Ow, my heart! 💔😭 These boss fights left us feeling emotionally devastated. Can you think of any heartbreaking boss fights we missed? Shout in the comments if so, and enjoy!
Outside Xtra the fight with Roxas in Kingdom Hearts 2. You played as him for a while at the beginning of the game, and now, as Sora, you have to fight him.
Xion from Kingdom Hearts 358/2 Days... Saddest final boss fight ever. You kill her and then forget she ever existed while she refuses to let you know that you are the one who did it T.T
Sif gets about 1000 times sader if you play the DLC before fighting him, he recognises you as his old friend in the cutscene and you realise hes not just protecting the grave anymore, he'd rather kill you than let you share the same fate as Artorias
This is the real lore. Even if you dont do the DLC first. Sif fights you just so you dont suffer like artorias. Hes not guarding the grave but rather the ring that let's you traverse the abyss.
Can we please get a shoutout to Sif again in the Commenter's edition? I was waiting for you guys to pull out the gut-punch but it never happened. I wanna see you all address this cutscene. Pleaaaaase?
To be fair, a lifetime of horror movies have taught us that creepy little girls are not to be trusted. I mean, Luke is still a monster, but I can at least understand his monstrous reasoning.
Sif's boss fight gets sadder when you've beaten the DLC and saved Sif first. The cutscene changes where Sif recognizes your scent but still has to fight you reluctantly.
And watching him slow down and limp around when you get his health down makes you feel even worse about it. I think Sif is the only boss fight in any game that I felt bad about winning...
Another aspect of the Sif fight, that was shown but not mentioned: when he's low on health he starts limping and his attacks become super slow and ineffective.
Literally, every fight is heartbreaking in undertale. Toriel dies knowing she was protecting the other monsters from you, and died laughing. Papyrus dies believing in you. Undyne dies trying to save an innocent monster. Mettaton dies being the only entertainment for monster. Sans dies going to grillby's for food.
And Frisk/Player dies from guilt... Unless your insane enough to commit a second genocide in which Chara, the demon who kills you, asks you never to do it again
I hated killing toriel, papyrus, sans, and asgore as their deaths are the most heart wrenching. The mother who lost her child and wants desperately to be a mother again. The loyal friend who will always support you no matter what even if you hate him. The skeleton who may repeatedly watch his friends die and can never do anything about it. And the king and father tired of war, wanting to be a part of a family again, only to have his last hope torn away.
basically *everyone* in undertale should be on. Mettaton should be on, for despite somehow treading the line between bloodthirsty and wacky, he is an entertainer loved by everyone in the underground. Muffet should be on, even though she is arguably one of the most evil characters, literally selling her children as baked goods, they still miss her. (possible trauma bonding aside) Shyren should be on, because her dreams to be a singer were crippled by anxiety, and she never got to live that life... or she was killed when finally starting to realize it. Literally every dog character should be on. Sans being chosen is kinda a cop out because you can't kill him in isolation, you need to experience every one of those to also experience sans' death.
They forgot to mention the most heart-wrenching details about sif. If you have artorias's shield (or some dlc item, i forget which) before you fight him, he looks at you sadly before the fight starts. He doesnt want to fight you, he wants to protect you. He witnessed the most powerful knight of his age and his best friend completely consumed by the abyss before his eyes while he was helpless to defend him, he doesnt want you to face the same fate. Even if it means he has to try to stop you with force.... :'( :'( :'( sucha good doge
The worst part of A Way Out was that if you lost, you felt the stopping heartbeat of your character thanks to the controller vibrating... That was heartbreaking...
Every Undertale Boss Fight is heartbreaking. Pretend You are doing a Genocide Run Toriel’s last words talk about how she worries about you and to be a good kid. Papyrus last words are how he believes in you and being a good person Undyne,well she basically sacrifices herself for Monster Kid and prevent you from killing him. Mettaton,he turns into Mettaton NEO and his last words is you not joining his fan club And in the Pacifist Run,let’s not forget about Asriel Dreemur. After saving him,he confesses his true feelings and turns back in to the kid version of himself. If you didn’t cry yet,the song 'His Theme' will make you cry so hard
Neutral Asgore when you listen to his sad speech and then you kill him. He lost all he wanted and thought he didn't deserve mercy for his actions, that's why he broke the button. Either way, Flowey was going to murder him if you spared him, so the only way he could live was in true pacifist.
Why is it that everyone thinks the number one saddest boss fight in Undertale is Sans? Papyrus is truly the saddest because even when you are about to kill him he still believes in you.
It's just opinion. Papyrus death is sad because he doesn't fight back and "believes in you", while Sans fight is sad as he has nothing left when you fight him, you took everything. I think some people think Sans death is sadder since he kinda represents EVERYONE you killed, so there is more weight behind it.
There really is no saddest boss fight, instead of placing just Sans, they should've placed EVERY Genocide boss fight in there, they all hit hard as a truck, and there's just too much contest on which is the saddest
The Sif bossfight has another beginning, which makes the fight even sadder. If you complete the Artorius questline first and save Sif before the bossfight, he recognises you and very much doesn't want to kill you but has to.
I think the "fight" with Papyrus on a genocide run is 1000% worse. The fact that he won't fight you and instead believes that you can change your ways makes you feel like an absolutely horrible wretched creature. Even after you kill him, he still says he believes in you. I made one attempt at a genocide run which came to a grinding halt when I reached him. Also, the only Colossus I had no issue killing was Dirge, because he's a complete douche. All of the others are majestic, and most of them are completely peaceful until Wander attacks them first.
Thorn Wolfy did it ever occur to you that Dirge might be the only Colossus that realizes your killing intent, and that’s why he attacks first? Poor guy’s merely fighting for survival.
@@wutgreens443 Lots of people get pleasure form experiencing and / or trying to create waht a game is. In this example, there is a character that is meant to make you feel bad, possibly a rush of frisson, and / or even "fun excitement". Ignoring all of that, by just ignoring the scenario is a whole waste of both opportunity and time. But, hey, if you rather play differently than to what I just said, that's fine. But don't mindlessly call people 'fucking pussies', whilst accusing them of maximising a games potential, which benefits essentially everyone related to said scene.
Some corrections on Sif: • No, he never wanted to fight you. He is trying to stop you from what ended up killing artorias. • Never mentioned how you could save him in the chasm of the abyss before you kill him and summon him during the manus fight, which unlocks the secret cutscene where once you enter his room, he recognizes you and is more reluctant to fight. • Never mentioned the limping and slower attacks during the fight once you get him to one bar remaining.
(Spoilers for a 7 year old PS3 game) The Zeke “boss fight” in the evil ending of Infamous 2. Basically it’s just tasering your cancer riddled best friend until he drops dead while he hopelessly fires a revolver at what is, at this point in the story, an all-powerful horseman of the apocalypse. The game really wants to make you feel bad about being bad.
Mindless_self_moderation Jesus, after he started limping I let him kill me. I didn’t care too much because my Black Knight Halberd did a shit load of damage anyways. Took so long to finally try and kill him again.
What makes it worse is In a DLC you can save sif as a pup and before the boss fight he remembers you... my friend told me about it and about the end limp WHY A SWORD DOGGO GUYS WHY
Of all the Colossi I think the one that's the most pitiable is Malus (SPOILERS Obviously) He's the only one that can't move (sad enough on its own, being rooted in one place for eons) and since he's positioned on the highest mountain in the area he gets to see the shining pillars of light that go up every time a colossus dies. Assuming he's smart enough to know what that means it makes perfect sense that he starts lobbing energy blast at you the moment you show up. He's been watching you work your way through all of his fellow Colossi and knows he's the only one left, but unlike the others he can't move around his arena he just has to sit and wait until you come to kill him. Some Colossi ignore you, most attack you out of rage/instinct, I'd say Malus is attacking you out of fear.
But dormin was split into the 16 colossi. Killing them all releases their spirit to inhabit and possess wander so dormin can return with wander as his host. It just wouldn’t make sense Malus is scared unless dormin was unaware that killing the 16 colossi would allow his return.
@@CaleyWarrior101 That implies Dormin is controlling the collosi, which in that case why would they attack you in the first place if Dormin wants to be free? I always assumed the Collosi were their own beings they just had a portion of Dormin tied to them, but that portion has no control over the collosi.
Fire and Thunder with so little dialogue in the game it’s hard to say for sure. I’d consider them fighting like incentive for wander to kill them. So maybe he wouldn’t feel like he was taking an innocent life idk
I'd say Phalanx from Shadow of the Colossus is more heartbreaking as it's the only Colossus that's peaceful throughout the entire fight, even as you stab it. Phaedra's a good second place though.
Well to be fair, it was quite satisfying to kill the boar-like colossus after it had gored Wander too many times to count. I know, I'm a monster. The game did lose its emotional impact when I celebrated its death instead of lamenting it. Ps: Yup, that tiny one in the video. I kind of feel sorry for it when I see it now, but I took too damn long to figure out how to expose its weakness. Doh.
Except for Dirge, who is almost always enraged, Basaran because that fight just sucks, he's the one with the geysers, Malus because he honestly seemed kinda evil to me, and the two small colossi Celosia and the one the other guy mentioned. Also honestly I think Phalanx's is the saddest, she doesn't even try to attack you.
The Hollow Knight from Hollow Knight was a super sad boss. (Spoilers for Hollow Knight btw) He is in so much pain and suffering he attacks himself throughout the fight. In the final phase he is so weak he can barley swing his nail. And if you do have the item that let's you avoid killing the boss and getting secret ending. It is revealed that the Hollow Knight was once a vessel, like yourself, forced to contain the infection, while chained in total isolation till you came along. If you choose to kill the boss and not get the good ending the fight ends in a final screem from the infected Hollow Knight.
