mindcrack in the beginning. They did come up with some unique minigames, but some events like their UHCs were very heavily inspired by Mindcrack. Mindcrack still organize UHCs to this day. They have played over 30 seasons of the gamemode. Their UHCs sometimes gain some kind of popularity due to the nostalgia that viewers have of the group.
The old skeleton mechanics pre 1.9 (6:19 in the video) also allowed you to make rapid-fire skeleton machine guns if you stuck a bunch into one block. After 1.9 the new mechanics just cause them to hit each other instead, similar to what happens if a player stood in the same block as the skeleton.
Fun fact: On bedrock edition, there is no world border, and you can still go into these phantom chunks. The community calls this place “The Farlands” and it’s little strips of ocean, villages, and whatever normally generates, and can only be navigated through ender pearls
it’s the stripe lands, you can’t even use pearls since you will fall through the map, far lands are different, it’s caves cliffs and other bugs for terrain
No, we call it the stripe lands. The far lands were a pc bug from when they first added infinite world generation, and they look and behave quite differently to the stripe lands. -(Not to mention that you can't get to the stripe lands in survival because you stop being able to stand on the terrain at a certain point)-
It’s funny, 2012 Minecraft was pretty frustrating and inconvenient in general, but you still can’t deny how good it was for both laying down the fundamentals and sticking with them. Tough-loving nostalgia, I suppose.
13:21 I played with this A LOT from the release of 1.3 until 1.7, as that was the only thing in the current versions of the game at that time that was even remotely similar to the Far Lands with which I was fascinated almost since I began playing. I even tried to fly all the way there once in a version before the commands were added (and gave up around 300,000). Now, the world boundary is very uninteresting, with only the world border and no unusual effects occurring there.
Kinda liked how disconcertingly fleshy and bloody the old Netherrack texture looked, but the modern one is definitely more aesthetically pleasing, if less deeply unnerving.
@@lukemimnagh2594 it's the blocky pixelated look to it. It's like the original DOOM hellscape. The new version is just too smooth and loses that retro feeling.
I'm still used to the double tap method to sprint after all this years, since it's now something automatic in my mind, it was anoying back in the days at first, but after some times you just get used to it !
All these facts are so nostalgic, since the first time I found out about Minecraft was way back in 2014. I remember the time when the villager spawning mechanism was based on "houses" (blocks over one side of the door and not the other side). The old netherrack texture, despite being a little messy to look at, makes me feel insane nostalgia. The simpler days when the nether looks more rough and hellish than it is today. (At the time, I was happy that it changed to a texture that looks more like the other stones (namely, cobblestone and end stone).) Speaking of textures, in my own private resource pack I changed the emerald block, diamond block and gold block textures to the older versions, since I liked them way better than the current ones. Seriously. Honestly, I really liked the update called "The Update that Changed The World", which made terrain much better, and also made exploring no longer pointless. Same reason why I liked 1.18 so much, because I absolutely loved the new terrain. Things have changed so much that Minecraft is no longer the same game I'm used to as a kid. In my own personal opinion, 1.8.9 feels like the most original Minecraft, since all the features starting with 1.9 all feel "new" in some way.
I'm just gonna say it, I like most of the old classic textures better. They looked better, seemed to have higher levels of detail, and just overall fit the aesthetic of the game perfectly.
The enchanted golden apple used to have a crafting recipe, it was 8 gold blocks. They removed it sometime and it was broken but it was an easy way to live through stuff.
@Wake Up. Bruh it should till be on here. Also that logic is terrible considering the netherack texture changing at the same time the enchanted apple was changed
12:20 It's not just removing spam clicking, they also changed the hit delay and reduced the amount of knockback the could be dealt. That's why it was so controversial.
@@Jeremonkey90 True. I've never felt that removing spam clicking was a terrible idea to be honest. However, it wasn't worth the longer hit delay and strange KB.
I remember being scared when they first added squids back in 1.2, I don't think we had any water creatures and I wasn't aware they were adding them. All of the sudden there's this weird water thing and I didn't know if it was hostile or not. Also the old creative menu was cool despite being a slog to get through.
I first started playing around 1.2.1 I remember building a giant wooden frame with glass walls. That was my “mansion” with a single set of standard double doors. It’s where I experimented with red stone really early on. Never got much done. I’m really nostalgic for old Minecraft. Is new Minecraft better in many ways? Yeah. Do I miss some of its focused simplicity? Definitely. Edit: I remember a lot of these. The wool in the desert temples, boats breaking easily, water and lava source blocks in inventory, melting ice in the nether. All that good stuff. Who remembers the old creative mode inventory? No organization, just a massive wall of items and your hot bar, (as far as I knew) you couldn’t even go into your inventory without a chest!
I used to play the Minecraft demo with my brother, so the things I was weirded out abt when I got my first computer and played Minecraft in like 2018 1. Durability 2.phantoms 3. Golden apples 4. all the new textures 5. Different types of wood
I first played the game back on the first day of the original Xbox 360 Edition of the game, which was about when official release came out on java. Feels like forever ago
Problem if the chests had their own wood types: Chests can be made even when you use "wood type - with - another wood type". And to fix this, either spend days and days making chest combinations, or remove the option to make chests with multi-combinations.
