Town Hall 15 Concept (edited, not official) | Clash of Clans

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  • Опубліковано 5 вер 2022
  • DISCLAIMER : This is not official from Supercell and Clash of Clans. I've shared my ideas for the upcoming Town Hall 15. There is nothing official in this video from Supercell. I used some images and simply edited in Photoshop. I then used these images for animation so that it looks more realistic. I used multiple clips, edited in Premiere Pro by merging them and used some special effects to make it realistic.
    Again, this is not official from Supercell and Clash of Clans. This is just an idea of mine.
    I use Adobe Premiere Pro CC for video editing and Adobe Photoshop CC to make thumbnails.
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КОМЕНТАРІ • 2,2 тис.

  • @angryperson2240
    @angryperson2240 Рік тому +177

    Who is here after the official release of TH 15 😂😂

  • @brianlee1897
    @brianlee1897 Рік тому +199

    Super troops and new levels wishlist
    Form for Pekka, X(Golem), Yeti
    Adding new level to the characters who didn't have th14 levels

  • @mr.leprechaun5374
    @mr.leprechaun5374 Рік тому +155

    I think a pulse wave attack could work, when a troop or hero enters, it sends an electromagnetic splash wave pulse through its damage area damaging the troops and heros, and since its a pulse, it'll push the troops and heros back a little like an air sweeper would, except for ground and air troops, and when detroyed, it pulls a mega tornado trap effect

    • @jonathanroivillamor6589
      @jonathanroivillamor6589 Рік тому +5

      Something like a Crusher

    • @hawass9790
      @hawass9790 Рік тому +1

      Wahh
      Thats good!!!

    • @tydamartian2497
      @tydamartian2497 Рік тому +1

      I wonder how players would combat this in live action… seems a little too overpowered lol, the rate of getting a 3 star would plummet I think.

    • @user-bg9eh6bl1f
      @user-bg9eh6bl1f Рік тому +1

      جججج

    • @Mr.Duston
      @Mr.Duston Рік тому +1

      so, undestroyed th pushes away enemies, destroyed pulls in enemies

  • @joshzehner2127
    @joshzehner2127 Рік тому +57

    Would be cool if it involved builder huts. For an example... If you destroy a builder hut, the builder runs back to the town hall. If you destroy all of them, they run into the TH, if you step within the radius of the TH the builders run out throwing different potions at the troops, such as lighting, poison, or mini freezes. The TH is supposed to be the FINAL line of defense so the active members in the village should do everything they can to ensure the TH doesn't go down.

    • @clashchamp8947
      @clashchamp8947 Рік тому +2

      Spell towers got added bro congo

    • @Aqua55
      @Aqua55 Рік тому

      And there’s already attacking builder and he can repair while fight

    • @joshzehner2127
      @joshzehner2127 Рік тому

      @Clash Champ Thnx bro. Kinda weird how that happened

    • @joshzehner2127
      @joshzehner2127 Рік тому

      @@Aqua55 I posted this comment b4 the changes happened. Thnx bro

  • @jiddeyjiddey
    @jiddeyjiddey Рік тому +297

    would be cool if the town hall maybe lost its attack ability, and instead buffed nearby defenses, like a perma rage or something. for buildings

    • @shenlong027
      @shenlong027 Рік тому +8

      TH 13 🤡

    • @arda6874
      @arda6874 Рік тому +24

      don't give them ideas, I don't want another th, I just become a th 13 after playing for 6 years (with stops of course)

    • @Giannopsyrras
      @Giannopsyrras Рік тому +2

      @@arda6874 TH15 is coming later this year,probably December.

    • @eljorge8987
      @eljorge8987 Рік тому

      @@arda6874 not even lying i just got to th13 after 7 years of course with breaks too

    • @RegyXD
      @RegyXD Рік тому +4

      @@eljorge8987 i’m th 12 after 8 years and big breaks

  • @Konik0
    @Konik0 Рік тому +1490

    Th 15 should have something like ice stone that will freeze troops and when its get destroyed it will slow all troops on map

  • @jurinadjabonji8651
    @jurinadjabonji8651 Рік тому +4

    i love the idea with the fire spirits, its iconic, powerful and good-looking. well done!

