@@ZackLillipad In order to play StarFox Zero listen carefully, don't play the main story first. Go to training mode and spend about 8 hours learning the controls, because the motion controls are kinda complicated. There's a minus button that swap screens and you have the ability to turn the motion controls on or off in the pause menu. It's easier to shoot everyone in first person mode, where as all ranged mode is easier for avoiding enemies. The game has a steep learning curve, but once you master it you discover that it more aiming options than you think.
I started collecting the Wii U games that have a port on the Switch as a fun goal for collecting. It's cheaper and it's neat to see the original next to the port. The Switch versions tend to run in higher fps and better resolution but there is something missing with the GamePad functionality that you could only get by playing it on the Wii U as intended, even if some of those features were minor. :)
In order to play StarFox Zero listen carefully, don't play the main story first. Go to training mode and spend about 8 hours learning the controls, because the motion controls are kinda complicated. There's a minus button that swap screens and you have the ability to turn the motion controls on or off in the pause menu. It's easier to shoot everyone in first person mode, where as all ranged mode is easier for avoiding enemies. The game has a steep learning curve, but once you master it you discover that it more aiming options than you think.
Also grew up with the Wii U but I’ve never had any intention to buy back many of the games I sold mostly bc I have improved versions/sequels on switch and I never really liked the Wii U to begin with. Had Nintendo not rereleased all their hits on the system, I can totally see the Wii U becoming the next GameCube and being insanely overpriced.
If you want to play StarFox Zero listen carefully, don't play the main story first. Go to training mode and spend about 8 hours learning the controls, because the motion controls are kinda complicated. There's a minus button that swap screens and you have the ability to turn the motion controls on or off in the pause menu. It's easier to shoot everyone in first person mode, where as all ranged mode is easier for avoiding enemies. The game has a steep learning curve, but once you master it you discover that it more aiming options than you think.
I remember when I sold all of my Gamecube games, only to buy them back 15 years later. Seems like a common gaming experience.
lol yeah it’s definitely a lesson we all learn at some point. I’m glad you were able to get them back!
I've got a feeling Wii U is going to be the next GameCube where the prices will go up a lot in the future
Highly doubt it with all the ports available of Wii U games on Switch
I agree - games will probably stay cheap due to the Switch ports. But I think the Wii U console itself will become very spendy
@@ZackLillipad In order to play StarFox Zero listen carefully, don't play the main story first. Go to training mode and spend about 8 hours learning the controls, because the motion controls are kinda complicated. There's a minus button that swap screens and you have the ability to turn the motion controls on or off in the pause menu. It's easier to shoot everyone in first person mode, where as all ranged mode is easier for avoiding enemies.
The game has a steep learning curve, but once you master it you discover that it more aiming options than you think.
no the wii u sux ass
@@UncannyEXPNintendo also do this with some GameCube games being ported to the Wii labeled new play control line
re: Wonderful 101 ported to other consoles
I backed it on Kickstarter day 1 and oh my god is it so much worse without the second screen.
I started collecting the Wii U games that have a port on the Switch as a fun goal for collecting. It's cheaper and it's neat to see the original next to the port. The Switch versions tend to run in higher fps and better resolution but there is something missing with the GamePad functionality that you could only get by playing it on the Wii U as intended, even if some of those features were minor. :)
In order to play StarFox Zero listen carefully, don't play the main story first. Go to training mode and spend about 8 hours learning the controls, because the motion controls are kinda complicated. There's a minus button that swap screens and you have the ability to turn the motion controls on or off in the pause menu. It's easier to shoot everyone in first person mode, where as all ranged mode is easier for avoiding enemies.
The game has a steep learning curve, but once you master it you discover that it more aiming options than you think.
Good vid and content - as always. new sub
Bro probably have eveey single wii u game ever made💀
YOU ARE NOT VERY SMART
Also grew up with the Wii U but I’ve never had any intention to buy back many of the games I sold mostly bc I have improved versions/sequels on switch and I never really liked the Wii U to begin with. Had Nintendo not rereleased all their hits on the system, I can totally see the Wii U becoming the next GameCube and being insanely overpriced.
"I collected for Wii U in 2024. Here's Why."
Because you're a content creator and you needed a video topic.
If you want to play StarFox Zero listen carefully, don't play the main story first. Go to training mode and spend about 8 hours learning the controls, because the motion controls are kinda complicated. There's a minus button that swap screens and you have the ability to turn the motion controls on or off in the pause menu. It's easier to shoot everyone in first person mode, where as all ranged mode is easier for avoiding enemies.
The game has a steep learning curve, but once you master it you discover that it more aiming options than you think.