Changing Up My Playstyle… Again!

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  • Опубліковано 24 жов 2024

КОМЕНТАРІ • 43

  • @Ziggyvu
    @Ziggyvu Місяць тому +56

    Fighting Aljimains that can actually box are a bit scary. You know the second you commit too much or start winning they’ll tickle your pickle the rest of the fight

  • @FaithRox
    @FaithRox Місяць тому +47

    Part of the problem is that the game really just devolve into head hunting with boxing at the higher levels.
    Leg kicks arent worth a thing, body shots are too risky because one uppercut will instant rock (I challenge everyone to find me a single UFC fight where a body shot was countered by an uppercut and did good damage, I'm yet to find it).
    Elbows needed a power nerf but now you cant even land them if you're at the invisible wall. And almost all grappling that I've experienced requires a cheesy entry. Oh and when you defend a takedown, there's not actually a way to punish it, and it barely affects stamina.
    Even just something simple, like health status debuffs like the cuts, to body damage or legs? That would make a big difference.
    Head health damage is the most direct way to win, and so anyone trying to be competitive just goes with that.
    Rant over, but just my observations on what kills unique gameplay.

    • @jigglyj6
      @jigglyj6 Місяць тому

      someone will always complain abt something if they fix anything. If ea touches anything it becomes broken

    • @RomeroXVII
      @RomeroXVII Місяць тому +9

      Definitely need more impact on more attributes from damage, especially when it comes to footwork from stam damage & leg damage.
      Built up leg damage does result in getting a GA advantage on the feet which is great, I'd like to see it also affect GA on the ground as well in some positions I have in mind.
      They did nerf the damage done to people going to the body thankfully after 3 & 4, since people could basically insta die via the upper at near full head health at times. Now body damage affects the LT bar much more, especially with the higher move levels.
      The single under entry is by far one of the craziest punishes to get against takedowns, regardless of TDD vs TDO & GA at times. Makes it nigh impossible to chain turns with supposedly high level grapplers. The lack of fleshing out of the clinch hurts both grapplers and anti-grapplers because of the lack of options, which is something they need to expand upon for future titles.

    • @MinecraftNinja217
      @MinecraftNinja217 Місяць тому +1

      You aren't wrong statistically the rear uppercut is the least landed punch in boxing and mma. It annoys me when I throw one body shot just to get rocked by a rear uppercut

    • @FaithRox
      @FaithRox Місяць тому +4

      ​@@RomeroXVIII do think Martial's proposed change to how knockdowns work will very highly benefit leg kicks. Escalating leg kick knockdown into finishes quickly opens a whole world of striking there.
      Entirely agreed with the GA affects resulting from them, and that it should affect ground too. Maybe even transitions that use leg presses being slower too.
      The body damage did need a nerf, but I think it should have came with a range extension for body jabs and straights. A straight to the head versus body is not that different when it comes to range IRL, but putting models in uppercut range doesnt seem correct to me. Again, never seen an uppercut work on someone UFC level throwing body shots IRL. Knees however? Knee counters should be examined including on takedowns imo.
      But yeah, the lack of depth in engaging grappling is what kills things badly. Punishment against stifled grappling, even something simple like being able to actively dictate where the fight goes depending on fighters grappling skills on a defended shot (sprawl, snapdown, clinch etc) rather than it being circumstancial. An ability to fight against the stifle and move to a next position or switch a single into a double or vice versa, all things you're saying too.
      And yeah, clinch needs alot more depth.
      Just all thoughts running off the top of my head. How much can be implemented into a game I dont know, but I'm sure I havent come up with anything knew.

  • @richhb14
    @richhb14 Місяць тому +5

    Maybe a video on each move you make, how you denied a transition…for example R2 and up…etc…how to counter punches…inside the martial mind series.

  • @gabeparsons7275
    @gabeparsons7275 Місяць тому +4

    I noticed during the Ortega fight the fighter you put in the bottom right corner was your opponent (Lopez) instead of yourself (Ortega) in the fighter picture like the Jones and Sterling fight

  • @TreyParker318
    @TreyParker318 Місяць тому +5

    One thing I noticed about guys like Goat or Ed Parker, they don't really hold the high block. Only when the strike is about to land, then they block. This makes their movement and footwork look different when they're not holding block.. Which isn't easy to do.

    • @MinecraftNinja217
      @MinecraftNinja217 Місяць тому

      You do move faster when not blocking it notice that as well

    • @TreyParker318
      @TreyParker318 Місяць тому

      @@MinecraftNinja217 yea for sure

  • @bigswinginhammer419
    @bigswinginhammer419 Місяць тому +1

    You dont get clean shadows becuase theres multiple bright lights from all angles. They all illuminate the shadows from the other ones..
    For example stand underneath a ceiling light, then cast a flashlight on the shadow created by the ceiling light. Do you still see the shadow?