  • @b_f_d_d
    @b_f_d_d Рік тому +2

    The destroyed effect/spell should be a giant tornado trap effect that lasts for 8 seconds continously doing damage as how the regular trap does but just make it stronger plus a giant bomb goes off that, which of course deals devastating damage.

  • @UnKnown-zs8mm
    @UnKnown-zs8mm Рік тому +40

    Who else can't wait for th15 to be released ?!?

  • @Phoenix0684
    @Phoenix0684 Рік тому +27

    Cool concept I like the elixir townhall

    • @silentkid7271
      @silentkid7271 Рік тому +1

      dark elixir

    • @Phoenix0684
      @Phoenix0684 Рік тому

      @@silentkid7271 wdym elixir is pink and dark elixir is black and there is a elixir pump on the side🤔

  • @mohammedsaminfin0541
    @mohammedsaminfin0541 Рік тому +11

    I would like to see a special troop or something like a guardian of the townhall which can only be summoned at times of attack.. That would be pretty cool.. More like a hero but much better..

  • @jasperwschouten2000
    @jasperwschouten2000 Рік тому +1

    Wow amazing concepts and amazing animations keep up the good work👍

  • @roasted_potato22
    @roasted_potato22 Рік тому +575

    I have a strong feeling that it'll be either a giga canon or giga mortar
    Also, how about this:
    When the th15 gets activated, it releases like a new troop(maybe a hero/super-troop)

    • @vegitoblue8249
      @vegitoblue8249 Рік тому +8

      If u look at the scenery you can see some Golden-orange mortars

    • @vegitoblue8249
      @vegitoblue8249 Рік тому +4

      I think that Will be the colore theme of th15

    • @kurano8553
      @kurano8553 Рік тому +3

      Is volt viper not new to u just saying

    • @cc32834
      @cc32834 Рік тому +5

      I think a giga mortar similar to the lava launcher in the builder base would be cool

    • @lachlanpryznyk3327
      @lachlanpryznyk3327 Рік тому +18

      Giga mortar is already on the game. Called the eagle artillery

  • @nightshades7340
    @nightshades7340 Рік тому +151

    Th 15 looks good with the elixir theme, I have a idea from the weapon of the Th
    Th 15's weapon will be like a group of elixir cannons that is area splash (not that very splash),can attack air troops and it is multiple target.
    (the damage will be fair)
    When the TH is destroyed, it will deal great damage and there will be a elixir liquid that slows down and spawns some elixir golems (that can also attack air troops{shoots their elixirs}) for the decoy of the troops.
    Edit: Omg thanks for the likes!

    • @aungthuta7565
      @aungthuta7565 Рік тому +4

      Nice and balanced concept! :)

    • @baxelbox313
      @baxelbox313 Рік тому +1

      What Aung thuta said

    • @gaminwedu4767
      @gaminwedu4767 Рік тому +2

      This is very good concept bro 👌 👏🏻?

    • @nomorejitu
      @nomorejitu Рік тому +1

      I think they adding the Egale artillery in the townhall 😁

    • @tishan10
      @tishan10 Рік тому

      F 🤣

  • @lofivic0609
    @lofivic0609 Рік тому +9

    Volt Viper death idea: something similar to E dragon, or since it’s elixir theme, when it dies it releases a rage spell/healing spell(randomized) which affects all clan castle troops or buildings in range

  • @baryonyx_
    @baryonyx_ Рік тому +3

    I think what would be cool is like u can link a defense/building next to it then it makes it stronger and uses that as weapon. (like an amplifier)

  • @A.O.Aacademy3
    @A.O.Aacademy3 Рік тому +82

    We can't deal with one eagle artillery and here comes another🙂

  • @thundr17
    @thundr17 Рік тому +46

    Why does this look so epic 😭✋

  • @lirich0
    @lirich0 Рік тому +1

    It’s worth noting that if you look at the pattern of Tesla and inferno towers, it’s always a 2 by 2 building, so maybe the next one is a builder hut upgraded turret

  • @dustyk103
    @dustyk103 Рік тому +2

    You’re looking for a weapon that affects both ground and air, and is either multi shot or area splash. Castle defenses were catapults at long range, ballista at medium range, archers at short range, and boiling oil at close range before it came down to swords. In this game the scattershot is a catapult, the X-bow is a ballista, and the poison cloud is boiling oil but not till after defenses have fallen. I don’t think they would like to program a layered defense. Inferno and Tesla are more like magic items. Your idea is the same as unleashing drones. You could also unleash a variety of flying units. You could always make it a multi wizard tower. You could also keep it like it is and make it a 2nd CC.

