Thats pretty high praise, im no Zankye or BBG I noticed that theres a lack of informational beyblade channels so i hoped to try and fill out that niche a bit
The fact that the best parts are only from Sparking or DB/BU shows just how far behind I am, since the newest beys I have are GT Beys, and I only have like 7 of them lol. Great videos though, they’ve answered a lot of questions I’ve had about why certain parts are better than others and such. Definitely subbing from this!
Thanks! I appreciate it :) Yeah the power creep in beyblade atm is kinda mad Some older parts are still very relevant (though only the dash versions with the stronger spring) like Xtreme
@@Milgo Yeah, the best attack combo I got is like Zwei Longinus Sting Xtreme Dash, weirdly enough it feels like it doesn’t hit beys as hard as its stock combo. It gets the job done, but just barely.
I feel like defense stamina isn't balance, Stamina is a bonus stat that defense types usually have whereas in attack stamina, stamina is a stat that is mostly new for the type and goes against the normal for the type. Also, pure balance and mode change are different enough to where they should be different subcategories of balance
I was kind of thinking that too but i was kind of playing to the idea of balance being a combination of two or more types Making the script for this video was the hardest one so far because of general lack of documentation so there was bound to be slight holes in my research
@Milgo Still, I think this is really the only way of categorizing Balance types without driving people nuts. I feel that Pure Balance and Attack/Defense hybrids suit me better, and now I know thanks to this video how to make my dream combos!
Hold up, this video is actually fire. This is pretty damn accurate, I'm amazed. Mentioning all the stuff like weight distribution and LAD, damn fine stuff. Getting the types accurate too, and as far as burst standard goes, this is a pretty good rendition of all the sub types. Stallers definitely don't see much use anymore, and Destroy isn't really optimal in a meta like classic, but I can definitely excuse it considering that it would be the best choice for something like Standard format. Even got anti attack right. As a competitive player, my hats off to you!
Truth be told I’ve never actually been to a tournament 💀 lmao (the only beyblade community in my country is the one i made) Everything i learnt was mostly through the WBO forums, r/beyblade and my own limited testing so im happy that my information is accurate
The sad thing is about pure balance, is that all of the pure balance blades are used for something that isnt balanced, burst being wide, heavy and having hard rubber blades, which gives extremely hard hits, zest is slightly better for having variety, but in general zest is used more for attack due to the red nubs, speed mode just isnt really good for anything, but right spin defense can tank decently well, and left spin defense ironically seems to hit harder than left spin attack. Now right astral in my opinion can hit pretty hard, and tank decently well due to its weight, left spin astral is pretty decent for spamin- i mean stamina. Attack/Stamina hybrids i'd say you described perfectly! attack stallers are beys that just stall but they also suffer the same with variety (im basing this on bu and db) Destroy' and Volcanic' are in my opinion more stalling based than Xceed'+z, Iron and zephyr are also pretty decent at stalling, but iron doesnt have a dash variation for some reason, and zephyr' can take damage and is too short for some db discs, Xceed'+z fits more into attack rather than attack stamina hybrids, due to xceed' being able to be extremely fast, agile, and be able to deliver really good hits. But this type of variation of balance was a decent amount more prevalent in MFB with metal flat. Attack/Defense hybrids somewhat suffer the same fate with being more prevalent in MFB, this being anti attack types, but both stationary attack and anti attack are still there, Roar having a large amount of recoil and KO resistance would make it pretty decent for anti attack like you said, Guilty is probably your best option for stationary attack, but sadly doesnt have the amount of stamina that Rage did, but its still somewhat there. overall good explanation! Defense/Stamina hybrids you probably described best, heavy, high ko resistance, and good stamina, really i cant even complain about how you explained it, same spin is probably the only thing i can nitpick about, High Xtend+' is well, not amazing at same spin but it would probably be the best thing to go with, Zeal is one of the most annoying drivers to fight if its not worn, perfect for something like this, Bearing Drift and Drift are self explanatory, and zone'+z is definitely down the middle 👍🏻 absolutely amazing video, extremely enjoyable to watch, sorry for going on a little bit of a rant i just enjoy talking about things i like, keep up the good work!
Thanks man Im glad most of what i said was accurate, like i said at the start of the video a lot of whats there is my own research so i was expecting it to have more gaps than it ended up having Since this series has basically concluded unless i can think of more topics i was planning on my next video maybe being a beyblade buyers guide on what websites are the best for getting authentic takara tomy beys That said i am open to ideas if there’s anything you’d want to see me cover :)
Another driver that I think works pretty well for the Attack/Stamina is High Xtend+’ in “Defense” mode. It doesn’t lose all its stamina like attack mode but does stay on the outside for the beginning to middle of the battle (this is specifically on the DB stadium, I haven’t tested on the Standard Type stadium)
@@Milgo it’s j just a halfway between attack and stamina mode, the sharp tip is still exposed but the outer ring is moved down farther. It ends up being able to have pretty low friction (for a non bearing tip) while also using the outer ring surface area to move to the edges of the stadium. I’ve used it with stuff like Wind to stall out higher friction tips. It’s still in the realm of gimicky at best and loses to super aggressive attack types but you could always switch to just stamina mode which will probably work out.
