Unreal Engine 5 exterior cinematic
Вставка
- Опубліковано 26 вер 2024
- BEHANCE:
www.behance.ne...
ARTSTATION:
www.artstation....
Feel free to contact me :
andreignatenkov@gmail.com
+375445520331 (Telegram/Whatsapp/Viber)
#unrealengine5 #architecture #3dsmax #unrealengine #anima4d#city #nyc #archviz #exteriorarchitecture #exterior
The tone-mapping is on-point, and the arcviz is amazing.
And it makes a great case for volumetric/scanned capture (possibly style transferred) vs rigging. There's something about the small nuanced actions that make a thing look realistic, even if its only a small portion of the screen.
Очень профессионально! Классно! 👍🏻👍🏻👍🏻
which plugin did you use for the cars ? Great work
Excellent work!
Did you create the water features yourself or are they from an asset pack? Thanks - very impressive animation!
too clean
This is too goooDDD
Агонь
So realistic! 😍
Welp! That's insane!
Красиво, но как то слишком чисто и идеально))) не бывает такого в жизни)
Отлично получилось!
Хотел узнать как сделали трафик автомобильный. Это скрипт из City Sample со своими автомобилями? Или перенесенный трафик из 3д софта?
I'll pay you, please teach me. Are you on skillshare? Udemy?
Круто!!!
Let me clarify. Are people exported from an external resource or from Unreal Engine?
Thats insanee mannn, are the people from metahuman?
Thanks ! No, its Anima
Очень круто!
Свет на модельках людей такой всратый конечно :D Буд-то сцена их не освещает. А так круто, топчик.
Hi, Can you please tell where I can fing those animated people that you pleaced in your scene, this is an awsome animation btw
Anima
@@andreignatenkov oh ok, thanks a lot
NIce work! BTW how you set up your 2point perpective @ slide 0:11 / 1:03 thanks
There is a plugin Archviz tools
How much for the background city?
How can i get this building models
Amazing!! How did you do the trafgic?
Thank you ! With spline loop blueprint
men how to make camera correction in unreal, no one is teaching about this