Cesium For Architects and World Builders | Part 2 (Free Course)

Поділитися
Вставка
  • Опубліковано 13 гру 2024

КОМЕНТАРІ • 11

  • @VRDivision
    @VRDivision  День тому

    Full Playlist:
    ua-cam.com/play/PLUEJPqKDLa6LzzGCeX9FapAEEnMy5FtKA.html

  • @alexflaco76
    @alexflaco76 6 днів тому +1

    Hi Yahiya Jasem!! Thanks for your time and for sharing this valuable information with the community, as you said it's an amazing dream come true for many of us. Let's try it and see the results. Now we just need that resolution to become much better and the surroundings will be magnificent. Cheers mate.

    • @VRDivision
      @VRDivision  6 днів тому +1

      Hi Alex! thank you for your kind words, I'm really glad you found this lesson valuable!
      I'm defintly going to bring all my projects into one place after I finish production of the course
      I look forward to your creations and the future!
      Cheers and thanks!

  • @zeroestudioarquitectura7672
    @zeroestudioarquitectura7672 5 днів тому

    WOW THANKS!!!

  • @ahmedbessaha199
    @ahmedbessaha199 5 днів тому

    Thank you for providing us courses, thanks also for your time expending. Simple question: Can we export a portion of cesium to another software like Twinmotion, datasmith....? Thanks.

  • @kunalbiswas3936
    @kunalbiswas3936 6 днів тому

    Did u enable nanite tessellation in the console command?

    • @VRDivision
      @VRDivision  6 днів тому

      Hello there! No I didn't use Nanite in this lesson, the world is made of 3D Tiles

  • @giorgosvlachos7731
    @giorgosvlachos7731 6 днів тому

    Hello, i have a question(kind of irrelevant to the video) i have been searching the web for clear answers but to no avail ! I'm trying to make renders with pathtracer, but my displacement material always turns flat with nanite either enabled or not. Is there a possible workaround to achieve this result, or possibly a solution because i think i have seen other people achieve this! Thank you in advance!

    • @VRDivision
      @VRDivision  6 днів тому +1

      Hello there, no problem u can ask anything!
      As far as I know (I might be mistaken) displacement isn't supported in path tracer
      as a temporary fix, I would replace it with actual high quality mesh (works with and without nanite)
      I wonder if anyone from the community can tell us about path tracing support for displacement in the material

    • @giorgosvlachos7731
      @giorgosvlachos7731 6 днів тому

      @@VRDivision Thank you for your reply! Since i'm in the archviz field also, and working with simpler geometry 3D modeling software (sketchup and Revit), i was hoping i could skip learning a new software like 3DSmax or Blender in order to achieve these results, since both these programs work with faces instead of triangles. Thank you for your reply however and keep on doing your excellent work, i really appreciate it!

    • @VRDivision
      @VRDivision  6 днів тому

      ​@@giorgosvlachos7731 I hope I get many problems covered in the upcoming modules! looking forward to more of your questions, thanks a lot for your engamenet and support brother!