By watching these videos and considering how I would want to win, I think that my type would be balance. But I'm struggling between Pure Balance, and Attack/Defense. But this was really helpful to understand where I was going into with Balance Beys.
Im really glad it helped :) That video was a nightmare to research because there’s basically nowhere online that has everything about balance types in one place. Balance is also my go to type just because of how much you can do with it. Its a shame all of my beyblade 101 videos are a bit outdated now with the release of beyblade x but i hope a lot of the theory behind what makes a good combo stays relevant.
@@Milgo Yeah, I'm starting to see that. While researching per example on things like drivers with mode change, I was struggling to find any convincing comparison between e.g. Zeta and Quattro. I found some handy things, but still was hard. It means a lot for Balance type users that you took the effort of making all of that research.
Woow i just found this channel in my recommendation and this channel is really informative!! It gave the advice and everything I need for beyblade, oh yeah just subscribe. Keep it up🔥🔥
Thank you :) I dont have that many other beyblade videos atm only 4 on the other types and one thats a more general look at beyblade but theres more on the way soon
i have always been a sucker for spriggan, and i have learned its strengths and weaknesses, and i have created my ultimate balance combo, astral achilles over quattro’ 0. (this was before burst spriggan existed) and after watching this, i have never lost a single match
A few corrections and notes: Hello Kitty is not a redux of Spriggan at all. It's actually a half and half between Spriggan and Achilles, with Spriggan's teeth in right spin and Achilles' teeth in left spin. These sides are not equal. Quattro' also has a niche with its Stamina mode, which isn't common but if you do get stuck in opposite spin it'll stay upright longer than the Defense mode and could eke out wins that way. The "Balance" mode akin to Unite is a bit harder to use, and though it can be used for KO resistance you may be better off with the more pure grip of Attack Mode by that point. Attack/Defense can also be quite mobile as a type, it's not all stationary as you started off saying. You already mention Xceed'+Z, but Xplosion' fits in the same sort of category as well, and the stock Xplosion can make a fine substitute with a burst resistant core. IWD also does NOT help your defenses out any at all, and this has been a falsehood in the community since the plastic gen (where more compact weight disks were usually heavier and gave off that appearance). Nexus +S/+D are used more strictly for their massive bulk and ability to contact the opponent alone, and not their weight distribution which is actually quite bad overall and makes them difficult to impossible to splash on anything but specific combos that need this weight and contact power. Most Stamina types these days are also some form of Defense/Stamina hybrid anyways, though this is more a note than a correction.
Attack-Defence is also my favourite type. Weirdly there are some beys of this type that are categorised as pure defence. The same happens to some defence-stamina types too.
A lot, if not all of what i said in this series still applies to to the older generations of beys it would just be the part examples that would be updated so idk how id go about doing something like that Attack types want high friction tips and high recoil blades Defence types want wide tips with semi rounded blades with inward weight distribution Stamina types was as low friction tips as possible and very round with outward weight distribution
I would put the pure Balance into two parts, because there are two arts of Balance drivers like Unite and Quatro, Unite is a Balance driver that is always Putten into Balance Mode and will change based on the launch style and spin, quatro is a driver you can chose what he is going to be
Actually the new video im working on rn is a buyers guide since a lot of people dont know where to get official takara tomy beys in their country without getting scammed
I'd say Iron is the best "mobile stamina" driver due to its low friction, plus it's fairly easy to use and keep a flower pattern unless the combo is unbalanced.
Would something like Guilty Longinus Fortress Zeal-0 work for the Attack/Defense build? Or would a different driver be better... Fairly new to this! Thank you for your videos!
Yeah i think that sounds like a pretty solid anti attack combo :) the weight of guilty and fortress with the friction of zeal should make it in theory near impossible to ko Guiltys slopes should also help destabilise stamina types so very solid combo
Maybe I'm strange but I love pur balance Beys, even though that many of them is pretty weak I think that they are really hard to use and that this is why they're so underrated. Anyway it's so strange that you almost didn't talk about Spriggans/Spryzens: the best balance Beys if we talk about stock combos
This is, interestingly enough, factual... if you've worn the insides of your Volcanic enough to slow it down to a controllable level. They call this an "awakened" Volcanic, in its absolute best competitive state.
I know a pretty good balance type combo but the only downside it’s not any of the newer Beyblade burst evolutions but it’s pretty good wild wyvern+0+fusion like I said not good against the newer beys like gt and dynamite but it’s still a pretty good combo
Hello kitty can beat any beyblade INCLUDING metal generation beys. Hello kitty is the true pinnacle of the beyblade franchise.I can imagine someone using it in the anime, and they yell "GO HELLOOOO KITTYYYYY" and then flames come out of the bey and hello kitty appears. I would be dying of laughter . Everyone be gansta until the get instantly burst by hello kitty.
I see. My combo is a defense and stamina combo. It’s clockwise spin with the following parts DB core- Dragon Blade- Gatling Armor-0 Forge disk-Over Driver- High Xtend+’
Xtend plus is best known for its same spin stamina, its attack mode while potentially good against left spinning stamina types they probably have better LAD and will win anyway, and it is far outclassed by rubber attack tips because of their sheer speed and friction giving them better KO defence at the cost of stamina
Hey would just like to point out that you made a balance type video and completely left out unite or more preferred unite dash. That should have been the main driver you said that combines all three modes instead of quattro. It has solid defense and really good stamina and because of the rubber on the outside of it, it goes for crazy counterattacjs while being very hard to knock out of the stadium and unite dash also has insane burst resistance. I dont mean to sound rude, i was just a little disappointed that you didnt even consider unite dash in the video.
