Not to be the *Akchually* guy, but in the first game you said they have no % dmg. Wukong R scales off max HP, Eve E scales off max HP, and Zed's passive (which isnt much but still % HP xD) Love te content btw :)
It is one ability that have cooldown, not like vayne passive where it is non-stop hp DMG, or kogmaw, Darius. So single ability with cooldown not much threat to prevent building hp (a stat urgot needs), but if there the enemies have Darius,vayne.. And you build warmog,heartsteel it is grieving.
Fair, I actually didn't know about eve E, that's crazy considering her W gives massive magic reduction already. But also I do want to say sometimes they will have % max hp, but I don't think they will focus me with those abilities if that makes sense, it's just hard to break down completely in depth while playing.
Hey Goli, I noticed that you often prioritize your wave over assisting team mates, especially your jungle. How do you make that kind of macro decision? I am a people pleaser, so I usually rotate for whatever ping my jungle wants regardless of my wave or how it personally benefits me so that they don't throw a fit and then the game. What are your thoughts?
It's something you just have to improv usually and weigh how much you will most likely gain/lose helping out. Because Urgot is very slow and can't get over walls, I usually don't help my jungler out much early game unless it looks very good. In the mid game after I'm level 9+ and have boots, and maybe flash and ult up as well then I can consider helping more if it looks good because then I have tools to make an impact.
Super nice job here, Goli! Super informative commentary, as always!
Thank you.
Not to be the *Akchually* guy, but in the first game you said they have no % dmg. Wukong R scales off max HP, Eve E scales off max HP, and Zed's passive (which isnt much but still % HP xD) Love te content btw :)
It is one ability that have cooldown, not like vayne passive where it is non-stop hp DMG, or kogmaw, Darius.
So single ability with cooldown not much threat to prevent building hp (a stat urgot needs), but if there the enemies have Darius,vayne..
And you build warmog,heartsteel it is grieving.
Fair, I actually didn't know about eve E, that's crazy considering her W gives massive magic reduction already. But also I do want to say sometimes they will have % max hp, but I don't think they will focus me with those abilities if that makes sense, it's just hard to break down completely in depth while playing.
Hey Goli, I noticed that you often prioritize your wave over assisting team mates, especially your jungle. How do you make that kind of macro decision? I am a people pleaser, so I usually rotate for whatever ping my jungle wants regardless of my wave or how it personally benefits me so that they don't throw a fit and then the game. What are your thoughts?
It's something you just have to improv usually and weigh how much you will most likely gain/lose helping out. Because Urgot is very slow and can't get over walls, I usually don't help my jungler out much early game unless it looks very good. In the mid game after I'm level 9+ and have boots, and maybe flash and ult up as well then I can consider helping more if it looks good because then I have tools to make an impact.
Are we able to be aggressive early to compensate pre lvl 9 disadvantage? If we are confident….
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Thanks
Crab
Great games, fun to watch, but I just have one question, do you mispronounce so many thing purposely to troll people or what? Be honest ='D
Thanks, nah not on purpose.
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