  • @youcancook77
    @youcancook77 Рік тому +186

    I think Town hall 15 should have a wizard tower type of but it's not like normal wizard tower it's fast like geared Archer tower and deals more damage than a normal wizard tower

    • @gglol1556
      @gglol1556 Рік тому +5

      So an x bow with strong bullets?

    • @ambrokenwasfurry3712
      @ambrokenwasfurry3712 Рік тому +2

      Maybe like a clan castle type town hall? Like when destroyed will drop cc troops and a small bomb

    • @youcancook77
      @youcancook77 Рік тому +2

      @@gglol1556 No ... As you can see in the video that was not too good for town hall 15

    • @youcancook77
      @youcancook77 Рік тому +3

      @@ambrokenwasfurry3712 great idea ! But clan castle is a diffensic type of building but we need to find a attacking type of building which can help our town hall to be protected

    • @youcancook77
      @youcancook77 Рік тому +2

      @Dylan Smith no ... I don't get it why everyone was making it like a animation it's a th dude nothing more ... It should be fan liked and fans want it like a deffesense

  • @pit9164
    @pit9164 Рік тому +18

    *shortly before th14 came out I said that in my opinion it was nature-themed, I guessed it. This time I hope it's water theme! it would be nice, with maybe a weapon where spied boiling water spray hurts and at the destruction all the building released a geyser*

    • @Wouldyoulose98
      @Wouldyoulose98 Рік тому +3

      Or space themed

    • @faxoe4748
      @faxoe4748 Рік тому +1

      @@Wouldyoulose98 cool idea

    • @Wouldyoulose98
      @Wouldyoulose98 Рік тому +1

      @@faxoe4748 which can make a black hole when th is destroyed and the black hole keeps pulling the troops then it explodes,that would help a lot if there were scatter shots nearby or any splash damage building

    • @rudedude7yearsago889
      @rudedude7yearsago889 Рік тому +1

      @@Wouldyoulose98 tf

    • @faxoe4748
      @faxoe4748 Рік тому +3

      @@Wouldyoulose98 no thats too far i think xd

  • @jacklloyd8823
    @jacklloyd8823 Рік тому +4

    A concept I have would be kind of like the seige barracks. When damaged, the TH would open a trap door or something and the troops that fight back would come out.

  • @macdonalpetitfort7125
    @macdonalpetitfort7125 Рік тому +2

    I think it depends on what heroes and troops are added. As of now, the only thing that would make it seem fair is to make the TH anti earthquake spell since you need to activate it if you wanna snipe it with a flame flinger. When attacked, the TH releases 1 gel monster (the one from clash royal)

  • @prabhnoor6665
    @prabhnoor6665 Рік тому +6

    The volt viper was looking like pink onix 😂😂

    • @Siddu457
      @Siddu457 Рік тому +2

      That's looking terrible 😨😨💩🙏

  • @Fahrezy__
    @Fahrezy__ Рік тому +53

    the weapon is still inferno giga.. but, the attack gives a slow effect, in my opinion it's enough, not too overpowered but quite troublesome

  • @rubalmalik5250
    @rubalmalik5250 Рік тому +3

    One thing that i noticed that Weaponised townhall have defenses that are both air $ ground, so it's a high chance of getting a Xbow 😁

  • @martini99b82
    @martini99b82 Рік тому +2

    For town hall 15 comes a new hero, the goblin king, who sits on the town hall and defends it by throwing gold coins or gold sacks at the opponents, and depending on the level, a number of goblins come out of the town hall
    Stage 1: 40 Goblins LVL 9
    Stage 2: 60 Goblins LVL 10
    Stage 3: 80 Goblins LVL 11
    Stage 4: 100 Goblins LVL 12
    Stage 5: 120 Goblins LVL 13
    Very important ! For each Rahthaus level, the Goblin needs 1 LVL upgrade, you can of course also choose Super Goblins, but of course they take up more space.
    AND!!! If you were attacked you have to feel the town hall again with goblins for the next defense!
    By leveling the Goblin King you get a resource bonus per LVL, which means you get the opportunity to store more gold, elixir and dark elixir in the Clan Burk and also in the town hall.

