Joey mentioned "Return of the wild speaker right now is only a 50 cent card so if I did want to take it out of that deck for example, it's not a whole lot of skin off my back, but these situations become a lot less fun when you went out of your way to get like a ten dollar card that doesn't work the way that you anted it to". This reminds me a non-bo that first came up a lot with Volo, Guide to Monsters and is happening all over again with The new Tawnos, the Toymaker. Tawnos and Volo make copies of creature spells. According to EDHrec at the time of commenting, 22% of Tawnos decks are running Doubling Season ($80), and 19% are running Parallel lives ($48). Tawnos and Volo do not synergize with these enchantments! The copies are created on the stack, Doubling Season and Parallel lives only affect tokens created on the battlefield; "A copy of a permanent spell becomes a token as it resolves. ... The token is not “created” for the purposes of any replacement effects or triggered abilities that refer to creating a token" (Rule 111.11). I bring this up whenever possible because this potential *feels bad* could cost over $100 and should be more widely known.
My favorite discovered interaction is a friend had Laelia the Blade Reforged and managed to cascade on Sol Ring. His immediate reaction was "oh, I have nothing less than that, guess I shuffle" and I said... "No, no no, you exile your entire library and put a +1/+1 counter on Laelia for each card left. You then put all those on the bottom of your library in a random order" The look on the faces of everyone at the table. Priceless
Possibility Storm has this sort of interaction, too! Meanwhile, running Uba Mask in the deck essentially doesn't really affect you much at all, but absolutely *hoses* Rhystic Study decks. Sure, go ahead and exile a card each time I play a spell! Unless you can cast them *right then*, they won't do you much good, will they?
I saw one of my friends Ghost Quarter his own lands in a Titania deck and I was amazed... so in my Omnath Jellybean deck, I now Ghost Quarter my Cascading Cataracts or Darksteel Citadel to trigger my landfall...
I had that "oh... OH" moment with [Vhal, Candlekeep Researcher] and [Raised by Giants] a couple weeks ago. Reading Vhal too quickly might lead you to the conclusion that the mana she produces can only be used to activate abilities or cast from graveyard/exile, but... funnily enough, the command zone is not, in fact, your hand. Running Vhal out lets you cast Raised by Giants super super easily on your next turn, and now suddenly she taps for 10 mana at a time. It's a bonkers little combo that didn't even cross my mind until I saw it running at the core of a deck.
My favorite discovery was while playing Sydri, Galvanic Genius. Caltrops often holds the table hostage under threat of it having deathtouch. I totally forgot about Bident of Thassas second mode, forcing people to attack. I was able to command the table where to attack, and no one found an answer and no one wanted to get hit with a Plague Wind. It felt insane.
Ivy mutate is my fav deck! It is insane how many directions you can take the deck in and most people enjoy seeing this deck in action: How often do you see weird mutate copy aura jank together?
I was once playing my Ranar Blink deck against my friends, one of which was playing a mill deck. The mill player managed to mill me out completely as my blink deck had done its value thing and drawn me tons of cards. I was expecting to lose on my next turn at my draw step, but then I saw a line of play I had never seen before for my deck. I had my Deadeye/Peregrine Drake combo out, and realized I could untap my Mistveil Plains infinitely, which allowed me to take my graveyard and put it all back into my library stacked in whatever order I wanted. I won that game.
Joey, I need you to know that your smile was the reason i got into commander. I've been playing magic for a couple of years now, even back there in 2011 i player for a bit and left it 'till i ended highschool, or the apropiate for my country at least. Anyway, I started playing counstructed once again with a couple of friends, endedup in pioneer as my main format, but then i found this great podcast and this handsome, lovable host and I fell in love with both, thank you so much for all the effort that you and the team put in this show week after week. I made a Kurkesh deck after the underplayed commanders episode and all went straight to the edh path since then. keep up the great work.
My most recent funny™️moment was when my opponent and I each had a copy of Sheoldred the Apocalypse on field, but I also had Vilis, Broker of Blood. Sheoldred gains you life when you draw cards, and drains your opponents when they draw cards. Vilis says whenever you lose life, draw that many cards. Now, the Sheoldred triggers don't cancel each other out. They still happen, you'll just gain the life back. But because the enemy Sheoldred is still draining you life, Vilis keeps drawing you cards So I decked myself on my upkeep
Something that I found recently is from the Dominaria Precons. In the Dihada Legends deck, when you use the plus ability on Dihada to make Ashling, the pilgrim you make a terrifying lifelinking damage based boardwipe that doesn't go away when you pop it.
One of my favorite in-game discoveries happened when I was playing someone else's Orvar deck and realized the absurdity of what happens when you cast Rite of Replication on someone else's Harmonic Prodigy
I had this with Breena. For whatever reason I thought that no matter how the attacks went I’d only draw once and get two counters but if there are three separate opponent life totals if attacked correctly you get 4 counters and two cards
My favorite, favorite deck of all time was my Teshar, Ancestor's Apostle before I left the game for a few years. Every single game I found new lines and combos and won a different way every time. Great fun!
Tahngarth loves Raised By Giants for the exact reason Joey states. While it's a bummer when things are stolen from you forcefully, when you want people to gain control of your stuff, they're amazing!
It happened to me with Fist of the Suns in my Ur-Dragon deck. It was there mostly to cheapen my commander by 4, but it was also somewhat useful with a couple of the other heavier dragons. Recently I added Morophon because my manabase sometimes struggles with multiple same color pips on some dragons, and may even allow for 2 dragon casts in the same turn. Then I had the Fist on board and used it to pay "only" 5 to get Morophon in. And that's when it hit me. I now had FREE DRAGONS!!!
46:35 This was my big oof, at the start of my Magic career. I built an Animar artifact creatures deck (back before the recent influx of colored artifacts, so I could chain together loads of free colorless creatures), not being quite aware of the rules. I went and bought a Mycosynth Lattice from my LGS, thinking it made the costs of everything generic (since it says spells are colorless and you can spend mana of any color to cast them), so I could cast the few non-colorless creatures in my deck like Padeem, Arcum Dagsson, etc for free off of Animar too...NOPE. It just effectively means they have devoid, but you still gotta pay for the colorless pips. And my manabase was pretty good for a newbie deck, so I had no real trouble with my mana fixing meaning even the "spend mana of any color" part was near-meaningless to me too.
My favorite revelation came in the form of a VERY flavorful infinite I didnt realize I had sitting on the table one game in my Tivit, Seller of Secrets deck. The combo is Grudge Keeper, Deadeye Navigator and Tivit. The loop is a bit complex because you create infinite voting paralysis among the other 3 players, but for fun Ill explain it: You use Deadeye navigator soulbound to Tivit to flicker tivit, triggering its ETB forcing a vote. Each player votes to give you a treasure or a clue. You as tivit's controller get 2 votes. You always vote 2 treasures (for now!), your opponents assumedly dont want to give you more treasure (lest you go infinite with deadeye) so they will give you 3 clues. This triggers Grudge Keeper, making anyone who doesnt vote for what you did lose 2 life. So one of 2 things happens: 1. Grudge Keeper kills them due to not voting for what you wanted or 2. You get infinite mana via treasures. If the second part happens, you declare some absurd amount of treasures generated then vote again, but this time you flip it! You now spend both votes on Clues! This now gives you infinite card draw with infinite mana to pay for the clues cost, draw your library and choose your way to kill the table. You killed the table with infinite voting paralysis.
