Loved it! Can't wait to read both books David. Continuous Delivery was one of most influential books I read that completely change the way I think about software development. Read it in 2012 and I'm still a big fan of. This books compress so many ideas and concepts. Definitely a Cornerstone.
I bought the first edition of continuous delivery, helped me at the time, it inspired me to build better software delivery automation. I’m gonna buy the new one for sure !
Outstanding Dave, just bout the new one (already had CD of course). Can't wait to read it and find out more about the next one! I keep telling everyone at work about this channel and some of them are even listening to me :) A note on content ideas, are you starting to cover or planning to cover the GitOps aspect of the CD side of things, I think from a deployment pipeline and handover between some kind of Ops like team for a production release really sounds like the holy grail of big enterprise IT where you delivery on your audit requirements, segregation of duties but still deliver value continuously.
@@ContinuousDelivery can't wait - the other one is on the MLOps topic of how to build models by the business based on production data and then feeding the models through a normal CI/CD pipeline.
Dave, I read the whole of Continuous Delivery from cover to cover. Not many people can say that! If this new book is of similar quality then I can't wait to get hold of it :-)
I bought this - excellent book... now I’m working my way through your first one. I’m trying to apply CI practices into games development where possible, but there is a lack of tools for automated testing of non-native aps (like games built in Unity), so I’m struggling a bit from the testing side of things. We can’t seem to move away from relying on manual acceptance testing, for example. It seems not to be your industry, but is it worth doing a vid on how CI could work in games? Or any tips, maybe some good books on this matter (if there are any)? Thx!
Thanks, I am not aware of any books on this topic. I am wondering about writing a very simple game and doing a mini-series of videos to explore what it takes, but it is a matter of finding the time to do it. I think that Manual testing is often used to cover up a failure in imagination for how to test, but there are some things that people are better at than computers. If I were writing a game I would want to automate the testing to show that the game worked as expected functionally, bullets hit targets, scores increased, items were collected and so on and so on. I may want to do some graphical comparison testing verifying that, in controlled circumstances rendering was consistent, Gojko Adzic has talked about this, ua-cam.com/video/S30QXoqLyig/v-deo.html Then use people to see if it is nice to use. Their job is not regression testing, but is focussed more on is it nice and does it make sense.
@@ContinuousDelivery Those are some good examples of types of tests that can (should) be automated, maybe as unit tests?? I suppose the issue is there is no Selenium-style tool for games, so acceptance tests that should be performed on a mobile phone, for example, only can be executed manually or by using a slow, unreliable script created in something like Airtest... I am trying to search for a way around this.... Ps. A vid one day would be great, if it ever came to be. It’s an interesting and relevant topic, I think anyway haha.
You could sign-up to my mail list bit.ly/CD-List or follow me on Twitter @davefarley77 I will announce it those places, and probably in videos here too. I don’t have a date yet, but probably October or November. 😁😎
Do you intend to continue developing your Modern Software Engineering book in the open? github.com/davef77/modern-sw-engineering/. It's interesting to see your title ideas here. I like "Taking Back Software Engineering", I seem to recall a talk of yours with that name.
Your channel is excellent, I'll certainly check out the book.
Thanks
Congratulations. Love your content.
Thanks so much!
Hi Dave, I am looking forward to read your books :).
By the way your videos are great and inspiring!
Thank you 🙂
Loved it! Can't wait to read both books David.
Continuous Delivery was one of most influential books I read that completely change the way I think about software development. Read it in 2012 and I'm still a big fan of. This books compress so many ideas and concepts. Definitely a Cornerstone.
Thank you
I bought the first edition of continuous delivery, helped me at the time, it inspired me to build better software delivery automation. I’m gonna buy the new one for sure !
Thanks, I hope that you enjoy it.
I like your videos and your logical way of talking, thank you.
Congrats from my heart. Also I am really exited for the 3d book.
Thanks, they are very different books, I am intrigued as to what people will make of my 3rd book.
Great news!!!
I look forward to reading this book!