They neglect to mention the saddest thing about the Sif fight: the alternative cutscene where Sif recognizes you as the human that saved him as a pup. He howls to the heavens in despair, because he knows he must take up arms against a friend (which are rare in Dark Souls) to halt the spread of the abyss. ...But yeah, that Sans fight curb-stomps you in the feels, too.
Angel's "fight" in Borderlands 2. You spend 3 previous missions preparing for a grueling battle to be able to destroy the thing powering Jack's Vault Key only to find out it's his own daughter who he imprisoned due to her Siren powers.
Dude... i did not give a single damn about a traitorous Siren. What BROKE MY HEART! was the goddamn Bloodwing battle. That one WRENCHED my guts. I put down the game after that for a couple days.
Ok, Sans is in *NO WAY* that saddest boss death in Undertale, if anything it would be either Goat Mom (Toriel) or Papyrus! With Toriel, she, even after you kill her, still calls you "my child" because even after you murder her, she still loves you as if you were her own child. Papyrus never even *TRIES* to fight you, and when you kill him, he promises that you can do better, even if you don't think you can. Sans lacks in the feels department because his battle is so damn hard, you end up just happy that you were even able to beat him! Edit: Also, *HOW DARE YOU INSULT MY BEAUTIFUL LEG BOII?!?!*
I think Sif deserves more screen time If you try to skip his fight and go back in time through the DLC then back to him, he refuses to fight at first because you saved his live, but it's inevitable and you two try to kill each other, with even more tears than before Also when Sif is dying he starts limping and his movement gets slower, he is not a threat anymore and yet you go and end his life anyway.
I mean why not... you rather want the poor pupper to lay down and suffer much further? The boss battle starts out as an brutal assault on an animal. And ends in mercy killing an dying and suffering animal. Its a Huge stab in the feels
That's not even the worst part about the Sif fight. They didn't mention how, if you do the DLC before that fight, Sif recognizes you because you save her.
Yea, the boss fight with Sif never really hit me that hard until I completed the DLC before I fought her. I almost never cry over video games, but goddamn...
@@marshaltito641 That one stood out the most for me since he was the first Aeon you had to fight. Not only that but the soundtrack specifically gets me in the feels.
Paarthurnax... the big friendly guy just meditates and goes about his life. He even helps you to banish his brother (Alduin) across time because he knows it's for the greater good. He doesn't deserve the fate that befalls him. But the blades hate dragons, and I love 100%.....
Never will kill partysnax. Though there is a mod now called the Paarthunax Dilemma, where you can convince the Blades, if speech high enough, to leave old partysnax alone
Its like after these fights, its like there is a hole in your heart. Its like saddness that i spend a very long time trying to recover from the feels the game decided to throw at me.
And makes it hit even harder when towards the end of the fight, he can barely keep his balance and will randomly topple over instead of attacking. That's just how badly he wants you to stay out of the Abyss.
I did the Artorias boss fight DLC before fighting Sif so for me fighting her after saving her when she was a pup and granting Artorias an eternal peaceful rest was heart-breaking especially at the start where upon recognizing you in the intro cutscene she lets a whimper before picking up the sword she uses cause she doesn't want to fight the one who saved her but she still does what she thinks is necessary to save you from the fate that befell Artorias and add to more tears she starts limping and getting weaker as the fight goes on lets just say I cried and for the rest of the game used the sword I got from her after the fight with it being infused with her soul as my way of not letting her sacrifice go in vain.
Tbh i found asgore's fight a lot more sadder than sans. Sans fight is optional but you have to fight asgore atleast once to get the true ending, and he literally cant you look you in the eye or kill you without leaving you to 1 hp from an otherwise killing blow and absolutely refuses your mercy Justice for goat dad :(
@@dueldu70 yeah, i mean...if you fight sans, you have already pretty much either a) numbed or b) didnt care from the begginning so the death doesnt have the same kind of impact. Lorewise and in retrospect the situation sans is in is sad and kind of heartbreaking since he remembers you being friends and now you've just gone and killed all of them so i can see why people think it's sad, but as someone who actually played genocide, it wasn't heartbreaking, it was a challenge
@@doosca7088 papyrus fight isnt sad in anything else but the genocide and id hardly call it a fight there. But yes, it is sad. Asgore is still sadder tho, because his fight is ALWAYS sad
Hmm in undertale... let’s see... Undyne the undying Mettaton Ex (not as sad) Sans Papyrus Toriel Asriel You know what? All of the main character fights are sad when you kill them
Undyne just wanted to protect the rest of the underground Mettaton ex i agree is not as sad Sans just wanted to avenge the underground and his brother, when he dies he asks if his bro wants anything Papy believed in us Toriel just wanted to protect us Asriel/flowey was scared of ye before he died I agree once again. Its sad
BORDERLANDS 2 when you go through the entire game with an angel on your shoulder helping you out. then you find out her name is Angel, and you have to kill her
Xion from Kingdom Hearts: 358/2 Days is pretty darn tragic. It’s really bad since she fades from existence and absolutely nobody in the ENTIRE SERIES even knows her name.
Ori and the blind forest The "fight" against Kuro left me in tears, knowing that she only hunts ori to prevent the light that killed her children from returning to protect her last egg ...great now i´m emotional again
@@Knifetogunfight18 I didn't like him much either, was pretty happy to kill him as A2 but his death scene was still pretty sad, seeing him struggle for life
The thing about Sif that absolutely kills me is the fact that in the dlc it turns out you helped save Sif from the abyss and then Sif recognizes you and man I’m crying just remembering it
Zeke from the evil-side ending of Infamous 2; the 'best friend' character throughout all of the first two games, the evil ending of the second game has you fight him in a tear jerking scene. Zeke attempts to stop protagonist, Cole, from wiping out humanity, but he's so upset at having to kill his best friend that it's literally impossible to lose at fighting this 'boss battle', as he's so reluctant to fire his gun that Cole's health will have fully regenerated between each bullet. He doesn't even move, all you have to do is press the 'fire' button about 3 times, which you won't be able to do, because the game is making you cry your eyes out!
@@storm_fling1062 His dialogue in the pacifist route talks about him being in a video game and about if you beat him, he'll let you have the "Good ending". He also mentioned this is all just a game.
@@storm_fling1062 Oh okay, " Huh? WHY am I still doing this? Don't you get it? This is all just a GAME. If you leave the Underground satisfied, you'll win the game. If you "win" the GAME, you won't want to "play" with me anymore!" He says this right before the ASRIEL boss fight. Around the time Flowery has "vined" all the main monsters and absorbed the human SOULs.
How old were you when you realized that the spoiler warning at the beginning for Lion King wasn't for the snes game but for the whole "mufasa dies" bit? Today. I was today years old.
Something you forgot to mention with Sif is the fact that in the DLC you can find him as a puppy version, and if you do the DLC first and save Sif and THEN go to the Sif boss fight, he recognises you, it breaks my heart everytime :(
One I think doesn't get thought of in this discussion enough is the final battle in the story of Final Fantasy X. Yuna has to kill all of her own aeons whom she has had with her throughout the journey so as to stop the final boss permanently. Just to compound this, after each one the camera cuts to show Yuna's anguished expression rather than continuing to the battle menu. Oh and the status bar accompanying each aeon you have to kill has a somber message of acceptance from them telling you to just end it. Oh and as far as Shadow of the Colossus goes, I would say No.13 (Phalanx) is the saddest. If you look up details about it that people have been able to decipher you realize that Phalanx is virtually blind, can only guide itself via echolocation and the stone arches throughout the desert, at least one of which we know is broken (that's why Phalanx is the only colossus that requires no kind of boxing in - every other one is trapped from roaming the entire land by some kind of structure, either natural or man-made, but this one is trapped because it can't tell where it's going), never even notices you are there killing it and therefore never puts up any kind of real fight. It just tries to hide under the sand. For anybody who is interested, there is an interesting piece of fanfiction called "Above the Shadow" which retells the story of SOTC from the POV of the colossi.
@@wisemoon40 It gets even more interesting if you continue into FFX-2. The Aeons wanted to be free so much that that they THANK Yuna for killing them when you meet them in X-2. They also lament how they lost most of their power in the process, but well, can't have everything.
@@marhawkman303 The references to FFX were the only thing I really got on-board with in FFX-2. So much of that game went downhill compared to FFX. I read a line in a review once that captured it perfectly: "FFX starts with the destruction of an entire civilization and the wiping out of a city by a giant monster. FFX-2 starts with...a pop concert". I initially did not play all the way through X-2, until I heard that you could get Tidus back at the end. Hundred percenting X-2 was so bad though.
