I see a REALLY good hybrid gameplay of Meitenkun with that pillow. You'll get either fairly good zoning or pretty decent rushdown. You can easily lockdown an approachable option and then move into the other thanks to the pillow.
u know graphics are kinda shitty, but this was the game of my childhood, im gonna be the first to say that if it comes with dlc characters i may get them obviously for a reasonable cost 3 bucks each costumes for a buck or under a buck. BUT only if the ONLINE of this game is good looking forward to a SF killer, like it was back in the day fighting games "fighting to be the top"Capcom trowing VS games, SNK doing their best to compite then a miracle happened CAPCOM vs SNK!!! and then Capcom vs SNK 2 id love a third one third one in the series. i can still dream :)
after a block to roll or that forward run into being gold and doing blue sheathed enhanced specials? You speak of a franchise of many cool mechanics, but elaborate and we can help you. The Bogard would wish it! X3
+CMCENA 101 I'm thinking when you flash white that's a just guard. least that's what we call the likes when you guard right at the perfect moment. not sure but may reduce chip damage or faster block recovery. the dash you may be seeing after a block would be an emergency roll. a typical roll but can be used after any blocked hit but takes a bar to do like an emergency knock back.
+CMCENA 101 however, if you mean that burst after YOU make a hit and rush forward that actually is max mode. doing max mode after a hit makes you bypass the max mode animation and start rushing forward or immediately follow up another attack canceling most other attacks finishing frames to do so I think. you can do that and just hammer out the one auto combo that everyone has that is a nice little accessibility tool but can go for other juicy things often for plenty more damage. Sorry if I very anything wrong, I been learning mostly from watching and I only started watching tournament footage for a few days now.
this fight got a little annoying with athena's fire ball..i mean,come on,she's really good even without them...i started enjoying the fight then i stopped because of that..come on man..
solo me disguntan dos cosas, la poca varierdad,pueden probar nuevos personajes,pero no falta el "no me quitan mi iori,kyo o athena" eso aburre algo, o los 2do es athena, no tiene variedad con nadie "psico ball para todos" todo el tiempo :/
Decir MI kyo o Iori es estupido porque hasta donde se los dueños son SNK Attlus lo unico que accede uno es derecho de uso nada mas pero que sea tuyo no
+UKONOU DARTHLORD me refiero a un jugador diciendo su team para las retas,no que sean propiedad de otras personas,como los jugadores que solo se enfocan a usar sus personajes de confort.
Graphics, which include animation quality are a tremendous part of a fighting game. It's where all of the satisfaction of doing anything in the game comes from. The graphics in this game are a real issue.
"The graphics in this game are a real issue." You're serilously being that person right now. If you don't like how the game looks, then why are you watching this video? I can tell from your initial post that this isn't the first you've seen of KOF XIV (Although I will say that some of the characters faces do look pretty lffy.). "why?" Because it's not just about graphics. Other aspects matter too, like the game-play, for example.
And I'm saying that the graphics, the animations, in a fighting game are a tremendous factor of the gameplay. I'm watching it because I love the series and want to be able to look past this but its ridiculous. kof 13 was one of the most beautiful games of all time. If graphics don't matter then why make all the innovations they did with almost the entire catalog of kof games?
Theyungcity23 "And I'm saying that the graphics, the animations, in a fighting game are a tremendous factor of the gameplay." Would you still say that if this or every fighting game looked great but ended up being crap at the end? Yeah, you're exaggerating. And I'm saying that as someone who likes KOF as well. "kof 13 was one of the most beautiful games of all time." But that's a 2-D game in terms of graphics! You're comparing a 2-D game to a 3-D game (with 2-D game-play) graphics-wise! Unfair much? And I said that *"Other aspects matter too, like the game-play, for example."*. I never said anything about "the graphics didn't matter". They are important, yes. But they aren't everything. If you're seriously not about to buy this game just because of how it looks, then I feel sorry for you.