The best way to find something new is to get an outside perspective. My brother (check out Rooker MTG) borrowed my Quintorius deck one time and he imprinted a Mimic Vat with a Trove Warden and had a free sac outlet as well. Each turn he'd create a copy of the Trove Warden, sacrifice a couple fetch lands, exile the fetch lands with the Landfall ability when they trigger, and sac the Torve Warden to get the fetch lands back in play. It was the best boros ramp I've ever seen, and I was completely blown away by it, which was crazy since I was the one that built the deck. I, personally, would have played it differently, and so I think one of the coolest ways to discover those hidden synergies is to let a friend pilot your deck. My brother is Spikier than me and opted for a strong value engine over doing the more Timmy stuff I'd have done, and it led to a great discovery. My favorite moment of, "oh snap, this is better than I thought", however was when I cast an Awe Strike on my own Skirk Fire Marshall activation. I needed the life more than the board wipe, and no matter how bad life gain is, one mana: gain 200 life is worth having as an option.
Not extremely powerful but a fun bizaare line of play for my latest revelation was zur, eternal schemer animating a detention sphere then swapping text boxes with exchange of words to just delete the big bad threat forever.
Artifact/Aura Mutation has won me many games with my Jetmir deck. Too often I get to pop a 3-5 mana value artifact/enchantment before my turn which usually puts me to 9 creatures and then I cast Jetmir on my turn and go for a kill.
Instant speed token generators are crazy in Jetmir. I’ve won many games using these as combat tricks after blocks are declared to get unexpected damage through as well.
For my Beledros deck, I found a fun interaction between Bolas's Citadel and Aetherflux Reservoir where I could just keep gaining life and burn with Sanguine Bond while casting more and more cards from the top of my deck. It was some of the most fun I've had in Commander
made a couple decks with attractions and have found big value with urza, palazeth prismari and most importantly inspiring statuary. able to have a spell sling style deck that ramps at the same time and even can get value from attractions that not many people use removal on is fantastic
The "attempt to destroy something indestructable"-trick was actually quite popular in the early days of Modern with Boom/Bust and Darksteel Citadel/Fetchlands.
One of my more recent discoveries was several months ago when I was playing a dinosaur deck that I had freshly built. I played Polyraptor, and one of my opponents asked if it was part of an infinite combo, and someone else confirmed that. As it happened, I think I drew the second piece (Marauding Raptor) the next turn. After the game I ended up taking Polyraptor out because I didn't have a way to break the combo and didn't want to be that guy who ties the game, and I wanted it to be a combat focused deck instead of a combo deck.
Could you make a podcast on competetive edh decks and their data? I dont know if anyone else would be interested in something like that but there are probably some lessons to learn from the cedh guys and their deckbuilding.
That’s a great ideia. I don’t even play cEDH but I like to watch and inform myself about the format. I think the guys from Play to Win would be great for this
Based on past experience that's a great way to get a bunch of dudes super in to cryto and Elon Musk to start yelling at me about how I don't properly understand the nuances of blue farm.
And that's not an implication that everyone into cEDH are those guys. It's just those particular guys love nothing more than to yell at someone who isn't an expert on cEDH and dares to look over in the format's general direction. Just not worth the headache, especially to talk about something that I don't find particularly interesting.
@@danaroach29 That's understandable. But what if you put other hosts for that task? There's plenty of channels focused on cEDH, and some of them have the same charisma and light spirit as you guys (like the hosts of Play to Win, as I mentioned before)
Old video, but I figured I'd share. I run a Magar deck that is very heavy on discard to draw. As such, Neheb Dreadhorn Champion is a great include: Discard, draw, get red mana. But... I also happen to run Library of Leng, which lets me put cards on top of my library when I would discard them. Discard whole hand, put the good stuff back on the library, then draw them back to my hand and have a ton of mana to do cool stuff with. Double strike Neheb for an absurd amount of mana.
Had a nonbo revelation with Zaxara and token doublers, because Zaxara is making 0/0 tokens then putting counters on it. So the doubler is only creating a 0/0 hydra.
I knew about the seperate clauses thing back during the original mirrodin block darksteel specifically because theres a trick if you cast Detonate on Darksteel Reactor you can place the charge counters from Detonate on Darksteel Reactor after targeting Darksteel Reactor with Detonate
Early in my commander career, I built a Ghave, Guru of Spores deck and I threw an Ashnod's Altar in because it looked like a good value sac outlet. Cut to my first game with it and I'm taking game actions and suddenly realize, "I don't have to stop. Ever"
I did this exact thing. My ghave deck also had Chatterfang and Requiem Angel because they both have token Synergy. Then I realized with my viscera seer out it’s infinite tokens! Just because of the card wordings.
I discovered the Scurry Oak/Ivy Lane Denizen combo this way. I stuck Scurry Oak in Ghave because it just seemed to synergize well...I had no idea *how* well until the time I cast Scurry Oak with Ivy Lane Denizen on the field. Play Scurry Oak, get a counter on a green creature. Put the counter on Scurry Oak, get a squirrel. Ivy Lane triggers again, and you can put the counter on ANY green creature, not just the one that triggered the effect. Oh. Oh my...
What's interesting is that Matt refers to early 2017 as "these days magic". but then I did some looking at the numbers and as long as I didn't make a mistake 153/ top200 commanders on EDHREC (as of time of this comment) didn't exist yet. which Is kinda crazy.
Finding out that glint horn bucaneer plus snake umbra could win the game when having 8 or more cards in hand right there on the ol' cleanup step. That way I discovered my borborygmos having an earlier wincon.
No mistake would ever hit me as hard as when I put bounce lands in Yarok... Also it's amazing when you think about how many combos are discovered in response to board wipes. Like I've had all these pieces sitting here in front of me this whole time, I just needed to pull the trigger.
I know this is a year after you posted this comment, but you can just target the same land with each of the triggers. Last instance of the land's etb trigger to hit the stack removes it and the others then fizzle since they have no valid targets remaining.
My favorite revelation that I can remember is when opponent A cast Obscuring Haze in response to being attacked by opponent B, who then wheeled in his second main. I cast Rakdos Charm, choosing for each creature to deal 1 damage to it's controller before I wheeled it. Obscuring Haze says it prevents damage from all creatures but player A's so he was the only one who took damage.
For me, it's what I call "Double Danitha Down" in my Syr Gwyn deck, where you play the new Danitha, get Helm of the Host out of your hand or graveyard onto her, and then create a copy of her at the beginning of combat and attach an Embercleave or Blackblade Reforged or Colossus Hammer to her and immediately swing in. Putting down 24 mana worth of cards and equip costs on turn 3 or 4 with very little setup is just stupid, and not a synergy I thought about until I did it. It's now the #1 thing I try to pull off in that deck.
My in-game revelation was playing Helm of the Ghastlord in Nekusar. Like, I knew it would make my opponents discard cards... just didn't realize it would stop them from ever having a hand again after playing a wheel...
Rograhk and thrasios has the highest synergy and combo potential of any deck in edh. I stumble into wins more often than I admittedly should. Fury storm is a card that should be in every rograhk and thrasios list. Light synergies in rograhk and thrasios are heavy synergy in most other decks. Rograhk being a 0 mana multi use combo and synergy piece in the command zone alongside the ultimate mana sink in thrasios. Both commanders are on the lowest tier of cmc for commander at an average of 1 cmc. The only better rate is running rograhk as a solo commander but then you lose partner synergy and extra color pie. In my opinion the best way to use rograhk and thrasios is turning all your artifacts and creatures into mana dorks. UGR is absolutely the best colors to achieve this. For artifacts rograhk and thrasios has urza, galazeth prismari, Meria, jaheria. For creatures it has crytolith rites, xenagos the reveler, rishkar, relic of legends. Throw in a nyxbloom ancient, kinnan, and goldspan dragon. Suddenly Battered golem becomes a god mana producer and possible infinite combo engine without that 1 mana instant. Suddenly static and winter orb are backed by a plethora of abusable situations. And the deck isn’t even 30% done. You can run staple synergy like divining top and reality chip and have it compliment the deck incredibly, possibly more so than for urza as a commander. Most rograhk and thrasios decks are random transmogrifying decks that try to abuse rograhk at 0 to get hullbreaker out of deck for infinite combo. I just hardcast my hullbreaker, mainly because it can’t be countered but the spell you are trying to transmogrify rograhk with definitely can. Rograhk and Dog is good, but it lacks a lot of true competitive elements provided by green and blue. Lifeforce and Douse are secretly two of the best enchantments ever printed. Multi use counterspells on enchantment non creature permanent. I like to call those two body bags. You can see the soul leave people when they resolve and their commander isn’t out yet and is in those colors. Who wants to eat the counterspell they know I’ll use on someone’s multi color commander :3 come on do it! My whole deck is revolving around making excess mana as efficiently as possible while having massive control and combo engines available. I don’t play stasis. But I really could.