The rails one you said that was fixed in 1.15 yeah that one, it didn’t get fixed in bedrock you still gotta place 1 extra rail to position it as you want.
15:29 Bro trolled bedrock players 🤣🤣(no it dosen't work) It must be a rectangle (least height=3 blocks and width=2 blocks) anything smaller won't work in both of the versions.
@@bluekirby6120 is ok wait you test it wtf thats uhhh idk like i played the game 1.2 update that maked me wired when i heard you said test weird portal
"then" is used to use as what happened next , ex : "I was watching UA-cam , then the internet went down". " than" is used for comparing. e.g : "UA-cam is better than tik-tok".
10:35 I made a chest room with my friends that absolutely infuriated them (because they couldn't figure it out, and yeah it was kinda complex, but also, not really) using the normal chests and trapped chests, the walls and floors were covered in chests and each one had, at the very least, a sign on them so you could see what's inside. The Chest Room is mentioned rarely, but those who remember fear it, because they are weak
In my first world I had a tower of reactor cores with a whole in the middle that went down to the void, not sure what 7 year old me was thinking but I didn’t know what they were for so i thought it was just a weird looking block
i was maybe 4 at the time and my mom and I would just mine for gold and stuff and then make the reactor, then we would build the shrine thing around it. The pigmen didnt have a face at the time, they just had their skull kind of. I thought i was the only person that remembered it
6:31 This still happens in old console minecraft (ps3) I haven't played it in years, but I remember being half a heart in a cave in a hole and a skeleton showed up, failing all the shots while being in front
I remember 80% of these (the only ones I don't remember are the ones I never used or attempted to use). I honestly don't know how I remember so much, though. After all, I was 5 in 2012. I was playing minecraft since I was 4, but obviously I was just a little girl wanting to make houses out of wool. I did technically tag along with my family on survival playthroughs, and we kept playing through the years, but still a mystery to me how I managed to remember all of this.
another thing, if you wanted to see underwater, all you needed was a water breathing and a nightvision potion, and then the underwater looked as clear as day.
I started playing in 1.5.2 Oh my god I forgot how many things got changed. Especially the end pillars. I remember trying to download 1.6 for free because of the horses and ended up sorta infecting my moms laptop with tons of things before giving up. I also remember when everything was enchantable with any enchant and the silk touch book had silk touch.
Dang I remember the first time I played Minecraft it was when the game in creative mode would start you with materials such as bricks and glass and other stuff
7:06 I once lost a hardcore world to one of these. I had fought mobs all night and was super weak, but the sun came up, I thought it was safe, and I died.
I'm impressed that you FINALLY showed the nether portal thing. I keep seeing different shaped nether portals in your thumbnails and yet this is the first one I've seen made. Aside from that. I love how everything in this video is stated as if it's superior to 2012. It's just funny to me to see an opposite point of view.
wow, I didn’t even realize some of these things had changed! I still double tap W to sprint, and I have avoided mining with TNT ever since the day I didn’t get any drops from the ores
I only recently started playing minecraft again after not having played regularly since 2014, so the 2012 stuff is basically minecraft how I remember it, since that’s the year I started playing. The current version stuff is all brand new information to me, and it’s nice to see how much the game has been polished over the years.
Controversial opinion : the combat update was one of the best updates ever for minecraft. Atleast people using autoclick macro's in pvp get punished by doing almost no damage💀 pvp is supposed to be skill, not who has the fastest autoclicker lmao
It'd be cool to have that ocean darkness affect plus new mobs and structures in a new ocean biome called the abyss or something that would form in under water ravines or "trenches".
Wow this game has changed a ton. I haven't played since the game got out of beta. I don't even know what half of the mobs in the background even are haha. Also, super weird to know they put a barrier on the edge of the world. I remember one of the big things happening early on was that guy trying to walk to the edge of the world and seeing the landscape just ridiculously messed up after a certain point. Anyway random rant about childhood over haha
I actually liked the old End because the Dragon was actually tough back then cause you never knew if you took out all the towers, and it was a little hard to keep your eyes on the dragon cause it never perched. It just rammed you and sometimes sent you plunging into the void.
I remember the lava texture, they used to be brighter than now, they were more realistic than now, I'm not talking about the physics, I'm talking about the brightness, lava in real life is bright as that old lava texture.
8:10 I actually liked old netherrack texture... the only problem with new one is... well there are some other blocks that would have to be adjusted to it to avoid the mess(nylium, nether gold etc.) Also I kinda miss big oceans too... I get why they may be annoying sometime... but in some scenarios also usefull.
@@redblade5556 yeah and when on want to make a huge build on ocean from which land will not be visible... the ocean may often turn out to be to small for that. or maybe I'm just so unlucky.
@@Lyokoheros-KLPXTV Well there are TNT dupers...so if you manage to make it also drop sand after the lit TNT lands...then maybe you can deepen it. If not deeper but wider just bomb the banks (the land the water touches). Also is it just me or is there too many rivers on mine?
