which i think will make white forest way more consistent( Its a 1 card combo by searching astelllar, the end board leads to multiple broken disruptions)
It feels like everyone forgot the fusion dragon snake-eyes got last year, because that first effect of the 4 star tuner synchro is all about setting it up. If you bring it out with the new diabellstar and you got the material in grave, like from a synchro you did on the side, you have a level 8 non tuner, a level 4 tuner, and two monster in backrow. Everything you need to make the new synchro dragon and the fusion dragon and remove up to 4 monster with the effects of diabellstar and both dragons. Or, to put it like this: Elzette and a single white forest spell get to the dragon: elzette special by ditching the spell and setting it, find astellar and normal it, ditch the spell a second time to summon silvy, find the new White Forest field spell, turn one of the level 2s into a tuner, make the level 4 tuner, bring the two materials used for it back as backrow, ditch both for fusion dragon, then synchro the new dragon using both as material, giving you 3 removals, two of which don't destroy or banish, and two monsters on field. If you got another spell/trap you can even turn your silvy into rciela without losing material. Sure the effect can also allow you to pop the cards as cost for your other white forest cards...but it's so obvious it was designed for the fusion dragon no one seems to think of.
I mean, everyone in chat was screaming about it, but yeah. The whole synchro polar into going through both ED flamberges also works on the crackback, if you use the new Diabellze as an extender with some WF monsters in grave (I'm assuming you used them to fish for interaction or something). New Diabellze counting as a WF means any WF seach and a spell to send (meaning field spell alone is enough) can be turned into summon diabellze, dump new diabell trap, use trap grave effect to search new diabell spell, use spell to search new diabellstar, banish the diabel trap and spell to summon her and now you have two 3000 attack diabell monsters and diabellstars effect to pop and get synchro poplar is live (assuming your opponent has cards left.)
Sinful Spoils could be reaching it's conclusion much like 25th Century is concluding. So we may have Sinful Spoils Bonanza and Sinful Spoils Stampede left, Kappa
Fiends monsters related to the Sinful Spoils lore must be comming, since some azamina fusion mention a fiend monsters as materials, some spells also mention fiends and you can see some wierd creature in the art of "Azamina Elzette".
This support is AMAZING for the deck. It gives us so much more room to play the game into/through interruptions while still reaching our end board (which will be a little bit stronger now and not die to one board breaker). Not all, but a lot of it will be auto-includes if for no other reason than it makes WF/AZ that much more resilient. The lines are fundamentally stronger and MUCH more resource efficient. The ONLY thing that we'll have to be careful about is the Field Spell's lock on ED Darks the turn you activate it. Snake-Eyes Damned Dragon will also be much more playable and serve as a real interaction. I think this support also makes Snake-Eyes Diabellstar less of a brick. You can run a very small SE package that replaces Poplar with Birch or something in that vein and still use SE Diabellstar as another BP interaction for more problematic monsters OR as cost for a WF. Plus, once those cards hit the GY, you'll be able to cycle them over and over with Mystic and ensure that you basically never run out of resources. The support does not at all revive Snakes, BUT, it does makes Snakes POSSIBLE to play as a grind game resource loop that imo is very interesting and unique without being the most busted thing on earth.
i like the part where the cards are purposefully xenophobe against their own archetype for lore reasons. truley the best way to build archetypes but hen from the get go does diabellstar specifically not trigger the whiteforrest cards
new synch 4 puts silvera from grave to s/t, then use it to synchro packbit, who puts himself in the s/t zone. packbit stays in back, and resummons the other s/t, and then pulls silvera out on their turn even without the white forest trap card.
if anyone has seen what white forest centurion can do, this is just a direct upgrade to it forget 3 negates and a book of eclipse with follow up, this set of cards is insanely value efficient also 'no handtrap me' is hilarious
Sin Adjudicator seems interesting to me if you have a deck that can summon it easily, either through its own effect or some other way to summon it. I don't know what that would be, some sort of grass/horus/tear list might be able to get away with it, but it's a decent generic boss monster for a deck that can summon it, destroy a card get the level 4 tuner to synchro 12 isn't bad.