  • @alessioonofrio180
    @alessioonofrio180 Місяць тому +1

    Martial you remind me of the Batman of the ufc. Smart, tactical, and study your opponents weakness and people call you the underdog but you outplay them 🦇

  • @kalibuds94
    @kalibuds94 Місяць тому +1

    Maaaan completely agree. this game has gotten so dry at this point I really think if content creators stopped worrying about W’s and Ls and just started to try to get flashy and flow. F the Meta. F trying to win every fight. Just be free. Pick the fighters with flashy strikes. Mess around and find unique fight styles. Feint
    .. throw weird combos.. take risks with the head movement and movement in general. Jsut try to bring uniqueness back to this game. It’s sooo dry right now!!

  • @Tialha
    @Tialha Місяць тому

    Man i love that aljo cross animation

  • @stonedchristy2476
    @stonedchristy2476 Місяць тому

    You should talk more about current things happening like the diddy thing really wanted to hear more lol

  • @DanMurphy-gs5dz
    @DanMurphy-gs5dz Місяць тому

    If they would implement a bit of fight nught champions play style into this game and give us an updated ufc 3 clinch and grapple system for ufc 5 I think it would be perfect like I like on fight night champion how u feel like your actually moving around the ring and pulling or pushing your opponent someone where in the ring is one of the best parts of that game in this game it’s like there’s no risk of just walking into someone and throwing on fight night champion u would make a game plan as your playing it was probs the best fighting game ever made just how u can see where u have to take the fight to win and it’s fun to come up short trying

  • @phrog3767
    @phrog3767 Місяць тому

    i was that yair… you beat my a**😂 dont worry i knew what ya meant i always watch your videos. good fight brotha much love.

  • @nutterbuddertec3838
    @nutterbuddertec3838 Місяць тому

    I also feel like we should start using thanks the correct way to take it away from the trolls

  • @TreyParker318
    @TreyParker318 Місяць тому

    Y'all heard of Mark Coleman, the Godfather of ground n pound?? Well Martial is the Godfather of the push mechanic! 😅

  • @Ashpp999
    @Ashpp999 Місяць тому

    Great vid mate but the game sound was a bit too high at times and I couldn’t hear you well, thanks for the great content :)

  • @brianguardado6837
    @brianguardado6837 Місяць тому

    Man I’m just trying to get to the summit, I want to fight the best. I’m getting massacred along the way but it’s part of the learning experience.

  • @cjwoods901
    @cjwoods901 Місяць тому

    Rodriguez is bleeding like crazy!

  • @Kai-J-I
    @Kai-J-I Місяць тому +1

    13:47 "1000 bottles of baby oil" 😭

  • @larrydalobster3548
    @larrydalobster3548 Місяць тому +2

    The needa fix Aljo’s player model, he looks way too small

  • @KaiBarker-u3p
    @KaiBarker-u3p Місяць тому

    How do you stay down when you fall over?

  • @blkstormv2
    @blkstormv2 Місяць тому +2

    Maybe it’s just me but the grappling in ea games have always been cheesy to me especially if you know what ur doing to get out of subs and keep it on the feet

  • @Taybustaa
    @Taybustaa Місяць тому

    Martial you my guy but you can’t say you wanna look unique then join the slip hook meta community 😂😂

  • @HighLevelMMA
    @HighLevelMMA Місяць тому

    UFC 5 is cooked ngl

  • @iam_whodey09
    @iam_whodey09 Місяць тому +3

    Made it a whole 10 mins without saying the lords name in vein need to stop completely god bless everybody in here

  • @capen7219
    @capen7219 Місяць тому

    First 3:29:05 pm est

  • @517Yaya
    @517Yaya Місяць тому

    Not even gone lie I’m guilty of starting that trend, punishment for the knee/elbow abusers, and trust me if anyone ever got beat up by a fake old bald mike Tyson on ufc4 stand and bang, then they know I’m probably the best unknown ufc player, sadly but definitely better than you

  • @HEXRUNALOT
    @HEXRUNALOT Місяць тому

    YESSSS IM FIRST

  • @MrSidewardfern3
    @MrSidewardfern3 Місяць тому

    first

  • @thebigvoice7257
    @thebigvoice7257 Місяць тому

    First 😂

  • @kosmassmoulis33
    @kosmassmoulis33 Місяць тому +1

    Yo what’s martials email I’ve been meaning to send him bangers for a minute but apparently I’m not very bright🤠