A personal favorite combo I use to put in all of my decks was (deserted temple + rings a bright hearth + any land that taps and goes 5 excess mana) this last card usually being coffers. With this combo I would also run shivan gorge as a way to win with my infinite mana because it was a land and hard to interact with. Later I found I could do the same combo with Minamo and nykthos.
Shivan reef is good in ghyrson decks. 1. Budget. 2. The manafixing is mostly for your commander. I get that ghyrson is a pip-heavy deck, however there will be 1R/1U cards you want to cast, so it's fine. 3. specifically with sigil of sleep, absolutely you want to bounce a creature sometimes, perhaps in response to a removal spell. It's worth while.
I discovered an interaction mid game between Rakdos Lord of Riots, Razaketh the foulblooded and Eldrazi Titans such as Ulamog the Infinite Gyre. If your opponents lose 10+ life you can cast Ulamog for free thanks to Rakdos and destroy a permanent. You can sacrifice the Ulamog to activate Razaketh to tutor a card, while that ability is on the stack your Ulamog will shuffle itself into your library, this means when Razaketh resolves, you can tutor the Ulamog and repeat the process. It was so much fun! 😁
My entire Otrimi, the ever playful deck is based on shenanigans that educate people on Mutate real quick. Cephalid Constable is a card that makes people confused until they have to scoop 6 permanents on turn 3 or 4... it's not fun for others, but boy is it crazy.
One of my recent interactions with my Jinnie Fay deck told me that its not always nice to take the cat or dog she makes. Case in point here, I had Smothering Tithe out and I had 2 mana open with a Rith's Charm in hand. I was set to win the game, but someone threw a Boros Charm at me choosing the damage option.
I have a golgari Aristocrats deck with a Yavimaya, Cradle of Growth, an Urborg Tomb of Yawgmoth and a Perilous Forays in it. Pure perfection. Especially if I have field of the dead or Scute Swarm. Then it’s just go get every land
I was experimenting with some new cards for my tasha deck, since I had a few brothers war cards. This helped me realise that kitten will cause a lot of problems for everything I play against. Thanks also I made an uro deck which I call tres, dos, uro and a boros deck with lorekeeper valenhold or somehting, 5/5 dragon with haste, flying, vigilance. Since I somehow have loads of token cards in this that gives me like 30 tokens, I call it the red army.
Had a similar funny interaction with mystic remora, but in my favor. The player that had it was drawing way too much, but I had a Karn’s bastion in play. Since you can proliferate any legal target, not just your own, i got to put an extra age counter on it
Unwinding clock. Cauldron of souls. Steel Overseer and/or Master chef Find a way to boardwipe every turn and return your creatures every time. Power conduit with any cumulative upkeep is just fun. add in unwinding and you can remove counters to zero, resetting your upkeep payment every time, so only ever pay 1 mana to keep it in play! OR if playing dimir/grixis, use Soul Diviner to remove the counter and draw a card.
A recent accidental revelation I had was with my Ao, the Dawn Sky deck. It's a little aristocrat-y, so it has a ton of sac outlets to kill Ao and then ways to bring him back for the yard. One of those is Emerai Shepherd. Well...I accidentally figured out that with all my sac outlets, when I played Solemn Simulacrum while Shepherd was out...I was able to fetch out all of my Plains and draw a buttload of cards by constantly sacrificing Solemn while the land fetch trigger was on the stack and then get it right back with Shepherd. Who says the monowhite player can't have the most lands in play in a pod?
Realising in a game that Ancient Greenwarden doesn't interact well for me with my Lotus Field or bounce land in my lands deck until it was too late. 😅😂
Yesterday I played a game with some friends and another friend walked in wanting to join our next game. I had mycosinth lattice, krark clan ironworks and a board full of tokens. Then one of my opponents wanted to blow up my sac outlet and I wanted to take advantage of it one last time and sac some creatures for a big heliod's intervention. I asked how many artifacts there where on board, forgetting that lattice made everything an artifact. The opponent that had cast the removal spell pointed that out and I decided to blow up all their stuff. They scooped in response so we could start a new game with our other friend. I could win on my next turn, so I was not delaying the inevitable, but it still felt quite rough to do this kind of stuff.
I realized how strong Sun Droplet is. At first I just wanted something to activate a heal effect on every turn but then I realized that when coupled with heal +1 effects and heal doublers, suddenly you become nearly invincible. With a single heal +1 and a doubler, you are gaining 12 life PER ROUND! So if the board doersn't do at least 13 damage to you (which puts 13 more counters on Sun Droplet) you basically take zero. Then my oloro heals me for another 6. It has never left my deck ever since.
My favorite realization was playing my Ur-Dragon dragon tribal deck and realizing that this new uncommon dragon from Baldur's gate that I just tossed in cause she seemed neat meant that I could now for the low low price of 1 mana do 12 damage to someone's face (Lozhan, Dragon's Legacy + Scion of Draco = shenanigans)
My favorite Basalt Monolith realization came in the form of Mesmeric Orb. The first time I ran into it, I was running my tap/untap themed Derevi Deck. That game, I had a Wheel of Sun and Moon I had used on myself as well as Basalt Monolith. Someone else had the Mesmeric Orb, and it donned on me that I could draw any card in my deck that I wanted, since I could loop through the deck and stop where I wanted.
I had an amazing surprise interaction (for me, at least, who hadn't played an EDH game in years) just this last weekend. it would already be "storytime worthy" just from the fact that it started with me flipping a bolas' citadel from a chaos warp. I had a janky athreos pile and the citadel was objectively the bomb-est card in there. but I also had a necropotence in play. which I was so used to only activating at the "most optimal" time of "before my next turn" that it took me a second to realize that I could just filter my top card away forever for 1 life and never get my citadel land-locked. unfortunately my friend was pissed enough with her backfiring chaos warp that she scooped before I could do anything too crazy 😂
Once i played Kethis deck. I milled played peer into the abyss (draw half library for half life) to discard permanents at end of turn and reanimate with ultimatum. BUT I had already played reliquary tower this game... After that game, tower was replaced
The destroy stuff on an indestructible creature happened to me before. I played a Garruk, Apex Predator and used his destroy target creature ability on my marit lage token to gain 20 life
I was actually playing with you, Joey, a couple years back on spell table. I was playing Nadier/Sidar Kondo and found an infinite mill combo mid-game which quickly became the end of the game. It was cool but it SUCKED that the game ended on such a whimper. Still regret that. The responsible cards were immediately removed from the deck
One moment I remember fondly is using infect to save my own life. Someone swung at me for a lethal 7 damage just in time since I was 100% going to win next turn. I realized I could use tainted strike to give that creature infect, so I got 7 poison counters but I did not die to lethal damage, and I proceeded to win
Dana's challenge the stat here makes me want to finally pull the trigger and turn my Rokdos "Wheel of Punishments" deck into something grixis like Nekusar just to add it in!
