yeah, the movement in 127 defintely takes the movement in 63 to the next level with stuff like wall jumping and odyssey diving. While Dashing is gone, its not like that was nessasary anyway because of dive chaining
The swimming ability remind's me of galaxy but without the use of a shell to go faster nice. The Odyssey Mario voice is on par very nicely done can't wait till a demo release's
technically thats true. The reason for that is Tutorial 1 and Edge of The Mushroom Kingdom share the same exact level code. Run obviously starts in Tutorial 1, but Edge of The Mushroom Kingdom is last because if it were anywhere else, Id have to do Tutorial 1 a THIRD time just to re-enter Peachs Castle following the same ruleset this whole video did
@@edybarczak293 omg, your right. I actually have no clue whats going on. A lot of my other google docs/slides/sheets got wiped off the face of Drive and I have no clue why. Oh well, thats unfortunate :/
woah, I must say that's impressive. I tried running even any% of that game blindfolded, and despite having ran 100% for over 4 years still, only ever did the first third of it apologies for missing this, somehow missed it when it was first posted lol
I meant that the signs have the level code for other levels and if I give players direct access to tutorial 1 alone then it is possible to eventually make their way into every other level (unless I somehow made a typo in one of them undetected by everyone for 3 years straight myself included). In fact I was planning on adapting this very concept into something much more original but lost motivation at some point. With the recent 0.8 release I might get back to that a bit sonnet
@@uncletim3258 yeah, we don't have bosses in sm127 level editor yet, although Maker said everything from sm63 will be implmented in the full release. Not sure how they're gonna do bosses, but them pulling it off would be really cool
Well, sm63 does have a sequel, though it's still work in progress! It's called Super Mario 127! It does have a discord server, so you can try searching for that yourself, if you want to.
@@SMTY571 pastebin.com/hpAYMVwk that's the first level. The rest are connected by signs telling you the level code (something tells me I should give all the levels since people miss that frequently lol)
It's just a recreation of the levels in 127's level editor but that doesn't stop me from having the biggest grin I've ever had in months.
yeah, I tried my best to do justice to the original
Mario 63 in the 127 engine is so crisp and I love Mario's new moveset perfect for speedruns
yeah, the movement in 127 defintely takes the movement in 63 to the next level with stuff like wall jumping and odyssey diving. While Dashing is gone, its not like that was nessasary anyway because of dive chaining
I can’t wait to see the actual boss fights redone in the game! I bet they’re going to look so awesome!
i know, the thought alone excites me
Cool recretion 👍 but also i always keep laugh when you ground pound on a pipe where it makes fast pipe sound lol
yeah, it was in the trailer
The swimming ability remind's me of galaxy but without the use of a shell to go faster nice. The Odyssey Mario voice is on par very nicely done can't wait till a demo release's
yeah, in galaxy, you can shake the wii remote to get a spin boost, and in this game, you just press X
@@TheGaming100 awesome that makes swimming level so less tedious. It's a welcome option to just up and down in the original Sm63
@@sega641 yeah, swimming in sm63 without turbo kinda sucks
I love 💕 how Mario collect's the shine sprites whoo hoo!! Let's a go !!!
yeah, Im really hoping in the campaign there will be no way to skip that lol
I never knew they remade this fan game i heard rumors that its in the works but it looks really good
yeah these are all levels from sm63 remade in sm127 level editor!
@@TheGaming100 they're pretty good so far it's just feel like an brand new game with this
@@anthonygarland8839 yeah I agree
@@TheGaming100 where can i play it
levelsharesquare.com/levels/6508b0e48ea9cf037a9a34be
Wow very nice! 👍🤯
thank you so much!!!!
You didn’t pun on me. Metal mario with a heavy metal version of the song?
yep its quite subtle though
This is the pure remake for SUPER MARIO 63 but with graphic few more poor, and Mario has some parkour skills in low gravity
yea this is my best recreation I could make of sm63. Its not official by any means, but Im hella excited to see what it turns out like
The high health count must mean thus game is going to be crazy hard and much more than mario 63 ever was OMG !!!!!!
the health count mechanics haven't changed
not wanting to change anything but this is more of a remake than a remaster
lowkey that's kinda fair
This really cool! I think Nintendo should make new Mario game is Mario 63 in 3D!
isn't that just super mario 64 and sunshine lol?
@@TheGaming100 nintendo would have to mix 3 games in 64 the sunshine and the galaxy
SM63 is not a official Nintendo game. Also, 63 is a 2D remake of SM64.