@@marhawkman303 Don't get me wrong, Final Fantasy has done far worse. I liked it when it was getting serious. I liked the political tension, I like the general notion of the "eternal peace" they finally attained in FFX is now being threatened by humanity itself not able to get along. And I liked the build-up to the hope for getting Tidus back. But there was this strange uncanny valley with its tone where the story gets very serious yet the gameplay seems to go against it (I mean it is, fundamentally, a dress-up game). I think it was probably because they were trying to make three characters work instead of an entire party, so tried to create a system to let them cover multiple builds. But yeah it felt like generally a spin-off rather than a sequel, right up until the end when the Tidus stuff starts (and again - we have to 100% the game in order to really see it, which was a bad design decision in my opinion). I would still lose my mind if they announced FFX-3 though. There were rumors a few years back but it seems dead in the water now with Nomura being so busy at Squenix (I mean he was so busy he had to abandon FFXV and that was his big pet project for almost a decade).
in the genocide route i was genuinely sad about floweys death. not quite sure why but he honestly was asking for another chance and we just kept tearing him apart like it was nothing giving him no chance to speak.
you should have commented on how the DLC changed the intro to Sif's fight; the regret on his eyes as he sees you as a companion... and also on how he limps to battle and falls as he attacks you after doing enough damage on him... Hidetaka Miyazaki is a MONSTER ;_;
While this battle didn’t result in the death of the boss, the battle against Lorekeeper Zinnia in Pokémon Omega Ruby and Alpha Sapphire still made me feel guilty as all hell. For context, Zinnia is a strange woman who is trying to bring Rayquaza to earth so she can team up with it to stop a large meteor from destroying earth. Her first plan was to cooperate with the evil team to awaken the game’s legendary Pokémon which would screw up the weather so bad that Rayquaza would have to show up to set things right. However that plan was foiled by the protagonist who was quick to stop the legendary Pokémon’s rampage, so in the Delta Episode Zinnia resorts to plan B: stealing 7 Dragon Balls - I mean Key Stones, take them to the top of Sky Pillar and summon Shenron - I mean Rayquaza there. Her methods aren’t exactly ethical, but she feels the ends justify the means and has her heart set on completing her mission to destroy the meteor, and when I caught up to her at Sky Pillar, I found out why. Shortly before all this happened, she lost someone very precious to her, a girl named Aster, which is also the name of the Whismur that accompanies her and whom she treats like a daughter... oh. So the reason she’s so focused on this is she had been trying to block out the pain of losing Aster, even developing a happy and quirky persona to keep herself going. And to add insult to injury, when Rayquaza does show up it’s not at full power, but I just so happen to have a meteorite in my backpack which can restore it. Because of this, Rayquaza chose me to be its master instead of Zinnia. That’s just heartbreaking! Zinnia went through all this trouble and all this pain to save the world only for a trainer who had the right item at the right time to be chosen instead! After she taught Rayquaza the move that can trigger its Mega Evolution, she then challenged me to a battle to see whether I’m truly worthy of the task ahead, and that look on her face just before the battle starts is the face of someone with nothing left to lose. This was the only time in the Pokémon series where I actually didn’t want to be the hero; I already saved the world once AND became the Pokémon Champion, and here I am about to deprive Zinnia from fulfilling her duty! At least N from gen 5 got a happy ending after all he went through, but Zinnia never does! But unfortunately, you still have to defeat her to finish the story, and after the battle, she passes on the title of Lorekeeper to you before disappearing at the end of the Delta Episode. I hope she makes a return someday and gets the happiness she deserves :’(
One of the most heartbreaking boss fight I had was killing the Nargacuga in Monster Hunter Stories, you learn that she was being possessed all along and then you feel like she was killed for no reason. I felt sooooo guilty killing that pretty monster, I cried afterwards- (why am I commenting on a video that's 2 years old-)
Demon's Souls Maiden Astraea. It's older than Dark Souls 1 but still boasts powerful boss fights. When you face Maiden Astraea, you also need to go against her faithful guard, Garl Vinland. These two characters are so committed to each other that once you kill one of them, the other will *kill themselves* because they have nothing left to live for. I'M SORRY
SPOILER: What about fighting Iron Bull in the Trespasser DLC of DA:I, especially if you romanced him? I mean, I always saved the chargers, so I never had to, but even just watching it on UA-cam!! 😢
The irony is: you save the chargers, Bull is Tal-Vashoth. You let them die, Bull becomes Tal-Vashoth. I saw that crumpled note, if that woman is disobeying orders of the Qun, she's totally Tal-Vashoth
Fun fact about sif. If you play the Artorias dlcs all the way through and encounter sif there before the fight, he remembers you and looks sad instead of angry when he takes up the sword.
Mother 3 Holy hell I haven't ever been so emotionally affected by a boss battle as I was the final boss of Mother 3, I was surprised to not see that on this list honestly ahaha
Shocked Xion from KH 358/2 days isn't on here. You spend the whole game becoming best friends, and after being forced to fight her you forget everything you've ever done with her.
I have to agree, Xion really deserves a place in the viewer comment edition, because that really is sad (although, it might be fixed in KH3, still sad as fk)
You forgot Close To Me from Just Shapes And Beats. It shows your best friend starting to join the dark side. This is why this one should be on the list.
One of the more recent boss fights that made me well up with tears was the Sussie Vs Lancer fight in Deltarune. Honestly, it was heartbreaking to even attempt to dodge his attacks, and that Toriel callback didn't help in the slightest.
The Opera Singer from Nier Automata: Beauvoir. She was once a normal robot who fell in love with Jean-Paul, a philosophical robot who basically complains that none of his followers understand him. She continuously keeps trying to make herself more beautiful by making her taller, making her body more appealing, wearing make up, and eventually even murdering other robots and androids to add to herself. This is all to make Jean-Paul notice her and look at her. You fight Beauvoir twice actually, one as 2B which is a more standard fight in the opera house, and one as 9S were during the fight you keep seeing her desperate attempts to make Jean-Paul notice her and look at her. During 9S’s fight, there is even a phase of the fight where she keeps pleading “Look at me” and no matter how much you try to position the camera or move 9S around, you can never actually look at her despite her being at the center of the boss arena. This is DURING the fight and is one of the better examples in Nier Automata of continuing a story by using the game mechanics. Literally makes me sad everytime I fight her. That and the awesome soundtrack.
@@LazzyVamples Simone Beauvoir, the wife of french philosopher Jean-Paul Sartre, and since both his first and last names were used in different translations of the game, I suspect it's the same with Simone/Beauvoir
@@Konpekikaminari Weird. She's just called Simone in most versions of the game--calling her Beauvoir is confusing. And Jean-Paul's name gets bleeped out in some versions. I don't remember it happening when I played, but I watched a lets play a few months back and every time a character was vocally saying his name, it was bleeped.
I played as Mordecai back in Borderlands 1. Meeting him and Bloodwing made me so happy. I was super invested during that whole mission, so yeah, fuuuuuuuuuuuuck Handsome Jack for this one.
Samantha Harris he she has access to all of the power of the elements. Slag, fire, electricity, corrosion and.... and.. God dammit I had it just a second ago. Oh now I remember. Explosive!
IMO I think Papyrus just barely beats out Sans in terms of heartbreaking bosses on a Genocide Run. With every other Genocide boss, you could argue some level of self-defense. Papyrus? He basically offers to be your friend to bring you off this dangerous path and doesn't raise a finger to hurt you; you can spare him on turn one. And if you don't, he dies still thinking you can be a better person. Bonus sad points: If Papyrus dies on a Neutral run, every other event with Sans is deactivated until the final corridor, where he'll gladly call you out for killing his brother. (This is where "You dirty brother killer" comes from, not from the Genocide run as is often believed). Sans can't even pretend to be your friend after that.
Papyrus also literally is the only character who *never* kills you. Toriel can kill you on accident, Papyrus will only knock you out and then stack you somewhere save and feed you ( and he adds more confortable stuff in the shed if you get knocked out several times). It's like, he has enough control to JUST knock you out and not do more damage. And, as you said, in Genocide he just offers you friendship. - Poor guy is just too freaking sweet.
What? Asriel is a heartWARMING fight! Something doesn't count as sad if it only breaks your heart at first, but then builds it back up and reaffirms your faith in humanity.
Why? All you do is click save button and dodge attacks and there's just some sad dioluoge. (probably spelt wrong) Undynes neutral death is so much sadder.
Asriel doesn't get a happy ending, he is in a state worst than death. He is trapped in a flower that has done everything, Asriel doesn't approve of. He doesn't enjoy fighting or murder, flowey finds a bit of joy in it. Asriel can't even pass on to be with Chara, he just doesn't exist in flowey.
Fighting the Hollow Knight at the end of Hollow Knight. By halfway through the fight he's literally stabbing himself with his own nail and falling to his knees in pain. If you know anything about the lore at that point, it's heart breaking.
For anyone who says sans death isn't sad, you're wrong. Sans, Flowey & -Gaster- The player are the only ones who remember the reset, thus sans will remember every time you killed his pals, sans keeps fighting for nothing, and he even knows that. He has lost all hope but didn't want to give up, and yet you still gave him the slap on the wrist, or a slash in the chest.
What about the entire Danganronpa series!?!? There's nothing more depressing than accusing a friend for murdering another friend, and watching said culprit get executed by a lovably demonic teddy bear.
Especially Case 5 in Danganronpa 2. The one where the killer was only the killer by accident, through contrived means, and you've got to sentence them to death, because there's no other way
As someone who mained Mordecai in borderlands 1, I just had a mounting feeling of dread that whole mission. I knew what was coming, but I kept praying I was wrong.
Gehrman, the first hunter from bloodborne. I mean... killing him was an act of mercy, because that way you can put him out of his misery but it just didn't feel right to kill your own mentor.
Kirby's Haltmann is very sad, he lost his daughter but when she returns he had forgotten who she was. He activated an ancient machine to bring her back but she was already there, and when he used it his mind was chipped away at until nothing remained.
3:35 there's something strange in undertale, when you defeat Sans in genocide route, he goes to Grillby's with Papyrus, even though Papyrus is defeated in the genocide route too.
Not bosses, but maybe an idea for another video would be "Times doing the right thing left you heartbroken" The ones I was thinking of were the souls in Hollow Knight who were left behind after their deaths, and it's your job as the wielder of the dream nail to put them to rest. In the graveyard there are several very sad stories, in the city there was a singer, and there are a few boss battles with some tragic histories, and slicing each of them up in order to steal their dreams just felt the worst. Especially considering the guardian of the graveyard, who stays there to protect those dreams from outsiders, and if you destroy them all the guardian loses their memory and their hope of living, which, in the end, is your goal.
eden arviv That's pretty good, but I was thinking more like, when you have a choice between doing or not doing the right thing, and although doing the right thing feels right, it also leaves you heartbroken. For instance, in my example from Hollow Knight, you have the option of just leaving those peoples' dreams alone for the most part, or picking and choosing which ones you release. But in the end, if you neglect to release their dreams, you're really leaving their souls tortured with an everlasting connection to the earth. That being said, it doesn't help you swing the dream nail when your releasing dreams leaves someone an empty shell of themselves with no reason to live. That just breaks my heart.