@@redblade5556 I don't know, but I prefer peaceful and on peaceful gunpowder is very scarce resource... also I hate TNT duppers, they are far to destructive to my taste, to say the least(also there's no reliable way to get much sand(and gunpowder too actually), and also they would require to destroy big part of the desert terrain. And I HATE destructive solutions in Minecraft. Also before You tell ma about sand duplication(or mob grinders for creepers): I hate exploits(and yes, I consider mob farms exploits too... i make literally like 2-3 farms in my life and even that was because the game's poor design kinda forced me as that was the only reliable way to get some resources)). Also considering how water affects TNT I doubt it would work well for widening ocean areas... That's definitely not a solution. Not for me at least. Also i don't notice the problem with rivers. Maybe it's just matter of Your seed (if you like to try new one You can check out Minecraft and channel... but I warn You, this guy has so many gat seed that it is very choose one. You can also ask him in the comments of some particular one(I mean the requirements) and he most likely will point You to proper video or make one with such seed in not so distant future)
@@Lyokoheros-KLPXTV Well...that's why I stick with peaceful creative. The world is a canvas...and you use your blood to paint on it in survival. And other reason is is that my device (an android os tablet and is pretty old) can't run a normal world without crashing. So to flat I go... Currently in the process of building a castle (I also attempted to build it on a mound of dirt akin to a river, with a curve, so I am at least simulating building near a river). Been going on for 2 weeks...since the King's ascension.
I'm really waiting for the different wood types, I'm working on the storage area for my soul lit deepslate build, with warped wood for the wood, and rn, I'm making the storage area fit in by placing warped doors and warped trapdoors in front of the chests, which is quite a hassle to use.
Strangely enough I remember being able to use one of those old autoclickers on the bow. It would for some reason fire the bow on fully charge and basically be like a mini machine gun. Thoughts and feelings from anyone else, the old days were fun.
About the 49, be careful of falling of 59 blocks height, I don't know why this specific number, but you take the entire fall damage. Last time I tried was on 1.18.2, so maybe it's patched.
In my old minecraft there was no sprinting in water and very big oceans the jump button and move button where on left side it tooks forever to be on land
the biggest change I'm thankfully for is freaking Swimming! you have no idea how annoying it is to try older mods that were from like 1.12 and not be able to swim.
2013 twink orb [redacted for code 987b3] genitals obliterated [records destroyed] YTPMV smosh ‘incident’ 2011-2012 9/11
Sammie before it was sooo annoyingly slow
Don't read my name /!!
OwO
Swim in old minecraft was complete garbage 💀
I kinda like the fact that you originally had to jump into 2 blocks of water to stop fall damage. That makes a lot more sense than jumping into knee deep water to stop a 5 story drop
i agree with you lol
True
True. True. But that wouldn't be fun. Minecraft is a game, making it realistic is the job of mods.
Same with the skeleton at close range
@フリスクチャンネル
Seek therapy.
The netherrack change is the one I notice the most blatantly between versions. Something about that original texture was immensely offputting (which it was probably supposed to be because nether lol).
lol
I don’t mind the old texture I honestly like it more
Then again I could just be feeling nostalgia. Ah, the struggles of being a Minecraft veteran.
@@hdog0148 Me too
I feel the most noticable was the gravel change
12:01 you also could craft notch apples with gold blocks, sadly the crafting recipe got removed and you only obtain them from structure chests
Yes I miss it
They were also way more powerful back then too
And they got nerfed too 😢
I swear that, back when gapples only needed nuggets, egapples only needed ingots, not blocks. Am I the only one who remembers that?
@@darknessdevours5827 Probably, i perfectly remember them being craftable only with gold blocks
I started in 1.5 and remember a handful of these. Its crazy how much changed around the period of 1.7-1.9
Yeah, I started in beta 1.5 and I still remember thinking how redstone blocks and anvils and the such were really cool additions to the game, now I take them for granted!
I started in 1.7
Same I remember when anvils were added i was like why?
im an og veteran from 2014 i remember nether reactors and old gravel paths and old water sounds lol
1.7 was the update that changed the world…
11:00 - "thousands" is a huge understatement. You could literally sail for hundreds of thousands blocks before hitting another continent, as worlds were by design continental back then
It seems like the maps does have some north south pool vibe with tropic islands and stuff idk Minecraft still feels inaccurate with the map biomes and there just all mountains now..
@@unknownastroid_2240hills, not mountains. but rainforest is very rare now
Funny thing about the Golden Apple crafting recipe change:
It happened thanks to Hermitcraft's UHC series (Ultimate Hardcore). It was a gamemode in which people gathered resources before fighting each others, the catch being they couldn't regenerate health. To keep it interesting they had a pricier custom crafting recipe for Golden Apples so they wouldn't have so many extra hearts from a single gold vein. The devs (I think it was Dinnerbone in particular?) liked it so much they made the new recipe the norm, that way it'd be easier for people to play the new gamemode.
True. Hermitcraft is epic!
Huh. I learned of the Hermits recently, and I had no idea they had actually influenced the actual game this much! Wow!
Mindcrack*
Also, it's Ultra Hardcore, not Ultimate Hardcore...