That's perfect but I did not playing this old game because original SM63 is definitely new.
wdym? sm63 is 12 years old lol
lol
There's a remaster of Super Mario 63?!
yeah this is the official sequel known as Super Mario 127 with all the sm63 levels I remade in the level editor
3:27 the platform colision sucks in his game
The first fall was completely my fault. The second one on the other hand, was definitely the platform collision not working lol
I like how the very first level is also the very last level.
technically thats true. The reason for that is Tutorial 1 and Edge of The Mushroom Kingdom share the same exact level code.
Run obviously starts in Tutorial 1, but Edge of The Mushroom Kingdom is last because if it were anywhere else, Id have to do Tutorial 1 a THIRD time just to re-enter Peachs Castle following the same ruleset this whole video did
I hope Nintendo doesn't send their dmca assassins after this project
I mean sm63 nor sm127 have ever even gotten a threat of it despite being out for 14 and 3 years respectively so I doubt it lol
@@TheGaming100 oh good
The camera is legit terrible though...
wdym, it seems fine (atleast for the most part)
@@TheGaming100 if u compare how the original sm63 camera works compared to this, the original one works better in numerous ways...
i mean this game isnt quite finished, so it makes sense
I tried putting the link and it said it got removed.
huh? how did that happen?
Idk?
@@edybarczak293 omg, your right. I actually have no clue whats going on. A lot of my other google docs/slides/sheets got wiped off the face of Drive and I have no clue why.
Oh well, thats unfortunate :/
Dam:(
Épico
ayyy thanks!!
@@TheGaming100 de nada 😄👍
I can't find download for these levels?
[I found for the game, but not this campaign/levels]
pastebin.com/hpAYMVwk
That's tutorial 1, the rest can be accessed by signs throughout
Did the original super Mario 63 flash game get remastered?
well, with this and sm63 redux, Id say it did
@@TheGaming100 cool
I love metal Mario's jumps their so ........ Metallic corny I know lol 😆
yeah, there's a massive echo there
Where are the ice blocks in the SM127 editor?
Its been a while but if you look somewhere in Building or Tiles, you should find it?
@@TheGaming100 I found it... seriously, why did I think the window-looking texture was a background element like the trees and such?
I mean it can be with layers
What happened to the footstep sounds?
there are still footstep sounds, albeit much quieter than the original
@@TheGaming100 I asked because i’m blind and rely on sounds like that. I played mario 63 using audio only.
woah, I must say that's impressive. I tried running even any% of that game blindfolded, and despite having ran 100% for over 4 years still, only ever did the first third of it
apologies for missing this, somehow missed it when it was first posted lol
Is this game finished? Where can I find the link to play this game? Can I find it on Flashpoint?
flarewire.itch.io/super-mario-127
Super mario oddsey voices
Also an Odyssey move! The ground pound dive.
where did you get all those levels?
The first level can be found here pastebin.com/hpAYMVwk
the rest are connected with signs
@@TheGaming100 What do you mean by signs?
I meant that the signs have the level code for other levels and if I give players direct access to tutorial 1 alone then it is possible to eventually make their way into every other level (unless I somehow made a typo in one of them undetected by everyone for 3 years straight myself included). In fact I was planning on adapting this very concept into something much more original but lost motivation at some point. With the recent 0.8 release I might get back to that a bit sonnet
Is the official version for this game released? If so, where can I download the full version?
No, this is the 0.7 release that came out this April. You can find it in drive.google.com/file/d/1FwU2eN6UHMDSYzf10s8BkoC41F06QDDB/view
@@TheGaming100 Okay, thank you for the information. I was wondering because there were no Bowser battles in this speedrun.
@@uncletim3258 yeah, we don't have bosses in sm127 level editor yet, although Maker said everything from sm63 will be implmented in the full release.
Not sure how they're gonna do bosses, but them pulling it off would be really cool
Wait, exist a version remake?
Well, sm63 does have a sequel, though it's still work in progress! It's called Super Mario 127! It does have a discord server, so you can try searching for that yourself, if you want to.
how did you get the full game please ?
discord.gg/9eu5ePQ4 for sm127 discord
Whats this name
wdym? I just called it Super Mario 63 Remastered since it seemed kinda fitting for having all the levels with a unique way of traversing them
@@TheGaming100 but is beta
"super mario 127"
Yeah the official name is Super Mario 127, I was more so explaining why I called my series what it was but s1ms1mhan is right
@@TheGaming100 thx for give me back my childhood
how
just go fast :D
@@TheGaming100
sorry i mean
how play super mario 63 remasted
i don know use computer
@@SMTY571 pastebin.com/hpAYMVwk that's the first level. The rest are connected by signs telling you the level code (something tells me I should give all the levels since people miss that frequently lol)
Me parece que dejar el código del nivel escrito ahí no es muy buena idea
¿Por qué? ¿Qué es lo que la gente que ve quiere jugar el nivel?
100th comment 😅
Tem versão para Android ???
there migjt be idk, but it sounds really awkward to play with?