Pretty much on the same page with this one. I gave it an 8/10 however. I think the depth of rules to depth of gameplay ratio is very strong. I also do not feel there is much else in this weight class by way of area control, especially at 2P. The amount of gameplay that you manage to get in in under 20min is pretty great as well. It absolutely meets and exceeds its design goals. I feel what stops me from giving it a 9 or more would be exactly as you mentioned, it certainly starts to feel the same with repeated plays. However that just makes it a perfect filler or gateway. Another solid review sir.
No, each play isnt eildly unique, but the different map set up does make each game feel unique. My friend and i tend to play best 2/3 and weve plated this quite a lot. Most area control games arent great at 2 players, and with this one being designed only for 2 players, its by far the best in my experience. I really enjoy Great Plains
Great review. I keep seeing this game and couldn't decide if it would be a game we played or not. After the review I think we would play it as I think it's something my son would enjoy playing over and over
I believe Zee García recommended this some time ago. I wasn't quite convinced back then and am even less so now. I have a very small collection so most of my games do get played frequently. High replayability therefore is a must. Great review, btw.
It is competitive against other Area Control/Majority Abstracts. That said, most of your Pros and Cons describe the "Easy to learn, hard to master" abstracts. I like the look of it, but it is in direct parallel to so many other games I own and don't play enough
Wasn't sure just where to put this comment, but thought it wouldn't hurt to make a request for a certain game being reviewed by you. It is Rear Window, based on the Hitchcock film. It looks effectively thematic, and has been described as a successful hybrid of a more streamlined Mysterium and a tip of the hat to the old classic Mastermind. Always value hearing your views.
I was more interested before hearing about the replayability. I tend to play 2+ player games more than just 2p games when playing 2 player. For an abstract game like this, Santorini is still my favorite.
I really like this one. I’m a fan of 2 player abstract strategies in general - and this one is a lot more welcoming and easier to convince people to play than austere looking games like the gipf project.
I haven't played this and I'm trying to understand why it has a low replay value. Is it because the board doesn't change significantly? Or because they are not many strategies? Cause chess has an unchanging board and a standard set of opening moves and, well.. strategies.
No real change in strategies, and it's only the map layout that changes which you'll only notice so much in game. It's quick and simple so it can only do so much.
Pretty much on the same page with this one. I gave it an 8/10 however. I think the depth of rules to depth of gameplay ratio is very strong. I also do not feel there is much else in this weight class by way of area control, especially at 2P. The amount of gameplay that you manage to get in in under 20min is pretty great as well. It absolutely meets and exceeds its design goals. I feel what stops me from giving it a 9 or more would be exactly as you mentioned, it certainly starts to feel the same with repeated plays. However that just makes it a perfect filler or gateway. Another solid review sir.
95% of my games are played 2P and we love this game, as well as Mandala from the same designers. Great review.
Zee talks highly of that one, one to try, just not in the near future.
@@TheBrokenMeeple Oh I know you're not a big 2P gamer. You have enough other games on your plate. 👍
No, each play isnt eildly unique, but the different map set up does make each game feel unique. My friend and i tend to play best 2/3 and weve plated this quite a lot. Most area control games arent great at 2 players, and with this one being designed only for 2 players, its by far the best in my experience. I really enjoy Great Plains
I've owned Great Plains, since it's release.... unopened and sitting on the shelf of shame. Maybe, I'll finally now get it to the table.
Won't take you long! :D
Great review. I keep seeing this game and couldn't decide if it would be a game we played or not.
After the review I think we would play it as I think it's something my son would enjoy playing over and over
Hope you enjoy it!
Have you played most of the Lookout 2-Player game line? How would you rate them all?
Patchwork and Agricola ACBAS are good
I believe Zee García recommended this some time ago. I wasn't quite convinced back then and am even less so now. I have a very small collection so most of my games do get played frequently. High replayability therefore is a must. Great review, btw.
Zee did review it favourably a while ago, I remembered this when he put it on a Top 10 list recently too.
It is competitive against other Area Control/Majority Abstracts. That said, most of your Pros and Cons describe the "Easy to learn, hard to master" abstracts.
I like the look of it, but it is in direct parallel to so many other games I own and don't play enough
That stuffed creature on the table is nightmare material...
Great review!
Fizzkig! ❤️
Ah, two players, the best player count. BTW doesn't the new Netflix Dark Crystal have Fizgig too?
You know what I don't think it does...... I don't recall seeing one in the show.
Great stuff as always Luke. This is a fun and simple 2 player game we often play 2 or 3 times in a row.
Wasn't sure just where to put this comment, but thought it wouldn't hurt to make a request for a certain game being reviewed by you. It is Rear Window, based on the Hitchcock film. It looks effectively thematic, and has been described as a successful hybrid of a more streamlined Mysterium and a tip of the hat to the old classic Mastermind. Always value hearing your views.
I was more interested before hearing about the replayability. I tend to play 2+ player games more than just 2p games when playing 2 player. For an abstract game like this, Santorini is still my favorite.
I really like this one. I’m a fan of 2 player abstract strategies in general - and this one is a lot more welcoming and easier to convince people to play than austere looking games like the gipf project.
Shame as YINSH and Kamisado (not a gipf game I know) are well worth it.
I think the designer is really genius, so this is probably a great game for me!
Nice review, Luke. Not a game for me, but I would not have known that without your review.
Glad I could help!
Great review! Though it’s game that I would like to try but not enough to buy… I will keep an eye for it nonetheless!
Anything in the same niche but can be played more?
Sobek review out soon, though that's not Area Control
I haven't played this and I'm trying to understand why it has a low replay value. Is it because the board doesn't change significantly? Or because they are not many strategies? Cause chess has an unchanging board and a standard set of opening moves and, well.. strategies.
No real change in strategies, and it's only the map layout that changes which you'll only notice so much in game. It's quick and simple so it can only do so much.
if u want to dive deep into good 2 player games I suggest you to pick up Mandala, also by lookout spiele
Zee talks highly of that one, one to try, just not in the near future.