Implementing In-App Purchases in Flutter: A Beginner's Guide | amplifyabhi
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- Опубліковано 21 лип 2024
- #inapppurchases #googleplay #purchase
Source Code : androidcoding.in/2023/08/15/i...
In-app purchases are a popular monetization strategy used by mobile app developers to generate revenue from their apps. It involves offering additional content, features, or services within the app that users can purchase.
In the context of Flutter, which is a popular cross-platform development framework, implementing in-app purchases typically involves integrating with platform-specific in-app purchase APIs provided by Google Play (for Android) and App Store (for iOS).
1. Set up your app on the respective developer consoles (Google Play Console and App Store Connect) and configure in-app product listings.
2. Add the necessary dependencies in your Flutter project to enable in-app purchases. For Android, you would use the `flutter_inapp_purchase` package, and for iOS, you would use the `flutter_inapp_purchase_ios` package.
3. Implement the logic to query available products, display product information, and handle the purchase flow within your Flutter app. This includes handling user authentication, verifying purchases, and managing entitlements.
4. Test the in-app purchase flow in both sandbox and production environments to ensure it functions correctly.
5. Optionally, handle edge cases such as refunds, subscription renewals, and restoring purchases for users who reinstall the app or switch devices.
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Perfect. Thank you
worked perfectly. Thanks for the video!
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This is the great tutorial, Thank you very much.
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Great video for understanding basic concepts and code of purchases!
Thank you stay subscribed.
Hey,
Where we need to add the products ID, that we will use the same in appStore/playStore ?
how do I get the variant/product from the play store?
Thank you for the good tutorial, make more tutorials for non-consumable to remove Admob, please.
Bro how to get subscriptions?
i have uploaded my app in "internal testing" and created product. while testing the product, i never able to fetch the product in app. not sure, where i am doing it wrong. i followed your code exactly same in this video. still unable to fetch the product.
What's the error you are getting
You didn't implement verifypurchase function which uses the backend to verify the purchase it is in the example of the package and in codelab documentation of in app purchase
That would be in coming updates
brother, why you didnt uploaded Apple Pay integration with Stripe in flutter as you mentioned this in Google pay video. It's been 5 months since.
Apple pay required app store account mandatory so not able to do so
@@amplifyabhicoding yup you are right, it's mandatory, i am doing that with Stripe Payment sheet, but unfortunately some problems i am facing, that i am very stuck in it 😤
Sir my quitions is i have create one apk and pushlish on google play console with first time productions mode and second time alpha testing but when i try to opne that payment module that time i face this issue ( This version of the application is not configured for billing through Google Play). Please help me.
If you want to test on alpha then release both the builds in alpha then after successful testing then move to prod
@@amplifyabhicoding but why i am not able to work in app purchase in debug mode?
you can but both the releases should be done in debug mode only one in prod and another in debug wont sync@@user-ee9ot4xz8r
can you please provide this source code? 🙏
androidcoding.in/2023/08/15/in-app-purchase-in-flutter/
Now playstore subscription updated. 30$/1 year
Are you sure I can still see 25$ one time fees