Hermitcraft is a SMP that was inspired by Mindcrack. Hermitcraft started in 2012, Mindcrack started as a singleplayer let's play by GuudeBoulderfist in 2010 which eventually turned into a SMP. Mindcrack faded out of popular minecraft culture in 2015 after a lot of controversies and due to a lack of activity on the main SMP server. Most viewers jumped to watching Hermitcraft at that time, because they were the only other significant SMP. Eventually, many players from the old Mindcrack SMP joined Hermitcraft : Docm77, Etho, BdoubleO100, VintageBeef.
Many things can be attributed to Mindcrack : the General concept of a UA-camr/Streamer SMP, Ultra Hardcore (UHC), many other minigames including King of the Ladder, Build Battle, etc.
Most viewers that didn't watch them don't know this because those viewers mostly followed other groups of players at the time like SkyDoesMinecraft, BajanCanadian, JeromeASF, etc. which never interacted with Mindcrack in a significant way. Mindcrack did occasionally collab with other UA-camrs, but it was very rare. For example, they sometimes invited CaptainSparklez for certain events. They also sometimes played minigames versus Hermitcraft.
The group still exists to this day, but they are very far from the popularity they used to have. They also are a lot less family-friendly than they used to be, which does push people off of watching them.
Mindcrack's peak popularity was in 2012-2013 when they were in the 3rd season of their SMP. They eventually decided to start a 4th season, but not everyone in the group was happy with that decision. Despite that, season 4 was a good season with many new players joining the group. Eventually, they started season 5, but the season felt a bit rushed and many players got bored quickly. Mindcrack decided to try and become a corporation which some players didn't want to be a part of, so many players left the group, including Etho and BdoubleO (who are now part of Hermitcraft).
Hermitcraft started out as an unofficial fan server of Mindcrack, but quickly became its own seperate thing. They started gaining a lot of attention in their 3rd smp season due to the world being in amplified terrain, which made builds a lot more interesting. Eventually, they outgrew Mindcrack in popularity and that is how they are here today.
Hermitcraft did host its own minigames and events, but most of them were inspired by Mindcrack in the beginning. They did come up with some unique minigames, but some events like their UHCs were very heavily inspired by Mindcrack.
Mindcrack still organize UHCs to this day. They have played over 30 seasons of the gamemode. Their UHCs sometimes gain some kind of popularity due to the nostalgia that viewers have of the group.
I remember the majority of these changes. Its amazing to see how much Minecraft has changed from its early developments
my man's adding timers for the sponsor now. very good
No
@@theojake lol
Yes but he also tells us to sub every 30 seconds
@@MegaMojoGaming759 uh he only asked 1 time and every youtuber does that
Can we also take a moment to go to basically any other youtubers sponsored section and realize that he is the last person to do that?
The old skeleton mechanics pre 1.9 (6:19 in the video) also allowed you to make rapid-fire skeleton machine guns if you stuck a bunch into one block. After 1.9 the new mechanics just cause them to hit each other instead, similar to what happens if a player stood in the same block as the skeleton.
Nah it was...more like a shotgun but it fired pretty quickly if I remember correctly.
Interesting
also maybe dont say pre1.9 because thats a minecraft version
not the one you meant tho
Fun fact: On bedrock edition, there is no world border, and you can still go into these phantom chunks. The community calls this place “The Farlands” and it’s little strips of ocean, villages, and whatever normally generates, and can only be navigated through ender pearls
Yeah I found this out on my own, it’s really weird
the og farlands were better since the world generation would make giant cliffs with caves which can make for a cool base
it’s the stripe lands, you can’t even use pearls since you will fall through the map, far lands are different, it’s caves cliffs and other bugs for terrain
@@hyper_extra4849 then there’s the dot lands lol…
No, we call it the stripe lands. The far lands were a pc bug from when they first added infinite world generation, and they look and behave quite differently to the stripe lands.
-(Not to mention that you can't get to the stripe lands in survival because you stop being able to stand on the terrain at a certain point)-
It’s funny, 2012 Minecraft was pretty frustrating and inconvenient in general, but you still can’t deny how good it was for both laying down the fundamentals and sticking with them. Tough-loving nostalgia, I suppose.
I was born in 2012
bro@@Rainboow_PT
True
its been already 11yrs? feels like 5 or something
why you on yt then?@@Rainboow_PT
Do you guys remember back when Diorite, Andesite, and Granite was added? I was SOOOOO CONFUSED 😂
Edit: thanks for the likes lol 😆
I remember trying to craft a diorite pickaxe and other tools🤣
@@theJime_217 ING SAME HERE 😆
Lmfao 🤣
How long have you guy played minecraft?
@@ryeryegonzales9936 literally my whole life since i was 3 (old enough to hold a controller) So uhhh about 10 years lol
3:37 They are helpful when you want to place over a large area and do not want to have to constantly refill a bucket.
I remember all of these from minecraft Xbox 360 edition, good times running around tutorial worlds with friends 😌
Yesss
Ah yes those were the times 🥲
Oh do you remember yogscast back in 2012-2013 I watched them every day when I got home
yes
Yep
Been playing minecraft since November 2014 and I remember lots of these, it was a true pain getting your items out of the ocean.
