I actually own a modded 3DS and the save file converter. It would be interesting to be the first ever person to own a Space World Beta Pokémon migrated in my Sword/Shield although someone probably did it already
Nintendo did say that coding a pokemon is more complicated than it first appears. There is a program only for Windows XP and Windows 7 to allow you to create your own pokemon for the Pokémon Game Boy Advance games. I guess that it works since the user hosting it is still paying off to this day. There is even a video showing someone's Nintendo DS realistically being blown up upon encountering a certain pokemon in the grass. It was no way that the system being completely destroyed was special effects.
This channel's finna blow up, popping up in everyone's recommended like this. Great content though, the Pearl beta was super interesting as well and I hope we can find even more information about the development of later games in the series, like BW or XY. Imagine what a BW beta would mean for the rom hacking community! TL;DR: Earned my sub, thanks for stellar beta content.
Thanks! Absolutely, having the opportunity to look at beta builds of the other games would be quite fascinating, but I guess we'll just have to wait and see if they get leaked too.
so so SO glad this was suggested to me, this is so fascinating. read the text out loud to my fiance while in a discord call and the whole time we were gushing about how neat this process is and how cool it would be to have a beta pokemon in the recent games (if thats even possible) thank you for the work man, this is awesome
Ah, thank you! Sure, it should be possible by transferring a Gold/Silver save file with the traded betas onto a softmodded 3DS, then using the Pokémon Bank/Home to move them to modern games. You'd need a Japanese version of Gold/Silver VC and of course the Pokémon would be beta in name only at that point.
HOW do you have so few subscribers?! Your videos are well made, your explanations are very clear, and you even taught me something new about the inner workings of a Pokémon game! I am absolutely going to binge ALL the rest of the content you have to offer today.
There is also an item included inside of Gold and Silver located at the spot where Mewtwo was found in Pokemon Red and Blue I think. There is another internet link that explains more about this in more detail. Also you can catch celebi using the coin cae glitch as mentioned in this video: ua-cam.com/video/y9Fafrs2-xs/v-deo.html
Well UA-cam recommendations got me here. I thought "eh, it's probably just another big channel UA-cam is trying to get me to watch for a click bait video on a topic that I really don't care about. Guess I'll scroll past" Then my finger clicked the video as I was scrolling and I found a smaller channel with actually good and interesting content. Sometimes the recommended list does give nice things.
One of the abnormal pokemon typing shown in the video was indeed incorporated somewhere in the pokemon original development, which explains why the typing worked perfectly fine when being traded from game to game. Nintendo even hoped that someone would eventually figure how to trade them over from the beta versions of the game eventually with them saying something like they were programmed to be fully compatible with the full releases of the game while they were getting initially designed.
An additional sidenote about the Time Capsule checking for correct pokemon typing: In gen 1, you can actually change a pokemon's primary and secondary type through the use of the "8F" Item and Arbitrary Code Execution. While the status screen may still display an abnormal pokemon's typing as if nothing had changed, if performed correctly, the game will still remember the changed typing deep in the game's code. Additionally, it is also possible to catch glitch pokemon from gen 1 with index values that just so happen to line up with Johto Pokemon and their corresponding index values from gen 2, ironically, through executing the "catch em all" code using 8F to obtain said pokemon.
is there a link/written list to the english version equivalent of that simple type changing bootstrap? i know there should be something out there involving 8F but i can't find it in the GCL archives anymore.
Assuming you want the Yellow version, then here. It's slightly different to the one I used in the video as that one had a glitch item, but this'll work all the same. Sorry for the huge quantity requirements, my assembly knowledge is pretty poor and optimising it for items is worse lol. I could lower the quantities but it'll mean getting stuff like TM50 and doing stack splitting. Items start from the first slot of the bag: Any Item (Quantity is Type 1 in Decimal) Any Item (Quantity is Type 2 in Decimal) Thunderstone x111 TM09 x250 Repel x211 Water Stone x250 Fire Stone x211 Poké Ball x34 TM01 x1 ws m
So that means the stats screen does not get the types from the Pokémon's own data, but from the Species data. I guess it makes sense - there was no such thing as the same species having different possible typings (outside of battle, that is) until Gen 4.
