19 MAX UPGRADE MARKSMAN! (Unbeatable?) - Mechabellum Gameplay Guide

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  • Опубліковано 28 лис 2024

КОМЕНТАРІ • 20

  • @LikingLurker
    @LikingLurker Рік тому +14

    6:04 the oposite for me. Fire, oil, smoke, acid only affect ground.
    but what only affects air? nothing i think.

  • @mathewkloepfer664
    @mathewkloepfer664 Рік тому +15

    Red severely misplayed early on by trying to pick carry arclights against carry marksman. Would have been better off with shielded fang spam as chaff instead of MP.

    • @82MrKanister
      @82MrKanister Рік тому +2

      That MP was totally useless. I wonder why he played that.

    • @noneyabusiness8065
      @noneyabusiness8065 Рік тому

      @@82MrKanister yeah not sure what he was thinking. he was taking care of the tanks pretty easily with phx and carry arcs. He wasted what like 1600 credits on the mps? considering unlock, 2 mps, and tech? all he needed was more crawlers and arcs, maybe a cheesy phx in the back with mobile beacon to respawn units. Also with the exp arc card, he should have gotten more arcs maybe?

    • @lukemccuan7772
      @lukemccuan7772 Рік тому +2

      Not to mention the fire he kept putting down was only killing his own chaff lol

  • @ranganesquik2920
    @ranganesquik2920 Рік тому +7

    3 crawlers a round with all upgrades would probably be one of the few things that can touch that back line

  • @kal2352
    @kal2352 11 місяців тому +2

    The lower mmrs are where the fun strats live.

  • @losgillis
    @losgillis Рік тому +2

    Started playing this a few days ago, so no idea about plays, meta or whatever, but DAMN was this fun to watch ! Instant sub, dude !

  • @StriKe_jk
    @StriKe_jk Рік тому +2

    Red could have set one phoenix with beacob flying in the back for respawn, also more crawler or heck so many options but he played stupid af

  • @jarrenm4760
    @jarrenm4760 Рік тому

    Just let the game play out. You keep just leaving the speed higher and higher

  • @IIIJG52
    @IIIJG52 Рік тому +2

    Is this another showcase of Mechabellum sometimes just being about reaching critical mass ? Lets find out.
    Edit: Pretty much yeah.

    • @Jack_Pliskin
      @Jack_Pliskin Рік тому

      thats why i advocate for a max limit for each unit . like 6 infantry , 5 tier 2 , 4 tier 3 etc.

    • @opposed2logic
      @opposed2logic Рік тому

      @@Jack_Pliskin thats why you arent a game designer

    • @Chromodar
      @Chromodar Рік тому +1

      Sure, but also.. If reaching critical mass is contested properly it's a bit more entertaining than when one player just lets the other one do it.

  • @Chaka1337
    @Chaka1337 Рік тому +1

    That was very painful to watch.

  • @MusicReign
    @MusicReign Рік тому +1

    What MMR is this? This is so bad from both sides.
    @Cobrak I think you should always say MMR on replays.

    • @G3arsguy529
      @G3arsguy529 Рік тому +1

      Unless the poster says their MMR, or Cobrak asks, its unknown. I think its fine to watch fun not high mmr games. You don't get meme builds at high mmr

    • @MusicReign
      @MusicReign Рік тому

      @@G3arsguy529 Obviously it's nice/fun/entertaining. Just saying that he should, as should every caster in every strategy game, state the MMR if possible

  • @AnteFuerst
    @AnteFuerst Рік тому

    You are so funny ^^

  • @theprinceofallsaiyans_vegita
    @theprinceofallsaiyans_vegita Рік тому +2

    *Counts 13 marksmen*
    "there's 12 marksmen"