  • @illustrator3114
    @illustrator3114 Рік тому +79

    I have a good idea about the death damage of Th 15, here's how it works
    Since the theme of th 15 concept is elixir themed, I've come with an idea about a similar color of a chemical explosion. To be honest I don't like the concept of fire spirits as defense it doesn't suit well to the theme of the town hall. I like the volt vipers one it suits town hall more.
    Okay so here's how the th death explosion damage, it's called "Elixir big bang" after it dies it creates a powerful energy that radiates and forms a powerful bomb and explodes in a wide area that leaves an poisonous elixir that slows down troops for a few seconds and damages troops nearby. The damage of the "Elixir big bang" deals higher when a troop is closer to it and further troops on to it's maximum range will take a few or half the huge damage.

    • @dithihasan680
      @dithihasan680 Рік тому +3

      Nice concept

    • @Madperson155
      @Madperson155 Рік тому +2

      I agree with a elixir related weapon, nice idea 💡

    • @AnEnderNon
      @AnEnderNon Рік тому +3

      maybe the elixir big bang could also have chaining properties, like it hits a chain lightning at everything in its AoE

    • @illustrator3114
      @illustrator3114 Рік тому +1

      Yow thanks guys for appreciating my concept

    • @LuckyAnimationOfficial
      @LuckyAnimationOfficial Рік тому +1

      You forgot that supercell never adds something that for them is too much difficult to understand and yes,even if it's a nice idea that's so hard to code

  • @789waffles8
    @789waffles8 Рік тому +11

    I’m gonna say multi xbow that shoots poison darts in all directions (since we already have a really good eagle artillery). Roaster from builder base and Rocket Artillery from Clan Capital are also good design choices

    • @videosdeclashofclans
      @videosdeclashofclans Рік тому +2

      Tranquilo mi hermano que los comentarios con menos likes son los que mas toman en cuenta

    • @metheguy420
      @metheguy420 Рік тому

      @@videosdeclashofclans 🏳️‍🌈?

    • @videosdeclashofclans
      @videosdeclashofclans Рік тому

      @@metheguy420 sepa que me das a entender puede que te gusta ser lo que significa esa bandera

  • @_nc.incarnate_3770
    @_nc.incarnate_3770 Рік тому +4

    Well since its elixir themed the weapon may just be troop spawns and possibly spell boosts for the surrounding village.

  • @AlphaWolf7567
    @AlphaWolf7567 Рік тому +12

    I'd think that they'll probably do x bow with insane range like eagle artillery and can target multiple troops however on its own that's not super powerful so it would also buff nearby defenses slightly. As it's death ability it would buff every defense in the entire village a lot but for a short time however they lose 5% more health when buffed to balance it.

  • @corruptedwraith
    @corruptedwraith Рік тому +20

    It could be a multi-single inferno, making th sniping strats with invis spells more likely to be used due to the devastating damage. It could also base it self off flame flanger or lava launcher or maybe even rocket artillery or blast bow from the clan capital and all that

  • @hirdeshprajapati311
    @hirdeshprajapati311 Рік тому +3

    if this elixir town hall comes then we might as well get weponized elixir collector and mines which will be immune to loot and silent tanking of base which will definitely add more value

  • @Krishnaa006
    @Krishnaa006 Рік тому +1

    Wow man this is really crazy Goosebumps*

  • @GhOsT-st7ch
    @GhOsT-st7ch Рік тому +5

    i hope for another new defense and it being in the new town hall as a weapon, could be cool
    I think a freeze inferno would be cool,
    does little to no damage but slows down 5 targets at a time but it could get overrated pretty fast, what do you guys think ?

  • @ChillDude123
    @ChillDude123 Рік тому +14

    Based on interviews and studying the history of clash, I think th15 will still be a giga inferno. The th will remain the same in terms of weaponry, but will be redesigned to fit the th15 color theme. This is already the case for th13 -14. I don't see why SC would randomly switch the giga for th15 and throw off the pattern. I think the weaponry will remain the same, but their will be a new signature defense, probably from an existing structure to avoid the 100 building problem.

