Mount Fuji (Cut Stage!) - Godzilla: Save the Earth (Xbox)

Поділитися
Вставка
  • Опубліковано 3 гру 2024

КОМЕНТАРІ • 77

  • @DylanRocket
    @DylanRocket  4 роки тому +21

    A minor, albeit obvious, correction: You would fight 2-3 characters at a time, not 4. I accidentally counted Godzilla with the other three.

  • @nintendozilla9843
    @nintendozilla9843 4 роки тому +49

    Godzilla: Save the Earth was suppose to be a much bigger game. Atari pushed Pipeworks to rush the game so that it would be released in late 2004 to commemorate Godzilla's 50th anniversary. If Save the Earth was released in 2005 instead, it would've been a better game with more content.

  • @imperialguardproductions
    @imperialguardproductions 9 днів тому +2

    I do remember seeing a lot of concept art for different levels that were cut in the game like this, as well as the arctic level and possibly the level with Rodan flying through a canyon that was probably an on rails shooter mini game like with Godzilla and Moguera.

  • @GojiBoiEarth1964
    @GojiBoiEarth1964 4 роки тому +37

    From what I heard, originally, you were supposed to fight all the monsters as you climb up Mount Fuji to fight Space Godzilla.
    *Godzilla STE had more potential than Sonic 06 confirmed*

  • @Fireghostzilla
    @Fireghostzilla 4 роки тому +22

    I can’t believe it. I’m speechless

  • @KuWota2k
    @KuWota2k 3 роки тому +15

    I like to imagine that in the open world intention for it, this stage was connected to the Tokyo one, seeing as how massive the out of borders areas are.

  • @jmachero5852
    @jmachero5852 Рік тому +3

    This game was my childhood. But knowing that a lot of potential got cut makes me wish we could’ve seen more.

  • @dramaking9559
    @dramaking9559 2 роки тому +4

    That explains the sudden Godzilla 2000 vs Space godzilla cutscene. I guess Space G was the final boss

  • @animalcrossingdude01
    @animalcrossingdude01 2 роки тому +5

    It's a real shame that Save The Earth had so much content cut from it. Granted, I did genuinley enjoy playing it back in the day, but if Pipeworks weren't forced to rush the game and all the cut conent remained, it could have been one of the best games on the PS2 and Xbox.

  • @neophantomkaiju
    @neophantomkaiju 4 роки тому +15

    The stage is so big but then again I do remember strange saying that for the final segment of the cut story mode you would’ve had to of faced all the monsters here before going to space Godzilla.

    • @theunfamousone2818
      @theunfamousone2818 4 роки тому +11

      Thats why the cut scene is spacegodzilla in a pit and why he is in the end cut scene cool

    • @jmachero5852
      @jmachero5852 3 роки тому +3

      So it’s similar to survival mode where you have to face every single monster.

  • @kairyu9207
    @kairyu9207 3 роки тому +9

    This should have been in the game, it could have been the greatest Godzilla game of all time.

  • @discoboymb1437
    @discoboymb1437 4 роки тому +8

    Holy cow man this is amazing news for STE, hopefully in the future this will be a fighting map for the modding community.

    • @DylanRocket
      @DylanRocket  4 роки тому +3

      For now, only Xbox players will be able to play on it.

    • @discoboymb1437
      @discoboymb1437 4 роки тому

      @@DylanRocket ahhhh alright

  • @reveriiiii
    @reveriiiii 4 роки тому +11

    OH MY GOD I THOUGHT THE DAY WOULD NEVER COME
    FUJI IS REAL!!!!! FUJI IS REAL!!!!!

  • @bobsherlock
    @bobsherlock 4 роки тому +17

    I really wish that they didn’t scrap the story mode elements

    • @DylanRocket
      @DylanRocket  4 роки тому +7

      Yeah, it could have been great

    • @TheCakesCup26
      @TheCakesCup26 3 роки тому +6

      Well, They where being forced by atari to force the game out to coincide with Godzilla final wars. It would have been one of the greatest fighting games of all time and almost definitely the greatest Godzilla game of all time.

  • @ArcherBro
    @ArcherBro 4 роки тому +12

    I love it if one day modders could use these assets to make a refined stage.

  • @Jdog47892
    @Jdog47892 2 роки тому +3

    This is dope. Wish this was in the game.

