love the video editing and quality. It's clean and not over the top. Nice deck profile too - really looking to explore this deck a little more. I like the addition of the vernasylph stuff. Been wanting to find something to use them with for a while and didn't even think of this deck for them...
I like the deck list, but the verusylph engine makes the deck too inconsistent for me. Getting ash dropped on them with such a high deck count makes it harder to see engine.
I'd definitely cut the vernasylph engine since it locks you out of non earth monster effects, aka the fiendsmith cards and like 75% of your extra deck. Summoning curse is really funny but it seems unnecessary. I would definitely run I:P masquerena since them flipping up your mimighouls gives you free material to use to interrupt them even more using link monsters like S:P little knight, nightmare unicorn/gryphon, or even underworld goddess of the closed world and apollousa! I've been running silhouhatte rabbit with the silhouhatte trick trap and have been loving it, gives you more interrupts and a way to pop spells and traps on your opponent's field
I would play Mimighoul with Ninja because both engines can run with more or less cards based on which of them should be more in the focus. The reason why Ninja works very well with Mimighoul is that you have a very well grind game, you can use Sol and Luna which basically works well with both engines together, Ninja in generel adds a lot to the Mimighoul playstyle with their face up and face down flips. But a pretty good part is that this Mimighoul/Ninja can otk the opponent by using Super Poly to go into Ace*Spade and together with the Ninja tool that you can add and going into Meizen, you can bring enough damage on the field. Prediction Princess also works pretty well with this deck but Ninja offers more utility.
This cool but doesn’t the Vernisylph cards lock you into only doing earth effects? Doesn’t affect fire sorcerer if you get it to opponents field but it would affect the Fiendsmith engine. Unless you do Fiendsmith stuff before???
@VeryNiceYGO essentially its use room to set a monster on their turn to the EMZ column. Use i:p to make gryphon pointing to the facedown monster. Gryphon resets room and dungeon stops them from normal summoning. Anything they special summon cant use its effects because of gryphon
love the video editing and quality. It's clean and not over the top. Nice deck profile too - really looking to explore this deck a little more. I like the addition of the vernasylph stuff. Been wanting to find something to use them with for a while and didn't even think of this deck for them...
Appreciate it bro! Its only gonna get better!
I like the deck list, but the verusylph engine makes the deck too inconsistent for me. Getting ash dropped on them with such a high deck count makes it harder to see engine.
I agree! I made a few changes! Making an update soon!
Might get back into yugioh cuz of that first mimighoul card looks cool seems like a fun deck. R.I.P prankids
@@vincecalvo3 yea man you should, so many options today
I'd definitely cut the vernasylph engine since it locks you out of non earth monster effects, aka the fiendsmith cards and like 75% of your extra deck. Summoning curse is really funny but it seems unnecessary. I would definitely run I:P masquerena since them flipping up your mimighouls gives you free material to use to interrupt them even more using link monsters like S:P little knight, nightmare unicorn/gryphon, or even underworld goddess of the closed world and apollousa! I've been running silhouhatte rabbit with the silhouhatte trick trap and have been loving it, gives you more interrupts and a way to pop spells and traps on your opponent's field
@@soupdawhoop yea i cut a lot since this video, making an update vid soon. Just playing other decks atm 👌🏾
This was really well done
Thank you bro! You can expect more like this!
I would play Mimighoul with Ninja because both engines can run with more or less cards based on which of them should be more in the focus. The reason why Ninja works very well with Mimighoul is that you have a very well grind game, you can use Sol and Luna which basically works well with both engines together, Ninja in generel adds a lot to the Mimighoul playstyle with their face up and face down flips. But a pretty good part is that this Mimighoul/Ninja can otk the opponent by using Super Poly to go into Ace*Spade and together with the Ninja tool that you can add and going into Meizen, you can bring enough damage on the field.
Prediction Princess also works pretty well with this deck but Ninja offers more utility.
Im gonna check out some builds!
52 kinda wild need to probabaly cut the engravers and a few cards get it closer to 45.
@@youngancestor_ i want to cut the engravers but having a Desirae or evol on board is to good fr. Makes you feel more secure passing your turn
You got a subscriber at the “Fucho” wtf ahahaaahahahah 12:34
lol Og shit! Prank calls!
The deck looks fun to play
Super! the fun part is also attuning it to what you'd like to try,
Very Good Deckprofile 💪
Thank you bro!
This cool but doesn’t the Vernisylph cards lock you into only doing earth effects? Doesn’t affect fire sorcerer if you get it to opponents field but it would affect the Fiendsmith engine. Unless you do Fiendsmith stuff before???
Yea you just use your other engines before you activate them. It's the last thing you do.
🔥🔥🔥
OG!
Very Nice deck profile 👌
Appreciate it bro!
This deck list kinda clean
Good looks bro!
Why not use the nightmare gryphon lock?
Gotta look it up and do research, didnt know there was a lock elsewhere.
@VeryNiceYGO essentially its use room to set a monster on their turn to the EMZ column. Use i:p to make gryphon pointing to the facedown monster.
Gryphon resets room and dungeon stops them from normal summoning. Anything they special summon cant use its effects because of gryphon
@@reesejackson5935 bet, gonna test it on omega 👌🏾
52 too much
@@grandshtroumpf5090 “still trimming the fat” 👌🏾