    • @meaningless6284
      @meaningless6284 Рік тому +2

      I think that too

    • @brianstrutter1501
      @brianstrutter1501 Рік тому +2

      So Giga again but maybe the jumping flames after it is destroyed? That seems likely

  • @echotheschnolf
    @echotheschnolf Рік тому +3

    What if they kept the same weapon, giga inferno, but gave the TH a radius that buffs nearby buildings, akin to grand Warden with troops. (Or Boom Beach in a sense with their whole relic system.)
    The whole premise of CoC is that the village is on a leyline, why not grant a magical elixir buff?

  • @kumaragurunadaraja2928
    @kumaragurunadaraja2928 Рік тому

    You have cool idea's dude 👍🏻

  • @immortalclansgaming
    @immortalclansgaming Рік тому

    Nice video brother. Thank for making this

  • @niemls
    @niemls Рік тому +18

    Maybe a shrink spell for the death damage

  • @rogeliocolanse1319
    @rogeliocolanse1319 Рік тому +6

    I think it's best to add more features in the th15 more off a buffer building rather just blantly deal damage and explode. The concept of the TH able to attack and explode after being destroyed are already giving us a unique experience.why not add a feature to the town hall rather than changing it.
    In the th14 it really interesting me that builders plays a active role in defending the base why not make the th15 buff certain defensive buildings when activated, like when activated it give armors to surrounding buildings(including Walls and traps) or make certain defensive buildings (and walls) unique status ( I'll leave the unique status in your imagination guys👍)

  • @j_gnofruz7482
    @j_gnofruz7482 Рік тому

    Congrats for 1 mln subs!!!

  • @DinosaurNinjaSauce
    @DinosaurNinjaSauce Рік тому +1

    I like how he put in the title that it is not official while there are other clickbait brawl stars youtubers who just show anything then say in description that it is a concept only

  • @jovendelacruz3375
    @jovendelacruz3375 Рік тому +4

    Maybe much better if they will add more new weapon defense, like more scatter shot, eagle, inferno or x.bow and new troops.

  • @closurewastaken
    @closurewastaken Рік тому +18

    My idea for th15:
    A guard / better hero: when the th defense is activated Or a limited amount of units are deployed a mighty hero / guard will be deployed, this hero has a special ability , instead of upgrading the weapon of th you upgrade the hero for its ability.
    The ability can provide the hero haste , 20% health recover, and summon giants (no. of giants depend upon no of update also level based on lab) yet the hero can be a giant with increased damage health and splash damage.
    adding a hero makes it balanced as it would be nearly impossible if we add stronger weapons to break the th instead we add a guard.

    • @sujalsavani9668
      @sujalsavani9668 Рік тому +1

      adding guard might inbalance the game
      because.
      because of guard it will be hard to queen charge th or snipe out th using flame flinger. only option left is to take out th using BB full of super goblins.
      to take out th you have to use lots of troops because of guard and giants
      and from th 13 using lots of troops for some specific building is not good idea

    • @closurewastaken
      @closurewastaken Рік тому

      there will be a better lab and more hero levels and the guard can be taken out easily then

    • @indian2429
      @indian2429 Рік тому

      Lol sneaky will wreck townhall and hero will be of no use😂😂😂

    • @closurewastaken
      @closurewastaken Рік тому

      @@indian2429 that exactly how it won't balance and the guard will be spawned after its damaged anyway

  • @JestWett
    @JestWett Рік тому +1

    I have suggestion: It's like a spell factory higher level design but not entirely, the weapon for the town hall will be which targets 6 troops at a time, it will be like a lightning and fire mix

  • @jannuelgeralla8791
    @jannuelgeralla8791 Рік тому

    Congratulations on getting 1M Subs ❤🎉

  • @FirstXtrazz
    @FirstXtrazz Рік тому +3

    I believe the next lvl 15 town hall weapon will be a lvl 14 town hall style giga hell tower, but in pink for the elixir

  • @uchehenry4319
    @uchehenry4319 Рік тому +6

    I personally feel supercell gonna make th15 OP since we urge for new hero and other new stuff and also I will go with that concept of "Fire Spirit". probably supercell might import something from it's other games and also who else noticed dragon rider and one other COC troop on Clash Royale loading page. Also, Nice animation/animated edit bro👍...

  • @vipsonu3822
    @vipsonu3822 Рік тому

    This is my favourite (70 )Chanel especially like with you (01) explain everything (06) so nice i wish you (48) keep growing (53) love you

  • @pain6128
    @pain6128 Рік тому

    Even it’s not official a still watch cause this guy don’t make click bait . Respect !