This is why I always proxy expensive cards until I have played a deck a few times unless it's a card that I know for sure that I want. Also, I stumbled onto two infinite combos with Cathar's Crusade in my Ghave deck... (Herd Baloth, for one) I will likely be removing Cathar's Crusade to
I made a deck that accidentally I kept going infinite with, I never intended to put one in but it was Atraxa Undying deck. so very easy to go infinite with undying/persist stuff but yeah at the time i just kept stumbling into them
Greatest “oh” moment was playing a Polymorph deck with Dack Fayden. I got Fayden to ultimate, and then could target my opponent’s creatures, just to have them come to my control before my Polymorph or Transmogrify resolved to then get a big fatty out of my own deck. So yes, I will destroy your creature and get something huge of my own!
Battles for Baldur's Gate just came out and I just put in a wrathful red dragon in my already existing Dragon deck. It's around turn 7 and I have at least five dragons on the field including said red dragon. My opponent decided it would be a good idea to cast a chain reaction, because of not only my dragons but of my other opponents token field. Each creature was going to take 26 damage, it was then at that moment I asked the judge my friend if non-dragon targets can be also players. 26 damage multiplied by five dragons 130 damage around the table. I think my opponent for the win and ask him if he would like to touch my dragons again.
Something to add to the Background discussion: This is another reason Imprisoned in the Moon is so good. Backgrounds only effect creatures. Darksteel Mutation, Lignify, Kenrith's Transformation and the like all keep them as creatures, Imprisoned and One with the Stars are the only ones that do not. (I believe)
Interesting nonbo I came across doing modifications to my Yarok deck: Doubling Season and Deepglow Skate only care about counters on permanents. You, as a player, are not a permanent, and will not get double on energy counters...at least, I think, I'm second guessing myself as I write this. That said, this is an issue I think only me and a few others have had, cause who plays with energy anymore?
I run ydris maelstrom wielder with a few x cost cards for big value, sometimes that leads to cascading into x=0, which is a calculated risk. One card though turned out to curb that risk= mana bloom. I cast mana bloom for 0 once, then realized it would be on my field with no counters, so it would go back to my hand, setting up for yidris' cascade all over again Oh, another one was putting runes on vehicles or reconfigure cards because they can enchant permanents that arent creatures, so a boat can be enchanted prior to crewing it, and then gain the benefit as a creature, same with equipment creatures on or off another creature
Destroying things but actually not is a thing with Darksteel Reactor and Dismantle. Darksteel Reactor gets one charge counter per turn (get 20 and you win). But really you only need to get it to 10 (proliferate and other card will speed this up) because you can play Dismantle on it, which reads "Destroy target artifact. If that artifact had counters on it, put that many +1/+1 counters or charge counters on an artifact you control." Well, Darksteel Reactor is indestructible. So you only do the second part: you put 10 charge counters on it and win immediately.
Minamo is so much stronger than doubling an effect or giving vigilance.. if you use it with rings of brighthearth you can untap itself and one legendary mana producing permanents (nykthos, gaeas cradle, nyx lotus etc)
I have so many different combo pieces in my Marath Will of the Wild deck that more than 50 games with it later I'm pretty sure there's a combo or two I've yet to discover. LoL There's so many that I only have to remember the basic ones/the popular ones and I have at least 5 maybe 6 tutors, and still I've happened upon several unintentional combos before I got the chance to tutor up one of the more well known combos. In fact I have no idea what the total number of possible combos there may be in the deck. If I were forced to guess at the total number of game ending combos there may be in the deck I'd have to say in the 30 range. Maybe north of there. 🤷
Reading the card explains the card. Natural affinity in response to a boardwipe with titania protector of argoth out I THOUGHT would be "ok my lands get destroyed but I get the elementals.... Oh wait this says land become creatures... Like all of them including my opponents....." So everything died and I had 15 5/3's and everyone else had literal nothing....
playing myriad creatures with a dargo, the shipwrecker. Use ashnod's alter to sac the token copies of the myriad and you've now gotten a dargo for 1 red mana, without even saccing a real creature
Siege Gang Commander and Loxodon Warhammmer to boardwipe and heal. Only had the hammer in for my Hearthfire doublestrike goblin and surprised myself by doing 40+ damage to everything on the board an 20 damge to all 4 of us. Ended up at lie 98 life.
I know you guys don’t listen to me but how’s this for 2 card ramp? Main phase 1 activate carpet of flowers for let’s say 5 blue, use 5 blue to cast replication technique demonstrated targeting carpet of flowers twice. Now you have. 3 carpet of flowers in play, and you can use 2 of them at any time this turn.
50:00 I don't think the Blasting combo should count as a counter spell on the board wipe because, if I'm reading the cards correctly, he actually could have activated the combo before the board wipe, so the board wipe should have never happened in the first place. 😉
32:20 uuuhhh Nuksar the Mindrazer! one nonbo I found quite recently I'm sad to say, because I've been playing it a while now, is that in Raggadragga, Goreguts boss, Akroma's memorial, which is a 7 mana spell, makes it so you cannot target your creatures with Raggadragga's ability because they have protection from red 😂🤦♂ So now there is a Spine of ish Sah in there instead, also 7 mana :) which goes infinite with a mana dork that taps for 7+ mana if I can sac it, like Marwyn after Ragadragga pumps him up and I wanted to be fair, so I put "Farid, Enterprising Salvager" in the deck instead of KCI. Farid is a creature, so it is easier to kill. KCI would just makes me go infinite and destroy everything unless they had instant speed artifact removal which is harder. uuhh Saffi and Renegade rallier are both human, I can put them in my human tribal deck and then just squeeze that grinding station in there 😉 the triangle of war and executioner's capsule thing costs 3 mana each time so it's not that bad, but if you have something else that reduces the cost out, then it gets so much worse (better)
Like I play tested fatesticher says untapped target permanent or tap target permanent. And us it with pyre of heros to untapped it again to use it again. In wilhelt rot cleaver
Joey mentioned "Return of the wild speaker right now is only a 50 cent card so if I did want to take it out of that deck for example, it's not a whole lot of skin off my back, but these situations become a lot less fun when you went out of your way to get like a ten dollar card that doesn't work the way that you anted it to". This reminds me a non-bo that first came up a lot with Volo, Guide to Monsters and is happening all over again with The new Tawnos, the Toymaker. Tawnos and Volo make copies of creature spells. According to EDHrec at the time of commenting, 22% of Tawnos decks are running Doubling Season ($80), and 19% are running Parallel lives ($48). Tawnos and Volo do not synergize with these enchantments! The copies are created on the stack, Doubling Season and Parallel lives only affect tokens created on the battlefield; "A copy of a permanent spell becomes a token as it resolves. ... The token is not “created” for the purposes of any replacement effects or triggered abilities that refer to creating a token" (Rule 111.11). I bring this up whenever possible because this potential *feels bad* could cost over $100 and should be more widely known.
It's funny, that same interaction was just in a rules challenge video on Cardmarket's channel.
Oh shoot, thanks for the heads up!
learned that one on magic online before i bought the cards, thankfully
My favorite discovered interaction is a friend had Laelia the Blade Reforged and managed to cascade on Sol Ring. His immediate reaction was "oh, I have nothing less than that, guess I shuffle" and I said... "No, no no, you exile your entire library and put a +1/+1 counter on Laelia for each card left. You then put all those on the bottom of your library in a random order" The look on the faces of everyone at the table.
Priceless
Wouldn't it only be one counter? All the cards are exiled as part of the same action.
@@misterbiscuitbarrel It exiles them one at a time because you don't know when you will hit something to cast.
@@seandun7083 yes ur right joey confirmed this on a cascade challenge the stat with a judge
Possibility Storm has this sort of interaction, too!