  • @DupontandLowesWarrior
    @DupontandLowesWarrior 4 роки тому +5

    King Ghidorah (Orochi) Hibernated in Fiji

  • @Grandmaster_Dragonborn
    @Grandmaster_Dragonborn Рік тому +3

    Save the Earth was supposed to have a much grander story & its a shame the game never got it, a good game needs a good story.
    So, this video has inspired me the idea to write the story, a fan-work (Like an actual book) of the story, with all the original ideas intact coupled with a few of my own to fill in the gaps - It'd start on Monster Island & end on Mt. Fuji fighting SpaceGodzilla as it does here.
    Perhaps after we can look at Save the Earth differently, seeing how much a masterpiece it was supposed to be.
    *Disclaimer:* I'm not an expert writer; I got a good grade in English Literature & that's all(😂) & if I do complete it, I won't publish it as if to make money off it (That's illegal!). I'll post it on online forums that is free to read (If I do complete it, I'll come back here & let you know which ones :D).

  • @sergeantgoji4777
    @sergeantgoji4777 4 роки тому +6

    Before seeing this video, I thought Mount Fuji was just concept art.

    • @DylanRocket
      @DylanRocket  4 роки тому +2

      I thought the same until I found the files for it. It's pretty amazing to finally see it after all this time!

    • @sergeantgoji4777
      @sergeantgoji4777 4 роки тому

      @@DylanRocket You never cease to amaze me.

  • @hdnimbus073
    @hdnimbus073 3 роки тому +2

    Now that true ending cutscene after the fight against SpaceGodzilla in story mode hard mode using Godzilla 2000 would've made more sense if this Mount Fuji stage wasn't cut in the first place.

  • @RJ-qu1gi
    @RJ-qu1gi 4 роки тому +6

    GODZIL

    • @DylanRocket
      @DylanRocket  4 роки тому +3

      ___________________________________________________
      |Cxbx-Reloaded X|
      | |
      |Received Exception code
      0xC0000005 @ EIP:= |
      |0x00000000(=unknown-0x0) |
      | |
      |Press "OK" to terminate emulation. |
      |Press "Cancel" to debug. |
      | |
      | [ OK ] [ Cancel ] |
      -----------------------------------------------------------------------------

  • @KevinGhidor_uh
    @KevinGhidor_uh 2 роки тому +1

    Hmm, no wonder the ending had SpaceGodizlla being sucked in a black hole in a canyon although they didn't actually fight in the canyon. So maybe this is where they fought but was cut.

  • @ultragodzillafan
    @ultragodzillafan 3 роки тому +2

    I think this level and it’s premise is inspired by Final Wars‘Godzilla vs Angirus, Rodan, and King Ceaser’ scene, which I believe was also at Mt. Fuji.

  • @GSTE_
    @GSTE_ 4 роки тому +3

    The fact that godzilla 1990s was so strong that he single handedly beat king ghedorah. Godzilla 1990s, rodan 1990s and mothra 1990s would just utterly destroy king ghedorah.

    • @DylanRocket
      @DylanRocket  4 роки тому

      Haha, true! It's an even more unfair fight for Ghidorah than it was in the movie.

    • @KevinGhidor_uh
      @KevinGhidor_uh 2 роки тому

      He also sing-handedly defeated Biollante, Battra, and Mechagodzilla 2/Heisei Mechagodzilla without Garuda.

    • @GSTE_
      @GSTE_ 2 роки тому

      @@KevinGhidor_uh well biollante wasn't that impressive, spacegodzilla is far more impressive.

  • @michaelgonzalez3237
    @michaelgonzalez3237 4 роки тому +8

    Has anyone found any files for the ice stage or was that just concept art?

    • @DylanRocket
      @DylanRocket  4 роки тому +4

      Nothing for that stage seems to exist on the kit. I guess it was just concept art (it does look like an in-game screenshot, but I feel like those were GDAMM models similar to the Fuji image that uses them and that looks nothing like the actual stage itself...) or all evidence of its existence was wiped off the kit due to the subsequent developers who used it. Or it's labeled with some weird name that makes it unrecognizable. It's a real shame though as I really wanted to play on that stage (as well as the Carnival stage, but that one actually does exist on the kit, so maybe it's just a matter of time until we see that one).

    • @tonymontana2753
      @tonymontana2753 4 роки тому

      Yeah I saw that in the gallery it said
      Monsters can fall through ice flow hazards but they can resurface on the water section of the arena

  • @Mike.F2005
    @Mike.F2005 4 роки тому +4

    Is is amazing but does the lava hurt you like on monster island also cool video

    • @DylanRocket
      @DylanRocket  4 роки тому

      Thanks. It does not hurt you, but that's probably just because the map is unfinished.