  • @FrostDachi
    @FrostDachi Рік тому +4

    Who's here after the TH 15 release?

  • @zecoxinha4372
    @zecoxinha4372 Рік тому +4

    Who is watching this vid after the th15 trailer????

  • @MechArenaOfficiaI
    @MechArenaOfficiaI Рік тому +1

    Accurate! Sadly in my Predictions it's gonna be like a Darkish-Purple with White Lines glowing and a Huge Crystal in Top of the Town Hall
    Why : The Jungle themed about TH 14 and coming First a Capital Peak has released and the Scenery of it was Floating Islands so like and probably gives off a Earthquake where it's Magical I think they will add Crystal you know why look at the Begging of my Comment.

  • @proudgamer9563
    @proudgamer9563 Рік тому +2

    I think that there should be what I would call a summoner (not a witch). It's should be an air troop and, like golems, ice golems, and hounds: They are tanks. The summoner deals 50 DPS with a range of 3 tiles, along with 5000 HP. And every 10 seconds it will summon a Yeti (yes, Yeti). And upon death, it deals 100 DPS and 2 Yetis will spawn (Yeti level depends on TH star)

  • @thetkokowin2366
    @thetkokowin2366 Рік тому +9

    unlike other TH 12/13/14 with their attacking weapon, TH15 with the plasma shield will be nice I think. When the troops arrive within 4 or 6 tiles area, TH will automatically activate plasma shield around it with the 1500 or 2000HP. And also plasma shield will deal shock damage of 100 or 200 to every troop including heroes with the exception of miners only when they are underground as they trying to destroy the shield. When the plasma shield got destroyed, it will create mini electric shockwave around the TH with the damage of 500 and makes troops stunned for 3-5 seconds. 😁😁😁😁😁

  • @Eye-Brawl
    @Eye-Brawl Рік тому +3

    You weren't far of with the colour scheme

  • @NotExile4669
    @NotExile4669 Рік тому

    Bro can you please make a story compilation of all your videos? I have tried to find the missing parts of story for a long time. It is very exhasting to keep looking for them. Also the stories are really great

  • @Adonisstudent794
    @Adonisstudent794 Рік тому

    Super troop miner consept: Mighty miner (from Clash royale)
    Super troop hog consept: Hog with heal Spell, like super Valkyrie.
    Super troop healer consept: A walking heal spell (kind of like the Grand warden, but with heal instead of increased hp)
    Super troop healer consept 2: Heals like a super archer, if that make sense
    Super troop pekka consept: Can hit 3 buildings at a time, with a Big sword. Deals 100% damage to the building it targets, and 70% to the two other.
    And of course, all of Them has more hp than the regular version. (Mabye not for the super pekka) but increased dps/ heal to all of them.
    Love your vids❤ pls make one about something like that.

  • @dermartin1925
    @dermartin1925 Рік тому +11

    The town hall is in an underground bunker as long as there is no unit hero or siege engine in the radius. At 50% the town hall stays out. The explosion causes the poison damage as with th 14 but with the special feature that the destruction of the town hall spawns 5 - 10 fire spirits and hops to the nearest troops and causes flask damage with a few second burn damage effect

  • @saltypancakes
    @saltypancakes Рік тому +12

    I love the last concept except the burning thing where troops put each other to fire. I think its way too op because troops can chain forever.

  • @Shredder_Pro_Gaming
    @Shredder_Pro_Gaming Рік тому +2

    The fire spirits would be a nice concept and the fire damage as well

  • @Ir._Fan
    @Ir._Fan Рік тому

    Volt vier idea was totally ridiculous 😵‍💫😅
    Fire spirit was good i think.
    Btw nice work

  • @OverlordGamingLEGENDARY.3165
    @OverlordGamingLEGENDARY.3165 Рік тому +9

    My idea for the Th 15:
    The TH will have shadow theme where the theme color will be Violet. The Town Hall will have a weapon that is called THE SHADOW SHREDDER.
    This weapon makes the townhalls range area to be dark like there is a huge shadow. After the th is activated, a powerfull dark energy ball will come out which will activate the shadow range. when a troop will come in its range, the troop will start to lose health and the troop will start to look darker. after the troops health bar is empty, it will become a dark energy troop with no shadow, like the shadow has been destroyed by the townhall or stolen. the troop will now defend the townhall in its radius from enemy attackers. Alltrough the troop will contain 3/4 of its original versions dps and hp. the death damage should be something like a dark energy bomb which will deal massive damage and add an effect that will make the troops extremely venerable to energy attacks like infernos, artilary, x-bows etc Of course the troops dead in the explosion will become shadow troops that will freely attack the attackers.