Meanwhile, running Uba Mask in the deck essentially doesn't really affect you much at all, but absolutely *hoses* Rhystic Study decks. Sure, go ahead and exile a card each time I play a spell! Unless you can cast them *right then*, they won't do you much good, will they?
I saw one of my friends Ghost Quarter his own lands in a Titania deck and I was amazed... so in my Omnath Jellybean deck, I now Ghost Quarter my Cascading Cataracts or Darksteel Citadel to trigger my landfall...
I had that "oh... OH" moment with [Vhal, Candlekeep Researcher] and [Raised by Giants] a couple weeks ago. Reading Vhal too quickly might lead you to the conclusion that the mana she produces can only be used to activate abilities or cast from graveyard/exile, but... funnily enough, the command zone is not, in fact, your hand. Running Vhal out lets you cast Raised by Giants super super easily on your next turn, and now suddenly she taps for 10 mana at a time. It's a bonkers little combo that didn't even cross my mind until I saw it running at the core of a deck.
Reasons to love Friday:
2 - weekend
1 - new edhrec video
My favorite discovery was while playing Sydri, Galvanic Genius. Caltrops often holds the table hostage under threat of it having deathtouch. I totally forgot about Bident of Thassas second mode, forcing people to attack. I was able to command the table where to attack, and no one found an answer and no one wanted to get hit with a Plague Wind. It felt insane.
Playing Ivy with mutate has led me to discovering so many ridiculous synergies and many confused opponents
Ivy mutate is my fav deck! It is insane how many directions you can take the deck in and most people enjoy seeing this deck in action: How often do you see weird mutate copy aura jank together?
Big same!
One of the coolest decks I've seen in a while was Karona, the false god with as many of the backgrounds that you can play in the deck
Yeah one of my good friends made that right after I made my 8$ karona deck super fun
@@kingfuzzy2 it really was, and definitely an interesting deck
Just make sure to omit a few that won’t hurt your opponents and will hurt you and you’ll be good. Go with goad enchantments.
@@Playingwithproxies you right!
I was once playing my Ranar Blink deck against my friends, one of which was playing a mill deck. The mill player managed to mill me out completely as my blink deck had done its value thing and drawn me tons of cards. I was expecting to lose on my next turn at my draw step, but then I saw a line of play I had never seen before for my deck. I had my Deadeye/Peregrine Drake combo out, and realized I could untap my Mistveil Plains infinitely, which allowed me to take my graveyard and put it all back into my library stacked in whatever order I wanted. I won that game.
Joey, I need you to know that your smile was the reason i got into commander.
I've been playing magic for a couple of years now, even back there in 2011 i player for a bit and left it 'till i ended highschool, or the apropiate for my country at least. Anyway, I started playing counstructed once again with a couple of friends, endedup in pioneer as my main format, but then i found this great podcast and this handsome, lovable host and I fell in love with both, thank you so much for all the effort that you and the team put in this show week after week.
I made a Kurkesh deck after the underplayed commanders episode and all went straight to the edh path since then. keep up the great work.
My most recent funny™️moment was when my opponent and I each had a copy of Sheoldred the Apocalypse on field, but I also had Vilis, Broker of Blood. Sheoldred gains you life when you draw cards, and drains your opponents when they draw cards. Vilis says whenever you lose life, draw that many cards. Now, the Sheoldred triggers don't cancel each other out. They still happen, you'll just gain the life back. But because the enemy Sheoldred is still draining you life, Vilis keeps drawing you cards
So I decked myself on my upkeep
Something that I found recently is from the Dominaria Precons.
In the Dihada Legends deck, when you use the plus ability on Dihada to make Ashling, the pilgrim you make a terrifying lifelinking damage based boardwipe that doesn't go away when you pop it.
One of my favorite in-game discoveries happened when I was playing someone else's Orvar deck and realized the absurdity of what happens when you cast Rite of Replication on someone else's Harmonic Prodigy
I had this with Breena. For whatever reason I thought that no matter how the attacks went I’d only draw once and get two counters but if there are three separate opponent life totals if attacked correctly you get 4 counters and two cards
My favorite, favorite deck of all time was my Teshar, Ancestor's Apostle before I left the game for a few years. Every single game I found new lines and combos and won a different way every time. Great fun!
Sounds like my aphemia deck except with combos love it!
I'm pretty sure Saffi and Blasting station were part of an extended deck when Time Spiral came out.
Tahngarth loves Raised By Giants for the exact reason Joey states. While it's a bummer when things are stolen from you forcefully, when you want people to gain control of your stuff, they're amazing!
The Perilous Forays and Amulet of Vigor loop works with Lotus Cobra as well.
It happened to me with Fist of the Suns in my Ur-Dragon deck. It was there mostly to cheapen my commander by 4, but it was also somewhat useful with a couple of the other heavier dragons.
Recently I added Morophon because my manabase sometimes struggles with multiple same color pips on some dragons, and may even allow for 2 dragon casts in the same turn.
Then I had the Fist on board and used it to pay "only" 5 to get Morophon in. And that's when it hit me. I now had FREE DRAGONS!!!
46:35 This was my big oof, at the start of my Magic career. I built an Animar artifact creatures deck (back before the recent influx of colored artifacts, so I could chain together loads of free colorless creatures), not being quite aware of the rules. I went and bought a Mycosynth Lattice from my LGS, thinking it made the costs of everything generic (since it says spells are colorless and you can spend mana of any color to cast them), so I could cast the few non-colorless creatures in my deck like Padeem, Arcum Dagsson, etc for free off of Animar too...NOPE. It just effectively means they have devoid, but you still gotta pay for the colorless pips. And my manabase was pretty good for a newbie deck, so I had no real trouble with my mana fixing meaning even the "spend mana of any color" part was near-meaningless to me too.
My favorite revelation came in the form of a VERY flavorful infinite I didnt realize I had sitting on the table one game in my Tivit, Seller of Secrets deck. The combo is Grudge Keeper, Deadeye Navigator and Tivit. The loop is a bit complex because you create infinite voting paralysis among the other 3 players, but for fun Ill explain it:
You use Deadeye navigator soulbound to Tivit to flicker tivit, triggering its ETB forcing a vote. Each player votes to give you a treasure or a clue. You as tivit's controller get 2 votes. You always vote 2 treasures (for now!), your opponents assumedly dont want to give you more treasure (lest you go infinite with deadeye) so they will give you 3 clues. This triggers Grudge Keeper, making anyone who doesnt vote for what you did lose 2 life.
So one of 2 things happens:
1. Grudge Keeper kills them due to not voting for what you wanted
or 2. You get infinite mana via treasures.
If the second part happens, you declare some absurd amount of treasures generated then vote again, but this time you flip it! You now spend both votes on Clues! This now gives you infinite card draw with infinite mana to pay for the clues cost, draw your library and choose your way to kill the table.
You killed the table with infinite voting paralysis.
The best way to find something new is to get an outside perspective.
My brother (check out Rooker MTG) borrowed my Quintorius deck one time and he imprinted a Mimic Vat with a Trove Warden and had a free sac outlet as well. Each turn he'd create a copy of the Trove Warden, sacrifice a couple fetch lands, exile the fetch lands with the Landfall ability when they trigger, and sac the Torve Warden to get the fetch lands back in play.
It was the best boros ramp I've ever seen, and I was completely blown away by it, which was crazy since I was the one that built the deck.
I, personally, would have played it differently, and so I think one of the coolest ways to discover those hidden synergies is to let a friend pilot your deck. My brother is Spikier than me and opted for a strong value engine over doing the more Timmy stuff I'd have done, and it led to a great discovery.
My favorite moment of, "oh snap, this is better than I thought", however was when I cast an Awe Strike on my own Skirk Fire Marshall activation. I needed the life more than the board wipe, and no matter how bad life gain is, one mana: gain 200 life is worth having as an option.