Nintendo likely prepared for this kind of situation already. They probably have to follow the guidelines that they already established at least 2 decades ago. They probably mentioned that someone in the future would eventually figure out it, and they wanted to make sure that the pokemon caused no harm to the game that it was transferred to.
I know that they were talking about the possibility of them making a place for pokemon to be in a single location from all the games. They obviously did not know how they were going to be doing it at the time, they must have been at least planning out theoretically how it could be coded to work in the future. I know that Nintendo talks and saves everything while it is still on their mind, possibly they had to resort to their notes to confirm how they wanted the pokemon shapes, and sort categories to be arranged for the final release. It was definitely something that they were at least wanting to possibly look at, just in case in the future that they werr going to forget the specific details later on. The article with them talking about it is actually really interesting to read, if I am recalling correctly. I first thought the article was not telling the truth, and then I remembered that it was Nintendo talking about the details. Nintendo has always been honest with what they have been talking about, even talking about non video games related topics. They have a very strict lawyer based company that makes sure that they stay within the Iines of their contracts, and they did try to release the episode abou the Zapdos festival earlier than the intended release date schedule; despite the lawyer website clearly stating the series, season, and episode number even way back then.
I cleanly knew exactly what every bit of the details were in the episode, minus who Noibat even was, and what are going specifically involving it in the episode. They were able to include Bonnie inside of the show a lot earlier than many of you people reading the comments are likely thinking. I am probably not allowed to say anymore about this particular topic, but I really do not that much about it anyways. I only found the information with them talking about it. The two part Ninja episodes is actually preceded by an absolutely amazing episode that Nintendo made over 2 decades ago with them writing a note on the screen to remind themselves to continue on with the idea in the future.
It is when the Pokémon is first generated (either wild, trainer battle, etc.), as you'd expect. After that, type info is stored with all the other data that's relevant to battling in RAM. It's done for type effectiveness checks, as far as I can tell.
The pomemon data and look up tables are completely different things based on my prior experience with similar item categories. Once you look deeper into how certain items actually function inside of a system, then you will fully understand what I am talking about. Nintendo probably made certain that a little kid could understand exactly how the two tables operate for the original games. More than likely, the person who does not want to find the specific items tends to find the items, while the people actually interested in them do not even know where to look.
Genshin impact made that point very clear with Paimon very clearly stating that there is a purpose to the net that you will eventually get given to you, but you will only able to recall where the exact location is before you have the actual item. Strangely she never even says that in the game. The way that hiw explains it is exactly how someone would respond back to quesion matter being talked about. From my understanding Paimon is watching the main character more closely than she is willing to admit. The actual response might be classified, and can only be talked about if the situation has to be talked about. Nintendo makes clear point very clear on that subject matter, with only talking the one specific issue that I am maybe aware somewhere not even remotely linked to their main page. I also triggered it by accident many years ago, and they even said that they had to tell me the information because of the circumstances that I was in. It actually is the base selection sprite board that they are trying to intentionally avoid in the game from being triggered. I know this because after the cutscene happened, the game played like normal after I exited out the door. The game still responded back with different text, but the game still played out like normal.
It actually did occur in the game, and I definitely checked out the movers again immediately to make sure that the game was functioning correctly. Maybe it also shows that they did infact program a game surrounding them as sprites maybe, but they are being cautious because of the spies in the building. The way it was scripted would make it appear that the incident never happened at all since they do not want footage of it talked about online, or anywhere public. If they did actually end making the game a reality, that could possibly explain Throh and Sawk being included in Pokemon Black and White. My guess is that the trainer with the information would be on a mountain terrain. Probably a very specific GameShark triggers the fight, and that they would request you to put away all and any recording devices, including phones, prior to doing the fight. Unfortunately the better fights and cutscenes are stuff that do not record in the first place, partly due to forced restrictions.