Understandable Personally I always thought that drift did pretty much the same thing but better. Sure trying to get it to attack is a little more inconsistent if its worn down but it has arguably the best LAD and opposite spin, dont think unite is bad by any means just outclassed by more recent parts
@@Milgo I don't have drift so I wouldn't know. I just think that unite is such a cool driver and causes spriggan to do some cool movements. It's probably my favorite driver in the franchise because it's fun and consistent. It may not be the best but I really like it so I was a little disappointed when it didn't even get mentioned in the video.
I assume you mean db helios and not sparking but correct me if im wrong The metal parts of the super and king blades seem to be better than the rubber since its too hard to spin steal or do enough recoil so superking m/super m/king m would be the better choice Helios is actually better as a pure attack type but wouldn’t outclass the likes of ultimate or guilty but ill try and give you a decent attack/defence combo :) King helios Nexus+S High Xtend+’ You could also swap in zone’+z or bearing drift for the tip
Most people using helios though would opt for the fortress disc and xtreme’ to capitalise on its attack but i think that combo should work well for balance
Most people would say that its not viable anymore in butst db and while it’s definitely outclassed i still think its useable but just as opposite spin stamina with something like the bearing drift driver and a heavy high LAD disc. Nowdays pretty much everything is heavier than it but because its lightweight its able to steal spin better because of the intense recoil, though theres also a higher risk of burst or ko. And yes its able to change spin directions with by twisting the centre piece at the bottom of the layer with the little indent at the bottom of the string launcher
@@Milgo alright, thanks for the help and explanation 🙏(but im also kinda stuck on attack and defense, is it possible that "Promince Valkyrie" his driver could be for more focused on the center after attacking and/or for for knockback resistance with the little red edge around the ball?)
thank you so much i watched balance and attack and defense and i will watch stamina but can you give me examples for attack\defense i want to buy it? and how i can use evo` driver aganist stamina its so hard to control it even with lanch with angle ?
I take it you mean a mix of attack and defence for burst and not beyblade x A combo i always liked for that would be roar Longinus over drift The longinus chip has metal on it so it will give the bey better inward weight distribution and therefore knockout defence, the over disc being perfectly round will also give it goof life after death and drift is just imo the best driver in the game and can either be used passively or agressively based on launch technique, the roar blade is a special case, it has two contact points either side that generate a decent amount of recoil but as it gets closer to bursting it swaps to a more defensive mode and these wings pop out to make it more rounded to better deflect attacks. Downside of this combo is each part comes from a different set and roar comes from a random booster so can get quite pricey The cheapest way you can get a mostly decent combo would probably be the greatest raphael over xtend plus booster but id suggest replacing the raphael blade asap as its pretty inconsistent. Leaning more into attack you could also just use the stock loginus chip, blade and disc on a stamina driver for a really passive but still dangerous stationary attack combo In beyblade x the same holds true with shark edge 360 needle As for the evolution driver you were asking about it all comes down to practice, as the rubber wears down before its perfectly flat it can be very inconsistent but once it is itll be the most aggressive driver in burst albeit very hard to control and prone to self KOs, i would normally prefer xtreme or even quick over it but with enough practice it should be incredibly hard to beat. Its best with a banked launch and maybe not launched full force unless you are really really confident with it
@@Milgo thx 😊 i think i have this problem with evo’ cuz hasbro studium its too hard to knock out and you know its difficult to burst sparking beys(usually) so i need a lot of training and like you said reducing firing force very useful
Honestly its stock combo is probably the best parts for it though you could think about replacing its disc for wheel (i believe its in permanent high mode if I remember right) for better weight distribution. Because it had a mode change you kind of want to play it by ear depending on what youre up against. Opponent is using a defence type, use stamina mode and go for a flat launch Stamina type, use attack mode with a banked launch etc.
Sadly I don’t got dynamite f gear vanish roar or bahamut core or valkrie 1 or Dragon is there any good balance combos with guilty longinus dangerous belial greatest Raphael or ultimate but i also got king helios from sparking hyperion to is there anything I can make out of these? Oh wait I also got astral
i think you could make a pretty decent balence type using the metal parts from the super and king blades, longinus core and the over disc and xtend+ from greatest raphael the xtend+ tip should in theory give it some pretty varied uses stamina mode: attack/defence (will sit in the center before counter attacking) defence mode: attack/stamina (can ride the ridge of the stadium launched flat or can attack at an angle) attack mode: attack/stamina, leaning more towards attack (basically the same at the last one just might skip the stadium ridge and it at bigger risk of KO)
luv ur series adding my 105 slide i have a question why does greatest rapheal is not talked much it is dope can defeat most of beyblade ezliy and btw can u suuges launching types for balance type beyblade ?