Dragon Age......any time you don't have a high enough Charisma stat, or the right companion along, to avoid a tragic confrontation. Origins has many examples of this, like the good Knight who believed Logan's lies and is trying to avenge his fallen brothers, but the Dalish is probably the best example of; "You are unable to talk your way out of this, now choose the victims of circumstance you wish to slaughter" PS: Neir Automatia C Playthrough finale Infamous 2 Evil Playthrough "Final Boss" Kingdom Hearts 2 Roxas Danganropa.....all of it Persona series, 3 has more of them, but 5 has one as well. Spider-Man Doc Oct And Detroit Become Human, anytime evil Conor does something "Mortally Compromising" to man or machine
Oh yeah, definitely Nier Automata. But not just the final ending fights. There are more. Like in the Bunker after the assault and on the top of the third access point.
the key phrase to this comment is; "unless you fail the pre-requisites" Maybe you have no charisma, maybe you picked the wrong small-text-dialogue option, but you have failed your choice, and now you must kill people you sympathise with.
Ow, my heart! 💔😭 These boss fights left us feeling emotionally devastated. Can you think of any heartbreaking boss fights we missed? Shout in the comments if so, and enjoy!
Outside Xtra FALLOUT NEW VAGAS LONESOME ROAD DLC RIP EDE
Outside Xtra what about Xion from Kingdom Hearts 358/2 Days. I cried over and over at her boss battle
Outside Xtra the fight with Roxas in Kingdom Hearts 2. You played as him for a while at the beginning of the game, and now, as Sora, you have to fight him.
Xion from Kingdom Hearts 358/2 Days...
Saddest final boss fight ever. You kill her and then forget she ever existed while she refuses to let you know that you are the one who did it T.T
Papyrus from Undertale.
Sif gets about 1000 times sader if you play the DLC before fighting him, he recognises you as his old friend in the cutscene and you realise hes not just protecting the grave anymore, he'd rather kill you than let you share the same fate as Artorias
Glad you wrote it. 😄 upvote this guys comment
RIP Sif, may you praise the sun with Artorias.
This would've been a massive thumbs up but you ruined it by saying pupper.
This is the real lore. Even if you dont do the DLC first. Sif fights you just so you dont suffer like artorias. Hes not guarding the grave but rather the ring that let's you traverse the abyss.
Can we please get a shoutout to Sif again in the Commenter's edition? I was waiting for you guys to pull out the gut-punch but it never happened. I wanna see you all address this cutscene. Pleaaaaase?
“It’s always a terrible thing when you have to kill a dog in a video game.”
Says the guy who harvested all the little sisters.
Yeah but those are just mutant humans. Dogs are way higher up on the priority list. (I'm joking but alot of these commenters act like that).
Gotta have that Adam.
To be fair, a lifetime of horror movies have taught us that creepy little girls are not to be trusted. I mean, Luke is still a monster, but I can at least understand his monstrous reasoning.
Human kids and big doggos are very different, dogs are loyal and humans aren’t
@@yolkeggs Right, but that's part of why dogs get ranked lower they're too dumb to realize they shouldn't trust you.
Sif's boss fight gets sadder when you've beaten the DLC and saved Sif first. The cutscene changes where Sif recognizes your scent but still has to fight you reluctantly.
And watching him slow down and limp around when you get his health down makes you feel even worse about it. I think Sif is the only boss fight in any game that I felt bad about winning...
Ghost of War phalanx be like
Another aspect of the Sif fight, that was shown but not mentioned: when he's low on health he starts limping and his attacks become super slow and ineffective.
i haven't played the game but the doggo looks so cute and fluffy and you have to slash it to death :/
@@novasix4960 3 times if you want the platinum trophy. Other bosses only need to be killed twice at most.
Fun fact: you can actually save Sif and get a secret cutscene
Oh wow.. that's...a saddening amount of detail
@@kimi-quitreadbio8891 you're trolling aren't you?
Literally, every fight is heartbreaking in undertale.
Toriel dies knowing she was protecting the other monsters from you, and died laughing.
Papyrus dies believing in you.
Undyne dies trying to save an innocent monster.
Mettaton dies being the only entertainment for monster.
Sans dies going to grillby's for food.
He was metaphorically going to heaven to greet papyrus
Flowey dies scared of you.
Hey
And Frisk/Player dies from guilt...
Unless your insane enough to commit a second genocide in which Chara, the demon who kills you, asks you never to do it again
@@confuse1400 dang, either she feels a lot of guilt or she's just tired
I hated killing toriel, papyrus, sans, and asgore as their deaths are the most heart wrenching. The mother who lost her child and wants desperately to be a mother again. The loyal friend who will always support you no matter what even if you hate him. The skeleton who may repeatedly watch his friends die and can never do anything about it. And the king and father tired of war, wanting to be a part of a family again, only to have his last hope torn away.
Aaaaaand that's why I would never do a genocide route.
@@chromiakocosmos8888* But you can ALWAYS reset like nothing happened! Let’s turn ‘em all to dust! =)
@@dysfallacyyt Nah, I'd rather hug Asriel, cook with Undyne, and throw a stick to my favorite dog monster. It's more fun to keep them alive.
Same man image there's a world where Chara had got to sans or any other carecter other than frisk
@@dysfallacyyt meh, i can litterally copy your power and make it better
Papyrus should be on this list because he still thinks you're a good person even though he died from you
He believes in you.
*I always cry from that* 😭
I think it would be on the list if he didn’t die in one hit.
basically *everyone* in undertale should be on.
Mettaton should be on, for despite somehow treading the line between bloodthirsty and wacky, he is an entertainer loved by everyone in the underground.
Muffet should be on, even though she is arguably one of the most evil characters, literally selling her children as baked goods, they still miss her. (possible trauma bonding aside)
Shyren should be on, because her dreams to be a singer were crippled by anxiety, and she never got to live that life... or she was killed when finally starting to realize it.
Literally every dog character should be on.
Sans being chosen is kinda a cop out because you can't kill him in isolation, you need to experience every one of those to also experience sans' death.
IT!!! HE'S MY FAVORITE!!!!
The sans one gets me every time, the “ papyrus do you want anything “ really makes me cry
Same
*I smell Bakugou pfp*
Jordan Lipowitz dude. He’s the strongest boss in Undertale
😭 I didn't even read the text this time!!! And it STILL got me!!!
Why does everyone forget about undyne?
She died trying to save the world from you
They forgot to mention the most heart-wrenching details about sif. If you have artorias's shield (or some dlc item, i forget which) before you fight him, he looks at you sadly before the fight starts. He doesnt want to fight you, he wants to protect you. He witnessed the most powerful knight of his age and his best friend completely consumed by the abyss before his eyes while he was helpless to defend him, he doesnt want you to face the same fate. Even if it means he has to try to stop you with force.... :'( :'( :'( sucha good doge
Zacian from pkmn Sword is basically sif, minus the kill you part
He was the best boi.
He was a good boy who will forever live on in my heart & as my Zacien's nickname
Nah...... Sif isn't sad the lore is. Artorias now Is sadder of the lore....
The worst part of A Way Out was that if you lost, you felt the stopping heartbeat of your character thanks to the controller vibrating... That was heartbreaking...
But still a pretty cool feature nonetheless.
Every Undertale Boss Fight is heartbreaking.
Pretend You are doing a Genocide Run
Toriel’s last words talk about how she worries about you and to be a good kid.
Papyrus last words are how he believes in you and being a good person
Undyne,well she basically sacrifices herself for Monster Kid and prevent you from killing him.
Mettaton,he turns into Mettaton NEO and his last words is you not joining his fan club
And in the Pacifist Run,let’s not forget about Asriel Dreemur.
After saving him,he confesses his true feelings and turns back in to the kid version of himself.
If you didn’t cry yet,the song 'His Theme' will make you cry so hard
Everyone: **sad last words**
Mettation NEO: **You didnt join my fanclub you dirty bi-**
Neutral Asgore when you listen to his sad speech and then you kill him.
He lost all he wanted and thought he didn't deserve mercy for his actions, that's why he broke the button.
Either way, Flowey was going to murder him if you spared him, so the only way he could live was in true pacifist.
I only done true pacifist
And if you kill flowey then replay neutral, asgore says “That’s just a dream” then kills himself
@@ShinuboruViktor damn
Then why'd he tape the Mercy button back together?
@@ShinuboruViktor Wait WHAT?!!!
My favorite Dark Souls mod replaces a bit of text.
"And Then Sif Teleported Away"
...Damn it, that's _MY_ headcanon...
It only made me sad since I saw Sif limp for a few frames
@Corgi Carapace yes... definitly
Yes, that's why you loot his SOUL... And turn it into a sword.
@@romainpascaud3735 No, you uhhhhhh borrow his sword for a while.
Y'all better be nice to my dog.
Why is it that everyone thinks the number one saddest boss fight in Undertale is Sans? Papyrus is truly the saddest because even when you are about to kill him he still believes in you.
tbh man i dont think Sans fight is even sad at all. (maybe all the toxic undertale fandom + deviantart shit count to my opinion as well)
All undertale bossfights feel bad.
i think the sans fight is sad just cuz he asks papyrus if he wants anything at the end but you killed papyrus right before - absolutely devastating
It's just opinion. Papyrus death is sad because he doesn't fight back and "believes in you", while Sans fight is sad as he has nothing left when you fight him, you took everything. I think some people think Sans death is sadder since he kinda represents EVERYONE you killed, so there is more weight behind it.
There really is no saddest boss fight, instead of placing just Sans, they should've placed EVERY Genocide boss fight in there, they all hit hard as a truck, and there's just too much contest on which is the saddest
The Sif bossfight has another beginning, which makes the fight even sadder. If you complete the Artorius questline first and save Sif before the bossfight, he recognises you and very much doesn't want to kill you but has to.
When I saw that cutscene it absolutely broke my heart.