They are not against recording certain cutscenes in the game, it is just when it occurs the person does not have the method of getting the footage saved somewhere. That includes either Solrock or Lunatone appearing on a copy of the game only say that you have to trade for it in the other version of the game, and you are unable to catch me; I was designed only to alert the person playing the game. I believe that I actually triggered something in the game, but I could not proceed with the fight because I did not have the right credentials met or something like that.
Magnemite and Magneton were pure electric type in gen 2 and electric/steel in gen 2. How do you explain being able to trade them between gen 1 and gen 2?
I can probably assume that there is a link explaining exactly how the function works, like there is a link that explains what happens and what you cannot do when the battery runs dry in Pokemon Ruby and Sapphire. I have found the web link on separate occasions to confirm that it is being actively maintained and managed.
I think that it actually is a check confirmation of a button being checked off as I believe that I found it by a complete accident and did not want to touch it to find out what happens. There even is a warning label on it saying to have the option checked on at all times. The message even said something along the lines of certain pokemon types might not that able to go through the Time Capsule when I did turn off the button, just because I was curious to see what would happen. They must have made this specific check one of the first things that they did when they made the games to make it have an option setting like that placed on there. Certain other operating systems have a similar format with a specific warning label placed on the certain sections of the program. I actually believe that they talked about it in an really early interview with them talking about the game. They must have made it an external link to avoid themselves from clicking on it by accident, during development and in the future. I believe that Nintendo even knew that someone would type this exact response back to this exact thread as well.
It doesn't, sorry. I just edited the game's memory when interacting with Pikachu to give me the encounter. I didn't want to set up the Trainer Escape glitch and opted for a small visual gag like this. The outcome is the same, regardless.
Wow this was really interesting I would have never thought that trade pokemon between beta gold and the official game would be possible and convert some of the beta pokemon into the finished pokemon. It would have been really interesting to know how "legal" is that cyndaquil in the new games and it would be pkay for the system, although unfortunately its impossible due to the lack of way to trade from 2 and 3 generation games.
There is already a way to transfer pokemon from Gen 2 to Gen 3 despite Nintendo telling you it is impossible to do. The video has been up fof 5 years now to find on UA-cam. I would assume that Nintendo thougjt about it way advance and made sure that it was still perfectly legal to have in your game. I am not sure about Pokebank accepting it though, it probably has to obey certain technical limits before it can actually be allowed through. I might have slimly came across Nintendos legal viewpoint on this matter scoping around the internet.
Not really. Glitch Pokémon's stats are usually sourced from garbage data that gets interpreted as actual data, so some having real looking types is just coincidence. Plus, that Ice type in particular was a false type, having a blanket 1x effectiveness against all types and no weaknesses (like all glitch types).
Nintendo definitely said that the concept of doing this procedure was complicated to explain to anyone who is not technology experienced in this specific category. I do not think that they actually said that but they were likely thinking about saying that statement. I know that a really early interview with them talking about the game explains their side of the story here. Possibly could the same exact one that I got my other information from with them regarding the way the beta process pokemon were initially talked about.
I believe that Nintendo made sure that the pokemon was perfectly safe, and did not damage any game that they knew would eventually get released in the future. They tend to know of their plans way before they actually incorporate them into their final in some, way, shape or form. I know that they sure that the beta pokemon could be transferred over the original pokemon games when they were being originally designed. I believe thslat someone has already done that already with them even saying they know that might not be the very first person to pull it off.
It didn't, I just modified the value at wCurOpponent ($D036 in JP Yellow) when I interacted with Pikachu (that's why there's a very small audio cut), and that triggers an encounter. I only did this because it'd be less boring to watch and quicker than doing the Trainer Escape glitch as normal.
"Which wouldn't be good"
Bro if I threw a pidgeot into hg and it came out a mew I would feel like god
This is so interesting, Glad to have this suggested to me actually. Pokémon development is so interesting.
Same, one time youtubes algorithm shows me something I want to see
It's all fun and games, until you somehow, by some miracle, actually trade a beta Pokemon to Gold.