Well to answer your first question, it’s not talked about much anymore because beyblade burst is old news and most people are moving onto beyblade X. Though back when it was new it wasnt used too much as there are better layers for everything its meant to be good at. Guilty was far better for attack, wind, drain, roar and devil+f had better defence/stamina and burst/astral were greater at balance. The only thing that stood out was its driver High Xtend+’. And for launch techniques, i kinda mentioned it in the video but with balance types you kind of have to play it by ear. If you’re going in aggressive a sliding banked launch would be what to use. If you want stamina a flat launch. But this also varies from driver to driver and what best to go with also depends on what you’re going up against. Hope this answers everything. (Truth be told i always had a soft spot for Raphael myself i though the concept and design was very cool)
@@Milgo true i find Raphael one of the most underrated beys but less customisation and newer beys getting more hype it didn't got as famous as it should be rather than talking about combos what would be a solid pick which can destroy beys like guilty astral prominence valkyre (i just want to beat up my friends asses)😮💨
That sounds pretty good as far as hasbro beys go You may want to swap out 8’proof for something heavier tho like wheel to improve it’s KO defence since i believe discs with frames have fallen out of use lately
Random question: can blue-tac be used to make a beyblade better? I’m trying to make my fake drain fafnir match up at least slightly to my other beys, which are hasbro
I mean it would create friction that would help with spin steal in theory but since its sticky im not so sure Afraid youd have to do some testing youself to see Either way in official tournaments you wouldn’t be allowed to add anything to your bey besides official stickers
Unfortunately probably not, I’ve a lot to juggle in my personal life between working full time in a factory and being a new father, my time to work on videos is very few and far between Ive two videos in production nearly done, an hour long updated version of my 101series and coverage of a local tag team tournament in dublin
Yeah i knew i just thought it warranted a genuine answer because i dont like leaving people in the dark 🙏 it will get easier when i have a more regular work schedule and my daughter is old enough to go to school promise 🙏
No actually the x and z chips can be used on either zone or on xceed Another fun bit of trivia is the hasbro versions of the chips also work on the takara tomy drivers and vice versa, only difference being theyre made of plastic and not metal so it would have a sight difference in performance Edit: checked the video now know what you mean, think i used the wrong graphic lol but the original point still stands up
Back in the cho-z days 0 paired with turn was pretty good for adding extra weight and attack power at the risk of slightly higher burst chance to your bey, nowadays all the numbered discs are more outclassed by the db discs and sparking’s wheel disc because of their weight Master diabolos is also probably best as a left spin balance type, leaning more towards defence because of the concave shape of its blade in left spin. Overall i would say the combo is pretty good for what you want it to do though i would suggest getting a disc with better LAD assuming you want it to be pure balance and have as many options available to you I used master for quite a while myself making it my go to bey all the way up until the start of db so it’s probably the best thing out of cho z My combo was Master Spriggan Around Drift A little trick is in left spin the around disc is so tight it’s basically impossible to burst it lol
I can understand db discs feeling wrong with the massive gap it makes but wheel while very good for stamina, because of its weight it is just one of the best discs overall
Sorry about that A lot of the same parts are relevant in different combos It may help going back and watching the videos on the other beyblade types first before jumping into balance types as they can be pretty confusing
Underrated series, it definitely explains things better than any beytuber I've seen
Thats pretty high praise, im no Zankye or BBG
I noticed that theres a lack of informational beyblade channels so i hoped to try and fill out that niche a bit
Very nice video on balance types, i love how you go in-depth on the different types of balance. Great job man!👍🔥
Cheers man, appreciate it :)
The fact that the best parts are only from Sparking or DB/BU shows just how far behind I am, since the newest beys I have are GT Beys, and I only have like 7 of them lol. Great videos though, they’ve answered a lot of questions I’ve had about why certain parts are better than others and such. Definitely subbing from this!
Thanks! I appreciate it :)
Yeah the power creep in beyblade atm is kinda mad
Some older parts are still very relevant (though only the dash versions with the stronger spring) like Xtreme
@@Milgo
Yeah, the best attack combo I got is like Zwei Longinus Sting Xtreme Dash, weirdly enough it feels like it doesn’t hit beys as hard as its stock combo. It gets the job done, but just barely.
I feel like defense stamina isn't balance, Stamina is a bonus stat that defense types usually have whereas in attack stamina, stamina is a stat that is mostly new for the type and goes against the normal for the type. Also, pure balance and mode change are different enough to where they should be different subcategories of balance
I was kind of thinking that too but i was kind of playing to the idea of balance being a combination of two or more types
Making the script for this video was the hardest one so far because of general lack of documentation so there was bound to be slight holes in my research
@@Milgo Its honestly fine, I never knew this video would be so good
@Milgo Still, I think this is really the only way of categorizing Balance types without driving people nuts. I feel that Pure Balance and Attack/Defense hybrids suit me better, and now I know thanks to this video how to make my dream combos!
Hold up, this video is actually fire. This is pretty damn accurate, I'm amazed. Mentioning all the stuff like weight distribution and LAD, damn fine stuff. Getting the types accurate too, and as far as burst standard goes, this is a pretty good rendition of all the sub types. Stallers definitely don't see much use anymore, and Destroy isn't really optimal in a meta like classic, but I can definitely excuse it considering that it would be the best choice for something like Standard format. Even got anti attack right. As a competitive player, my hats off to you!