    • @jeromefrijns
      @jeromefrijns Рік тому

      You litterly took the whole idea out of my mouth! 😂🙌🏻

    • @trickyr903
      @trickyr903 Рік тому +1

      Too complicated bro, this will ruin clash of clans

    • @OverlordGamingLEGENDARY.3165
      @OverlordGamingLEGENDARY.3165 Рік тому

      @@trickyr903 I know. I just thought about it, and shared.

  • @neoanimates
    @neoanimates Рік тому +3

    ❤❤😍

  • @michaelesteban4308
    @michaelesteban4308 Рік тому

    I agree to mr. Leprachuan, it would be nice to use a wave, like a suns wave or splash, a gamma ray, something like that.

  • @callmestone69
    @callmestone69 Рік тому +2

    The death ability should be a elixir storm that attacks every troop dealing good damage and slowing them for a short time also it slows heroes and bigger troops less

  • @gamingbeastlol
    @gamingbeastlol Рік тому +10

    My idea for TH15 defense system: Ice giga inferno. It does damage and freezes troops and does 1.5x damage to dragons, baby dragon, inferno dragons, basically any troops which are related to fire. It can deal with 3 troops at the same time and can be switched to single target giving 3x damage to a single troop, 4.5x damage to fire troops. Single troop mode would only attack the troop with most HP in its radius. Its death bomb would be a mixture of freeze and poison making it all the more dangerous.

  • @JT-gz1dr
    @JT-gz1dr Рік тому +16

    The town Hall will be like the cc with higher capacity. We can choose what troops will come out (would be cool if we also get to choose the order in which they come out like golem first and then wizards behind ) and after death it releases some more troops with a rage spell on them

  • @wrinklebob7465
    @wrinklebob7465 Рік тому +1

    I agree with the pulse damage comments. Like that of Jacky from Brawl Stars which the townhall will deal damage to all the units in it's radius and the death damage should be like a sucktion ability like the core before blasting and creating an unstable field like th14 poison, they all units in it's vicinity gets sucked near the blast.

  • @dhritirajkashyap3905
    @dhritirajkashyap3905 Рік тому

    Your concept is very good 🙂
    I like it💗✔️

  • @epictony1063
    @epictony1063 Рік тому +4

    In my opinion the new TH15 would be dark-themed, because from TH12 and beyond, defenses and structures become darker.
    If is the case, the weapon could be a Giga Bow, which can be set on ground or air. That's my idea!

  • @mr.auxfruits6608
    @mr.auxfruits6608 Рік тому +10

    I imagine a skeletal theme for th15. I don't have a specific concept for its weapon but it could release a graveyard spell or something similar when destroyed.

    • @hAnker_Chief
      @hAnker_Chief Рік тому +4

      Welp we have skeletal them
      *Staring at TH9*

    • @mr.auxfruits6608
      @mr.auxfruits6608 Рік тому

      @@hAnker_Chief yep you're right 🤔 Well then maybe a theme similar to the shadow scenery, it would be great.

    • @mofi_lki
      @mofi_lki Рік тому

      I have a castle one too like th11 and th9
      Weapon is E. artillery and some archers
      when destroyed, explodes an electronic bomb that shocks the first troop then will chain to the nearby troops up to three times

  • @GanimationYT
    @GanimationYT Рік тому

    Your th15 looks really cool

  • @ethandmorgan9773
    @ethandmorgan9773 Рік тому

    My vision is a th that boost our defence. Boom Beach has the statues that supply boost attributes so maybe in the lines of Support townhall or we can have townhall Housing with Friend heros or new troops.

