Vernon Ziegler, Marc's Hallucination, Cataclysm DDA, EPISODE FOUR

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  • Опубліковано 8 чер 2024
  • Cataclysm: Dark Days Ahead (CDDA) is an open-source survival horror rogue-like video game. Cataclysm: Dark Days Ahead is a fork of the original game Cataclysm.
    The Cataclysm Home Page is located at
    cataclysmdda.org/
    Find help here
    cdda-guide.nornagon.net/
    Get this soundpack for the game
    github.com/Kenan2000/Otopack-...
    Tilesets
    github.com/I-am-Erk/CDDA-Tile...
    Royalty free music credit goes to "Karl Casey @ White Bat Audio"
    Battle Music thanks to: "Makai Symphony - Endless Storm" is under a Creative Commons license (CC BY-SA 3.0). / makai-symphony
    Music promoted by BreakingCopyright: bit.ly/b-endless-storm🔺
    AND
    Scott Buckley - Legionnaire" is under an Attribution 4.0 International license (CC BY 4.0) / scottbuckley Music promoted by BreakingCopyright: bit.ly/legionnaire-song🔺
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КОМЕНТАРІ • 7

  • @PaulieMcCoy
    @PaulieMcCoy 13 днів тому

    Don't forget to eat. I've heard excising and other such activities increase required calorie intake. Also seems like zones can cause some trouble... rip knife spear

  • @wen498
    @wen498 16 днів тому +1

    Someone should make a "classic cdda blunders" like firewood source follies. In an older version i sorted burning wood out of my brazier.

  • @sirfelix77
    @sirfelix77 17 днів тому +1

    The fencing foil can be sharpened. How good it is I cannot say but you can :P

    • @noah4822
      @noah4822 17 днів тому +1

      i remember finding that in my recipie list, coming across one then going on a scavenger hunt for a file set to sharpen it with, found one, then a pack of woodland wights ripped me apart in a woodland trail before i could get back to my hovel to sharpen it.

    • @PaulieMcCoy
      @PaulieMcCoy 13 днів тому

      @@noah4822 Are trails and woods generally dangerous? I've considered doing an 'innawoods' run, but I need to learn a bit more about the game.

    • @noah4822
      @noah4822 12 днів тому

      @@PaulieMcCoy they can be yes. woodland wrights, zombears, i forget what the mutant wolfs are called, something howlers, jabberwockys, tthats just the mutants you also have to worry about non mutants too like moose and bobcat. problem with the woods is visibility while traveling. hard to avoid a zombear when you didnt even know they where an enemy in the game and one pops out from behind a tree 7 tiles away lmao. 7/10 you'll be fine jotting through the woods but by the time you see something nasty its almost defiantly seen you and its too close and fast to run. but you can juke things in the woods avoiding stepping on things that slow your movement, beacuse npc'swill just plow through it. thanks for coming to my ted talk

    • @noah4822
      @noah4822 12 днів тому

      @@PaulieMcCoy a good strat for a mountain man run is to build spike pits and various traps around your stomping grounds and memorize them so you can run critters chasing you into them. larp as a veitcong lol