Thank you
Outstanding Dave, just bout the new one (already had CD of course). Can't wait to read it and find out more about the next one! I keep telling everyone at work about this channel and some of them are even listening to me :)
A note on content ideas, are you starting to cover or planning to cover the GitOps aspect of the CD side of things, I think from a deployment pipeline and handover between some kind of Ops like team for a production release really sounds like the holy grail of big enterprise IT where you delivery on your audit requirements, segregation of duties but still deliver value continuously.
Thanks for the support, and the suggestion. I will think about content to cover that aspect.
@@ContinuousDelivery can't wait - the other one is on the MLOps topic of how to build models by the business based on production data and then feeding the models through a normal CI/CD pipeline.
Dave, I read the whole of Continuous Delivery from cover to cover. Not many people can say that!
If this new book is of similar quality then I can't wait to get hold of it :-)
Thanks, this is a different kind of book, but I hope that you enjoy it.
@@ContinuousDelivery Bought it. I'm looking forward to getting stuck in.
I bought this - excellent book... now I’m working my way through your first one. I’m trying to apply CI practices into games development where possible, but there is a lack of tools for automated testing of non-native aps (like games built in Unity), so I’m struggling a bit from the testing side of things. We can’t seem to move away from relying on manual acceptance testing, for example. It seems not to be your industry, but is it worth doing a vid on how CI could work in games? Or any tips, maybe some good books on this matter (if there are any)? Thx!
Thanks, I am not aware of any books on this topic. I am wondering about writing a very simple game and doing a mini-series of videos to explore what it takes, but it is a matter of finding the time to do it.
I think that Manual testing is often used to cover up a failure in imagination for how to test, but there are some things that people are better at than computers.
If I were writing a game I would want to automate the testing to show that the game worked as expected functionally, bullets hit targets, scores increased, items were collected and so on and so on. I may want to do some graphical comparison testing verifying that, in controlled circumstances rendering was consistent, Gojko Adzic has talked about this, ua-cam.com/video/S30QXoqLyig/v-deo.html
Then use people to see if it is nice to use. Their job is not regression testing, but is focussed more on is it nice and does it make sense.
@@ContinuousDelivery
Those are some good examples of types of tests that can (should) be automated, maybe as unit tests??
I suppose the issue is there is no Selenium-style tool for games, so acceptance tests that should be performed on a mobile phone, for example, only can be executed manually or by using a slow, unreliable script created in something like Airtest... I am trying to search for a way around this....
Ps. A vid one day would be great, if it ever came to be. It’s an interesting and relevant topic, I think anyway haha.
Can I sign up somewhere to get notified when your 3rd book becomes available?
You could sign-up to my mail list bit.ly/CD-List or follow me on Twitter @davefarley77 I will announce it those places, and probably in videos here too. I don’t have a date yet, but probably October or November. 😁😎
@@ContinuousDelivery thanks! I'm going to be purchasing your new one in time for my holiday next week 😁
Waiting for the last book. Good luck with its issue!
Thank you
Is there a 2nd edition of the Continuous Delivery book in the pipeline?
Congratulations!
Thank you!
Will try to apply into my startup.
Good luck
@@ContinuousDelivery Thanks
Great stuff
¿is there a chance for you to publish your books in other platform like oreilly in the future?
I am working on getting this book on Amazon, for kindle and paperback options. Should be available in a couple of weeks...
Very very valuable videos
Thank you
Awesome Dave!
Thanks!
Awesome!
Thanks!
congratulations
Thanks :)
Do you intend to continue developing your Modern Software Engineering book in the open? github.com/davef77/modern-sw-engineering/. It's interesting to see your title ideas here. I like "Taking Back Software Engineering", I seem to recall a talk of yours with that name.
No, and thanks for the reminder, I have a contract with Addisson Wesley so it will be published by them later this year (if all goes to plan).
Yeah :-)
😎
How many pages is it? 50 pp? 500 pp? If you want people to buy a book please share the page count. :D
Thanks, I have added the page count to the Leanpub site, but it’s 85 pages.
Bostin
🤣 That takes me back 😉