I love this! It isn't just the boos floating around the stage making it scary. You've got the clock ticking down as you collect red coins scattered all over the place, even in mid-air! The translucent floors underneath your feet are enough to keep you from falling, but it's still scary because they're small. You must be a professional at playing sunshine because you jump and bounce off things at just the right time. This looked flawless and super impressive towards the end. It is definitely a high quality fanmade level because it stays true to the original source material while adding in lots of creative ideas that fit appropriately into the world. I really love this fan made project. You and your team have worked really hard on it and the love you put into it shows. Everytime you show us a new feature you have been working on, I get the same excitement that I feel when E3 shows off new game footage. I'm so excited to see the final project. I've always wanted to explore more of Isle Delfino when I was child. Thank you for making my wish come true!
Damn this looks neat dude the only thing I don't like as much is the beginning since it looks a lot like the sort of blind jumps are intended and blind jumps are never a good thing unless you plan on making a really hard level, overall nice work man
This is amazing! I love the hidden pathways at the start. Reminds me of a level from Super Mario Galaxy. The whole ghost theme is very unique too. I really haven't seen any other SMS custom levels with that theme. Love your content. Keep up the great work!
@@epicwade6346 Honestly, I actually really like Galaxy 2 but I respect your opinion. Galaxy 2 didn't really introduce that many new things, So I can understand why you wouldn't like it. I don't really see it as a sequel. It's more like a DLC for the first game. (Which is what it was originally going to be anyway.) I personally think the levels are just as good as the first game if not better because of the new Comet Metals to find.
@@MooshuMusic yeah Ive always wished they just kept galaxy 2 as dlc. Galaxy 2's levels are on par with galaxy 1's desin wise imo but since it was originally planned as dlc some level themes get repeated from galaxy 1 and all of galaxy 2's stages are less explorative so just makes it a total down grade from the first game. like if smg2's stages were just snuck into galaxy 1's galaxys like god intended everything would have been fine but instead the shit heads at nintendo went ahead and make a half baked sequel instead. anyways back to hacking a half backed sequel to sm64 ;)
We are. Basically once I'm do e all of my junk I want to release it as a bit of a mini mod mostly because I want my stages public even if the rest of eclipse isn't done by then, and there's also a mod in the work that ports super mario galaxy stages to sunshine.
Lol half expected you to say that but Hey you said max of 3 custom objects you didn't say they couldn't be big and fancy with multiple parts :nothingwronghere:
I love this! It isn't just the boos floating around the stage making it scary. You've got the clock ticking down as you collect red coins scattered all over the place, even in mid-air! The translucent floors underneath your feet are enough to keep you from falling, but it's still scary because they're small. You must be a professional at playing sunshine because you jump and bounce off things at just the right time. This looked flawless and super impressive towards the end. It is definitely a high quality fanmade level because it stays true to the original source material while adding in lots of creative ideas that fit appropriately into the world. I really love this fan made project. You and your team have worked really hard on it and the love you put into it shows. Everytime you show us a new feature you have been working on, I get the same excitement that I feel when E3 shows off new game footage. I'm so excited to see the final project. I've always wanted to explore more of Isle Delfino when I was child. Thank you for making my wish come true!
Aww thanks 😊 we do have a 40+ shine demo for the mod coming out in a few hours so you can play the ghost stage later today.
Damn this looks neat dude the only thing I don't like as much is the beginning since it looks a lot like the sort of blind jumps are intended and blind jumps are never a good thing unless you plan on making a really hard level, overall nice work man
This is amazing! I love the hidden pathways at the start. Reminds me of a level from Super Mario Galaxy.
The whole ghost theme is very unique too. I really haven't seen any other SMS custom levels with that theme.
Love your content. Keep up the great work!
Yeah I apsolutely hate galaxy 2 but that doesnt mean I can't take inspiration from its good aspects :)
@@epicwade6346 Honestly, I actually really like Galaxy 2 but I respect your opinion. Galaxy 2 didn't really introduce that many new things, So I can understand why you wouldn't like it.
I don't really see it as a sequel. It's more like a DLC for the first game. (Which is what it was originally going to be anyway.)
I personally think the levels are just as good as the first game if not better because of the new Comet Metals to find.
@@MooshuMusic yeah Ive always wished they just kept galaxy 2 as dlc. Galaxy 2's levels are on par with galaxy 1's desin wise imo but since it was originally planned as dlc some level themes get repeated from galaxy 1 and all of galaxy 2's stages are less explorative so just makes it a total down grade from the first game. like if smg2's stages were just snuck into galaxy 1's galaxys like god intended everything would have been fine but instead the shit heads at nintendo went ahead and make a half baked sequel instead. anyways back to hacking a half backed sequel to sm64 ;)
This is ridiculously cool, also nice skybox 😏
yeah wonder where that skybox came from :D
awesome bro i want to play too
awesome level. kinda waiting hoping ppl are making full sms custom mods
We are. Basically once I'm do e all of my junk I want to release it as a bit of a mini mod mostly because I want my stages public even if the rest of eclipse isn't done by then, and there's also a mod in the work that ports super mario galaxy stages to sunshine.
It's an awesome looking level that I can't wait to try but in my opinion it doesn't keep with the spirit of the competition
Lol half expected you to say that but Hey you said max of 3 custom objects you didn't say they couldn't be big and fancy with multiple parts :nothingwronghere:
Yooooo