You're really good at this, Daniel. Thank you. I am using GH for about almost 2 years now. I can already help makers in our fablab to solve problems to their simple definitions. But still, Some of the steps you are taking are very advanced for me and I'm wondering if I'll ever get at this stage. Really helpful
nice. thanks for preoaring snd posting (again). maybe with your skills you could programme it to inner offset the contours, cut diagonally, so we end up with mostly L shaped parts than can be nested closely and when assembled will create a hollow/shelled structure. that would be neat. really less material and lighter weight of the carton/other material model. maybe it would feasible and useful, i should give it a try but i don't use carton models much. the seams could be rotated in each step so that they overlap each layer like bricks and the seam itself to somewhat vanish in a helicoidal way. small parts would be excluded by area or inner offset area. that's the quick idea, it may be a total failure lol.
Hi there, I'm wondering if there's an alternative to the MeshFlip command. I'm using Grasshopper build 0.9.0076 and it doesn't seem to be showing up for me. Thanks in advance.
You're really good at this, Daniel. Thank you.
I am using GH for about almost 2 years now. I can already help makers in our fablab to solve problems to their simple definitions. But still, Some of the steps you are taking are very advanced for me and I'm wondering if I'll ever get at this stage.
Really helpful
+Luiz Henrique cheers Luiz! I'm sure you can get there, it just takes time to work strategies out.
Thank you, Daniel. Slowly but surely, indeed
nice. thanks for preoaring snd posting (again). maybe with your skills you could programme it to inner offset the contours, cut diagonally, so we end up with mostly L shaped parts than can be nested closely and when assembled will create a hollow/shelled structure.
that would be neat. really less material and lighter weight of the carton/other material model.
maybe it would feasible and useful, i should give it a try but i don't use carton models much. the seams could be rotated in each step so that they overlap each layer like bricks and the seam itself to somewhat vanish in a helicoidal way.
small parts would be excluded by area or inner offset area.
that's the quick idea, it may be a total failure lol.
absolutely amazing tutorial, thank you very much
!thank you so much!! it's a great tutorial, very clear and helpful
thank you for your tutorial, but where is the " mesh nickededge " Component ? Can U help me?
oki, a saw it. the link in description was die
hi Daniel,
Great work! Would you mind sharing the script so ppl can play around with it? Thanks!
Z
Hi there, I'm wondering if there's an alternative to the MeshFlip command. I'm using Grasshopper build 0.9.0076 and it doesn't seem to be showing up for me. Thanks in advance.
You need to download a plug in called meshedit from food4rhino.
Smart to make a contour, thanks