You could transfer beta pokemon to modern games via the vc version of gold, exist save files convertors
I actually own a modded 3DS and the save file converter. It would be interesting to be the first ever person to own a Space World Beta Pokémon migrated in my Sword/Shield although someone probably did it already
@@Frozen_Ketchup Likely. I wanna do it just for fun though.
It would be so interesting to see if it actually would work because That what I was wondering.
The delibird having the sprite of the lady who lets you trade tho
Ah yes my favorite type: Super Nerd
Nintendo did say that coding a pokemon is more complicated than it first appears. There is a program only for Windows XP and Windows 7 to allow you to create your own pokemon for the Pokémon Game Boy Advance games. I guess that it works since the user hosting it is still paying off to this day. There is even a video showing someone's Nintendo DS realistically being blown up upon encountering a certain pokemon in the grass. It was no way that the system being completely destroyed was special effects.
This channel's finna blow up, popping up in everyone's recommended like this. Great content though, the Pearl beta was super interesting as well and I hope we can find even more information about the development of later games in the series, like BW or XY. Imagine what a BW beta would mean for the rom hacking community!
TL;DR: Earned my sub, thanks for stellar beta content.
Thanks! Absolutely, having the opportunity to look at beta builds of the other games would be quite fascinating, but I guess we'll just have to wait and see if they get leaked too.
crazy how delibird ended up sorta getting the water/ice type with its futuristic relative iron bundle
This is pretty interesting ! Thanks for making these vids about beta pokemon stuff, they're a joy to watch :)
Thanks! Glad you enjoyed them!
so so SO glad this was suggested to me, this is so fascinating. read the text out loud to my fiance while in a discord call and the whole time we were gushing about how neat this process is and how cool it would be to have a beta pokemon in the recent games (if thats even possible)
thank you for the work man, this is awesome
Ah, thank you!
Sure, it should be possible by transferring a Gold/Silver save file with the traded betas onto a softmodded 3DS, then using the Pokémon Bank/Home to move them to modern games.
You'd need a Japanese version of Gold/Silver VC and of course the Pokémon would be beta in name only at that point.
"I'll just ask Pikachu to give me one" Like you do
Move over Bill Nye the Science Guy, now is the era of Delibird the Super Nerd
00:11 Gen 2 is a different beast codding wise thanks to the late Satoru Iwata
1:46 i'd be pretty happy if i suddenly recieved a mew instead of a pidgeot
This video deserves so many more views and you deserve so many more subscribers. Great video, loved it.
I was really surprised that first Honooguma trade worked. This is a real fascinating video!
Lmao at delIbird having super nerd typing
Damn dude this is high quality content right here, I'm surprised your at just under 800 subscribers, thanks for your knowledge
*imagines what it would be like to accidentally find this wirelessly on a 3ds*
I'd probably would be just memorized
I have been blessed by the recommendation algorithm. Just as it has blessed you with another subscriber.
Great vid!
HOW do you have so few subscribers?! Your videos are well made, your explanations are very clear, and you even taught me something new about the inner workings of a Pokémon game! I am absolutely going to binge ALL the rest of the content you have to offer today.
There is also an item included inside of Gold and Silver located at the spot where Mewtwo was found in Pokemon Red and Blue I think. There is another internet link that explains more about this in more detail. Also you can catch celebi using the coin cae glitch as mentioned in this video: ua-cam.com/video/y9Fafrs2-xs/v-deo.html
Im quite thick so understood nothing but found it very interesting.
Your content is so unique and good your channel will blow up soon, road to 1k, then 10k subs keep at it!!
Ah yes, the Super Nerd type
Well
UA-cam recommendations got me here. I thought "eh, it's probably just another big channel UA-cam is trying to get me to watch for a click bait video on a topic that I really don't care about. Guess I'll scroll past"
Then my finger clicked the video as I was scrolling and I found a smaller channel with actually good and interesting content. Sometimes the recommended list does give nice things.
Ah, thank you very much! :)
fantastic watch, this is just some of the coolest stuff to me
One of the abnormal pokemon typing shown in the video was indeed incorporated somewhere in the pokemon original development, which explains why the typing worked perfectly fine when being traded from game to game. Nintendo even hoped that someone would eventually figure how to trade them over from the beta versions of the game eventually with them saying something like they were programmed to be fully compatible with the full releases of the game while they were getting initially designed.