Yeah but remember sif's former owner died from the sword which is why he doesn't want you the player taking the sword which killed his master
@@ryanhawkins5082 I always thought that the ring you get from Sif corrupted his master, and that Sif is there to make sure it doesn't happen again.
@@erian3507 no it is actually the sword
i recommend the prepare to cry remastered video. shit made me cry
"Papyrus, do you want anything?"
Me: *SPAMS RESET*
@ImmortalTrickster17 ikr
Me: Heart shatters
Want*
Same
Yeah I purposely died to sans
I think the "fight" with Papyrus on a genocide run is 1000% worse. The fact that he won't fight you and instead believes that you can change your ways makes you feel like an absolutely horrible wretched creature. Even after you kill him, he still says he believes in you. I made one attempt at a genocide run which came to a grinding halt when I reached him.
Also, the only Colossus I had no issue killing was Dirge, because he's a complete douche. All of the others are majestic, and most of them are completely peaceful until Wander attacks them first.
Thorn Wolfy did it ever occur to you that Dirge might be the only Colossus that realizes your killing intent, and that’s why he attacks first? Poor guy’s merely fighting for survival.
jesus christ you people are fucking pussies, just play the game lmao
Derrick From Walgreens weeb
SOMEONE finally agrees with me that Papyrus’ death is the saddest
@@wutgreens443 Lots of people get pleasure form experiencing and / or trying to create waht a game is.
In this example, there is a character that is meant to make you feel bad, possibly a rush of frisson, and / or even "fun excitement".
Ignoring all of that, by just ignoring the scenario is a whole waste of both opportunity and time.
But, hey, if you rather play differently than to what I just said, that's fine. But don't mindlessly call people 'fucking pussies', whilst accusing them of maximising a games potential, which benefits essentially everyone related to said scene.
Some corrections on Sif:
• No, he never wanted to fight you. He is trying to stop you from what ended up killing artorias.
• Never mentioned how you could save him in the chasm of the abyss before you kill him and summon him during the manus fight, which unlocks the secret cutscene where once you enter his room, he recognizes you and is more reluctant to fight.
• Never mentioned the limping and slower attacks during the fight once you get him to one bar remaining.
(Spoilers for a 7 year old PS3 game) The Zeke “boss fight” in the evil ending of Infamous 2. Basically it’s just tasering your cancer riddled best friend until he drops dead while he hopelessly fires a revolver at what is, at this point in the story, an all-powerful horseman of the apocalypse. The game really wants to make you feel bad about being bad.
Was hoping to see that, when I did an evil walkthrough I felt bad
Love the exchange before the ‘fight’ as well
Zeke: Half as long
Cole: Twice as bright
*Zeke levels his gun at Cole*
Zeke: I gotta try
Cole: I know
That one exchange just breaks my heart everytime i hear it. So well told and executed. 😭😭😭
The worst part is that they don't wanna hurt each other, but they'll do it if it means achieving their goal.
At that point you almost want to let Zeke kill you
Sif made me cry and scream “SUCH A GOOD BOY HAD LIVED SO SHORT”
Brightmoonkitty I started dark souls today and I’m not looking forward to killing him :(
Sword dogo
ye
Mindless_self_moderation Jesus, after he started limping I let him kill me. I didn’t care too much because my Black Knight Halberd did a shit load of damage anyways. Took so long to finally try and kill him again.
What makes it worse is In a DLC you can save sif as a pup and before the boss fight he remembers you... my friend told me about it and about the end limp
WHY A SWORD DOGGO GUYS WHY
Of all the Colossi I think the one that's the most pitiable is Malus (SPOILERS Obviously)
He's the only one that can't move (sad enough on its own, being rooted in one place for eons) and since he's positioned on the highest mountain in the area he gets to see the shining pillars of light that go up every time a colossus dies. Assuming he's smart enough to know what that means it makes perfect sense that he starts lobbing energy blast at you the moment you show up. He's been watching you work your way through all of his fellow Colossi and knows he's the only one left, but unlike the others he can't move around his arena he just has to sit and wait until you come to kill him. Some Colossi ignore you, most attack you out of rage/instinct, I'd say Malus is attacking you out of fear.
Oh shit
Damn.... never even thought about him watching every light
But dormin was split into the 16 colossi. Killing them all releases their spirit to inhabit and possess wander so dormin can return with wander as his host. It just wouldn’t make sense Malus is scared unless dormin was unaware that killing the 16 colossi would allow his return.
@@CaleyWarrior101 That implies Dormin is controlling the collosi, which in that case why would they attack you in the first place if Dormin wants to be free? I always assumed the Collosi were their own beings they just had a portion of Dormin tied to them, but that portion has no control over the collosi.
Fire and Thunder with so little dialogue in the game it’s hard to say for sure. I’d consider them fighting like incentive for wander to kill them. So maybe he wouldn’t feel like he was taking an innocent life idk
I'd say Phalanx from Shadow of the Colossus is more heartbreaking as it's the only Colossus that's peaceful throughout the entire fight, even as you stab it. Phaedra's a good second place though.
Agree
Also agree
Is Phalanx the Thirteenth Colossus? You know, the space whale? Serene and beautiful and doesn't even defend itself, just flies and digs?
Billybo10K,
You are one of my favourite youtubers😁
precisely what I was gonna say, Phaedra hit me first in my play through, so I didn't feel as bad, Phalanx was fucking tragic
This list could've just been every Colossus
Agreed, Ostrich. We were the bad guy in that game - yet even our own defeat is super sad.
Well to be fair, it was quite satisfying to kill the boar-like colossus after it had gored Wander too many times to count. I know, I'm a monster. The game did lose its emotional impact when I celebrated its death instead of lamenting it.
Ps: Yup, that tiny one in the video. I kind of feel sorry for it when I see it now, but I took too damn long to figure out how to expose its weakness. Doh.
Except for Dirge, who is almost always enraged, Basaran because that fight just sucks, he's the one with the geysers, Malus because he honestly seemed kinda evil to me, and the two small colossi Celosia and the one the other guy mentioned. Also honestly I think Phalanx's is the saddest, she doesn't even try to attack you.
@rwsthedemonking go play your fortnite little kid
ikr
Comments
Papyrus is sadder 50%
Sif is sadder with dlc 49%
Something else 1%
Ok.
*·b u b b l e g u m m i e·* ... Sif is sadder then papyrus though..
Ori and the Will of the Wisps: *I’m about, 7 years too late*
Cheems this man speaks words of the truth
Sans is sadder 1000000%
The Hollow Knight from Hollow Knight was a super sad boss.
(Spoilers for Hollow Knight btw)
He is in so much pain and suffering he attacks himself throughout the fight. In the final phase he is so weak he can barley swing his nail. And if you do have the item that let's you avoid killing the boss and getting secret ending. It is revealed that the Hollow Knight was once a vessel, like yourself, forced to contain the infection, while chained in total isolation till you came along. If you choose to kill the boss and not get the good ending the fight ends in a final screem from the infected Hollow Knight.
Preach
Another thing, it actually agrees that it has to die, and stabs itself.
Then in the bad ending you absorbed the infection and are now trpped,in the good ending,you DEAFEAT ABSOLUTE F****ERY your free
They neglect to mention the saddest thing about the Sif fight: the alternative cutscene where Sif recognizes you as the human that saved him as a pup. He howls to the heavens in despair, because he knows he must take up arms against a friend (which are rare in Dark Souls) to halt the spread of the abyss.
...But yeah, that Sans fight curb-stomps you in the feels, too.
Sif's death is even more heartbreaking if you find Sif in the past, save him and then go and fight present day Sif.
What about bandana waddle dee's boss battle
Me: *sees Sans fight in the thumbnail*
Me: O H N O
Yeah
@@ginniferslattery1781 *a single tear falls from my eye* We've come so far as a culture
These are heartbreaking indeed, but as an Undertale fan I can confirm that practically every boss fight is heartbreaking.
Aaaaaaand then there's Mettaton.
@@LtBasil *_L E G_*
Most heartbreaking part for me was the walk through asgore's castle in the pacifist and neutral routes, hit me right in the feels
Not all of them, Papyrus can just be flat out weird depending on what you do...
Ryan Zheng *L E G*
Angel's "fight" in Borderlands 2. You spend 3 previous missions preparing for a grueling battle to be able to destroy the thing powering Jack's Vault Key only to find out it's his own daughter who he imprisoned due to her Siren powers.
Dude... i did not give a single damn about a traitorous Siren. What BROKE MY HEART! was the goddamn Bloodwing battle. That one WRENCHED my guts. I put down the game after that for a couple days.
aliasKalessin she was forced to betray you. And angel made up for it
@@aliasKalessin BLOOD WING WAS MY BABY, I WAS SCREAMING WHEN SHE DIED ;(
i killed angel 4 times
4 TIMES
Bloodwing i killed her once then found a way around it cuz it was so sad
@@polarpopgang6929 how
Ok, Sans is in *NO WAY* that saddest boss death in Undertale, if anything it would be either Goat Mom (Toriel) or Papyrus! With Toriel, she, even after you kill her, still calls you "my child" because even after you murder her, she still loves you as if you were her own child. Papyrus never even *TRIES* to fight you, and when you kill him, he promises that you can do better, even if you don't think you can. Sans lacks in the feels department because his battle is so damn hard, you end up just happy that you were even able to beat him!
Edit: Also, *HOW DARE YOU INSULT MY BEAUTIFUL LEG BOII?!?!*
PAP
kyubi gamez i almost finished genocide and i was never sad when i killed goat mom or any monster i was happy
(Yes i did pacifist first)
I agree
Papyrus is the reason I could never do the geno run in Undertale. Ever. Love you Paps. ;_;
Gosh just call her Toriel
😑
Kuro's story in Ori and the Blind Forest is heartrending, devastated by the loss of her children and trying to defend her last remaining egg.