Not extremely powerful but a fun bizaare line of play for my latest revelation was zur, eternal schemer animating a detention sphere then swapping text boxes with exchange of words to just delete the big bad threat forever.
Artifact/Aura Mutation has won me many games with my Jetmir deck. Too often I get to pop a 3-5 mana value artifact/enchantment before my turn which usually puts me to 9 creatures and then I cast Jetmir on my turn and go for a kill.
Instant speed token generators are crazy in Jetmir. I’ve won many games using these as combat tricks after blocks are declared to get unexpected damage through as well.
For my Beledros deck, I found a fun interaction between Bolas's Citadel and Aetherflux Reservoir where I could just keep gaining life and burn with Sanguine Bond while casting more and more cards from the top of my deck. It was some of the most fun I've had in Commander
I would have thought the turkey actor “gobbled” up all the food
made a couple decks with attractions and have found big value with urza, palazeth prismari and most importantly inspiring statuary. able to have a spell sling style deck that ramps at the same time and even can get value from attractions that not many people use removal on is fantastic
The "attempt to destroy something indestructable"-trick was actually quite popular in the early days of Modern with Boom/Bust and Darksteel Citadel/Fetchlands.
One of my more recent discoveries was several months ago when I was playing a dinosaur deck that I had freshly built. I played Polyraptor, and one of my opponents asked if it was part of an infinite combo, and someone else confirmed that. As it happened, I think I drew the second piece (Marauding Raptor) the next turn. After the game I ended up taking Polyraptor out because I didn't have a way to break the combo and didn't want to be that guy who ties the game, and I wanted it to be a combat focused deck instead of a combo deck.
Could you make a podcast on competetive edh decks and their data? I dont know if anyone else would be interested in something like that but there are probably some lessons to learn from the cedh guys and their deckbuilding.
That’s a great ideia. I don’t even play cEDH but I like to watch and inform myself about the format. I think the guys from Play to Win would be great for this
Based on past experience that's a great way to get a bunch of dudes super in to cryto and Elon Musk to start yelling at me about how I don't properly understand the nuances of blue farm.
And that's not an implication that everyone into cEDH are those guys. It's just those particular guys love nothing more than to yell at someone who isn't an expert on cEDH and dares to look over in the format's general direction. Just not worth the headache, especially to talk about something that I don't find particularly interesting.
@@danaroach29 That is unfortunate but understandable. Inviting somebody else could be a solution... but id understand if thats too much effort.
@@danaroach29 That's understandable. But what if you put other hosts for that task? There's plenty of channels focused on cEDH, and some of them have the same charisma and light spirit as you guys (like the hosts of Play to Win, as I mentioned before)
Old video, but I figured I'd share. I run a Magar deck that is very heavy on discard to draw. As such, Neheb Dreadhorn Champion is a great include: Discard, draw, get red mana. But... I also happen to run Library of Leng, which lets me put cards on top of my library when I would discard them.
Discard whole hand, put the good stuff back on the library, then draw them back to my hand and have a ton of mana to do cool stuff with.
Double strike Neheb for an absurd amount of mana.
Had a nonbo revelation with Zaxara and token doublers, because Zaxara is making 0/0 tokens then putting counters on it. So the doubler is only creating a 0/0 hydra.
I knew about the seperate clauses thing back during the original mirrodin block darksteel specifically because theres a trick if you cast Detonate on Darksteel Reactor you can place the charge counters from Detonate on Darksteel Reactor after targeting Darksteel Reactor with Detonate
Early in my commander career, I built a Ghave, Guru of Spores deck and I threw an Ashnod's Altar in because it looked like a good value sac outlet. Cut to my first game with it and I'm taking game actions and suddenly realize, "I don't have to stop. Ever"
I did this exact thing. My ghave deck also had Chatterfang and Requiem Angel because they both have token Synergy. Then I realized with my viscera seer out it’s infinite tokens! Just because of the card wordings.
There are so many infinite combos with Ghave, it’s nuts
I discovered the Scurry Oak/Ivy Lane Denizen combo this way. I stuck Scurry Oak in Ghave because it just seemed to synergize well...I had no idea *how* well until the time I cast Scurry Oak with Ivy Lane Denizen on the field. Play Scurry Oak, get a counter on a green creature. Put the counter on Scurry Oak, get a squirrel. Ivy Lane triggers again, and you can put the counter on ANY green creature, not just the one that triggered the effect. Oh. Oh my...
What's interesting is that Matt refers to early 2017 as "these days magic". but then I did some looking at the numbers and as long as I didn't make a mistake 153/ top200 commanders on EDHREC (as of time of this comment) didn't exist yet. which Is kinda crazy.
Finding out that glint horn bucaneer plus snake umbra could win the game when having 8 or more cards in hand right there on the ol' cleanup step. That way I discovered my borborygmos having an earlier wincon.
No mistake would ever hit me as hard as when I put bounce lands in Yarok...
Also it's amazing when you think about how many combos are discovered in response to board wipes. Like I've had all these pieces sitting here in front of me this whole time, I just needed to pull the trigger.
I know this is a year after you posted this comment, but you can just target the same land with each of the triggers. Last instance of the land's etb trigger to hit the stack removes it and the others then fizzle since they have no valid targets remaining.
My favorite revelation that I can remember is when opponent A cast Obscuring Haze in response to being attacked by opponent B, who then wheeled in his second main. I cast Rakdos Charm, choosing for each creature to deal 1 damage to it's controller before I wheeled it. Obscuring Haze says it prevents damage from all creatures but player A's so he was the only one who took damage.
Asif the Tasha (a Witch) and her displacer kitten (a cat) is both awesome combo but thematically on point.
Flavour win joey!
For me, it's what I call "Double Danitha Down" in my Syr Gwyn deck, where you play the new Danitha, get Helm of the Host out of your hand or graveyard onto her, and then create a copy of her at the beginning of combat and attach an Embercleave or Blackblade Reforged or Colossus Hammer to her and immediately swing in. Putting down 24 mana worth of cards and equip costs on turn 3 or 4 with very little setup is just stupid, and not a synergy I thought about until I did it. It's now the #1 thing I try to pull off in that deck.
My in-game revelation was playing Helm of the Ghastlord in Nekusar. Like, I knew it would make my opponents discard cards... just didn't realize it would stop them from ever having a hand again after playing a wheel...
Rograhk and thrasios has the highest synergy and combo potential of any deck in edh. I stumble into wins more often than I admittedly should. Fury storm is a card that should be in every rograhk and thrasios list. Light synergies in rograhk and thrasios are heavy synergy in most other decks. Rograhk being a 0 mana multi use combo and synergy piece in the command zone alongside the ultimate mana sink in thrasios. Both commanders are on the lowest tier of cmc for commander at an average of 1 cmc. The only better rate is running rograhk as a solo commander but then you lose partner synergy and extra color pie. In my opinion the best way to use rograhk and thrasios is turning all your artifacts and creatures into mana dorks. UGR is absolutely the best colors to achieve this. For artifacts rograhk and thrasios has urza, galazeth prismari, Meria, jaheria. For creatures it has crytolith rites, xenagos the reveler, rishkar, relic of legends. Throw in a nyxbloom ancient, kinnan, and goldspan dragon. Suddenly Battered golem becomes a god mana producer and possible infinite combo engine without that 1 mana instant. Suddenly static and winter orb are backed by a plethora of abusable situations. And the deck isn’t even 30% done. You can run staple synergy like divining top and reality chip and have it compliment the deck incredibly, possibly more so than for urza as a commander. Most rograhk and thrasios decks are random transmogrifying decks that try to abuse rograhk at 0 to get hullbreaker out of deck for infinite combo. I just hardcast my hullbreaker, mainly because it can’t be countered but the spell you are trying to transmogrify rograhk with definitely can. Rograhk and Dog is good, but it lacks a lot of true competitive elements provided by green and blue. Lifeforce and Douse are secretly two of the best enchantments ever printed. Multi use counterspells on enchantment non creature permanent. I like to call those two body bags. You can see the soul leave people when they resolve and their commander isn’t out yet and is in those colors. Who wants to eat the counterspell they know I’ll use on someone’s multi color commander :3 come on do it! My whole deck is revolving around making excess mana as efficiently as possible while having massive control and combo engines available. I don’t play stasis. But I really could.