I'm not saying that that is the only factor but it's a huge one. A fighting game can't be great if there is no satisfaction or weight behind your actions. If a fighting game has amazing satisfying animations then it isn't really a crap game. Graphics matter to that extent in fighting games. This isn't an rpg. How many text based fighting games have you played? It's totally fair to compare it to the last game in its series from the same company. They could have easily used the same graphics from 13 and had an amazing game, instead they decided to take an outrageous step back. And the principles of animation remain the same in 2d and 3d. You still need weight, build up, etc.
este juego se mueve muy bien, pero tengo que decir que si, las gráficas son un asunto que le resta mucho. Ver esa ropa de Kim que nunca se mueve, a esta altura es inaceptable, considerando lo bien que se veía en los KOF 2d
David Terrell Im not worried about those nor the other I mentionned, cause I know how to handle since 1994 on arcade...It was kind of joke, but they are the ones that annoys me the most, (andy was never a bother, except in fatal fury special, that's another story lol...)
***** That's the people. To each it's opinion and I could be wrong, but I often guess right when it comes to top tier chara seeing their move lists, frame data by myself. SO...This the top tier list without a doubt : pbs.twimg.com/media/ChKuUwDU0AEFowy.jpg
fail roster to much arcana heart character this why this game dont have more of 10k view and 100like and 13 hate kof arcana heart fail .classic character are good but mixing both style is so bad,
I see a REALLY good hybrid gameplay of Meitenkun with that pillow. You'll get either fairly good zoning or pretty decent rushdown.
You can easily lockdown an approachable option and then move into the other thanks to the pillow.
Great matches. Hope the online for this game doesnt suck.
I hope so as well. That's what's going to make or break KoF14
online doesnt suck, your conection may be...
So much more satisfying than the SFV tournament.
u know graphics are kinda shitty, but this was the game of my childhood, im gonna be the first to say that if it comes with dlc characters i may get them obviously for a reasonable cost 3 bucks each costumes for a buck or under a buck. BUT only if the ONLINE of this game is good looking forward to a SF killer, like it was back in the day fighting games "fighting to be the top"Capcom trowing VS games, SNK doing their best to compite then a miracle happened CAPCOM vs SNK!!! and then Capcom vs SNK 2 id love a third one third one in the series.
i can still dream :)
regardless im already sold.
What's that sequence called when the character dashes out of that 'white energy'?
Like what?
after a block to roll or that forward run into being gold and doing blue sheathed enhanced specials?
You speak of a franchise of many cool mechanics, but elaborate and we can help you. The Bogard would wish it! X3
No not the max mode. That sudden forward burst with the smoke/speedlines
+CMCENA 101 I'm thinking when you flash white that's a just guard. least that's what we call the likes when you guard right at the perfect moment. not sure but may reduce chip damage or faster block recovery. the dash you may be seeing after a block would be an emergency roll. a typical roll but can be used after any blocked hit but takes a bar to do like an emergency knock back.
+CMCENA 101 however, if you mean that burst after YOU make a hit and rush forward that actually is max mode. doing max mode after a hit makes you bypass the max mode animation and start rushing forward or immediately follow up another attack canceling most other attacks finishing frames to do so I think.
you can do that and just hammer out the one auto combo that everyone has that is a nice little accessibility tool but can go for other juicy things often for plenty more damage.
Sorry if I very anything wrong, I been learning mostly from watching and I only started watching tournament footage for a few days now.
I respect Hellpockets jersey 😁
Kof MaximumImpact + SF4 + Kof13 = Kof14
Why throw SF4 In there? Nothing to do with KoF.
is chin taller than before ?
I hate how they removed the Slow motion KO after some patches.
Ay no mames!!! Estaba jugando el Chaqueto y el No Chaqueto. Jajajjajajjaja... Se párese de a madres el wey ese a Luis.
I hope this game doesnt suffer from the Chin and Takuma problem. Only 2 characters being top tier that put me off KOF
best players play with classic characters and not with new characters.
this fight got a little annoying with athena's fire ball..i mean,come on,she's really good even without them...i started enjoying the fight then i stopped because of that..come on man..
dealing with athena isn't that hard as long as you don't keep jumping in. and if you play benimaru, you should use raijinken to bait uppercuts safely.
daora
sad designs kyo iori , vice and mature , the damaged :(
solo me disguntan dos cosas, la poca varierdad,pueden probar nuevos personajes,pero no falta el "no me quitan mi iori,kyo o athena" eso aburre algo, o los 2do es athena, no tiene variedad con nadie "psico ball para todos" todo el tiempo :/
Decir MI kyo o Iori es estupido porque hasta donde se los dueños son SNK Attlus lo unico que accede uno es derecho de uso nada mas pero que sea tuyo no
+UKONOU DARTHLORD me refiero a un jugador diciendo su team para las retas,no que sean propiedad de otras personas,como los jugadores que solo se enfocan a usar sus personajes de confort.
