So... 1) Tons of weapons with upgrades 2) Some of them have an alt fire or alternative ammo types 3) More than one incendiary weapon, the Flame Emperor approves! 4) Some of the weapons have an Italian name, a bit of national pride restored 5) Explosive roundhouse kicks 6) Featuring Albert Wesker 7) Zapper Is this mod indirectly made for me or what? Unlikely but I love it!
I'm really in love with your mods, have you ever thought about bringing a mod where we play with the Heather Mason From silent hill 3? I've never seen a silent hill mod like this, and none that have the monsters
Ah, I didn't make this! I only showed it so people would be aware of it. I think there's a Silent Hill monster pack out there in the ZDoom forums, but you gotta track if down I'm afraid. I'll see if I can find it later.
@matteldrydge I understand, sorry about that 😅 I tried for a long time to find a mod that changes the monsters to those from Silent Hill, but I didn't find it 🥲
@@matteldrydgeI've seen this one 🥲 unfortunately there isn't one that changes the monsters to those from Silent Hill 😭 it only has maps, It's sad because there really isn't a mod that changes the monsters to those from Silent Hill.
I didn't notice any issues apart from glass not breaking, as they require hitscan attacks to trigger. No clue if the mod actually is unplayable if you need to trigger shoot switches.
It wouldn't. The mod is balanced exactly with its monsters in mind and you'd need to go through the trouble of rewriting the code for the weapon experience mechanic to work with who knows how many monsters HFE adds.
If civvie11 were to,hypothetically,try to play this mod,he'd prolly quit the second he sees TEKWAR's enemies. Too much PTSD for him to handle.
So...
1) Tons of weapons with upgrades
2) Some of them have an alt fire or alternative ammo types
3) More than one incendiary weapon, the Flame Emperor approves!
4) Some of the weapons have an Italian name, a bit of national pride restored
5) Explosive roundhouse kicks
6) Featuring Albert Wesker
7) Zapper
Is this mod indirectly made for me or what? Unlikely but I love it!
Always had a soft spot for this mod, huge fan of anything that takes a lot from 80s-early 90s action movies in general.
Thanks for showing us this Mod, it give me RoTT vibe and I like it
I play it with Evacuation Day (Map) and Nashgore (for my Ludicrous taste)
WWP: Terrorists! is absolute kino. Seeing it spruced up is like a late christmas present. I highly recommend playing it on top of DBP 37: Auger;Zenith
Auger freaking Zenith. Finally, a man of taste.
AH! MY FAVORITE DOOM MOD GOT AN UPDATE!
Fun fact: In old builds, the taser was so powerful, you could stun lock Wesker with it.
The taser setting enemies on fire if fried for too long reminds me of Urban Chaos: Riot Response for the PS2.
It reminds me of Sihon Filter for the same reason. It's good fun.
Enemies looking familiar... wait, TEKWAR?
I'm really in love with your mods, have you ever thought about bringing a mod where we play with the Heather Mason From silent hill 3? I've never seen a silent hill mod like this, and none that have the monsters
Ah, I didn't make this! I only showed it so people would be aware of it. I think there's a Silent Hill monster pack out there in the ZDoom forums, but you gotta track if down I'm afraid. I'll see if I can find it later.
@@matteldrydge Just google "doom silent hill monsters" and it is the first link that pops out. Though the mod is not that good imo.
@matteldrydge I understand, sorry about that 😅 I tried for a long time to find a mod that changes the monsters to those from Silent Hill, but I didn't find it 🥲
@@Duquesa- Well that was easy. Hope YT won't flag this as spam for having a link in it. forum.zdoom.org/viewtopic.php?t=77190
@@matteldrydgeI've seen this one 🥲 unfortunately there isn't one that changes the monsters to those from Silent Hill 😭 it only has maps, It's sad because there really isn't a mod that changes the monsters to those from Silent Hill.
Que buena forma de darle nueva vida a un mod viejo
Wait, this mod got an unofficial update?! Well now...
Damn , isn't that the same guy that made atom rain?
Yep, that's me.
@@theatommace damn dude! you make amazing mods , i'm a fan!
8:51 STEYR AUG... not JAGER MUG... wtf
Old action movies are the last place you look to for accurate gun names.
I don't know if you've noticed, but all the weapon names are fictionalized.
Have you ever considered giving omg weapons & monsters a try?
I remember playing it a long time ago, but not much about it stuck with me. I'll have to take a look at it again.
@ there are no really good videos of it, hence why I’m suggesting
@lyokianhitchhiker I mean, sure. It's just the mod looks kinda scuffed.
@ I’ll admit the most recent version being kinda old doesn’t help
Is this auger zenith compatible?? And does this conflict with the props of doom, like corpses and pickups?
I didn't notice any issues apart from glass not breaking, as they require hitscan attacks to trigger. No clue if the mod actually is unplayable if you need to trigger shoot switches.
Are the characters made from real people's photograph?
Yeah, they are. It was something pretty common in the 90s.
@@matteldrydge Yeah, I remember that. Like early Mortal Kombat games, or gallery shooters like Letha Enforcer.
Nice set of weapons. Shame we can’t use a monster pack. Would be perfect for hfe human monster pack
It wouldn't. The mod is balanced exactly with its monsters in mind and you'd need to go through the trouble of rewriting the code for the weapon experience mechanic to work with who knows how many monsters HFE adds.