A personal favorite combo I use to put in all of my decks was (deserted temple + rings a bright hearth + any land that taps and goes 5 excess mana) this last card usually being coffers. With this combo I would also run shivan gorge as a way to win with my infinite mana because it was a land and hard to interact with. Later I found I could do the same combo with Minamo and nykthos.
I used minamo politically to give my opponents there abilities again to take down an archenemy because it doesn't say "you control" either
insane....
Shivan reef is good in ghyrson decks. 1. Budget. 2. The manafixing is mostly for your commander. I get that ghyrson is a pip-heavy deck, however there will be 1R/1U cards you want to cast, so it's fine. 3. specifically with sigil of sleep, absolutely you want to bounce a creature sometimes, perhaps in response to a removal spell. It's worth while.
I discovered an interaction mid game between Rakdos Lord of Riots, Razaketh the foulblooded and Eldrazi Titans such as Ulamog the Infinite Gyre. If your opponents lose 10+ life you can cast Ulamog for free thanks to Rakdos and destroy a permanent. You can sacrifice the Ulamog to activate Razaketh to tutor a card, while that ability is on the stack your Ulamog will shuffle itself into your library, this means when Razaketh resolves, you can tutor the Ulamog and repeat the process. It was so much fun! 😁
Had a similar realization like Matt with perilous forays mid-game in my own Omnath-Deck but with the Treasures from Tireless Provisioner.
My entire Otrimi, the ever playful deck is based on shenanigans that educate people on Mutate real quick. Cephalid Constable is a card that makes people confused until they have to scoop 6 permanents on turn 3 or 4... it's not fun for others, but boy is it crazy.
One of my recent interactions with my Jinnie Fay deck told me that its not always nice to take the cat or dog she makes.
Case in point here, I had Smothering Tithe out and I had 2 mana open with a Rith's Charm in hand. I was set to win the game, but someone threw a Boros Charm at me choosing the damage option.
I have a golgari Aristocrats deck with a Yavimaya, Cradle of Growth, an Urborg Tomb of Yawgmoth and a Perilous Forays in it. Pure perfection. Especially if I have field of the dead or Scute Swarm. Then it’s just go get every land
I was experimenting with some new cards for my tasha deck, since I had a few brothers war cards. This helped me realise that kitten will cause a lot of problems for everything I play against. Thanks
also I made an uro deck which I call tres, dos, uro and a boros deck with lorekeeper valenhold or somehting, 5/5 dragon with haste, flying, vigilance. Since I somehow have loads of token cards in this that gives me like 30 tokens, I call it the red army.
Had a similar funny interaction with mystic remora, but in my favor. The player that had it was drawing way too much, but I had a Karn’s bastion in play. Since you can proliferate any legal target, not just your own, i got to put an extra age counter on it
Unwinding clock.
Cauldron of souls.
Steel Overseer and/or Master chef
Find a way to boardwipe every turn and return your creatures every time.
Power conduit with any cumulative upkeep is just fun. add in unwinding and you can remove counters to zero, resetting your upkeep payment every time, so only ever pay 1 mana to keep it in play! OR if playing dimir/grixis, use Soul Diviner to remove the counter and draw a card.
47:00 - Getting an expensive card and then finding out it sucks is the primary reason why I support playing with proxies when a deck is new.
@32:29 haha i had an Urza's Guilt/Megrim deck back in 2001
Displacer kitten, you say.... in Tasha, you say...
A recent accidental revelation I had was with my Ao, the Dawn Sky deck. It's a little aristocrat-y, so it has a ton of sac outlets to kill Ao and then ways to bring him back for the yard. One of those is Emerai Shepherd. Well...I accidentally figured out that with all my sac outlets, when I played Solemn Simulacrum while Shepherd was out...I was able to fetch out all of my Plains and draw a buttload of cards by constantly sacrificing Solemn while the land fetch trigger was on the stack and then get it right back with Shepherd. Who says the monowhite player can't have the most lands in play in a pod?
I use backgrounds on my Karona deck. It's hilarious.
Realising in a game that Ancient Greenwarden doesn't interact well for me with my Lotus Field or bounce land in my lands deck until it was too late. 😅😂
Yesterday I played a game with some friends and another friend walked in wanting to join our next game. I had mycosinth lattice, krark clan ironworks and a board full of tokens. Then one of my opponents wanted to blow up my sac outlet and I wanted to take advantage of it one last time and sac some creatures for a big heliod's intervention. I asked how many artifacts there where on board, forgetting that lattice made everything an artifact. The opponent that had cast the removal spell pointed that out and I decided to blow up all their stuff. They scooped in response so we could start a new game with our other friend. I could win on my next turn, so I was not delaying the inevitable, but it still felt quite rough to do this kind of stuff.
I realized how strong Sun Droplet is. At first I just wanted something to activate a heal effect on every turn but then I realized that when coupled with heal +1 effects and heal doublers, suddenly you become nearly invincible. With a single heal +1 and a doubler, you are gaining 12 life PER ROUND! So if the board doersn't do at least 13 damage to you (which puts 13 more counters on Sun Droplet) you basically take zero. Then my oloro heals me for another 6. It has never left my deck ever since.
Thanks for the shoutout! People have been telling me the "row row row your boat" joke since I was in elementary school.
My favorite realization was playing my Ur-Dragon dragon tribal deck and realizing that this new uncommon dragon from Baldur's gate that I just tossed in cause she seemed neat meant that I could now for the low low price of 1 mana do 12 damage to someone's face (Lozhan, Dragon's Legacy + Scion of Draco = shenanigans)
I learned that forsaken monument and basalt monolith make infinite colorless mana..... in an Eldrazi tribal deck. 😅
Goodness I need to be aware of that in my karametra artifacts deck and Karn that actually have outlets for that mana
basalt monolith goes infinite with stuff very easily
My favorite Basalt Monolith realization came in the form of Mesmeric Orb. The first time I ran into it, I was running my tap/untap themed Derevi Deck. That game, I had a Wheel of Sun and Moon I had used on myself as well as Basalt Monolith. Someone else had the Mesmeric Orb, and it donned on me that I could draw any card in my deck that I wanted, since I could loop through the deck and stop where I wanted.
I had an amazing surprise interaction (for me, at least, who hadn't played an EDH game in years) just this last weekend. it would already be "storytime worthy" just from the fact that it started with me flipping a bolas' citadel from a chaos warp. I had a janky athreos pile and the citadel was objectively the bomb-est card in there. but I also had a necropotence in play. which I was so used to only activating at the "most optimal" time of "before my next turn" that it took me a second to realize that I could just filter my top card away forever for 1 life and never get my citadel land-locked. unfortunately my friend was pissed enough with her backfiring chaos warp that she scooped before I could do anything too crazy 😂
Once i played Kethis deck. I milled played peer into the abyss (draw half library for half life) to discard permanents at end of turn and reanimate with ultimatum. BUT I had already played reliquary tower this game... After that game, tower was replaced
The destroy stuff on an indestructible creature happened to me before. I played a Garruk, Apex Predator and used his destroy target creature ability on my marit lage token to gain 20 life
I was actually playing with you, Joey, a couple years back on spell table. I was playing Nadier/Sidar Kondo and found an infinite mill combo mid-game which quickly became the end of the game. It was cool but it SUCKED that the game ended on such a whimper. Still regret that.
