Finally made it back to trying to make murmur work! I think besides the paladin list this is the last day 1 theorycraft I had left to do. Let me know if u having any other fun ideas to try out!
I was concerned too like, why isn't Shudderblock effect of no damage to hero enemy not applying here? Because he isn't doing the damage but rather, casting the effect? Doesn't sound consistent
@Nautlocke_Vt here's a quote from ClayByte: The design team has decided that this interaction specifically feels awkward. When the miniset comes out, Kalimos will no longer be able to deal damage to the enemy hero when tripled with Shudderblock. To be clear, any other card that casts a spell with their battlecry will not be changed. Kalimos in particular doesn't feel like he's "casting a spell" with his battlecry, like how Yogg-Saron does. So, after 31.4, Kalimos will be changed to deal that damage himself, rather than relying on spells to do the damage. Thanks for the feedback everyone!
@@DvirPick interesting! Id assume tho that they would also fix Bru'kan of the elements then since its the same battlecry without the elemental condition
You know what's crazy, I made something similar to this just a day ago, altho it wasn't kalimos because I thought wouldnt work since shudderblock says "Your next battlecry triggers 3 times, but can't damage the enemy hero", how is kalimos being able to do the damage? HS is confusing LOL
This was a list that I almost upload towards the beginning of great dark beyond(its in my theorycraft vid if i remember right) BUT it didnt feel good at the time now it does :P To answer the question about Kalimos its because u are chosing a "spell" on his battlecry thus its naut directly the battlecry being tripled its dumb but similar cards would do the same thing
the very first game illustrates exactly why every single modern game is total trash. shudderblock makes your next battlecry trigger 3 times but cant damage the enemy hero...so shudderblock comes down followed by a battlecry that damages the enemy hero 3 times... the game is pure shit and makes millions every year being garbage and like so many similar situations with other bad games making huge profits, other companies look at what people spend money on and say "these people want shit, lets see how shit they are willing to pay for" and then you end up with garbage ass games like bg3 and veilguard. all because no matter how much people complain about modern games being bad, they not only cant tell that the ones they think are good are just as shit as the ones they think are bad, they also wont stop spending money even on the games they hate
supposely they are changing it to naut work. Given how its worded and how Kalimos isnt directly doing the damage it really shouldnt be changed. I remember when I was playing rogue and got Bru'kan i had a similar interact with that card too both are technically casting spells thus it isnt a spell. Also I know ur ragebaiting because did u really just call a game of the year a trash game? BG3 is one of the best selling games / accepted in years which was funded by its fans instead of having any corporate interference. Nostalgia makes u believe older games are better overall when in truth u only remember the good games a naut the bad.
Finally made it back to trying to make murmur work! I think besides the paladin list this is the last day 1 theorycraft I had left to do. Let me know if u having any other fun ideas to try out!
Класс!Попробую поиграть этой колодой,спасибо!
have fun!
Murmur!!
figured this would be one ud enjoy :P
Thx for showcasing Murmur. Don't have that card, and it seems it's currently not worth crafting. Also, dont have the two shaman asteroid epics.
I saw in the inspiration tab in youtube studio that supposely people were searching for murmur... turns out naut so much :P But glad u enjoyed the vid
Nice. BTW they are changing the interaction to not work anymore because Kalimos doesn't "feel" like he's casting a spell the way Yogg does.
Are they? because I havnt seen anyone say that.
I was concerned too like, why isn't Shudderblock effect of no damage to hero enemy not applying here? Because he isn't doing the damage but rather, casting the effect? Doesn't sound consistent
Bru'kan(the hero card) also works this way atleast a few month back he did because i remember doing this in rogue but forgot idk about right now
@Nautlocke_Vt here's a quote from ClayByte:
The design team has decided that this interaction specifically feels awkward. When the miniset comes out, Kalimos will no longer be able to deal damage to the enemy hero when tripled with Shudderblock.
To be clear, any other card that casts a spell with their battlecry will not be changed. Kalimos in particular doesn't feel like he's "casting a spell" with his battlecry, like how Yogg-Saron does. So, after 31.4, Kalimos will be changed to deal that damage himself, rather than relying on spells to do the damage.
Thanks for the feedback everyone!
@@DvirPick interesting! Id assume tho that they would also fix Bru'kan of the elements then since its the same battlecry without the elemental condition
You know what's crazy, I made something similar to this just a day ago, altho it wasn't kalimos because I thought wouldnt work since shudderblock says "Your next battlecry triggers 3 times, but can't damage the enemy hero", how is kalimos being able to do the damage? HS is confusing LOL
This was a list that I almost upload towards the beginning of great dark beyond(its in my theorycraft vid if i remember right) BUT it didnt feel good at the time now it does :P To answer the question about Kalimos its because u are chosing a "spell" on his battlecry thus its naut directly the battlecry being tripled its dumb but similar cards would do the same thing
Sanctuary does bring minion to 0 after murmur but navigator doesn't to draenei for some reason.
thats interesting!
the very first game illustrates exactly why every single modern game is total trash. shudderblock makes your next battlecry trigger 3 times but cant damage the enemy hero...so shudderblock comes down followed by a battlecry that damages the enemy hero 3 times... the game is pure shit and makes millions every year being garbage and like so many similar situations with other bad games making huge profits, other companies look at what people spend money on and say "these people want shit, lets see how shit they are willing to pay for" and then you end up with garbage ass games like bg3 and veilguard. all because no matter how much people complain about modern games being bad, they not only cant tell that the ones they think are good are just as shit as the ones they think are bad, they also wont stop spending money even on the games they hate
supposely they are changing it to naut work. Given how its worded and how Kalimos isnt directly doing the damage it really shouldnt be changed. I remember when I was playing rogue and got Bru'kan i had a similar interact with that card too both are technically casting spells thus it isnt a spell. Also I know ur ragebaiting because did u really just call a game of the year a trash game? BG3 is one of the best selling games / accepted in years which was funded by its fans instead of having any corporate interference. Nostalgia makes u believe older games are better overall when in truth u only remember the good games a naut the bad.