Notably, the polyraptors that come in after the heroic intervention resolves don't get hexproof and indestuctible, so there is an upper limit to how many you can end the sequence with.
@@ManfredPlusMagic I don't actually think the deck needs to change. You can get up to 16 Polyraptors before the first one would die, so cast the intervention then. Then you have 16 indestructible polyraptors that then allow you to get well over 200 5/5s before your destrucible ones would start dying off to the damage. It's not infinite, but its still a game winning amount
Cool Deck Tech! Been thinking of making this deck for a while but I can't find the precon anywhere locally. Based on the Polyraptor combo, I would add a Goblin bombardment to have a way to deal direct damage or Impact Tremors. 😁
I don't understand the hate towards these cards tbh... sure they're slower, but who cares? I'm not trying to be the fastest, hardest deck out there. I just wanna have fun with some dinos.
Notably, the polyraptors that come in after the heroic intervention resolves don't get hexproof and indestuctible, so there is an upper limit to how many you can end the sequence with.
Right you are! Swap for Eldrazi Monument? 🤔
@@ManfredPlusMagic I don't actually think the deck needs to change. You can get up to 16 Polyraptors before the first one would die, so cast the intervention then. Then you have 16 indestructible polyraptors that then allow you to get well over 200 5/5s before your destrucible ones would start dying off to the damage. It's not infinite, but its still a game winning amount
Polyraptor + Marauding Raptor + Wrathful Raptor .. no longer a draw, kill everyone, raptor domination
👀👀👀
Cool Deck Tech! Been thinking of making this deck for a while but I can't find the precon anywhere locally.
Based on the Polyraptor combo, I would add a Goblin bombardment to have a way to deal direct damage or Impact Tremors. 😁
Oh those are great additions!
Since wayta's ability cost just green if it target 2 creatures you control, it should be a way to go infinite with Cacophodon and a bounce land
Yeah! I had that thought too! Wayta is so cool!
I personally would add Rite of Passage
Ooooh 👀👀👀 what would you swap out?
You could just use wayta and kill marauding raptor to stop the combo cycle.
True true!
What about dual shot?
That's a good one! I actually thought about that one. The quick cheap damage can come in handy
Polyraptor and marauding raptor gets you unlimited copy of polyraptors
Correct
Technically game ends in a draw with the marauding raptor / polyraptor combo. You’d need to stop it yourself or you don’t technically win.
Yes. Every time I've done it though everyone just scoops... So I TECHNICALLY win ...? 😅😅😅 But yes it's a draw
@@ManfredPlusMagic your friends don’t rules lawyer like mine do. Great deck tech, thanks for the ideas!
@lazybum965 haha I've been there... Thank you!
Marauding Raptor and Polyraptor is a draw. Please, don’t play this combo without a way to stop it. We do not play the game to draw the game.
But it's so fun! Everyone just gets mad at you!
You could also have Wayta force the Marauding Raptor to fight one of the 5/5s so it stops. Either way...
@@ManfredPlusMagicnoice
Explosive Vegetation🤮🤮🤮 Migration Path😩😩😩
I don't understand the hate towards these cards tbh... sure they're slower, but who cares? I'm not trying to be the fastest, hardest deck out there. I just wanna have fun with some dinos.