The responsible cards were immediately removed from the deck
30:33 I realized that the first time I brought the deck. Immediately took it out alongside the Talisman of Creativity
One moment I remember fondly is using infect to save my own life. Someone swung at me for a lethal 7 damage just in time since I was 100% going to win next turn. I realized I could use tainted strike to give that creature infect, so I got 7 poison counters but I did not die to lethal damage, and I proceeded to win
Dana's challenge the stat here makes me want to finally pull the trigger and turn my Rokdos "Wheel of Punishments" deck into something grixis like Nekusar just to add it in!
Chaining "reveilark" and "karmic guide" to loop creatures from the bin will always get me rock fuckin hard baybeeeee
This is why I always proxy expensive cards until I have played a deck a few times unless it's a card that I know for sure that I want.
Also, I stumbled onto two infinite combos with Cathar's Crusade in my Ghave deck... (Herd Baloth, for one) I will likely be removing Cathar's Crusade to
I made a deck that accidentally I kept going infinite with, I never intended to put one in but it was Atraxa Undying deck. so very easy to go infinite with undying/persist stuff but yeah at the time i just kept stumbling into them
Greatest “oh” moment was playing a Polymorph deck with Dack Fayden. I got Fayden to ultimate, and then could target my opponent’s creatures, just to have them come to my control before my Polymorph or Transmogrify resolved to then get a big fatty out of my own deck. So yes, I will destroy your creature and get something huge of my own!
Usually involves comeuppance or deadeye navigator for me.
Battles for Baldur's Gate just came out and I just put in a wrathful red dragon in my already existing Dragon deck. It's around turn 7 and I have at least five dragons on the field including said red dragon. My opponent decided it would be a good idea to cast a chain reaction, because of not only my dragons but of my other opponents token field. Each creature was going to take 26 damage, it was then at that moment I asked the judge my friend if non-dragon targets can be also players. 26 damage multiplied by five dragons 130 damage around the table. I think my opponent for the win and ask him if he would like to touch my dragons again.
Something to add to the Background discussion: This is another reason Imprisoned in the Moon is so good. Backgrounds only effect creatures. Darksteel Mutation, Lignify, Kenrith's Transformation and the like all keep them as creatures, Imprisoned and One with the Stars are the only ones that do not. (I believe)
Song of the dryads as well
I love the revelation with the stealing commanders and backgrounds, I have three in my karona the false god deck because it's so much chaos and fun.
Interesting nonbo I came across doing modifications to my Yarok deck: Doubling Season and Deepglow Skate only care about counters on permanents. You, as a player, are not a permanent, and will not get double on energy counters...at least, I think, I'm second guessing myself as I write this. That said, this is an issue I think only me and a few others have had, cause who plays with energy anymore?
I run ydris maelstrom wielder with a few x cost cards for big value, sometimes that leads to cascading into x=0, which is a calculated risk. One card though turned out to curb that risk= mana bloom. I cast mana bloom for 0 once, then realized it would be on my field with no counters, so it would go back to my hand, setting up for yidris' cascade all over again
Oh, another one was putting runes on vehicles or reconfigure cards because they can enchant permanents that arent creatures, so a boat can be enchanted prior to crewing it, and then gain the benefit as a creature, same with equipment creatures on or off another creature
Destroying things but actually not is a thing with Darksteel Reactor and Dismantle.
Darksteel Reactor gets one charge counter per turn (get 20 and you win). But really you only need to get it to 10 (proliferate and other card will speed this up) because you can play Dismantle on it, which reads
"Destroy target artifact. If that artifact had counters on it, put that many +1/+1 counters or charge counters on an artifact you control."
Well, Darksteel Reactor is indestructible. So you only do the second part: you put 10 charge counters on it and win immediately.
Minamo is so much stronger than doubling an effect or giving vigilance.. if you use it with rings of brighthearth you can untap itself and one legendary mana producing permanents (nykthos, gaeas cradle, nyx lotus etc)
In the words of Beast Wars Megatron, “Duly noted. Then IGNORED!”
I had a game a while ago where I was able to respond to lethal damage by winning the game because I found a really good combo in real time
Peer Pressure after Tempt with Vengeance would be cool.
I have so many different combo pieces in my Marath Will of the Wild deck that more than 50 games with it later I'm pretty sure there's a combo or two I've yet to discover. LoL There's so many that I only have to remember the basic ones/the popular ones and I have at least 5 maybe 6 tutors, and still I've happened upon several unintentional combos before I got the chance to tutor up one of the more well known combos. In fact I have no idea what the total number of possible combos there may be in the deck. If I were forced to guess at the total number of game ending combos there may be in the deck I'd have to say in the 30 range. Maybe north of there. 🤷
Reading the card explains the card.
Natural affinity in response to a boardwipe with titania protector of argoth out I THOUGHT would be "ok my lands get destroyed but I get the elementals.... Oh wait this says land become creatures... Like all of them including my opponents....." So everything died and I had 15 5/3's and everyone else had literal nothing....
playing myriad creatures with a dargo, the shipwrecker. Use ashnod's alter to sac the token copies of the myriad and you've now gotten a dargo for 1 red mana, without even saccing a real creature
Siege Gang Commander and Loxodon Warhammmer to boardwipe and heal. Only had the hammer in for my Hearthfire doublestrike goblin and surprised myself by doing 40+ damage to everything on the board an 20 damge to all 4 of us. Ended up at lie 98 life.
My revelation when I played Urza in my lonis deck was "oh i win". Three more of those and I removed it from the deck.
One of the best episode ever!
I know you guys don’t listen to me but how’s this for 2 card ramp? Main phase 1 activate carpet of flowers for let’s say 5 blue, use 5 blue to cast replication technique demonstrated targeting carpet of flowers twice. Now you have. 3 carpet of flowers in play, and you can use 2 of them at any time this turn.
Rick Astley’s wife asked to borrow the Up DVD, thereby creating the Astley Paradox: he cannot both “never give you up” and “never let her down”
*husband
Me learning while i was playing sarulf and a lot of golgari werewolves and cards have a healing sub theme which i full on welcome.
What happens when you boil a funny bone?
You end up with a pot of laughing stock.
50:00 I don't think the Blasting combo should count as a counter spell on the board wipe because, if I'm reading the cards correctly, he actually could have activated the combo before the board wipe, so the board wipe should have never happened in the first place. 😉
Btw things like this are a strong argument for Krosan Grip still being very playable.
32:20 uuuhhh Nuksar the Mindrazer!
one nonbo I found quite recently I'm sad to say, because I've been playing it a while now, is that in Raggadragga, Goreguts boss, Akroma's memorial, which is a 7 mana spell, makes it so you cannot target your creatures with Raggadragga's ability because they have protection from red 😂🤦♂ So now there is a Spine of ish Sah in there instead, also 7 mana :) which goes infinite with a mana dork that taps for 7+ mana if I can sac it, like Marwyn after Ragadragga pumps him up and I wanted to be fair, so I put "Farid, Enterprising Salvager" in the deck instead of KCI. Farid is a creature, so it is easier to kill. KCI would just makes me go infinite and destroy everything unless they had instant speed artifact removal which is harder.
uuhh Saffi and Renegade rallier are both human, I can put them in my human tribal deck and then just squeeze that grinding station in there 😉
the triangle of war and executioner's capsule thing costs 3 mana each time so it's not that bad, but if you have something else that reduces the cost out, then it gets so much worse (better)
Just removed Mystic Remora from my Toothy/Pir Deck. Thanks, Joey!
Like I play tested fatesticher says untapped target permanent or tap target permanent. And us it with pyre of heros to untapped it again to use it again. In wilhelt rot cleaver