  • @ffmax27
    @ffmax27 Рік тому +3

    Bro
    1st view
    1st comment
    5th like

  • @jasongotcello
    @jasongotcello Рік тому +1

    they might keep the giga inferno, but combine it with the burning effect once destroyed instead of the poison, kinda like the effects of the flame flinger

  • @not_important563
    @not_important563 Рік тому +1

    I think maybe it should have a few current weapon choices were you can choose any weapon or defense and that will go on the town hall but it won't take the weapon away It just shows a drop down menu and that's what it becomes but everything will have its usess and down side like archer tower it would be buffed alot but it will have a maxximum of four targets as each archer shoots a difrent target. But everything is stronger also you can not choose egal artillery az theat will be a bit too op

  • @zealwarriors4705
    @zealwarriors4705 Рік тому +1

    It might be cool if the th 15 weapon is multiple freeze (just like multi-inferno but it slow the enemy) after 3 to 5 seconds, it freeze the enemy for a while.

  • @pratte-yn5dq
    @pratte-yn5dq Рік тому +1

    I think it should be rocket artillery, each time u upgrade TH Weapon it will attach another R.A. launcher and it does launch a huge damage rocket right where TH destroy and it causes spring trap effect(ground troops have a 45 % chance to spring trap)

  • @srijon_Gamer_Max
    @srijon_Gamer_Max Рік тому +1

    New troop idea
    Name : Nonso
    Damage : destroys anything with one hit
    HP : 10
    Level : 1 to 5
    Type : ground
    House space : 25
    Speed : 10
    Favorite target : X bow and INFANO Tower
    Look : a wall breaker with armor and he don't have bomb he have a pekkaer bomb
    You get this troop in th15

  • @tryhard7999
    @tryhard7999 Рік тому

    Your idea is so funny
    Especially last one 🥴😂😂

  • @Error...101
    @Error...101 Рік тому +1

    An entire month later and it's here

  • @1b7nomer72
    @1b7nomer72 Рік тому

    keep up[ the great work

  • @adityasomani3149
    @adityasomani3149 Рік тому

    Very nice editing bro

  • @Maryville03
    @Maryville03 Рік тому +1

    A town hall that can transform into a fighting robot that can move around the base and with skills and toughness

  • @tlnormadandgenshinli4129
    @tlnormadandgenshinli4129 Рік тому

    I think that your Idea seems best suited but like your attack you mentioned, I think that like it have a powerful electric chain targeting maybe a 7 tile radius around it? Or maybe all troops on screen and stun them for a few seconds? Actually I saw and by my second idea…? Yeah!

  • @maiines
    @maiines Рік тому +1

    I think when town hall 15 dies, it should lure the creatures next to it in the form of a tornado and give each of them poison and frostbite.

  • @richasrivastava7739
    @richasrivastava7739 Рік тому +2

    What we got:- eLeCtRo tITaN aNd mOnOLiTH

  • @TotallyNotaYTER
    @TotallyNotaYTER Рік тому +2

    The volt viper would be a good idea just make it do less and less damage the more troops it hits

  • @uzekgame
    @uzekgame Рік тому

    My cousin is working on th15 with supercell, he said something about air&ground air sweeper that pushes all troops away + damages them a little

  • @alexpittard7723
    @alexpittard7723 Рік тому +1

    It should have a elixir canon (like giant canon but pink)also when it hits a troop it should have a elixir puddle that slow other troops the area would be small

  • @mieesa
    @mieesa Рік тому +2

    Well it’s very different from what we got

  • @avilathonger3319
    @avilathonger3319 Рік тому

    Yeah it's good I'm excited 😳❤️

  • @vivekkumar-pg6mo
    @vivekkumar-pg6mo Рік тому

    Air swipper blowing in all directions, along with Eagle Artillery. That will be fun.

  • @archisjundare6774
    @archisjundare6774 Рік тому +1

    There could be air horns and tornado winds as a weapons
    after it is destroyed there will be a tornado trap for 8-10 sec

  • @pragyanrai8168
    @pragyanrai8168 Рік тому +1

    Air sweeper+multi infernos
    Air sweeper that can push back any troops and hero's back (both ground and air)from all angles would be awesome 😆

  • @EC_Ritesh
    @EC_Ritesh Рік тому

    Idea of Fire spirit sounds pretty awesome

  • @xXnebiXx
    @xXnebiXx Рік тому

    I would hope for a light themed townhall and the death explosion deals the same damage but all affected troops will get an effect that increases the damage they take for a period of time