Truth be told I’ve never actually been to a tournament 💀 lmao (the only beyblade community in my country is the one i made)
Everything i learnt was mostly through the WBO forums, r/beyblade and my own limited testing so im happy that my information is accurate
@@Milgo well hey man, good stuff regardless! You're doing good work my dude!
The sad thing is about pure balance, is that all of the pure balance blades are used for something that isnt balanced, burst being wide, heavy and having hard rubber blades, which gives extremely hard hits, zest is slightly better for having variety, but in general zest is used more for attack due to the red nubs, speed mode just isnt really good for anything, but right spin defense can tank decently well, and left spin defense ironically seems to hit harder than left spin attack. Now right astral in my opinion can hit pretty hard, and tank decently well due to its weight, left spin astral is pretty decent for spamin- i mean stamina.
Attack/Stamina hybrids i'd say you described perfectly! attack stallers are beys that just stall but they also suffer the same with variety (im basing this on bu and db) Destroy' and Volcanic' are in my opinion more stalling based than Xceed'+z, Iron and zephyr are also pretty decent at stalling, but iron doesnt have a dash variation for some reason, and zephyr' can take damage and is too short for some db discs, Xceed'+z fits more into attack rather than attack stamina hybrids, due to xceed' being able to be extremely fast, agile, and be able to deliver really good hits. But this type of variation of balance was a decent amount more prevalent in MFB with metal flat.
Attack/Defense hybrids somewhat suffer the same fate with being more prevalent in MFB, this being anti attack types, but both stationary attack and anti attack are still there, Roar having a large amount of recoil and KO resistance would make it pretty decent for anti attack like you said, Guilty is probably your best option for stationary attack, but sadly doesnt have the amount of stamina that Rage did, but its still somewhat there. overall good explanation!
Defense/Stamina hybrids you probably described best, heavy, high ko resistance, and good stamina, really i cant even complain about how you explained it, same spin is probably the only thing i can nitpick about, High Xtend+' is well, not amazing at same spin but it would probably be the best thing to go with, Zeal is one of the most annoying drivers to fight if its not worn, perfect for something like this, Bearing Drift and Drift are self explanatory, and zone'+z is definitely down the middle 👍🏻
absolutely amazing video, extremely enjoyable to watch, sorry for going on a little bit of a rant i just enjoy talking about things i like, keep up the good work!
Thanks man
Im glad most of what i said was accurate, like i said at the start of the video a lot of whats there is my own research so i was expecting it to have more gaps than it ended up having
Since this series has basically concluded unless i can think of more topics i was planning on my next video maybe being a beyblade buyers guide on what websites are the best for getting authentic takara tomy beys
That said i am open to ideas if there’s anything you’d want to see me cover :)
Thanks so much for making this video! After watching this it helped me learn more about my balance combos 😁
The fact that your using pokemon soundtracks as bg music just makes me happy lol
Links to all the music i use is in my video description : )
Another driver that I think works pretty well for the Attack/Stamina is High Xtend+’ in “Defense” mode. It doesn’t lose all its stamina like attack mode but does stay on the outside for the beginning to middle of the battle (this is specifically on the DB stadium, I haven’t tested on the Standard Type stadium)
I didn’t actually think of that, havent heard of defence mode xtend+ being used much (and i dont have it to test lol)
@@Milgo it’s j just a halfway between attack and stamina mode, the sharp tip is still exposed but the outer ring is moved down farther. It ends up being able to have pretty low friction (for a non bearing tip) while also using the outer ring surface area to move to the edges of the stadium. I’ve used it with stuff like Wind to stall out higher friction tips. It’s still in the realm of gimicky at best and loses to super aggressive attack types but you could always switch to just stamina mode which will probably work out.
By watching these videos and considering how I would want to win, I think that my type would be balance. But I'm struggling between Pure Balance, and Attack/Defense. But this was really helpful to understand where I was going into with Balance Beys.
Im really glad it helped :)
That video was a nightmare to research because there’s basically nowhere online that has everything about balance types in one place. Balance is also my go to type just because of how much you can do with it. Its a shame all of my beyblade 101 videos are a bit outdated now with the release of beyblade x but i hope a lot of the theory behind what makes a good combo stays relevant.
@@Milgo Yeah, I'm starting to see that. While researching per example on things like drivers with mode change, I was struggling to find any convincing comparison between e.g. Zeta and Quattro. I found some handy things, but still was hard. It means a lot for Balance type users that you took the effort of making all of that research.
YO cheers for the shout-out bro x
Thank you for the top notch video. Looking forward for more of your content🙏
Woow i just found this channel in my recommendation and this channel is really informative!! It gave the advice and everything I need for beyblade, oh yeah just subscribe. Keep it up🔥🔥
Been waiting for this video for a long time
Sorry for the wait, life always finds a way to get in the way of making videos lol
first video i've watched from you i already think your the best beytuber
Thank you :)
I dont have that many other beyblade videos atm only 4 on the other types and one thats a more general look at beyblade but theres more on the way soon
i have always been a sucker for spriggan, and i have learned its strengths and weaknesses, and i have created my ultimate balance combo, astral achilles over quattro’ 0. (this was before burst spriggan existed) and after watching this, i have never lost a single match
another piece of art
love this Balance type is my favorite type
Awesome as always!