  • @Rexy-mt6ww
    @Rexy-mt6ww 4 роки тому +1

    "Lava does not hurt you on this stage."
    Or Godzilla is just naturally, highly-resistant to extremely intense heat. Since, y'know, he DID jumped into a volcano and reemerged from it just fine.

    • @DylanRocket
      @DylanRocket  4 роки тому +4

      It makes sense canonically, but at least in GDAMM and GU, lava is capable of damaging Godzilla. I don't recall if this holds true in GSTE's version of Monster Island though.

    • @Rexy-mt6ww
      @Rexy-mt6ww 4 роки тому

      @@DylanRocket Maybe the same could be said in the GSTE's Monster Island. Because from what I've heard, GSTE is a sequel to GDAMM.

  • @thatoneguy4108
    @thatoneguy4108 4 роки тому +6

    This is amazing! I've seen you reference the cut story mode a few times, is there anywhere with more information about it?

    • @darthlord1997
      @darthlord1997 4 роки тому +3

      I'm not DylanRocket, but I can answer this somewhat.
      Unfortunately, we don't have much to go off of, aside from a few pieces we attained from interviews, in-game files, and the game itself.
      The game's campaign intro has the Vortaak mention their plan to aquire G-Cells (Godzilla's DNA) in order to create "the ultimate monster". Seeing as SpaceGodzilla was intended to be the final boss, it's a bit obvious to connect the dots
      We also have traces of a potential protagonist named "Suki". In the game's files, we here audio of an unknown character mention this character by name when referring to some sort of "orbit distruption device." We also see the name Suki in dialogue boxes in Moguera's asteroid field challenge in the final game.
      An interview with Simon Strange also told us the final stage would have been you marching up Mt Fuji, fighting each monster, until you finally reach SpaceGodzilla. This stage seems pretty evident to be the location he was talking about.

    • @bumuman
      @bumuman 4 роки тому +1

      @@darthlord1997 I always thought Orga was the ultimate monster the vortaak spoke and that spacegodzilla was a separate incident

    • @DylanRocket
      @DylanRocket  4 роки тому +2

      Here's a comment I posted earlier with some information I found on the debug kit:
      "I was looking through the files, and I'm not sure how many of them are actually challenges rather than story missions (there's little to distinguish between the two), but I know for sure that there was a mission called "Escape" in which you'd escape Monster Island by destroying shield generators and fighting off UFOs. They kind of reused this concept for Godzilla: Unleashed. Mission 10 had you fight both Mecha-Ghidorah and Destoroyah. The mission would also warn you to "Hurry! Defuse all Vorillium Accelerators by exposing them to saltwater", but I only have a partial script, so I don't know what the purpose of these Vorillium Accelerators was. The final mission would take place on Mt. Fuji. SpaceGodzilla would be at the top, and Godzilla would have to fight his way to him. Along the way, there would be rock barriers that would either have to be broken or would break as part of a story sequence. He'd fight Mecha-Ghidorah and his replicator from the challenge mission as well as Rodan and Baragon (and probably more characters too, but these are the ones specifically named). There would be two short-cuts. The first one had the bonus of reducing Rodan and Baragon's health. The second one would destroy some rock wall (possibly the aforementioned rock barrier).
      The rest of the missions I'll have to look through and see if I can determine for sure whether they're story missions or challenges. There's files for missions 1 and 2, but both were overwritten unfortunately. Maybe with some luck, the data may still exist on the kit and was merely fragmented."

    • @bumuman
      @bumuman 4 роки тому

      @@DylanRocket Did you see anything about a rail mission for Rodan? I remember seeing a concept image in the game about it

    • @DylanRocket
      @DylanRocket  4 роки тому +1

      @@bumuman Unfortunately, I did not. Simon Strange had this to say about it: "We did originally plan for one, but it was cut before we ever even did preliminary work on it."

  • @roomhead1685
    @roomhead1685 4 роки тому +2

    Hey, in the STE gallery there was GDAMM models in a mount Fuji stage, anything in that?

    • @DylanRocket
      @DylanRocket  4 роки тому +1

      I believe that concept art was photoshopped by the developers using either a photo of Mount Fuji and some models from GDAMM. They did a similar thing with the Las Vegas concept art and the one where Godzilla is about to throw a ship at Gigan in what looks like Osaka from GDAMM. The Carnival/Jet Jaguar statue concept art is an actual in-game render though.