I think my guy here understimates how good this cards are in WF. He did miss the Field Spell so he cant see the interaction between two LV2 summon white poplar, fuse into Damned dragon, Synchro into the Big Synchro one. But he also misses how Diabellze is a one card combo sending the trap and adding the Philias, new Diabellstar + Diabell Synchro by themselves being pretty much 4 or 5 negates, and the amount of resilience to handratps that having so many non-normal summons as the WF has now, and having such easy access to the Azamina combo before comiting to anything. Ive already seen combos that stablish new Diabellstar, Diabell, Azamina, and Fiendmith combo trough three handtraps
Goblin Bikers is the Springans and Scareclaw of this lore. Not actually that bad once you play the deck, but compared to the other archetypes from the same lore, you can feel the favoritism.
I called oss being the problem when everyone else wanted flamberge banned in august. Oss being alive only kicks the problem down the line. Now with this new support i can gladly say we dont have to live in that bad end konami did something right
Insanely hard to summon 99% of the time the only way to summon it is with an Azamina spell sending 2 Sinful Spoils cards... but like, how are you getting 2 Sinful Spoils cards before your opponent stops you? And no way you summon it going first, St. Azamina is just better
@@dracoblizzard7944 Yeah kind of odd her full powered form is weaker than the form just before it despite the fact it should be the other way around. Unless your name is Yubel where Azamina just stone walls the deck entirely on her own. Still the issue of needing to use a St.Azamina which means you need Hallowed to send 2 SSes. Really just win moar atm, but honestly maybe that's for the better cuz both St.Azamina forms are floods
wrong you need to send 3 sinful spoil cards to grave to hard summon the lvl 12 fusion tbh the eaiest way is to summon it is to send to 2 sinful spoil spells and summon st azamina and either sit on then use ti to break the opponent board going 2nd is the same thing, try to put st azamina on board and if your opponent can't remove it you can clear their board whith the new fusion
@@dracoblizzard7944 I agree that Saint is the better of the two fusions (it applies a LOT more pressure), but I can't agree that they're hard to make. Even with just the SUDA support you can search and set up the quick play fusion spell in SUDA by just playing normal WF combo with a Diabellstar in hand to get Azamina stuff out, and still have Woes ready for the quick sync. And that's not even TRYING to set it up well. Depending on the match up though it could very well be worth it. Saint goes CRAZY against Ryzeal, and sets up Moa Regina to be useful if you have the resources to spare, though it's not necessary. I'll also add that Azamina Determination is another solid way of making Saint since the EP set of Deception is optional and can shuffle back ANY Sinful Spoils from GY or Banished (this way of making Saint isn't AMAZING rn, but becomes much stronger with ALIN)
@@WolfPackAlpha-sn2sw I was referring to the fact that it was too hard to make Azamina if you're going second. Your opponent will stop you before you can get 2 spells to summon St. and then you won't be able to use the best part of the card, the tribute a monster your opponent controls. I now realize that you can't even make Azamina turn 1, because using 3 materials is an utter waste.
@@markburns2621 Tear is bad about it too. Every deck in master is white woods, tear piles and tenpai. I actually prefer playing against tenpai because the games are quick lol. I really hate the tear piles tho. Kitkalos needs to fucking go
You missed the new field spell Witches of the White Forest
which i think will make white forest way more consistent( Its a 1 card combo by searching astelllar, the end board leads to multiple broken disruptions)
@@anyways827 Also searchable through silvie which is also huge. That field spell gives the deck so much consistency.
@@anyways827 It leads to very good disruptions. People have got to stop calling everything "broken".
@trippersigs2248 especially since it locks you out of the azamina stuff when activated
He didn't, he's already read it
It feels like everyone forgot the fusion dragon snake-eyes got last year, because that first effect of the 4 star tuner synchro is all about setting it up. If you bring it out with the new diabellstar and you got the material in grave, like from a synchro you did on the side, you have a level 8 non tuner, a level 4 tuner, and two monster in backrow. Everything you need to make the new synchro dragon and the fusion dragon and remove up to 4 monster with the effects of diabellstar and both dragons. Or, to put it like this: Elzette and a single white forest spell get to the dragon: elzette special by ditching the spell and setting it, find astellar and normal it, ditch the spell a second time to summon silvy, find the new White Forest field spell, turn one of the level 2s into a tuner, make the level 4 tuner, bring the two materials used for it back as backrow, ditch both for fusion dragon, then synchro the new dragon using both as material, giving you 3 removals, two of which don't destroy or banish, and two monsters on field. If you got another spell/trap you can even turn your silvy into rciela without losing material. Sure the effect can also allow you to pop the cards as cost for your other white forest cards...but it's so obvious it was designed for the fusion dragon no one seems to think of.