A few corrections and notes:
Hello Kitty is not a redux of Spriggan at all. It's actually a half and half between Spriggan and Achilles, with Spriggan's teeth in right spin and Achilles' teeth in left spin. These sides are not equal.
Quattro' also has a niche with its Stamina mode, which isn't common but if you do get stuck in opposite spin it'll stay upright longer than the Defense mode and could eke out wins that way. The "Balance" mode akin to Unite is a bit harder to use, and though it can be used for KO resistance you may be better off with the more pure grip of Attack Mode by that point.
Attack/Defense can also be quite mobile as a type, it's not all stationary as you started off saying. You already mention Xceed'+Z, but Xplosion' fits in the same sort of category as well, and the stock Xplosion can make a fine substitute with a burst resistant core.
IWD also does NOT help your defenses out any at all, and this has been a falsehood in the community since the plastic gen (where more compact weight disks were usually heavier and gave off that appearance). Nexus +S/+D are used more strictly for their massive bulk and ability to contact the opponent alone, and not their weight distribution which is actually quite bad overall and makes them difficult to impossible to splash on anything but specific combos that need this weight and contact power.
Most Stamina types these days are also some form of Defense/Stamina hybrid anyways, though this is more a note than a correction.
Attack-Defence is also my favourite type. Weirdly there are some beys of this type that are categorised as pure defence. The same happens to some defence-stamina types too.
It would be so cool if you would do this series for metal or og plastic beyblades
A lot, if not all of what i said in this series still applies to to the older generations of beys it would just be the part examples that would be updated so idk how id go about doing something like that
Attack types want high friction tips and high recoil blades
Defence types want wide tips with semi rounded blades with inward weight distribution
Stamina types was as low friction tips as possible and very round with outward weight distribution
@@Milgo exactly. I uderstand the basics would be the same. But researching and the presenting and listing different parts would be awesome
I would put the pure Balance into two parts, because there are two arts of Balance drivers like Unite and Quatro, Unite is a Balance driver that is always Putten into Balance Mode and will change based on the launch style and spin, quatro is a driver you can chose what he is going to be
My favorite type. This is where I build my Orochi Hydra.
Hey probably the next one will be explaining left and right spining beyblade and after that explaining there gimmicks
Actually the new video im working on rn is a buyers guide since a lot of people dont know where to get official takara tomy beys in their country without getting scammed
I'd say Iron is the best "mobile stamina" driver due to its low friction, plus it's fairly easy to use and keep a flower pattern unless the combo is unbalanced.
Would something like Guilty Longinus Fortress Zeal-0 work for the Attack/Defense build? Or would a different driver be better... Fairly new to this! Thank you for your videos!
Yeah i think that sounds like a pretty solid anti attack combo :) the weight of guilty and fortress with the friction of zeal should make it in theory near impossible to ko
Guiltys slopes should also help destabilise stamina types so very solid combo
Maybe I'm strange but I love pur balance Beys, even though that many of them is pretty weak I think that they are really hard to use and that this is why they're so underrated. Anyway it's so strange that you almost didn't talk about Spriggans/Spryzens: the best balance Beys if we talk about stock combos
I feel like the mode change gimmick went through so much change since legend spriggan!
4:14 , bro rlly just said volcanic has more stamina than destroy. Nice vid tho!
This is, interestingly enough, factual... if you've worn the insides of your Volcanic enough to slow it down to a controllable level. They call this an "awakened" Volcanic, in its absolute best competitive state.
Apocalypse with a stamina calm tip is so funny
LES GOOOOO
I know a pretty good balance type combo but the only downside it’s not any of the newer Beyblade burst evolutions but it’s pretty good wild wyvern+0+fusion like I said not good against the newer beys like gt and dynamite but it’s still a pretty good combo
I actually using the attack mode on high xtend+’ just in case if I want to go aggressive
You should make a video about every beyblade and their own specialty..or maybe focus more on the Beyblade X series
hello kitty is the best beyblade, and all bladers live in fear of this absolute unit. no one can tell me otherwise.
Worst thing is, stock hello kitty combo is actually a good spin stealer build. No additional parts needed lmao
Hello kitty can beat any beyblade INCLUDING metal generation beys. Hello kitty is the true pinnacle of the beyblade franchise.I can imagine someone using it in the anime, and they yell "GO HELLOOOO KITTYYYYY" and then flames come out of the bey and hello kitty appears. I would be dying of laughter . Everyone be gansta until the get instantly burst by hello kitty.
It would be even funnier if a man in his late teens/early twenties was the blader thats uses hello kitty in the anime.
That’s actually me
@@Milgo they honestly should make a special episode where hello kitty beyblade is actually used
I see. My combo is a defense and stamina combo. It’s clockwise spin with the following parts
DB core- Dragon
Blade- Gatling
Armor-0
Forge disk-Over
Driver- High Xtend+’
3:31 why? extend in attack is good versus left beys if not hard launch it.