I think Sif deserves more screen time
If you try to skip his fight and go back in time through the DLC then back to him, he refuses to fight at first because you saved his live, but it's inevitable and you two try to kill each other, with even more tears than before
Also when Sif is dying he starts limping and his movement gets slower, he is not a threat anymore and yet you go and end his life anyway.
I mean why not... you rather want the poor pupper to lay down and suffer much further?
The boss battle starts out as an brutal assault on an animal.
And ends in mercy killing an dying and suffering animal. Its a Huge stab in the feels
Mr. Freeze where he just wants to save his wife but Batman needs the cure to live.
but batman doesn't kill freeze. he just beats the shit out of freeze
That's not even the worst part about the Sif fight. They didn't mention how, if you do the DLC before that fight, Sif recognizes you because you save her.
Yep time to cry.
Thanks for twisting the knife further
Yea, the boss fight with Sif never really hit me that hard until I completed the DLC before I fought her. I almost never cry over video games, but goddamn...
Him*
@@banana_doge5 always thought Sif was female but I was wrong, okay
Fighting Bahamut in Final Fantasy X-2 broke my heart. Yuna did not want to see all of her Aeons die TWICE.
Same can be said with the other Aeon refights though
@@marshaltito641 That one stood out the most for me since he was the first Aeon you had to fight. Not only that but the soundtrack specifically gets me in the feels.
Not mentioning Mother 3's final boss is a crime.
Guilherme Garcia Lima welp the region lock is kinda iffy. But seriously tho that had me crying.
DUDE I WAS ABOUT TO WRITE THIS
and yeah the mother 3 Claus battle was super sad
He did mention Ness
But not Claus!!! @@Parkdum
*_"Claus let out his final breath"_*
I started crying when i typed that help
i would say papyrus’ boss fight is sadder because he just wants to be your friend
sadder
no actually it is more sadder
That’s what I said:”I would say Papyrus’ boss IS SADDER because he just wants to be your friend”
Papyrus was the reason I couldn't finish my genocide run
Muffet sadder
Paarthurnax... the big friendly guy just meditates and goes about his life. He even helps you to banish his brother (Alduin) across time because he knows it's for the greater good. He doesn't deserve the fate that befalls him. But the blades hate dragons, and I love 100%.....
I've still never done it.
Likely never will, either.
@@kyleerikson4971 yeah... I refuse......
Never will kill partysnax. Though there is a mod now called the Paarthunax Dilemma, where you can convince the Blades, if speech high enough, to leave old partysnax alone
I go for 100%, but there was no way I was ever going after ol' Paarthurnax. I got to talking to him about it and that was as far as I got 😂
Legit i wont start that quest
Its like after these fights, its like there is a hole in your heart. Its like saddness that i spend a very long time trying to recover from the feels the game decided to throw at me.
The fact that Sif can recognize you makes it even more heartbreaking :(
And makes it hit even harder when towards the end of the fight, he can barely keep his balance and will randomly topple over instead of attacking. That's just how badly he wants you to stay out of the Abyss.
@@milowolfface9392 considering Sif is a primarily feminine name in Scandinavia and I live in Scandinavia I feel like she a she, too
I did the Artorias boss fight DLC before fighting Sif so for me fighting her after saving her when she was a pup and granting Artorias an eternal peaceful rest was heart-breaking especially at the start where upon recognizing you in the intro cutscene she lets a whimper before picking up the sword she uses cause she doesn't want to fight the one who saved her but she still does what she thinks is necessary to save you from the fate that befell Artorias and add to more tears she starts limping and getting weaker as the fight goes on lets just say I cried and for the rest of the game used the sword I got from her after the fight with it being infused with her soul as my way of not letting her sacrifice go in vain.
you guys didn't read the complete dark souls lore. It is much more depressing than you know. Sif is your companion as well...
Boss Baby being a clone of Big Boss would explain...well, not much, but more than it has any right to.
There's only room for ONE SNAKE and ONE BIG BOSS
and ONE BOSS BABY 😂
Welp, I’m reading everything that happens on a genocide route in Undertale so there’s no reason for me to do it and I don’t end up killing my friends.
Never do genocide. After the sans fight, the ending... C R E E P Y
Tbh i found asgore's fight a lot more sadder than sans. Sans fight is optional but you have to fight asgore atleast once to get the true ending, and he literally cant you look you in the eye or kill you without leaving you to 1 hp from an otherwise killing blow and absolutely refuses your mercy
Justice for goat dad :(
@@dueldu70 yeah, i mean...if you fight sans, you have already pretty much either a) numbed or b) didnt care from the begginning so the death doesnt have the same kind of impact. Lorewise and in retrospect the situation sans is in is sad and kind of heartbreaking since he remembers you being friends and now you've just gone and killed all of them so i can see why people think it's sad, but as someone who actually played genocide, it wasn't heartbreaking, it was a challenge
but papyrus tho
@@doosca7088 papyrus fight isnt sad in anything else but the genocide and id hardly call it a fight there. But yes, it is sad. Asgore is still sadder tho, because his fight is ALWAYS sad
I hate sans
dueldu, jacksepticye
Hmm in undertale... let’s see...
Undyne the undying
Mettaton Ex (not as sad)
Sans
Papyrus
Toriel
Asriel
You know what? All of the main character fights are sad when you kill them
Undyne just wanted to protect the rest of the underground
Mettaton ex i agree is not as sad
Sans just wanted to avenge the underground and his brother, when he dies he asks if his bro wants anything
Papy believed in us
Toriel just wanted to protect us
Asriel/flowey was scared of ye before he died
I agree once again. Its sad
In genocide, mettaton's name would be Mettaton Neo
Only boss I cried on was Asriel
#AsgoreLivesMatter
Asriel does not die,Asriel just gets left underground.
"Loves bad puns"? Oh so Sans is an Oxbox crew member
i'm not saying your right buuuut...
Well, it seems plausible
Shhhhhh..... Ellen doesn't want everyone knowing about her double life...
Probably at least an honorary one
Got emm
The hollow knight
And when you know him clearly it’s the most sad thing in all game
From the game of the same name.
Yeah i cant believe they didn't put him here
THIS IS SO TRUE like why the hell is it not in the list?
BORDERLANDS 2 when you go through the entire game with an angel on your shoulder helping you out. then you find out her name is Angel, and you have to kill her
Xion from Kingdom Hearts: 358/2 Days is pretty darn tragic. It’s really bad since she fades from existence and absolutely nobody in the ENTIRE SERIES even knows her name.
MurphyTheLatecomer dude I know right. Her whole existence led up to you having to kill her
Really, you just want to give the poor girl a hug.🤗
Ori and the blind forest
The "fight" against Kuro left me in tears, knowing that she only hunts ori to prevent the light that killed her children from returning to protect her last egg
...great now i´m emotional again
Hell yeah. This game is a masterpiece.
So glad to see this game being mentioned. Such a gem of a game. Music was icing on the cake. ❤
When I watched the play through of A Way Out I literally almost broke out of tears when I saw the ending
NieR: AutomatA is all about them feels. Though admittedly, playing as 9S and killing A2 was way sadder than the other way around.
A2 preach
hell... even EVE was sad
Yes it is sad when you have to play as 9S at all so I agree
I was going to comment about this like hell even if you play as A2 she still dies there’s no happy ending in that god forsaken game :’v
@@Knifetogunfight18 I didn't like him much either, was pretty happy to kill him as A2 but his death scene was still pretty sad, seeing him struggle for life
@@agentc7020 there is ending E...
Sans Undertale no this can't be happening I'm literally shaking rn
It's actually here
@RED Engineer i know that you dingus
Bidoof Its Sans Deltarune now
Omg i know that's soooo epic! That's sans undertale! Omfg 😨😨😨😨😨😨😨😨😨😨
I like sans but seeing him....you know what i mean mskes me sad
You forgot to add in Papyrus' death. EVEN IF U JUST MURDERED HIM AND HE'S ON THE EDGE OF DEATH, THE GUY STILL BELIEVES IN U!!!! 😭😭😭💔💔💔
I have some remorse for that
They have it on another list
The thing about Sif that absolutely kills me is the fact that in the dlc it turns out you helped save Sif from the abyss and then Sif recognizes you and man I’m crying just remembering it
Same here.
Zeke from the evil-side ending of Infamous 2; the 'best friend' character throughout all of the first two games, the evil ending of the second game has you fight him in a tear jerking scene. Zeke attempts to stop protagonist, Cole, from wiping out humanity, but he's so upset at having to kill his best friend that it's literally impossible to lose at fighting this 'boss battle', as he's so reluctant to fire his gun that Cole's health will have fully regenerated between each bullet. He doesn't even move, all you have to do is press the 'fire' button about 3 times, which you won't be able to do, because the game is making you cry your eyes out!
"Twice as bright..."
'...half as long.'
.
.
"I have to do this."
'I know'
Oh god, that was so sad.
Sans wasn't self-aware about being in a game, he just remembered most of the resets.
yeah and flowey was the one who knew it was a game
I dont think flowey knew it was a game either
@@storm_fling1062 His dialogue in the pacifist route talks about him being in a video game and about if you beat him, he'll let you have the "Good ending". He also mentioned this is all just a game.
@@MyOpinionIsInvalid no he dosent unless you can give a solid quote
@@storm_fling1062 Oh okay, " Huh? WHY am I still doing this? Don't you get it? This is all just a GAME. If you leave the Underground satisfied, you'll win the game. If you "win" the GAME, you won't want to "play" with me anymore!" He says this right before the ASRIEL boss fight. Around the time Flowery has "vined" all the main monsters and absorbed the human SOULs.
How old were you when you realized that the spoiler warning at the beginning for Lion King wasn't for the snes game but for the whole "mufasa dies" bit?
Today. I was today years old.