Very interesting video!! Thank you for explaining everything so well, it was enjoyable to see the results! :)
An additional sidenote about the Time Capsule checking for correct pokemon typing:
In gen 1, you can actually change a pokemon's primary and secondary type through the use of the "8F" Item and Arbitrary Code Execution.
While the status screen may still display an abnormal pokemon's typing as if nothing had changed, if performed correctly, the game will still remember the changed typing deep in the game's code.
Additionally, it is also possible to catch glitch pokemon from gen 1 with index values that just so happen to line up with Johto Pokemon and their corresponding index values from gen 2, ironically, through executing the "catch em all" code using 8F to obtain said pokemon.
Yeah, that's what I did in the video, but this is a good summary of the whole situation.
this video has a early 2000s vibe.
only thing you're missing is a microsoft notepad
I really enjoyed the video, it was very interesting. Also the editing was great.
is there a link/written list to the english version equivalent of that simple type changing bootstrap? i know there should be something out there involving 8F but i can't find it in the GCL archives anymore.
Assuming you want the Yellow version, then here. It's slightly different to the one I used in the video as that one had a glitch item, but this'll work all the same. Sorry for the huge quantity requirements, my assembly knowledge is pretty poor and optimising it for items is worse lol. I could lower the quantities but it'll mean getting stuff like TM50 and doing stack splitting.
Items start from the first slot of the bag:
Any Item (Quantity is Type 1 in Decimal)
Any Item (Quantity is Type 2 in Decimal)
Thunderstone x111
TM09 x250
Repel x211
Water Stone x250
Fire Stone x211
Poké Ball x34
TM01 x1
ws m
@@glitchymess thanks a ton!
@@glitchymesswhat about red version? Any way of doing this type changing? I can't find it anywhere.
Ah yes,super nerd,my favourite pokemon type
So that means the stats screen does not get the types from the Pokémon's own data, but from the Species data. I guess it makes sense - there was no such thing as the same species having different possible typings (outside of battle, that is) until Gen 4.
So glad UA-cam is recommending this, I love it
Bro what if tried transferring these to Pokémon home!
Probably wouldn’t work but I would still like to see it done
Nintendo likely prepared for this kind of situation already. They probably have to follow the guidelines that they already established at least 2 decades ago. They probably mentioned that someone in the future would eventually figure out it, and they wanted to make sure that the pokemon caused no harm to the game that it was transferred to.
I know that they were talking about the possibility of them making a place for pokemon to be in a single location from all the games. They obviously did not know how they were going to be doing it at the time, they must have been at least planning out theoretically how it could be coded to work in the future. I know that Nintendo talks and saves everything while it is still on their mind, possibly they had to resort to their notes to confirm how they wanted the pokemon shapes, and sort categories to be arranged for the final release. It was definitely something that they were at least wanting to possibly look at, just in case in the future that they werr going to forget the specific details later on. The article with them talking about it is actually really interesting to read, if I am recalling correctly. I first thought the article was not telling the truth, and then I remembered that it was Nintendo talking about the details. Nintendo has always been honest with what they have been talking about, even talking about non video games related topics. They have a very strict lawyer based company that makes sure that they stay within the Iines of their contracts, and they did try to release the episode abou the Zapdos festival earlier than the intended release date schedule; despite the lawyer website clearly stating the series, season, and episode number even way back then.
I cleanly knew exactly what every bit of the details were in the episode, minus who Noibat even was, and what are going specifically involving it in the episode. They were able to include Bonnie inside of the show a lot earlier than many of you people reading the comments are likely thinking. I am probably not allowed to say anymore about this particular topic, but I really do not that much about it anyways. I only found the information with them talking about it. The two part Ninja episodes is actually preceded by an absolutely amazing episode that Nintendo made over 2 decades ago with them writing a note on the screen to remind themselves to continue on with the idea in the future.
Types are stored in the Pokemon data? Surprised that isn't pulled from a lookup table for the species.
