285 - Bogged Down With Ideas // The Spawn Chunks: A Minecraft Podcast

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  • Опубліковано 18 лют 2024
  • Jonny and Joel review the new slimy skeleton variant, the Bogged, see through the veil of a ghost block, bring new life to old items, and blend everything together in the Nether in the February Chunk Mail Dispenser.
    Show notes: thespawnchunks.com/2024/02/19...
    Support the show on Patreon! Visit / thespawnchunks to join the community.
    Originally recorded on February 19th, 2024.
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КОМЕНТАРІ • 9

  • @NennysProkuktions
    @NennysProkuktions 3 місяці тому +5

    I must say, it is so extremely refreshing to see, among all the "Mojang sucks!!" and "Minecraft is ruined!!1!!", some genuine positivity in the community, not only through this podcast, but also in the comments. I do sencerely hope we represent a quiet majority.

  • @proudpups4652
    @proudpups4652 3 місяці тому +8

    New SMP this weekend?!?! Awesome! Cant wait!!!!

  • @aidanvenki8834
    @aidanvenki8834 3 місяці тому +6

    Oooooooh I’ve been WAITING for this one!!! The Bogged is honestly one of my favorite additions!!
    I love hostile mobs that change the way we go about combat in the game. And I love mobs that add life to older biomes and caves.
    And the Bogged spawns in swamps, mangrove, swamp caves, and of course the trial chambers!!🍄

  • @kieran4371
    @kieran4371 3 місяці тому +1

    I like the posion arrows

  • @lucas23445
    @lucas23445 3 місяці тому +1

    Cool

  • @BL0B5TER
    @BL0B5TER 3 місяці тому +1

    Bogged is a cool mob, but functionally, no different to Skeletons (same damage output) besides for the skin... and after 5 months, it's being released as a major feature? I don't understand what Mojang is up to. Is 1.21 really aiming to be this small?

    • @williamjones5334
      @williamjones5334 3 місяці тому +2

      1.21 is also going to have trial chambers and autocrafting - I wouldn't call that small!

    • @dcincco
      @dcincco Місяць тому

      I feel like the big expectations for updates has only really started since the ocean update. Caves and cliffs was big, so big that it was delayed multiple times and set over multiple smaller updates. The updates before around 1.12 wouldn't be considered big now, I would think. Like the big updates were like, 1.13, 1.14, 1.16, and 1.17-1.19