Something you forgot to mention with Sif is the fact that in the DLC you can find him as a puppy version, and if you do the DLC first and save Sif and THEN go to the Sif boss fight, he recognises you, it breaks my heart everytime :(
This video is Undyne the Undying erasure.
fun fact: she melts down in the neutral route death as well
well, they have to let other games have a turn. Really, every boss in undertale is sadder than any other boss out there
One I think doesn't get thought of in this discussion enough is the final battle in the story of Final Fantasy X. Yuna has to kill all of her own aeons whom she has had with her throughout the journey so as to stop the final boss permanently. Just to compound this, after each one the camera cuts to show Yuna's anguished expression rather than continuing to the battle menu. Oh and the status bar accompanying each aeon you have to kill has a somber message of acceptance from them telling you to just end it.
Oh and as far as Shadow of the Colossus goes, I would say No.13 (Phalanx) is the saddest. If you look up details about it that people have been able to decipher you realize that Phalanx is virtually blind, can only guide itself via echolocation and the stone arches throughout the desert, at least one of which we know is broken (that's why Phalanx is the only colossus that requires no kind of boxing in - every other one is trapped from roaming the entire land by some kind of structure, either natural or man-made, but this one is trapped because it can't tell where it's going), never even notices you are there killing it and therefore never puts up any kind of real fight. It just tries to hide under the sand. For anybody who is interested, there is an interesting piece of fanfiction called "Above the Shadow" which retells the story of SOTC from the POV of the colossi.
I heartily agree with this entry. FFX is full of tragedy, to be honest.
@@wisemoon40 It gets even more interesting if you continue into FFX-2. The Aeons wanted to be free so much that that they THANK Yuna for killing them when you meet them in X-2. They also lament how they lost most of their power in the process, but well, can't have everything.
@@marhawkman303 The references to FFX were the only thing I really got on-board with in FFX-2. So much of that game went downhill compared to FFX. I read a line in a review once that captured it perfectly: "FFX starts with the destruction of an entire civilization and the wiping out of a city by a giant monster. FFX-2 starts with...a pop concert". I initially did not play all the way through X-2, until I heard that you could get Tidus back at the end. Hundred percenting X-2 was so bad though.
@@TheLastWanderingBard I liked the tone though, it felt quite appropriate for a sequel.
@@marhawkman303 Don't get me wrong, Final Fantasy has done far worse. I liked it when it was getting serious. I liked the political tension, I like the general notion of the "eternal peace" they finally attained in FFX is now being threatened by humanity itself not able to get along. And I liked the build-up to the hope for getting Tidus back. But there was this strange uncanny valley with its tone where the story gets very serious yet the gameplay seems to go against it (I mean it is, fundamentally, a dress-up game). I think it was probably because they were trying to make three characters work instead of an entire party, so tried to create a system to let them cover multiple builds. But yeah it felt like generally a spin-off rather than a sequel, right up until the end when the Tidus stuff starts (and again - we have to 100% the game in order to really see it, which was a bad design decision in my opinion). I would still lose my mind if they announced FFX-3 though. There were rumors a few years back but it seems dead in the water now with Nomura being so busy at Squenix (I mean he was so busy he had to abandon FFXV and that was his big pet project for almost a decade).
in the genocide route i was genuinely sad about floweys death. not quite sure why but he honestly was asking for another chance and we just kept tearing him apart like it was nothing giving him no chance to speak.
you should have commented on how the DLC changed the intro to Sif's fight; the regret on his eyes as he sees you as a companion... and also on how he limps to battle and falls as he attacks you after doing enough damage on him... Hidetaka Miyazaki is a MONSTER ;_;
Oh gods! I could have lived my entire life without knowing that!
My heart!!!!!
While this battle didn’t result in the death of the boss, the battle against Lorekeeper Zinnia in Pokémon Omega Ruby and Alpha Sapphire still made me feel guilty as all hell.
For context, Zinnia is a strange woman who is trying to bring Rayquaza to earth so she can team up with it to stop a large meteor from destroying earth. Her first plan was to cooperate with the evil team to awaken the game’s legendary Pokémon which would screw up the weather so bad that Rayquaza would have to show up to set things right. However that plan was foiled by the protagonist who was quick to stop the legendary Pokémon’s rampage, so in the Delta Episode Zinnia resorts to plan B: stealing 7 Dragon Balls - I mean Key Stones, take them to the top of Sky Pillar and summon Shenron - I mean Rayquaza there. Her methods aren’t exactly ethical, but she feels the ends justify the means and has her heart set on completing her mission to destroy the meteor, and when I caught up to her at Sky Pillar, I found out why. Shortly before all this happened, she lost someone very precious to her, a girl named Aster, which is also the name of the Whismur that accompanies her and whom she treats like a daughter... oh. So the reason she’s so focused on this is she had been trying to block out the pain of losing Aster, even developing a happy and quirky persona to keep herself going.
And to add insult to injury, when Rayquaza does show up it’s not at full power, but I just so happen to have a meteorite in my backpack which can restore it. Because of this, Rayquaza chose me to be its master instead of Zinnia. That’s just heartbreaking! Zinnia went through all this trouble and all this pain to save the world only for a trainer who had the right item at the right time to be chosen instead! After she taught Rayquaza the move that can trigger its Mega Evolution, she then challenged me to a battle to see whether I’m truly worthy of the task ahead, and that look on her face just before the battle starts is the face of someone with nothing left to lose.
This was the only time in the Pokémon series where I actually didn’t want to be the hero; I already saved the world once AND became the Pokémon Champion, and here I am about to deprive Zinnia from fulfilling her duty! At least N from gen 5 got a happy ending after all he went through, but Zinnia never does! But unfortunately, you still have to defeat her to finish the story, and after the battle, she passes on the title of Lorekeeper to you before disappearing at the end of the Delta Episode. I hope she makes a return someday and gets the happiness she deserves :’(
Aye, that was sad. I was hoping we could meet her again somewhere in the game, but ...
There are two types of people: those who cried when Sif was
I was a crier.
theres a third type of people that havent even played dark souls
And those who killed him too fast to see him at
its sadder if you do the dlc and rescue sif from the dlc before you go fight him in the core game because he recognizes you
One of the most heartbreaking boss fight I had was killing the Nargacuga in Monster Hunter Stories, you learn that she was being possessed all along and then you feel like she was killed for no reason. I felt sooooo guilty killing that pretty monster, I cried afterwards- (why am I commenting on a video that's 2 years old-)
Demon's Souls Maiden Astraea. It's older than Dark Souls 1 but still boasts powerful boss fights. When you face Maiden Astraea, you also need to go against her faithful guard, Garl Vinland. These two characters are so committed to each other that once you kill one of them, the other will *kill themselves* because they have nothing left to live for. I'M SORRY
Ouch...
*VERY GOOD*
SPOILER:
What about fighting Iron Bull in the Trespasser DLC of DA:I, especially if you romanced him?
I mean, I always saved the chargers, so I never had to, but even just watching it on UA-cam!! 😢
Katoh :'(
He switches from calling you “Boss” to “Bas” right before they attack :(
I deleted an entire 80 hour playthrough when I realized the mistake I had made when I saved the Qunari ship. Iron Bull is my kadan.
The irony is: you save the chargers, Bull is Tal-Vashoth. You let them die, Bull becomes Tal-Vashoth. I saw that crumpled note, if that woman is disobeying orders of the Qun, she's totally Tal-Vashoth
@@maryandersonbrown7626 Oh god he does? I've never watched it because I knew it would break my heart. Oof, to go from "Boss" to "thing"...Harsh.
Killing Walter at the end of Fable 3 breaks my heart every time
Damn you Crawler, just take Albion and give me back Walter..
I legit just tried to bait him around and only attacked him once every few seconds and paused right before the death cut scene
Why is the final fight with masked man from mother 3 not on this list. Now THAT is truly heartbreaking
very heart breaking I clicked on this just to see if Claus was in here...
I've played mother 3 and I agree it was so sad especially when they ran together in the credits ;(
@@enge3167 yeah that part made me cry alot
Ikr I wish it was on the list
Fun fact about sif. If you play the Artorias dlcs all the way through and encounter sif there before the fight, he remembers you and looks sad instead of angry when he takes up the sword.
Mother 3
Holy hell I haven't ever been so emotionally affected by a boss battle as I was the final boss of Mother 3, I was surprised to not see that on this list honestly ahaha
the mother series is super underated
*_Claus let out his final breath_*
"Lucas doesn't know what to do anymore."
@@jpkurihara *insert Lucas crying*
Shocked Xion from KH 358/2 days isn't on here. You spend the whole game becoming best friends, and after being forced to fight her you forget everything you've ever done with her.
I have to agree, Xion really deserves a place in the viewer comment edition, because that really is sad (although, it might be fixed in KH3, still sad as fk)
You forgot Close To Me from Just Shapes And Beats. It shows your best friend starting to join the dark side. This is why this one should be on the list.
You're playing the forbidden music known as Megolovania!!
The forbidden music is actually diesel.ogg
Its not forbidden >:(
sans
Dr. Frost Dun dun dun dun dah dah dah dah dah dah, dun dun dun dun dah dah dah dah dah dah
Wes Corvin Sebastian No, Devilovania
One of the more recent boss fights that made me well up with tears was the Sussie Vs Lancer fight in Deltarune.
Honestly, it was heartbreaking to even attempt to dodge his attacks, and that Toriel callback didn't help in the slightest.
Yes ,that is sad
But you don't really kill Lancer so I guess it isn't that sad
@@ClownDollThatHasContemptForYou nothing about the video says they have to die at the end of the boss fight
Oh yah for sure.
The Opera Singer from Nier Automata: Beauvoir.
She was once a normal robot who fell in love with Jean-Paul, a philosophical robot who basically complains that none of his followers understand him. She continuously keeps trying to make herself more beautiful by making her taller, making her body more appealing, wearing make up, and eventually even murdering other robots and androids to add to herself. This is all to make Jean-Paul notice her and look at her. You fight Beauvoir twice actually, one as 2B which is a more standard fight in the opera house, and one as 9S were during the fight you keep seeing her desperate attempts to make Jean-Paul notice her and look at her. During 9S’s fight, there is even a phase of the fight where she keeps pleading “Look at me” and no matter how much you try to position the camera or move 9S around, you can never actually look at her despite her being at the center of the boss arena. This is DURING the fight and is one of the better examples in Nier Automata of continuing a story by using the game mechanics. Literally makes me sad everytime I fight her. That and the awesome soundtrack.