It is when the Pokémon is first generated (either wild, trainer battle, etc.), as you'd expect. After that, type info is stored with all the other data that's relevant to battling in RAM. It's done for type effectiveness checks, as far as I can tell.
The pomemon data and look up tables are completely different things based on my prior experience with similar item categories. Once you look deeper into how certain items actually function inside of a system, then you will fully understand what I am talking about. Nintendo probably made certain that a little kid could understand exactly how the two tables operate for the original games. More than likely, the person who does not want to find the specific items tends to find the items, while the people actually interested in them do not even know where to look.
Genshin impact made that point very clear with Paimon very clearly stating that there is a purpose to the net that you will eventually get given to you, but you will only able to recall where the exact location is before you have the actual item. Strangely she never even says that in the game. The way that hiw explains it is exactly how someone would respond back to quesion matter being talked about. From my understanding Paimon is watching the main character more closely than she is willing to admit. The actual response might be classified, and can only be talked about if the situation has to be talked about. Nintendo makes clear point very clear on that subject matter, with only talking the one specific issue that I am maybe aware somewhere not even remotely linked to their main page. I also triggered it by accident many years ago, and they even said that they had to tell me the information because of the circumstances that I was in. It actually is the base selection sprite board that they are trying to intentionally avoid in the game from being triggered. I know this because after the cutscene happened, the game played like normal after I exited out the door. The game still responded back with different text, but the game still played out like normal.
It actually did occur in the game, and I definitely checked out the movers again immediately to make sure that the game was functioning correctly. Maybe it also shows that they did infact program a game surrounding them as sprites maybe, but they are being cautious because of the spies in the building. The way it was scripted would make it appear that the incident never happened at all since they do not want footage of it talked about online, or anywhere public. If they did actually end making the game a reality, that could possibly explain Throh and Sawk being included in Pokemon Black and White. My guess is that the trainer with the information would be on a mountain terrain. Probably a very specific GameShark triggers the fight, and that they would request you to put away all and any recording devices, including phones, prior to doing the fight. Unfortunately the better fights and cutscenes are stuff that do not record in the first place, partly due to forced restrictions.
They are not against recording certain cutscenes in the game, it is just when it occurs the person does not have the method of getting the footage saved somewhere. That includes either Solrock or Lunatone appearing on a copy of the game only say that you have to trade for it in the other version of the game, and you are unable to catch me; I was designed only to alert the person playing the game. I believe that I actually triggered something in the game, but I could not proceed with the fight because I did not have the right credentials met or something like that.
this makes me interested to see if Pokemon from the Pokemon Red Prototype can be sent to the final Pokemon Red/Green games
Insane work! :D
Its extremely interesting! Now im imagining delibird putting on the anime glasses and citing facts about gold and silver coding lol!
Very interesting, wish this was narrated tho. I don't normally watch youtube so much as listen.
I’m gonna be honest I didn’t understand everything but I did enjoy what I could
Great video, if only it could have been verbally spoonfed to me because I'm a coombrain
4:00
*PIKACHU*
*PIKAAA*
Magnemite and Magneton were pure electric type in gen 2 and electric/steel in gen 2. How do you explain being able to trade them between gen 1 and gen 2?
The Time Capsule has a check in its script to specifically ignore Magnemite and Magneton's types when trading.
@@glitchymess That explains it. I always wondered about that.
I can probably assume that there is a link explaining exactly how the function works, like there is a link that explains what happens and what you cannot do when the battery runs dry in Pokemon Ruby and Sapphire. I have found the web link on separate occasions to confirm that it is being actively maintained and managed.
I think that it actually is a check confirmation of a button being checked off as I believe that I found it by a complete accident and did not want to touch it to find out what happens. There even is a warning label on it saying to have the option checked on at all times. The message even said something along the lines of certain pokemon types might not that able to go through the Time Capsule when I did turn off the button, just because I was curious to see what would happen. They must have made this specific check one of the first things that they did when they made the games to make it have an option setting like that placed on there. Certain other operating systems have a similar format with a specific warning label placed on the certain sections of the program. I actually believe that they talked about it in an really early interview with them talking about the game. They must have made it an external link to avoid themselves from clicking on it by accident, during development and in the future. I believe that Nintendo even knew that someone would type this exact response back to this exact thread as well.