13:21 I played with this A LOT from the release of 1.3 until 1.7, as that was the only thing in the current versions of the game at that time that was even remotely similar to the Far Lands with which I was fascinated almost since I began playing. I even tried to fly all the way there once in a version before the commands were added (and gave up around 300,000). Now, the world boundary is very uninteresting, with only the world border and no unusual effects occurring there.
i used to be absolutely fascinated with the far lands too
Ratio + k-pop better🤳🏼🤳🏼🤳🏼🤓🤓🤓🤓
@@-whyquestion say who
Jesus Christ died for your sins please repent for the kingdom of heaven is at hand 5$47472(&/
@@-whyquestion Ratiok - pop = ????
Kinda liked how disconcertingly fleshy and bloody the old Netherrack texture looked, but the modern one is definitely more aesthetically pleasing, if less deeply unnerving.
It succeeded in the creepy look but it hurt my eyes
@@unknowngamerplayzgames4924 same, netherrack was super straining on my eyes, i prefer the new textures
Old Netherrack: *DOOM ETERNAL*
New Netherrack: "that stuff that coats the floor underneath vending machines in old buildings"
I loved the original Netherack Design. Have large DOOM feeling. 🥰
Agreed
What, how..?
@@lukemimnagh2594 it's the blocky pixelated look to it. It's like the original DOOM hellscape. The new version is just too smooth and loses that retro feeling.
@@niakredle6920 eh, fair enough but the new one is easier to look at tbh
Agreed broski
I'm still used to the double tap method to sprint after all this years, since it's now something automatic in my mind, it was anoying back in the days at first, but after some times you just get used to it !
All these facts are so nostalgic, since the first time I found out about Minecraft was way back in 2014. I remember the time when the villager spawning mechanism was based on "houses" (blocks over one side of the door and not the other side).
The old netherrack texture, despite being a little messy to look at, makes me feel insane nostalgia. The simpler days when the nether looks more rough and hellish than it is today. (At the time, I was happy that it changed to a texture that looks more like the other stones (namely, cobblestone and end stone).)
Speaking of textures, in my own private resource pack I changed the emerald block, diamond block and gold block textures to the older versions, since I liked them way better than the current ones. Seriously.
Honestly, I really liked the update called "The Update that Changed The World", which made terrain much better, and also made exploring no longer pointless. Same reason why I liked 1.18 so much, because I absolutely loved the new terrain.
Things have changed so much that Minecraft is no longer the same game I'm used to as a kid. In my own personal opinion, 1.8.9 feels like the most original Minecraft, since all the features starting with 1.9 all feel "new" in some way.
Bro finally someone mentions the old nether textures 🥲
Gotta appreciate this man's research on every topic on this video.
He just checks the wiki and reads it
He also does a bunch of UA-cam shorts where he explains a "Cool feature minecraft has" when it's just a mod but its never said in the video nor title.
@@all_late_gamer5695 lol
Don't forget the *GAME THEORY* logo lol
The heart shaped nether portal for bedrock edition is false.
When I saw the old wheat texture I got a huge blast of nostalgia.
I'm just gonna say it, I like most of the old classic textures better. They looked better, seemed to have higher levels of detail, and just overall fit the aesthetic of the game perfectly.
Yeah but nettherack looked like garbage 😐😐
Also preferred the OOOH noise when you take damage
The enchanted golden apple used to have a crafting recipe, it was 8 gold blocks. They removed it sometime and it was broken but it was an easy way to live through stuff.
it was so ridiculously expensive to make, but then once you made one you could dupe it with the "dispenser" redstone glitch and become unstoppable
@Wake Up. Bruh it should till be on here. Also that logic is terrible considering the netherack texture changing at the same time the enchanted apple was changed
@wakeup.3942 bruh why do you have make some unnecessary words just to make it longer?
5:39 *a stack of damage*
12:20 It's not just removing spam clicking, they also changed the hit delay and reduced the amount of knockback the could be dealt. That's why it was so controversial.
Bedrock players be like I AM A GOD
@@Jeremonkey90 They're still subject to the same knockback reduction that flattened the Java pvp community.
@@eyesyt7571 that’s true but at least we don’t have the cooldown
@@Jeremonkey90 True. I've never felt that removing spam clicking was a terrible idea to be honest. However, it wasn't worth the longer hit delay and strange KB.
Ratio + k-pop better🤳🏼🤳🏼🤳🏼🤓🤓🤓🤓🤓
These videos are awesome, I love how when you do a sponsor segment you put a timer, makes it a lot less boring keep up the work! :D ❤️
I remember being scared when they first added squids back in 1.2, I don't think we had any water creatures and I wasn't aware they were adding them. All of the sudden there's this weird water thing and I didn't know if it was hostile or not.
Also the old creative menu was cool despite being a slog to get through.
Omg i would get scared of the squids mouths 😭
I first started playing around 1.2.1 I remember building a giant wooden frame with glass walls. That was my “mansion” with a single set of standard double doors. It’s where I experimented with red stone really early on. Never got much done. I’m really nostalgic for old Minecraft. Is new Minecraft better in many ways? Yeah. Do I miss some of its focused simplicity? Definitely.