    • @roomhead1685
      @roomhead1685 4 роки тому

      @@DylanRocket I always wondered what that was, looked like ps1 graphics, could you make a video on that?

    • @DylanRocket
      @DylanRocket  4 роки тому +1

      @@roomhead1685 On the Carnival stage? I was hoping to, but it won't load up in-game for some reason.

    • @roomhead1685
      @roomhead1685 4 роки тому +2

      @@DylanRocket Man. Hopefully it works soon.

    • @DylanRocket
      @DylanRocket  4 роки тому +1

      @@roomhead1685 I hope so too. I've wasted a lot of time getting no results, but I'm just too stubborn to give up on it yet lol

  • @MaahesForsaken
    @MaahesForsaken Рік тому

    If I had to piece together from the crapped content from this game & unleashed I think I get a general idea what was to happen for both games: like you said before godzilla would have to fight wave after wave of the roster in game making his way to space Godzilla but upon reaching the gates to the space g boss fight you would have to fight crystal towers that vanguard the entrance to make your way in, upon defeating them you would go further into the stage where you would enter the center of the mountains map caged in by space with space himself flying in monster x style into the ring where you would then have to defeat him in a brawl, upon defeating him he would then fly up & start launching either crystals or boulders at you with you either needing to destroy them with your beam or use the boulders to to stop him from launching his projectiles in a attempt to knock him back down which would then repeat the battle ring style fight where upon defeating him once again he would retreat to a different area (the canyon we see in the cutscene at the end of the game) where Godzilla & space would have one final showdown & finally being the official defeat upon then would the cutscene play out if you win all those battles

  • @cjcurtisplus5
    @cjcurtisplus5 2 роки тому +1

    Hmm. I guess the only thing else I can ask is that if this game did get an official remaster, does Atari or pipeworks still have the files? Or even the source code?
    I guess it doesn't matter, since STEM is doing Godilla's work, and there will probably never be an official remaster from Toho or atari

    • @DylanRocket
      @DylanRocket  2 роки тому +2

      I think Pipeworks probably still has the source code/assets (although, it's possible they don't have the assets for the intro and ending cutscenes since those were outsourced to another studio - apparently called Attitude Studios?). But yeah, it seems like an official remaster is never happening

    • @cjcurtisplus5
      @cjcurtisplus5 2 роки тому +1

      @@DylanRocket I would imagine they still have some assets from the opening cutscene since there were some renders in the credits. They might have just kept them?

    • @DylanRocket
      @DylanRocket  2 роки тому +2

      @@cjcurtisplus5 Good point, I forgot about the end credits renders.

    • @cjcurtisplus5
      @cjcurtisplus5 2 роки тому +1

      @@DylanRocket Eh, everyone does lol

  • @dramaking9559
    @dramaking9559 2 роки тому

    Remakes/Remasters.... where are you....

  • @cjcurtisplus5
    @cjcurtisplus5 2 роки тому

    What did it look like without the substituted monster Island skybox? Is this the only one that needed substitution?

    • @DylanRocket
      @DylanRocket  2 роки тому +1

      It wouldn't load without a skybox due to the way the game engine works. The bundle containing Mt. Fuji's skybox was overwritten on the devkit, but you can just barely see what it looked like in the upper right corner of this screenshot: ua-cam.com/users/postUgy-AE4caXBus-8ecgR4AaABCQ
      The other maps I've done videos on also use Monster Island's skybox, but the actual skybox for those maps does exist and was ported from one of the DAMM stages IIRC. It looks like this: ua-cam.com/users/postUgy5RjFdNDP-Lyk3sa14AaABCQ

  • @mwizachihana9551
    @mwizachihana9551 4 роки тому +2

    8:23 (8:19)

  • @TheCakesCup26
    @TheCakesCup26 3 роки тому +1

    Is it possible to restore it?

    • @TheCakesCup26
      @TheCakesCup26 3 роки тому

      I highly doubt it but it would be possible with enough dedication... maybe that would be a neat thing in overhaul.

  • @FiveNightsGamerZ
    @FiveNightsGamerZ 2 роки тому

    How download?

  • @Mistercoda
    @Mistercoda 3 роки тому

    If Atari didnt push Pipe works we would have the best godzilla game because of the Story Like save the earth feels like it was made for story like unleashed

  • @GSTE_
    @GSTE_ 4 роки тому +1

    Check out my new godzilla destroy all monsters world record