In all honesty
there are little to no bosses in NieR: Automata that don't break your heart
Her name is Simone. not sure where you got Beauvoir from.
@@LazzyVamples Simone Beauvoir, the wife of french philosopher Jean-Paul Sartre, and since both his first and last names were used in different translations of the game, I suspect it's the same with Simone/Beauvoir
@@Konpekikaminari Weird. She's just called Simone in most versions of the game--calling her Beauvoir is confusing. And Jean-Paul's name gets bleeped out in some versions. I don't remember it happening when I played, but I watched a lets play a few months back and every time a character was vocally saying his name, it was bleeped.
You thought sans' final attack was where he just keeps having his turn? No... His final attack was.....
*breaking your heart*
Bloodwing in Borderlands 2.
Oh god yes. Knocking her out and hoping all will be okay...
Then Handsome Jack yells that line. "Oh yeah, that's the one. EXPLOSIVE!"
all the while mordecai desperately trys to come up with a solution
I played as Mordecai back in Borderlands 1. Meeting him and Bloodwing made me so happy. I was super invested during that whole mission, so yeah, fuuuuuuuuuuuuck Handsome Jack for this one.
Samantha Harris he she has access to all of the power of the elements.
Slag, fire, electricity, corrosion and.... and..
God dammit I had it just a second ago.
Oh now I remember. Explosive!
Really loved that bird... :'-(
IMO I think Papyrus just barely beats out Sans in terms of heartbreaking bosses on a Genocide Run. With every other Genocide boss, you could argue some level of self-defense. Papyrus? He basically offers to be your friend to bring you off this dangerous path and doesn't raise a finger to hurt you; you can spare him on turn one. And if you don't, he dies still thinking you can be a better person.
Bonus sad points: If Papyrus dies on a Neutral run, every other event with Sans is deactivated until the final corridor, where he'll gladly call you out for killing his brother. (This is where "You dirty brother killer" comes from, not from the Genocide run as is often believed). Sans can't even pretend to be your friend after that.
Papyrus also literally is the only character who *never* kills you. Toriel can kill you on accident, Papyrus will only knock you out and then stack you somewhere save and feed you ( and he adds more confortable stuff in the shed if you get knocked out several times). It's like, he has enough control to JUST knock you out and not do more damage.
And, as you said, in Genocide he just offers you friendship. - Poor guy is just too freaking sweet.
@Misfit Hog He is a precious cinnamon roll who must be protected at all costs.
I told my friend to play undertale and he killed papyrus! 😭
@@misfithog5855 toriel can't kill you?
@Rycupcakes 7783 nope, tried it
How about a list of moments ruined by video game achievements? Looking at you shadow of the colossus trophies!
Hm... does Portal 2 achievements count?
@@sinteleon Did you forget about The Part Where He Kills You? That was gold and the achievement only made it better.
I still think the asriel dreemurr fight is more devastating than sans I'm just trying to be as riel as possible okay?
asriel doesn't die
I saw what you did there
J. Beaber your puns are Sansational!
*spams erase world*
@@spiderycider he does get turned into an emotionless flower though
I think Asriel Dreemurr boss fight is more heartbreaking.
What? Asriel is a heartWARMING fight! Something doesn't count as sad if it only breaks your heart at first, but then builds it back up and reaffirms your faith in humanity.
But you cant kill Asriel in his hyper god mode b0ss.
Okay what about asgore?
Why? All you do is click save button and dodge attacks and there's just some sad dioluoge. (probably spelt wrong) Undynes neutral death is so much sadder.
Asriel doesn't get a happy ending, he is in a state worst than death. He is trapped in a flower that has done everything, Asriel doesn't approve of. He doesn't enjoy fighting or murder, flowey finds a bit of joy in it. Asriel can't even pass on to be with Chara, he just doesn't exist in flowey.
Fighting the Hollow Knight at the end of Hollow Knight. By halfway through the fight he's literally stabbing himself with his own nail and falling to his knees in pain. If you know anything about the lore at that point, it's heart breaking.
how the hell do you do a list of heartbreaking boss fights without mentioning Masked Man in Mother 3?
I KNOW, RIGHT?!
ikr
oof i was about to mention that but it seems like you got to first
@@aperson9201 I feel the same way. Ouch... It still hurts...
@@clairvauxofbernard I still get painful memories....
For anyone who says sans death isn't sad, you're wrong. Sans, Flowey & -Gaster- The player are the only ones who remember the reset, thus sans will remember every time you killed his pals, sans keeps fighting for nothing, and he even knows that. He has lost all hope but didn't want to give up, and yet you still gave him the slap on the wrist, or a slash in the chest.
The only boss fight that made me sad was the final boss in Fable 3, because you don’t just fight the darkness you fight your mentor/father figure
What about the entire Danganronpa series!?!?
There's nothing more depressing than accusing a friend for murdering another friend, and watching said culprit get executed by a lovably demonic teddy bear.
Kanoodles
Isn’t really a boss battle
Especially Case 5 in Danganronpa 2. The one where the killer was only the killer by accident, through contrived means, and you've got to sentence them to death, because there's no other way
@@Zack_Zander it's not a physical boss battle. It's an emotional and verbal boss battle.
@@Infernitar don't spoil it for anyone who hasn't played it.
I’ve always been looking for them to mention it but I get if it isn’t a type of game that would fit. Went crazy when I saw AA the other day ahah
Having to kill bloodwing in bl2 and mordecais reaction made me tear up
Nah man, that entire sequence really BLOWS.
Angela Forsman bl2?
@@gaylordrobinson1199 borderlands 2
As someone who mained Mordecai in borderlands 1, I just had a mounting feeling of dread that whole mission. I knew what was coming, but I kept praying I was wrong.
One that hits me in the feels is the Felicity Rampant bossfight in Borderlands the pre-sequel, a boss fight that you also cause
Poor Felicity
Nier: Automata, fighting as 9S against 2B clones. Also 9S vs A2 (vice versa)
Mortifying.
Gehrman, the first hunter from bloodborne. I mean... killing him was an act of mercy, because that way you can put him out of his misery but it just didn't feel right to kill your own mentor.
Especialy since you don't really get a good choice. I find all bloodbornes final choices a bit lacking in positivity.
Lady Maria just wanted to protect a secret
@@cherrydragon3120 soulborne endings in a nutshell
Kirby's Haltmann is very sad, he lost his daughter but when she returns he had forgotten who she was. He activated an ancient machine to bring her back but she was already there, and when he used it his mind was chipped away at until nothing remained.
@James Nnabuihe that's a dick move and a waste of time.
not to mention that the aforementioned daughter was actively trying to kill haltmann even though he was trying so hard to bring back to life :')
3:35 there's something strange in undertale, when you defeat Sans in genocide route, he goes to Grillby's with Papyrus, even though Papyrus is defeated in the genocide route too.
He is going to heaven just like papyrus went
@@jabba_1160 Monsters don't go to heaven or any afterlife. That's why the genocide route is so terrible.
Not bosses, but maybe an idea for another video would be "Times doing the right thing left you heartbroken"
The ones I was thinking of were the souls in Hollow Knight who were left behind after their deaths, and it's your job as the wielder of the dream nail to put them to rest. In the graveyard there are several very sad stories, in the city there was a singer, and there are a few boss battles with some tragic histories, and slicing each of them up in order to steal their dreams just felt the worst. Especially considering the guardian of the graveyard, who stays there to protect those dreams from outsiders, and if you destroy them all the guardian loses their memory and their hope of living, which, in the end, is your goal.
In undertale its bad wait so you hate sans?
+cupcake fnaf I don't understand what you mean by that
what about "brothers the tale of two sons" when you:
SPOILER!
have to bury your brother.
eden arviv That's pretty good, but I was thinking more like, when you have a choice between doing or not doing the right thing, and although doing the right thing feels right, it also leaves you heartbroken. For instance, in my example from Hollow Knight, you have the option of just leaving those peoples' dreams alone for the most part, or picking and choosing which ones you release.
But in the end, if you neglect to release their dreams, you're really leaving their souls tortured with an everlasting connection to the earth. That being said, it doesn't help you swing the dream nail when your releasing dreams leaves someone an empty shell of themselves with no reason to live. That just breaks my heart.
sparkypi so like in metal gear solid 5 when you have to
-spoiler-
Dome piece a bunch of your men who are saluting you and praising you
Dragon Age......any time you don't have a high enough Charisma stat, or the right companion along, to avoid a tragic confrontation. Origins has many examples of this, like the good Knight who believed Logan's lies and is trying to avenge his fallen brothers, but the Dalish is probably the best example of;
"You are unable to talk your way out of this, now choose the victims of circumstance you wish to slaughter"
PS:
Neir Automatia C Playthrough finale
Infamous 2 Evil Playthrough "Final Boss"
Kingdom Hearts 2 Roxas
Danganropa.....all of it
Persona series, 3 has more of them, but 5 has one as well.
Spider-Man Doc Oct
And Detroit Become Human, anytime evil Conor does something "Mortally Compromising" to man or machine
Oh yeah, definitely Nier Automata. But not just the final ending fights. There are more. Like in the Bunker after the assault and on the top of the third access point.
the key phrase to this comment is;
"unless you fail the pre-requisites"
Maybe you have no charisma, maybe you picked the wrong small-text-dialogue option, but you have failed your choice, and now you must kill people you sympathise with.
"and I forgave him & never thought twice about it...." *forgiving intensifies*
"Saddest boss fights"
*Sealed Vessel theme starts*