Usted es estupido verdad?
Athena Parabólica
my 50 dollaaaars! My fight moneyyyyyy!
el matador ahuevo
It lokks really really ugly pfff please recrut 3d modeller the gameplay is great but the graphics is just like shit
Some characters are well designed, but look for exemple at Yuri :/ Kyo or iori it's a shame, i hope they will improve their 3d modelisation
They're pretty damn poor and it sucks, but thankfully they prioritized the gameplay and style.
watched to 1:18:34
Graphics, which include animation quality are a tremendous part of a fighting game. It's where all of the satisfaction of doing anything in the game comes from. The graphics in this game are a real issue.
why?
"The graphics in this game are a real issue." You're serilously being that person right now. If you don't like how the game looks, then why are you watching this video? I can tell from your initial post that this isn't the first you've seen of KOF XIV (Although I will say that some of the characters faces do look pretty lffy.). "why?" Because it's not just about graphics. Other aspects matter too, like the game-play, for example.
And I'm saying that the graphics, the animations, in a fighting game are a tremendous factor of the gameplay. I'm watching it because I love the series and want to be able to look past this but its ridiculous. kof 13 was one of the most beautiful games of all time. If graphics don't matter then why make all the innovations they did with almost the entire catalog of kof games?
Theyungcity23
"And I'm saying that the graphics, the animations, in a fighting game are a tremendous factor of the gameplay."
Would you still say that if this or every fighting game looked great but ended up being crap at the end? Yeah, you're exaggerating. And I'm saying that as someone who likes KOF as well.
"kof 13 was one of the most beautiful games of all time."
But that's a 2-D game in terms of graphics! You're comparing a 2-D game to a 3-D game (with 2-D game-play) graphics-wise! Unfair much?
And I said that *"Other aspects matter too, like the game-play, for example."*. I never said anything about "the graphics didn't matter". They are important, yes. But they aren't everything.
If you're seriously not about to buy this game just because of how it looks, then I feel sorry for you.
I'm not saying that that is the only factor but it's a huge one. A fighting game can't be great if there is no satisfaction or weight behind your actions. If a fighting game has amazing satisfying animations then it isn't really a crap game. Graphics matter to that extent in fighting games. This isn't an rpg. How many text based fighting games have you played?
It's totally fair to compare it to the last game in its series from the same company. They could have easily used the same graphics from 13 and had an amazing game, instead they decided to take an outrageous step back. And the principles of animation remain the same in 2d and 3d. You still need weight, build up, etc.
este juego se mueve muy bien, pero tengo que decir que si, las gráficas son un asunto que le resta mucho. Ver esa ropa de Kim que nunca se mueve, a esta altura es inaceptable, considerando lo bien que se veía en los KOF 2d
I can already see the cancerous tumors of this game : andy and athena. Waiting for the third...
meanwhile kyo, iori, or Kim is still in nearly every team just like KoF 13 but you're worried about athena and Andy of all people?
David Terrell Im not worried about those nor the other I mentionned, cause I know how to handle since 1994 on arcade...It was kind of joke, but they are the ones that annoys me the most, (andy was never a bother, except in fatal fury special, that's another story lol...)
***** That's the people. To each it's opinion and I could be wrong, but I often guess right when it comes to top tier chara seeing their move lists, frame data by myself.
SO...This the top tier list without a doubt :
pbs.twimg.com/media/ChKuUwDU0AEFowy.jpg
***** ;)
Thats ok for them. Smh. Athena and andy are great just not by who has been playing them so far
NO PUEDO ASEPTAR ESTE KINO
fail roster to much arcana heart character this why this game dont have more of 10k view and 100like and 13 hate kof arcana heart fail .classic character are good but mixing both style is so bad,
Da fuck are you writing there m8?
he is saying that new characters are shit, which I totally agree with.
Bunny: he prefers arcana heart.
foolish
não estou gostando desse kof, confeço kof XIII é melhor!
nop your wrong this KOF is best than XIII
then dont buy it and stop bitching
this game looks bad