Dota 2 SFM Tutorial Part 2 || Creating Your First Animation
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- Опубліковано 26 вер 2024
- Part 1 here: • Dota 2 SFM Tutorial Pa...
If you have any more questions about any processes shown here (or not shown here), ask them in the comments and I'll do my best to answer them.
Hell yeah
good to see you hear man, big fan xD
please keep doing these sfm tutorials bro. i've been trying to find stuff like this for years. thank you 💕
Been looking for an excuse to get into sfm, really looking forward to the rest of the series :)
Thanks a lot for the tutorials. I just started with your first guide yesterday.
Let me know what you make!
@@ZorinsAnimations I made a poster for my 5 stack with our fav heroes in their sets.
Sadly arcanas in sfm is broken and would crash whenever i try to use them.
Do you know how to fix?
@@ivanivanovsky2116 If you created the arcana characters using "Create animation set for new character" before, try using "Create animation set for new model" and see if that still crashes.
Nice, looking forward for more tutorials like this mate.
what software you used bro??
I didn't see where you said how to switch to IK instead of FK on the rig. Where is that at?
4:45, I think.
So what if I want to do stock item set and the sword is on the ground? How can I attach the sword to the model's hand?
If the sword is already technically "attached" to his hand (as in, if you move the hand, the sword moves in relation to the hand as well), you can click on the sword in the element list and move+rotate it into his hand in the viewport.
If it's not already attached, move the sword into his hand, then check 17:30 on how to parent objects/bones to other objects/bones.
@@ZorinsAnimations Thanks, your the best man
Thanks for the tutorials~! Pretty straight forward. I made a first animation on my page!
hey, great tutorial, had a quick question, if you'd want to import the DK model with the persona rig attached and it's weight as an fbx for another software.
Not sure how to do that, I'm afraid.