I mean, everyone in chat was screaming about it, but yeah.
The whole synchro polar into going through both ED flamberges also works on the crackback, if you use the new Diabellze as an extender with some WF monsters in grave (I'm assuming you used them to fish for interaction or something).
New Diabellze counting as a WF means any WF seach and a spell to send (meaning field spell alone is enough) can be turned into summon diabellze, dump new diabell trap, use trap grave effect to search new diabell spell, use spell to search new diabellstar, banish the diabel trap and spell to summon her and now you have two 3000 attack diabell monsters and diabellstars effect to pop and get synchro poplar is live (assuming your opponent has cards left.)
Sinful Spoils could be reaching it's conclusion much like 25th Century is concluding. So we may have Sinful Spoils Bonanza and Sinful Spoils Stampede left, Kappa
Uhh sir it literally says the end of sinful spoils and she died in the art of the last trap
@@Od9189Diabell, the leader and mothers figure, did, along with the others whp were possessed. diabellestar and diabellze survived
@@chewdoom8415 Thank you for having eyes, chat jumping to that conclusion absolutely SENT me.
Fiends monsters related to the Sinful Spoils lore must be comming, since some azamina fusion mention a fiend monsters as materials, some spells also mention fiends and you can see some wierd creature in the art of "Azamina Elzette".
Josh is underestimating what this can do in white forest.
This support is AMAZING for the deck. It gives us so much more room to play the game into/through interruptions while still reaching our end board (which will be a little bit stronger now and not die to one board breaker). Not all, but a lot of it will be auto-includes if for no other reason than it makes WF/AZ that much more resilient. The lines are fundamentally stronger and MUCH more resource efficient. The ONLY thing that we'll have to be careful about is the Field Spell's lock on ED Darks the turn you activate it. Snake-Eyes Damned Dragon will also be much more playable and serve as a real interaction.
I think this support also makes Snake-Eyes Diabellstar less of a brick. You can run a very small SE package that replaces Poplar with Birch or something in that vein and still use SE Diabellstar as another BP interaction for more problematic monsters OR as cost for a WF. Plus, once those cards hit the GY, you'll be able to cycle them over and over with Mystic and ensure that you basically never run out of resources. The support does not at all revive Snakes, BUT, it does makes Snakes POSSIBLE to play as a grind game resource loop that imo is very interesting and unique without being the most busted thing on earth.
im so excited for this support. They will be amazing
With the new White Forest Synchro you can cut the Toybox engine and play more handtraps
i like the part where the cards are purposefully xenophobe against their own archetype for lore reasons. truley the best way to build archetypes but hen from the get go does diabellstar specifically not trigger the whiteforrest cards
The Snake Eye Synchro is a really good generic twelve
new synch 4 puts silvera from grave to s/t, then use it to synchro packbit, who puts himself in the s/t zone. packbit stays in back, and resummons the other s/t, and then pulls silvera out on their turn even without the white forest trap card.
if anyone has seen what white forest centurion can do, this is just a direct upgrade to it
forget 3 negates and a book of eclipse with follow up, this set of cards is insanely value efficient
also 'no handtrap me' is hilarious
I wish they'd bring back Sinful spoils just to see what it could do at full power with this support. I know Im crazy.
They need a victory lap wave of support.
Nobody cares if your Deck is bad if you can summon Big Gabonga❤️
The synchro works for the truly "fun" turn skip card?
Forgoblins sadge
Sin Adjudicator seems interesting to me if you have a deck that can summon it easily, either through its own effect or some other way to summon it. I don't know what that would be, some sort of grass/horus/tear list might be able to get away with it, but it's a decent generic boss monster for a deck that can summon it, destroy a card get the level 4 tuner to synchro 12 isn't bad.
I think my guy here understimates how good this cards are in WF. He did miss the Field Spell so he cant see the interaction between two LV2 summon white poplar, fuse into Damned dragon, Synchro into the Big Synchro one. But he also misses how Diabellze is a one card combo sending the trap and adding the Philias, new Diabellstar + Diabell Synchro by themselves being pretty much 4 or 5 negates, and the amount of resilience to handratps that having so many non-normal summons as the WF has now, and having such easy access to the Azamina combo before comiting to anything. Ive already seen combos that stablish new Diabellstar, Diabell, Azamina, and Fiendmith combo trough three handtraps
you missed the field spell which came out a few hours after
You know how transaction rollback "ignores" the condition to activate cards like elemental burst? Would it do the same here?