Xtend plus is best known for its same spin stamina, its attack mode while potentially good against left spinning stamina types they probably have better LAD and will win anyway, and it is far outclassed by rubber attack tips because of their sheer speed and friction giving them better KO defence at the cost of stamina
Hey would just like to point out that you made a balance type video and completely left out unite or more preferred unite dash. That should have been the main driver you said that combines all three modes instead of quattro. It has solid defense and really good stamina and because of the rubber on the outside of it, it goes for crazy counterattacjs while being very hard to knock out of the stadium and unite dash also has insane burst resistance. I dont mean to sound rude, i was just a little disappointed that you didnt even consider unite dash in the video.
Understandable
Personally I always thought that drift did pretty much the same thing but better. Sure trying to get it to attack is a little more inconsistent if its worn down but it has arguably the best LAD and opposite spin, dont think unite is bad by any means just outclassed by more recent parts
@@Milgo I don't have drift so I wouldn't know. I just think that unite is such a cool driver and causes spriggan to do some cool movements. It's probably my favorite driver in the franchise because it's fun and consistent. It may not be the best but I really like it so I was a little disappointed when it didn't even get mentioned in the video.
So i like helios got any good combos for it also what does it fit in is it pure balance attack stamina or the other two?
I assume you mean db helios and not sparking but correct me if im wrong
The metal parts of the super and king blades seem to be better than the rubber since its too hard to spin steal or do enough recoil so superking m/super m/king m would be the better choice
Helios is actually better as a pure attack type but wouldn’t outclass the likes of ultimate or guilty but ill try and give you a decent attack/defence combo :)
King helios
Nexus+S
High Xtend+’
You could also swap in zone’+z or bearing drift for the tip
Most people using helios though would opt for the fortress disc and xtreme’ to capitalise on its attack but i think that combo should work well for balance
late question but is the requiem spriggan bottom still good to this day and is the top able to switch between left and right spin mode?
Most people would say that its not viable anymore in butst db and while it’s definitely outclassed i still think its useable but just as opposite spin stamina with something like the bearing drift driver and a heavy high LAD disc. Nowdays pretty much everything is heavier than it but because its lightweight its able to steal spin better because of the intense recoil, though theres also a higher risk of burst or ko. And yes its able to change spin directions with by twisting the centre piece at the bottom of the layer with the little indent at the bottom of the string launcher
@@Milgo alright, thanks for the help and explanation 🙏(but im also kinda stuck on attack and defense, is it possible that "Promince Valkyrie" his driver could be for more focused on the center after attacking and/or for for knockback resistance with the little red edge around the ball?)
thank you so much i watched balance and attack and defense and i will watch stamina
but can you give me examples for attack\defense i want to buy it?
and how i can use evo` driver aganist stamina its so hard to control it even with lanch with angle ?
I take it you mean a mix of attack and defence for burst and not beyblade x
A combo i always liked for that would be roar Longinus over drift
The longinus chip has metal on it so it will give the bey better inward weight distribution and therefore knockout defence, the over disc being perfectly round will also give it goof life after death and drift is just imo the best driver in the game and can either be used passively or agressively based on launch technique, the roar blade is a special case, it has two contact points either side that generate a decent amount of recoil but as it gets closer to bursting it swaps to a more defensive mode and these wings pop out to make it more rounded to better deflect attacks. Downside of this combo is each part comes from a different set and roar comes from a random booster so can get quite pricey
The cheapest way you can get a mostly decent combo would probably be the greatest raphael over xtend plus booster but id suggest replacing the raphael blade asap as its pretty inconsistent. Leaning more into attack you could also just use the stock loginus chip, blade and disc on a stamina driver for a really passive but still dangerous stationary attack combo
In beyblade x the same holds true with shark edge 360 needle
As for the evolution driver you were asking about it all comes down to practice, as the rubber wears down before its perfectly flat it can be very inconsistent but once it is itll be the most aggressive driver in burst albeit very hard to control and prone to self KOs, i would normally prefer xtreme or even quick over it but with enough practice it should be incredibly hard to beat.
Its best with a banked launch and maybe not launched full force unless you are really really confident with it
@@Milgo thx 😊
i think i have this problem with evo’ cuz hasbro studium its too hard to knock out and you know its difficult to burst sparking beys(usually) so i need a lot of training and like you said reducing firing force very useful
@@Milgo and l understand attack \ defence type thanks again
I have Greatest Raphael and I plan on maining him because he looks so cool. What are some tips on using him?
Honestly its stock combo is probably the best parts for it though you could think about replacing its disc for wheel (i believe its in permanent high mode if I remember right) for better weight distribution. Because it had a mode change you kind of want to play it by ear depending on what youre up against.
Opponent is using a defence type, use stamina mode and go for a flat launch
Stamina type, use attack mode with a banked launch etc.
@@Milgonoted thanks
Did you do metal fight
Sadly I don’t got dynamite f gear vanish roar or bahamut core or valkrie 1 or Dragon is there any good balance combos with guilty longinus dangerous belial greatest Raphael or ultimate but i also got king helios from sparking hyperion to is there anything I can make out of these? Oh wait I also got astral
i think you could make a pretty decent balence type using the metal parts from the super and king blades, longinus core and the over disc and xtend+ from greatest raphael
the xtend+ tip should in theory give it some pretty varied uses
stamina mode: attack/defence (will sit in the center before counter attacking)
defence mode: attack/stamina (can ride the ridge of the stadium launched flat or can attack at an angle)
attack mode: attack/stamina, leaning more towards attack (basically the same at the last one just might skip the stadium ridge and it at bigger risk of KO)
How does volcanic be a good driver on a Attack stamina hybrid?