Edit: I remember a lot of these. The wool in the desert temples, boats breaking easily, water and lava source blocks in inventory, melting ice in the nether. All that good stuff. Who remembers the old creative mode inventory? No organization, just a massive wall of items and your hot bar, (as far as I knew) you couldn’t even go into your inventory without a chest!
creative inventory was really a pain lol
the wooden frame with glass walls was the pinnacle of building back then!
I used to play the Minecraft demo with my brother, so the things I was weirded out abt when I got my first computer and played Minecraft in like 2018
1. Durability
2.phantoms
3. Golden apples
4. all the new textures
5. Different types of wood
@lostvilager I like your profile pic
Jesus Christ died for your sins please repent for the kingdom of heaven is at hand 5$47472(&/
I started when Minecraft PE first came out, in 2011, so I remember most of these original versions, it’s a lot of nostalgia.
I first played the game back on the first day of the original Xbox 360 Edition of the game, which was about when official release came out on java.
Feels like forever ago
1:09 thx for the QR code!
14:16 “Guys, uhh this is just just magically thick water that stops call damage, it’s totally real and I don’t have any mods!”
"Call damage"
Problem if the chests had their own wood types: Chests can be made even when you use "wood type - with - another wood type". And to fix this, either spend days and days making chest combinations, or remove the option to make chests with multi-combinations.
The same things went for beds, and Mojang chose the latter.
Well, the original chest is not associated with any wood type, so it can be a result of any other then pure recipe
Ratio + k-pop better🤳🏼🤳🏼🤳🏼🤓🤓🤓🤓🤳🏼🤓🤓🤓🤓🤓🤓🤓🤓🤓🤓
@フリスクチャンネル JOKES ON YOU I SPEAK GERMAN
@@alejandropalamos3292 BAHAHAH ME TOO
The rails one you said that was fixed in 1.15 yeah that one, it didn’t get fixed in bedrock you still gotta place 1 extra rail to position it as you want.
… I’m in bedrock
MOGAAAAAAAAAAAAAAAAANG
13:56 That's not the only thing changed here, since now nether stars as items are completely blast proof
Ik
Adding on to the things that changed, we lost so many legends as the days went on 😭
15:29 Bro trolled bedrock players 🤣🤣(no it dosen't work) It must be a rectangle (least height=3 blocks and width=2 blocks) anything smaller won't work in both of the versions.
Yeah why did he say that? I actaully belived him and then went to go test it and I was confused.
@@bluekirby6120 is ok wait you test it wtf thats uhhh idk like i played the game 1.2 update that maked me wired when i heard you said test weird portal
What was that for XD
I mean all the other information was mostly correct so why this? Just to troll someone?
Oml that was a wave of nostalgia, with the sinking items. It was so frustrating.
The Trident could be enchanted with Sharpness V and yes it did slight more damage than a Sharpness V diamond sword (It got patched idk when)
"then" is used to use as what happened next , ex : "I was watching UA-cam , then the internet went down".
" than" is used for comparing.
e.g : "UA-cam is better than tik-tok".
@@fampasicyalt bro, this is UA-cam not English class
@@fampasicyalt happened*
@@fampasicyalt don’t need to put a space before commas
@@fampasicyalt e.g not ex
Skip the Tutorial never disappoints
Back in my days we didnt complained about things we just go with the flow
lol what about 1.9
I play the alpha
I stopped playing when Beast Boy was removed.
Why
lol this aint the vietnam war bugs are bugs
10:35 I made a chest room with my friends that absolutely infuriated them (because they couldn't figure it out, and yeah it was kinda complex, but also, not really) using the normal chests and trapped chests, the walls and floors were covered in chests and each one had, at the very least, a sign on them so you could see what's inside. The Chest Room is mentioned rarely, but those who remember fear it, because they are weak
Only true ones remember the nether reactor
2:45 Ah yes, 65 emeralds
Remember the nether core reactors from the older builds of pocket edition? I always liked those.
Definitely nostalgic even though I never got them to work
good ol days of the nether being this little secluded room lol
In my first world I had a tower of reactor cores with a whole in the middle that went down to the void, not sure what 7 year old me was thinking but I didn’t know what they were for so i thought it was just a weird looking block
i was maybe 4 at the time and my mom and I would just mine for gold and stuff and then make the reactor, then we would build the shrine thing around it. The pigmen didnt have a face at the time, they just had their skull kind of. I thought i was the only person that remembered it
I started playing since 2014-2015, so nostalgic
Can we just appreciate that he put a timer in the sponsor segment, so we know when to stop pressing the forward button.
6:31
This still happens in old console minecraft (ps3)
I haven't played it in years, but I remember being half a heart in a cave in a hole and a skeleton showed up, failing all the shots while being in front
2:14
ah yes, float down
i love it when stuff floats down
I remember 80% of these (the only ones I don't remember are the ones I never used or attempted to use). I honestly don't know how I remember so much, though. After all, I was 5 in 2012. I was playing minecraft since I was 4, but obviously I was just a little girl wanting to make houses out of wool. I did technically tag along with my family on survival playthroughs, and we kept playing through the years, but still a mystery to me how I managed to remember all of this.
