p5.js Coding Tutorial | Differential Line Growth

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  • Опубліковано 20 січ 2025

КОМЕНТАРІ • 11

  • @גיבריל
    @גיבריל Місяць тому +1

    Congrats you just put that into my brain not a lot of people can do that keep posting 🙏

  • @inkapmusic
    @inkapmusic 2 місяці тому +2

    so so cool

  • @mrkjsmt
    @mrkjsmt 2 місяці тому +1

    Ouch this is difficult, yet fascinating. I'd wish for some graphical explanation - Schiffman style - of what's actually happening with those steering vectors.

  •  24 дні тому

    would be interesting to see how to make it constrained not just in rectangle, but any i/ rregular shape

  • @amukipakay
    @amukipakay 2 місяці тому

    Amazing Patt, just what I was trying to do and couldn't do it and here you come with this tutorial. You are a genius.

    • @pattvira
      @pattvira  2 місяці тому

      Thank you! So happy to hear Vanessa - can't wait to see what you make!

  • @oscarbavi7886
    @oscarbavi7886 2 місяці тому +1

    amazing can you others tutorials with other forms, lines, triangles or only grow in vertex...
    thanks

    • @pattvira
      @pattvira  2 місяці тому

      @@oscarbavi7886 Stay tuned. Should be coming out soon 😉

  • @Techne89
    @Techne89 2 місяці тому +1

    It reminded me protect I failed in the pass about 3D printingsimple furniture. Arguably you can use similar algorithm showcased in video to create sections drawing and than create 3D object with loft command. ( This might cause problem with surface quality , in the end you may end remodel everything by traditional cad tools . I am curious to see doing everything by algorithm ( note tress ) or with coding . Still in corner of mind I wonder how everything can be done p5 js … one of those projects / ideas for the future ….

  • @isaigm
    @isaigm 2 місяці тому

    This can be done, though not exactly, with a Multiple Neighbourhood Cellular Automata