Has no stamina at all
luv ur series adding my 105 slide i have a question why does greatest rapheal is not talked much it is dope can defeat most of beyblade ezliy and btw can u suuges launching types for balance type beyblade ?
Well to answer your first question, it’s not talked about much anymore because beyblade burst is old news and most people are moving onto beyblade X. Though back when it was new it wasnt used too much as there are better layers for everything its meant to be good at. Guilty was far better for attack, wind, drain, roar and devil+f had better defence/stamina and burst/astral were greater at balance. The only thing that stood out was its driver High Xtend+’.
And for launch techniques, i kinda mentioned it in the video but with balance types you kind of have to play it by ear. If you’re going in aggressive a sliding banked launch would be what to use. If you want stamina a flat launch. But this also varies from driver to driver and what best to go with also depends on what you’re going up against.
Hope this answers everything. (Truth be told i always had a soft spot for Raphael myself i though the concept and design was very cool)
@@Milgo true i find Raphael one of the most underrated beys but less customisation and newer beys getting more hype it didn't got as famous as it should be rather than talking about combos what would be a solid pick which can destroy beys like guilty astral prominence valkyre (i just want to beat up my friends asses)😮💨
@@Milgo and thx a lot for still watching comments on ur old video and truly a great explainer
Is this a good Hasbro combo I made:
Triumph Devolos
8' proof frame
Mobius-SPM
That sounds pretty good as far as hasbro beys go
You may want to swap out 8’proof for something heavier tho like wheel to improve it’s KO defence since i believe discs with frames have fallen out of use lately
@@Milgo How about zero or double 00?
Double 0 is heavier, its no wheel but its not going to harm it any
Random question: can blue-tac be used to make a beyblade better? I’m trying to make my fake drain fafnir match up at least slightly to my other beys, which are hasbro
I mean it would create friction that would help with spin steal in theory but since its sticky im not so sure
Afraid youd have to do some testing youself to see
Either way in official tournaments you wouldn’t be allowed to add anything to your bey besides official stickers
@@Milgo also i found a way to make quad drive and possibly dynamite battle beys have the gimmick of phoenix by putting on the gear loosely
@@Milgo and i also found that blue tac can be used as a burst stopper, though it’s quite hard to remove
Will you have a constant upload schedule? 3:17
Unfortunately probably not, I’ve a lot to juggle in my personal life between working full time in a factory and being a new father, my time to work on videos is very few and far between
Ive two videos in production nearly done, an hour long updated version of my 101series and coverage of a local tag team tournament in dublin
There was supposed to be a joke with the question lining up with the timestamp, but oof, that's a lot
Yeah i knew i just thought it warranted a genuine answer because i dont like leaving people in the dark 🙏 it will get easier when i have a more regular work schedule and my daughter is old enough to go to school promise 🙏
Ok question. At 6 minutes you call Xceed + Z Zone + Z. Was that a mistake?
No actually the x and z chips can be used on either zone or on xceed
Another fun bit of trivia is the hasbro versions of the chips also work on the takara tomy drivers and vice versa, only difference being theyre made of plastic and not metal so it would have a sight difference in performance
Edit: checked the video now know what you mean, think i used the wrong graphic lol but the original point still stands up
Would Master Diabolos 0Turn Quattro' be a good combo?
Back in the cho-z days 0 paired with turn was pretty good for adding extra weight and attack power at the risk of slightly higher burst chance to your bey, nowadays all the numbered discs are more outclassed by the db discs and sparking’s wheel disc because of their weight
Master diabolos is also probably best as a left spin balance type, leaning more towards defence because of the concave shape of its blade in left spin.
Overall i would say the combo is pretty good for what you want it to do though i would suggest getting a disc with better LAD assuming you want it to be pure balance and have as many options available to you
I used master for quite a while myself making it my go to bey all the way up until the start of db so it’s probably the best thing out of cho z
My combo was Master Spriggan Around Drift
A little trick is in left spin the around disc is so tight it’s basically impossible to burst it lol
@@Milgo Putting a DB disc on it just feels illegal. And the Wheel disc feels more for for stamina types tbh
I can understand db discs feeling wrong with the massive gap it makes but wheel while very good for stamina, because of its weight it is just one of the best discs overall
@@Milgo So Master Diabolos Wheel Quattro'
@@Milgo Ok. I changed it up Master Diabolos Wheel Wave'
fun fact, one of the best balance beys is vanish longinus giga zeal
Is zest really has a stamina mode
It has a “speed mode” with no armour on but i wouldn’t recommend it
You just said same spin and opposite spin you didn't describe if it was for stamina or defense
And in the middle of what Same spin and opposite spin or stamina and defense🤔
Noice
U forgot zest also has speed mode
im new at bey blade
2ND
Balance types dont exist in burst standard
why does he keep repeating himself and i got confused watching the video bc of him repeating himself
Sorry about that
A lot of the same parts are relevant in different combos
It may help going back and watching the videos on the other beyblade types first before jumping into balance types as they can be pretty confusing
@@Milgo it’s ok
You forgor SUPER AND KING MR blades
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