3D Game Development in Wolfram Language

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  • Опубліковано 15 тра 2024
  • Discover the possibilities of game development solely within Wolfram Notebooks. Our main focus is to guide you through the process of creating a first-person gaming experience using Graphics3D and Dynamic. We will explore essential techniques such as camera control, integration with external game controllers, collision detection and line-of-sight mechanics.
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КОМЕНТАРІ • 7

  • @jawadmansoor6064
    @jawadmansoor6064 2 місяці тому

    wolframengine as game engine, wow

  • @sghuisman
    @sghuisman 2 місяці тому

    🔥🔥

  • @rich_in_paradise
    @rich_in_paradise 2 місяці тому

    Is the notebook available to everyone or just conference attendees?

    • @rich_in_paradise
      @rich_in_paradise 2 місяці тому

      Answering my own question: Yes, it's on the Wolfram website on the page for the Wolfram Tehcnology Conference November 2023

  • @ismailmujde
    @ismailmujde 2 місяці тому +1

    Nice and useful video, thank you. When using Matlab, I can see the list of variables, change their values and clear any or all of them using user interface. In Mathematica I need to insert a cell for displaying, changing or clearing a variable and then I have to delete that cell. I see some users quit and start kernel for clearing all. You do nice things at Wolfram. I just wonder why you don't put these simple and obviously useful commands at user interface.