7:20
Cows used Bluetooth 🤯🤯🤯🤯🤯🤯🤯🤯
👀
another thing, if you wanted to see underwater, all you needed was a water breathing and a nightvision potion, and then the underwater looked as clear as day.
I started playing in 1.5.2
Oh my god I forgot how many things got changed. Especially the end pillars. I remember trying to download 1.6 for free because of the horses and ended up sorta infecting my moms laptop with tons of things before giving up.
I also remember when everything was enchantable with any enchant and the silk touch book had silk touch.
When you could enchant anything I always enchanted blaze rods or sticks and named them magic wands lol
Dang I remember the first time I played Minecraft it was when the game in creative mode would start you with materials such as bricks and glass and other stuff
So maybe 1.2.1 in 2012 before horses and nitwit villagers also anyone else remember when 1.7.10 was the favorite version for modders
@@segatv2426 Still my favorite to play, but 1.6.4 will forever have a place in my heart as well
This is why you always need to install it in minecraft launchers
This man put up a timer for the sponsor length.
Personally, I see him as a legend.
i dont i guess its your life tho
7:34 if you placed a skeleton egg in the leather it would make a wither skeleton
Ye i was gonna said
SkipTheTutorial really loves GeminiTay based on almost every thing he shows is in one of her worlds
7:06 I once lost a hardcore world to one of these. I had fought mobs all night and was super weak, but the sun came up, I thought it was safe, and I died.
Ph1lza is that you?
back after 2 months and still remember all of these
I'm impressed that you FINALLY showed the nether portal thing. I keep seeing different shaped nether portals in your thumbnails and yet this is the first one I've seen made. Aside from that. I love how everything in this video is stated as if it's superior to 2012. It's just funny to me to see an opposite point of view.
I have played bedrock edition for so long but I never knew that you could make these portals
@@dutch_flyer3453 nor did I. Pretty dope to know.
i don't think you can, i'm trying it right now and it's not working for me, try it and tell me if i'm just dumb
@@qwerzer2314 the different shape is for bedrock only, the different size but square shape should be for every version.
13:24
Bro just noclipped into the backrooms
0:16 as he said turn your device upside down and dislike the video
wait..
0:07 Ok! *grabs computer screen aggressively*
I still use the double tap method to sprint over the sprint button. It took me forever to even realize they put a dedicated button in!
Me too
It's just so fun
I remember renting minecraft on redbox in 2012. The thing that got me the most was the multicolored beds.
This man makes great vids. Keep up the good work!
5:41
64 damage ❌
A stack of damage ✔️
wow, I didn’t even realize some of these things had changed! I still double tap W to sprint, and I have avoided mining with TNT ever since the day I didn’t get any drops from the ores
Same
Wait TNT doesn’t destroy drops anymore?
1:46 can’t wait 10 years for ppl to look o back on this
Me when your pfp
Ur username caught me off guard 😂
I only recently started playing minecraft again after not having played regularly since 2014, so the 2012 stuff is basically minecraft how I remember it, since that’s the year I started playing. The current version stuff is all brand new information to me, and it’s nice to see how much the game has been polished over the years.
Nostalgia hits hard.
11:00 I'm also still waiting for the different wood chests. I want dark oak chests in my woodland mansion base!
Same!
I bet they will be awesome builders like me would be extremely happy as well!!
If Mojang keeps seeing these secrets, he will patch and "fix" the game again without these crazy things.
Controversial opinion : the combat update was one of the best updates ever for minecraft.
Atleast people using autoclick macro's in pvp get punished by doing almost no damage💀 pvp is supposed to be skill, not who has the fastest autoclicker lmao
And boats.
The boats were fixed.
Ima agree with you it is one of the best updates
I can SORT OF agree with that.
@@octaviusmorlock boats were an important fix yea haha. They used to be so miserable
your comment got copied
It'd be cool to have that ocean darkness affect plus new mobs and structures in a new ocean biome called the abyss or something that would form in under water ravines or "trenches".
I don't think you have to be a veteran to remember the old textures lol. They got changed in 1.14 which was a couple years ago
agreed
old lava was a very long time ago tho
@@pudy2487 yeah but things like old netherrack aren't old, just came in the textures update in 1.14
@@pudy2487 old lava was literally "melted cheese"
the new lava texture and sprite looks more appropriate
It just hit me how much the netherrack changed! I remember it looking like that and ah, the nostalgic hit.
Wow this game has changed a ton. I haven't played since the game got out of beta. I don't even know what half of the mobs in the background even are haha. Also, super weird to know they put a barrier on the edge of the world. I remember one of the big things happening early on was that guy trying to walk to the edge of the world and seeing the landscape just ridiculously messed up after a certain point. Anyway random rant about childhood over haha
I actually liked the old End because the Dragon was actually tough back then cause you never knew if you took out all the towers, and it was a little hard to keep your eyes on the dragon cause it never perched. It just rammed you and sometimes sent you plunging into the void.