I'm thinking the additional search could make it better in trap piles than elemental burst if you can search something cool
It ignores cost. It does not ignore activation requirements/conditions
Goblin Bikers is the Springans and Scareclaw of this lore. Not actually that bad once you play the deck, but compared to the other archetypes from the same lore, you can feel the favoritism.
So I must buy a CASE in pre sale? 👀
I called oss being the problem when everyone else wanted flamberge banned in august. Oss being alive only kicks the problem down the line. Now with this new support i can gladly say we dont have to live in that bad end konami did something right
12:56, Unless… you play Ghoti/White forest/Runic 😂
60 card white forest despia time
New cards to brew with chimera 🤘
Well, the old ones are already play as slowly as possible cancer and every deck other than Tenpai every time the season restarts on MD. White Forest
That snake eyes synchro is secretly centurion support. I can feel it
Na sry my guy but the Centurion Monster Are traps in the spell and Trap zones Not spells :)
NOOOOO Josh is talking about my WF ladies Everyone is going to be on it now LOL.
You mean Josh who literally has been playing wf famously for like the last 4 months that Josh? The Josh that made wf runick main stream? 😂
@TheJustforcommenting glad you referenced Runick. That's what he played, and I made the same comment then.
Whooo!!!
damn took you 2 whole minutes to talk about snake eyes this time... thats a progress i suppose
That fusion will end up being problematic.
Insanely hard to summon
99% of the time the only way to summon it is with an Azamina spell sending 2 Sinful Spoils cards... but like, how are you getting 2 Sinful Spoils cards before your opponent stops you? And no way you summon it going first, St. Azamina is just better
@@dracoblizzard7944 Yeah kind of odd her full powered form is weaker than the form just before it despite the fact it should be the other way around.
Unless your name is Yubel where Azamina just stone walls the deck entirely on her own.
Still the issue of needing to use a St.Azamina which means you need Hallowed to send 2 SSes.
Really just win moar atm, but honestly maybe that's for the better cuz both St.Azamina forms are floods
wrong you need to send 3 sinful spoil cards to grave to hard summon the lvl 12 fusion
tbh the eaiest way is to summon it is to send to 2 sinful spoil spells and summon st azamina and either sit on then use ti to break the opponent board
going 2nd is the same thing, try to put st azamina on board and if your opponent can't remove it you can clear their board whith the new fusion
@@dracoblizzard7944 I agree that Saint is the better of the two fusions (it applies a LOT more pressure), but I can't agree that they're hard to make. Even with just the SUDA support you can search and set up the quick play fusion spell in SUDA by just playing normal WF combo with a Diabellstar in hand to get Azamina stuff out, and still have Woes ready for the quick sync. And that's not even TRYING to set it up well. Depending on the match up though it could very well be worth it. Saint goes CRAZY against Ryzeal, and sets up Moa Regina to be useful if you have the resources to spare, though it's not necessary.
I'll also add that Azamina Determination is another solid way of making Saint since the EP set of Deception is optional and can shuffle back ANY Sinful Spoils from GY or Banished (this way of making Saint isn't AMAZING rn, but becomes much stronger with ALIN)
@@WolfPackAlpha-sn2sw I was referring to the fact that it was too hard to make Azamina if you're going second. Your opponent will stop you before you can get 2 spells to summon St. and then you won't be able to use the best part of the card, the tribute a monster your opponent controls.
I now realize that you can't even make Azamina turn 1, because using 3 materials is an utter waste.
So fucking sick of the 15 min turn anime girl decks
Now remember the extra time on MD and that white forest is every plat deck other than Tenpai. Ain't nobody got time for that unless it's for content.
@@markburns2621 Tear is bad about it too. Every deck in master is white woods, tear piles and tenpai. I actually prefer playing against tenpai because the games are quick lol.
I really hate the tear piles tho. Kitkalos needs to fucking go
First
No you are Not. Fool Back to fortnite😂🫵
Like Albaz and Orcust and Visa dibelle isn't done it's just like not gonna be in every set.
Ich habe mir dieses Video angesehen und festgestellt, dass ich ein neues Hobby brauche - lustige Videos ansehen und sie mit meinen Freunden teilen😻