SWTOR Terror From Beyond 8M NiM 7.3 Annihilation Marauder PoV Timed run

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  • Опубліковано 29 вер 2024
  • For the "from Beyond" title. Also BW, wieldable crowbar pls.
    Music:
    Well if you don't recognize the first one you didn't have a childhood
    Wintersun - Sons of Winter and Stars

КОМЕНТАРІ • 10

  • @adventofknowledge
    @adventofknowledge Рік тому

    wintersun, good choice for raiding!

  • @mdots.
    @mdots. Рік тому

    congratulations

  • @rotatorcuffs8140
    @rotatorcuffs8140 11 місяців тому

    Were you playing juyo or draining here?

    • @kep7032
      @kep7032  11 місяців тому +1

      Draining. You get better output once you get used to it, or so I feel at least.

    • @rotatorcuffs8140
      @rotatorcuffs8140 11 місяців тому

      @@kep7032 Ah ok, I only play juyo atm, but I'd like to learn draining sometime. Also what abilities/rotation did you use/prioritize on the Phase 1 adds?

    • @kep7032
      @kep7032  11 місяців тому

      @@rotatorcuffs8140 This is going to be a bit of a scuffed explanation and might contain some minor inaccuracies. I highly recommend learning draining though if you play a lot of marauder, but juyo is still good and is only slightly worse (probably like only 0.5k parse difference on average rn). I'm pretty sure that on the theorycrafter discord server there is a good break down if you scroll up chat history and search for draining.
      When playing draining I hit berzerk and rend when there is one stack of deadly saber left to be applied. After that you have the two "special GCD windows" and the priority is a bit difficult to explain. There are a few things to be aware of. First prio is to not proc your tactical in the first ability after hitting zerk and rend, i.e. all the throwing abilities such as DST and VT should be saved for 2nd special gcd slot. Do not use double saber throw or vicious throw on that one. This is because procing tactical on first eats your zerk stacks faster which causes a dps loss since we want to maximize those on deadly saber procs (this is why we hit zerk + rend when there is only one stack of deadly saber left to be cast). This is a minor sin so if it happens when practicing or if situation calls for it (target is at range) it's not a big deal.
      For 1st ability after rend highest prio is Annihilate, then Ravage > Battering (only if you are going to be 10 rage or lower) > Slash. For the 2nd it's DST > VT > Battering (only if 10 rage or lower) > Ravage (if not used before and below 12 rage) > Annihilate > Slash. However I quite often end up doing in a perfect world with everything off cooldown do the following: DS1 slash DS2 annihilate, berzerk rend DS3 Ravage DST VT because Ravage is a waste to use outside of berserk window imho since it doesnt build rage. I am not exactly sure if this is a very minor dps loss (instinctively i would say yes), but there are better annihilation players out there than me who can probably answer that. You can (and probably should, not sure) do DS1 slash DS2 slash zerk rend DS3 annihilate DST VT.
      VT after DST is nice because tactical proc from DST gives autocrit on next VT or slash, and VT does more base damage than slash and VT will be up for your next zerk window if you dont re-proc DST from CD.
      When going for adds in the first phase I sometimes use DST outside of zerk window just because of the range and to maintain dps uptime when predating to an add (better damage than using leap). This kill isnt the best example because I make a few mistakes as im still getting used to the fight (another example can also be seen on wasting undying on phase 2 and not having it for the enrage lol).
      Outside of the two special windows just spam slash and make sure to activate deadly saber in time/not too late to hit that zerk rend when there is only one stack left. Battering assault is best used in the zerk window (if you absolutely need to) but sometimes you get shit RNG and have to use it during slash spam phase without building rage, but it happens and you can pray to RNG gods that you wont lose 1 gcd before you can zerk and rend again. I believe in delaying my rend by 1 gcd if needed (i.e. i will do one more filler before hitting zerk and rend if i have 2 stacks of DS on me when zerk is available and rend comes off from cd). Zerk rending with 0 stacks of DS is also not good and a big dps loss.

    • @rotatorcuffs8140
      @rotatorcuffs8140 10 місяців тому

      @@kep7032 What was your team composition here?

    • @kep7032
      @kep7032  9 місяців тому

      @@rotatorcuffs8140 Jugg & PT tanks, 2x vengeance, 1x hatred, 1x anni, sorc & merc heals. On some later kills we did 1x vengeance 1x carnage 1x annihilation 1x hatred to have armor breaks on both sides but that's nitty gritty. Anni and hatred are top tier on 2nd phase due to their ability to cheese most slams but PT rebounders and jugg reflects are king on phase 1.