5:54 I didn't know Macaroni was an actual Pokemon! (Hint: look at left screen)
6:37 And now it's a person?
14:57 : Elon Musk when naming his child.
8:20 wait, what??
pikachu can summon pokemon? and how that works?
It doesn't, sorry. I just edited the game's memory when interacting with Pikachu to give me the encounter.
I didn't want to set up the Trainer Escape glitch and opted for a small visual gag like this. The outcome is the same, regardless.
@@glitchymess oh ok
Wow this was really interesting I would have never thought that trade pokemon between beta gold and the official game would be possible and convert some of the beta pokemon into the finished pokemon. It would have been really interesting to know how "legal" is that cyndaquil in the new games and it would be pkay for the system, although unfortunately its impossible due to the lack of way to trade from 2 and 3 generation games.
There is already a way to transfer pokemon from Gen 2 to Gen 3 despite Nintendo telling you it is impossible to do. The video has been up fof 5 years now to find on UA-cam. I would assume that Nintendo thougjt about it way advance and made sure that it was still perfectly legal to have in your game. I am not sure about Pokebank accepting it though, it probably has to obey certain technical limits before it can actually be allowed through. I might have slimly came across Nintendos legal viewpoint on this matter scoping around the internet.
And using PKhex
Challenge: Turn a Gelanla into Tangrowth. Trade them through the beta and then to VC and then into BDSP
That's pretty cool ^^
Cool experiment!
Does the Normal/Ice type thing imply that what potentially filled that spot at some point could have had that type combination?
Not really. Glitch Pokémon's stats are usually sourced from garbage data that gets interpreted as actual data, so some having real looking types is just coincidence.
Plus, that Ice type in particular was a false type, having a blanket 1x effectiveness against all types and no weaknesses (like all glitch types).
Nintendo definitely said that the concept of doing this procedure was complicated to explain to anyone who is not technology experienced in this specific category. I do not think that they actually said that but they were likely thinking about saying that statement. I know that a really early interview with them talking about the game explains their side of the story here. Possibly could the same exact one that I got my other information from with them regarding the way the beta process pokemon were initially talked about.
I wonder if you could trade a beta Pokémon to a virtual console game, then transfer it up into Bank and Home
I believe that Nintendo made sure that the pokemon was perfectly safe, and did not damage any game that they knew would eventually get released in the future. They tend to know of their plans way before they actually incorporate them into their final in some, way, shape or form. I know that they sure that the beta pokemon could be transferred over the original pokemon games when they were being originally designed. I believe thslat someone has already done that already with them even saying they know that might not be the very first person to pull it off.
Based content
missingno- *nidoran sounds* LOL.
Nicee
now i wonder if it would be possible to trade directly with gold/silver beta and gold/silver normal release
In the video say no
ive lost a shiny charizard while watching this video and I am sad now
There is a way to back up your Gameboy Color saves, but unfortunately if you did not back it up prior; then the pokemon is lost.
Was Xsé-xé going to be the name of Honooguma's final evolution?
No, that's just how X ゥ- xゥ,'s name gets displayed in Gen 2's character set.
Transfer it to pokebank now !
Is the Cyndaquil a Normal/Ice-Type?
P I K A
Wait you live in antartica
....
How did talking to Pikachu give u that glitch battle?
It didn't, I just modified the value at wCurOpponent ($D036 in JP Yellow) when I interacted with Pikachu (that's why there's a very small audio cut), and that triggers an encounter.
I only did this because it'd be less boring to watch and quicker than doing the Trainer Escape glitch as normal.
Why is the pikachus "pika" so obnoxious
Because the audio is digitized to fit the Gameboy.
Super nerd with 31 espc....lol
You should use your voice.
Are you trying to play god lol?
First comment
Can you please do this on a English version of the game?
Sadly the Japanese versions and English versions aren't compatible