A fighting game where the characters are designed by the iconic Oobari Masami? And ported from the NeoGeo CD to the Dreamcast? Ian, my friend, you spoil us Dreamcast fans oh so much.
A dia de hoy, sigo impresionado por la calidad de emulación de Neo Geo CD en la Dreamcast . Un poco mas y se siente como si fuese la consola real. Una magnífica forma de preservar el legado de Neo Geo 🎮✌️
This is neyond AWESOME Ian! Thanks so much as always! BTW these are fixes per game? Or the overall optimizations you do to the emulator would benefit other games? Great stuff!
@@MKKTeam Your welcome 20+ years of working on this time to close this capture to move on to my other projects. Yes, sh4 asm streams rewrite has given me 60 fps on every game. It's just a matter of making sure there are no glitches, getting tone and pitch, and reducing input lag to almost nothing. When playing these, they are closer to native ports than just emulators right now. Hand-tuning the asm and code to each game. Also, at the retail menu, you can swap in your real NeoGeo CDROM of that game and play it from the real disc as well. Each game is locked to that game, and I want to provide the best emulation and most accurate, which is why I don't use FrameSkip and it's taken this long to do. I could just throw an auto frameskip on and be done with it 15 years ago. I have a passion for NeoGeo CD games; all games are almost instant-loaded, the only problem with the machine. Also doing MVS conversions to it as well, I have fixed reconverted 5 that are also now perfect. Also, homebrew and new indie games will run on this.
If you like emulation on DC LMAO: After done with this and snes, I will be moving to the full 3D OG game, so I got to get these 100+ games done and dusted for the best ever set on Dreamcast gdemu textures product ID for openmenu. Region changes on the swap screen at any time, and sega resets to gdemu and menus. Also course full working saving with threading CDROM reading: fast loading on a real machine. I'm also working on my System 16 emulator, so you know what's coming soon.
@@IanMicheal I dig it too especially with characters like Son Karin. Also, Obari hopes to see this game revived for a new gen. I can smell something of a honey of an idea.
A fighting game where the characters are designed by the iconic Oobari Masami? And ported from the NeoGeo CD to the Dreamcast? Ian, my friend, you spoil us Dreamcast fans oh so much.
A dia de hoy, sigo impresionado por la calidad de emulación de Neo Geo CD en la Dreamcast . Un poco mas y se siente como si fuese la consola real. Una magnífica forma de preservar el legado de Neo Geo 🎮✌️
This is above anything you have tried 44khz sound and 60fps zero frameskip will above neo4all at 22khz with auto frameskip :)
The Good Mad Scientist doing wonders.
OMG This is Amazing!!!
great job!! :) no watchdogs were harmed in this video ^^
LMao! hehe thanks mate :)
This is neyond AWESOME Ian! Thanks so much as always! BTW these are fixes per game? Or the overall optimizations you do to the emulator would benefit other games?
Great stuff!
Per game it will be released per game Till the fullset is done
@@IanMicheal wow awesome! Thanks!
@@MKKTeam Your welcome 20+ years of working on this time to close this capture to move on to my other projects. Yes, sh4 asm streams rewrite has given me 60 fps on every game. It's just a matter of making sure there are no glitches, getting tone and pitch, and reducing input lag to almost nothing. When playing these, they are closer to native ports than just emulators right now. Hand-tuning the asm and code to each game. Also, at the retail menu, you can swap in your real NeoGeo CDROM of that game and play it from the real disc as well. Each game is locked to that game, and I want to provide the best emulation and most accurate, which is why I don't use FrameSkip and it's taken this long to do. I could just throw an auto frameskip on and be done with it 15 years ago. I have a passion for NeoGeo CD games; all games are almost instant-loaded, the only problem with the machine. Also doing MVS conversions to it as well, I have fixed reconverted 5 that are also now perfect. Also, homebrew and new indie games will run on this.
There's still some slight graphical glitches, but it's mostly good.
Just fixed them :) streamable.com/8vq6if
Fixed them now :) hehe
The goat!
If you like emulation on DC LMAO: After done with this and snes, I will be moving to the full 3D OG game, so I got to get these 100+ games done and dusted for the best ever set on Dreamcast gdemu textures product ID for openmenu. Region changes on the swap screen at any time, and sega resets to gdemu and menus. Also course full working saving with threading CDROM reading: fast loading on a real machine. I'm also working on my System 16 emulator, so you know what's coming soon.
@@IanMichealI love emulator on my dc ! thanks for the updates and your work.
Awesome!!💯
Thanks 🔥
Bravo !
Gowcaizer working on Dreamcast? Good choice.
Wonderful game i dig it hehe :)
@@IanMicheal I dig it too especially with characters like Son Karin.
Also, Obari hopes to see this game revived for a new gen. I can smell something of a honey of an idea.
Magnifico Ian
Thank you for your support 100+ games to go art for menus and bonus games to do :)
Dreamcast4life