Thanks for adding a timer to the sponsored segment; I knew how far I needed to skip without missing anything :)
yeah, wish youtubers did it more often lol
Imagine not supporting youtubers, they should Not put a timer so people like you spend more time looking for the end
AU_Player imagine not skipping a sponsored segment when you have zero interest in it
3:30 It wasn't just lava you would place. You also could make custom portals with the portal panel.
Aether?
If anyone is wondering, Skip the Tutorial used Geminitay’s 1.16 let’s play map as a background when demonstrating a lot of the facts
14:37
People first time seeing grox:OMG HOW DID HE DO THIS
Average grox fan:This is normal
💀
I remember the lava texture, they used to be brighter than now, they were more realistic than now, I'm not talking about the physics, I'm talking about the brightness, lava in real life is bright as that old lava texture.
@serry ciok and what?
Damn you didn’t have to hit me this hard with the nostalgia
8:10 I actually liked old netherrack texture... the only problem with new one is... well there are some other blocks that would have to be adjusted to it to avoid the mess(nylium, nether gold etc.) Also I kinda miss big oceans too... I get why they may be annoying sometime... but in some scenarios also usefull.
The old oceans were at least...accurate to IRL. Now they're just...Caspian sea sized at most?
@@redblade5556 yeah and when on want to make a huge build on ocean from which land will not be visible... the ocean may often turn out to be to small for that. or maybe I'm just so unlucky.
@@Lyokoheros-KLPXTV
Well there are TNT dupers...so if you manage to make it also drop sand after the lit TNT lands...then maybe you can deepen it. If not deeper but wider just bomb the banks (the land the water touches). Also is it just me or is there too many rivers on mine?
@@redblade5556 I don't know, but I prefer peaceful and on peaceful gunpowder is very scarce resource... also I hate TNT duppers, they are far to destructive to my taste, to say the least(also there's no reliable way to get much sand(and gunpowder too actually), and also they would require to destroy big part of the desert terrain. And I HATE destructive solutions in Minecraft. Also before You tell ma about sand duplication(or mob grinders for creepers): I hate exploits(and yes, I consider mob farms exploits too... i make literally like 2-3 farms in my life and even that was because the game's poor design kinda forced me as that was the only reliable way to get some resources)). Also considering how water affects TNT I doubt it would work well for widening ocean areas...
That's definitely not a solution. Not for me at least.
Also i don't notice the problem with rivers. Maybe it's just matter of Your seed (if you like to try new one You can check out Minecraft and channel... but I warn You, this guy has so many gat seed that it is very choose one. You can also ask him in the comments of some particular one(I mean the requirements) and he most likely will point You to proper video or make one with such seed in not so distant future)
@@Lyokoheros-KLPXTV
Well...that's why I stick with peaceful creative. The world is a canvas...and you use your blood to paint on it in survival. And other reason is is that my device (an android os tablet and is pretty old) can't run a normal world without crashing. So to flat I go... Currently in the process of building a castle (I also attempted to build it on a mound of dirt akin to a river, with a curve, so I am at least simulating building near a river). Been going on for 2 weeks...since the King's ascension.
1:10 Everyone-Nice man
Me-Ahh the relaxing Pokemon emerald music in background
6:51 I haven't used rails in so long that I never knew they fixed this
2012 was nostalgic 2022 was fun and I love Minecraft and boi has it changed a lot
FUN FACT I WAS BORN IN 2012
@@jurassicgamer4984 I was born in 2009 (not tryna flex)
@@jurassicgamer4984 10 year old
@@GreenGalaxio YUP
JUST KIDDING I AM 14
1:13 BILL WURTZ REFERENCE FOUND!
"Pretty cool, huh?" -Dave Hax
3:20 The old skywars maps and servers with this lava and water in chests. It will be always in my heart
I'm really waiting for the different wood types, I'm working on the storage area for my soul lit deepslate build, with warped wood for the wood, and rn, I'm making the storage area fit in by placing warped doors and warped trapdoors in front of the chests, which is quite a hassle to use.
Strangely enough I remember being able to use one of those old autoclickers on the bow. It would for some reason fire the bow on fully charge and basically be like a mini machine gun. Thoughts and feelings from anyone else, the old days were fun.
I'll always love that good old nether look!
I wish we had the chance to play the old tutorial world again. Nothing will be more nostalgic for me than that
About the 49, be careful of falling of 59 blocks height, I don't know why this specific number, but you take the entire fall damage. Last time I tried was on 1.18.2, so maybe it's patched.
Ratio + k-pop better🤳🏼🤳🏼🤳🏼🤳🏼👶🏻👶🏻👶🏻👶🏻🤳🏼🤓🤓🤓🤓🤓🤓🤓🤓🤓🤓🤓🤓🤓🤓🤓
It happens at a lot of different and specific heights
@@justadude5179 discovered that on a hardcore world 😥
In my old minecraft there was no sprinting in water and very big oceans the jump button and move button where on left side it tooks forever to be on land
1:21 - I remember that
I love your videos you’re all about Minecraft you teach me how to do stuff in the game! :)