For me Genetic Engineering Build is S tier in PVP. Long range like Snipers, deals AOEs and CCs like Warlock, breaks equipment like Mechanic, has buffs (even if small) like Priests, deals VIT based dmg; overall a full packed job that is a must in every scenario. Skill animations are fast so high latency doesn't affect the performance that much in cross server battles (Looking at you, Warlocks! lol).
for me both SC is A for pvp. Good Dmg, Good kit and utility, but extremely squishy. DD and GL (main field) A-S tier. WoE and GL (subfield) is uuhhgg B-A tier (cant do anything on clashes. can only kill soloist and take objective.. not fun). from Mid spender POV
knight sword in pve is bad because most of sword knight damage is fire, (ignition break), and just normal attack proc, while rain of spear can switch element and have enough crit damage + unlimited berserk can stable 1000M damage per rain of spear with ymir ofcourse
Rune Knight sword is not only fire damage, they can convert element just as spear, and also they get bonus elemental damage on Dragon Breath Fire, water, enchant blade (neutral), ignition break, dragon howling, wind cutter… do you play RK? What you say is not true at all.
@@giancarloseveriche4269 yeah, you have no clue about it Most of rk sword damage is fire, even though you can convert your normal attack to other element, most of the output damage is fire Just try your damage on attacking moonlight flower and orc lord you will see the difference Can your sword knight deal 3300M damage on 1 attack like spear ? (Ofc its berserk, scion, and owl baron trigger) Im playing Knight 1 year + yes
my suggestion make pve, pvp and grinding category ? since pve is consist ton juperos, glory, time space and etc pvp all types grinding consist farming and level up? a good example is maestro and wanderer both super good on farming and level up and also ab also lackluster on leveling up but super good on other categories so that it is considered as S tier for in pve
you should update this periodically like when they have more job balancing, bug fixes, and more power ups like sigils since some changes potentially change the meta
There's no point in Archbishop having AoE revives if he's lying on the ground. No matter how tanky his build is, he'll always find someone who can blow him up with a combo.
These are good outputs! Those are my opinions and I want to hear more about W/M vs AB in the support role. Hope more discussion here with other players.
for PVP its nice to have Maestro and Wandere on the party.. Healing, Utilities, Debuffs etc everyone loves that. but for PVE I rather choose FS or other hard DPS unless theres no other choice. but atm theres no good PVE content, its either you carry them or be carried. overall its ok tier for me *grinding = God tier*
@@Roj-zz7mp that doesn't mean WL is not S tier anymore since they still do a lot of dmg overall. They may not be that popular now but still they are good.
There are so many faults and exceptions here. This tier list lacks PvE/PvP explanation, second, no compatibility with the players and how easy to build it regardless of being F2P/P2P players. Some Job classes (specially in mech) excel in their simple, complex, straightforward build but also easy to counter and that's what makes them fairly good for most of the content but in PvP, welp, it depends.
In my opinion there is no F2P or P2W class except for GX with Dual Dagger that really is very expensive to build because of 2 weapons needed. All classes are free to build regardless of your budget and can still release the full potential. I have guildmates that are F2P's and are different classes, Maybe It's the matter of having short and long term building, nevertheless its still the same, just long term progress. Anyways, I appreciate your points. Also, I just did straightforward and explain a bit on why I put that class there and that. As what I've said, every opinion matters in this community!
Wait what? Please fix this tier list. The support community will hate you for this. For pvp, you ranked SC masquerade in S tier higher than SC lurker, genetic botany, engineer, wanderer, and mado mech? I don’t know what your criteria is but it seems unreliable. Look, SC masquerade does not have much to offer in terms of large scale pvp such as woe or gl, other that their dps. Compare it with what genetics, wanderer, mado, and lurker have. Those jobs you ranked lower in tier has lots of debuffs, buffs, crowd control, better range and aoe. They are REALLY helpful in all pvp scenarios. Imagine what would your SC masquerade do in front of a horde of attacking enemies near your emperium, unless your SC masq is a whale fighting 20 low spender/f2p. Atleast those semi utility jobs YOU RANKED IN LOWER TIER can do something better.
For me Genetic Engineering Build is S tier in PVP. Long range like Snipers, deals AOEs and CCs like Warlock, breaks equipment like Mechanic, has buffs (even if small) like Priests, deals VIT based dmg; overall a full packed job that is a must in every scenario. Skill animations are fast so high latency doesn't affect the performance that much in cross server battles (Looking at you, Warlocks! lol).
Beautiful info, many thanks for your review!
Most people change job whenever theyre bored with thier current job. Just try all the class and pick which suit you better.
Make another tier list. Best F2P job. Thank you 😊
AB
@@Snixforhero I don't want to be a heal slav
Hi, thanks for the video, do you have any good guide for Tank RG? I want to switch to RG but I don't have a good guide :(
You can try checking my RG guide here in my channel. Hope that helps!
What kind of tier list is this? Solely based on damage?
do you have shura build?
Might need to separate the tier list for PVE grinding and PVE mvp/dungeons
shadow lurker dmg less then RG Tank??
for me both SC is A for pvp. Good Dmg, Good kit and utility, but extremely squishy. DD and GL (main field) A-S tier. WoE and GL (subfield) is uuhhgg B-A tier (cant do anything on clashes. can only kill soloist and take objective.. not fun).
from Mid spender POV
Thanks for your input! You're right, they are still squishy, just really high burst.
knight sword in pve is bad because most of sword knight damage is fire, (ignition break), and just normal attack proc, while rain of spear can switch element and have enough crit damage + unlimited berserk can stable 1000M damage per rain of spear with ymir ofcourse
Rune Knight sword is not only fire damage, they can convert element just as spear, and also they get bonus elemental damage on Dragon Breath Fire, water, enchant blade (neutral), ignition break, dragon howling, wind cutter… do you play RK? What you say is not true at all.
@@giancarloseveriche4269 yeah, you have no clue about it
Most of rk sword damage is fire, even though you can convert your normal attack to other element, most of the output damage is fire
Just try your damage on attacking moonlight flower and orc lord you will see the difference
Can your sword knight deal 3300M damage on 1 attack like spear ? (Ofc its berserk, scion, and owl baron trigger)
Im playing Knight 1 year + yes
@@standfirm5506 false
@@giancarloseveriche4269 sure haha
my suggestion make pve, pvp and grinding category ?
since pve is consist ton juperos, glory, time space and etc
pvp all types
grinding consist farming and level up?
a good example is maestro and wanderer both super good on farming and level up and also ab also lackluster on leveling up but super good on other categories so that it is considered as S tier for in pve
That's true, I have a hard time figuring on where to put the classes on PVE since some class are good for Grinding but weak on other pve stuffs.
I agree the performer classes (bard/dancer) excel S Tier in grinding mobs (farming&exp) while AB is more like B-C tier on that area...
How does SC perform on Boss dungeons?
It's really good! both builds are good!
Can I still play ROO today? T.T
Yeah, if you just wanna play casually, theres new servers also that you can join.
SSS+ tier = cc topup
you should update this periodically like when they have more job balancing, bug fixes, and more power ups like sigils since some changes potentially change the meta
@@Daniel-yb3hd Yup, that's it for now. Maybe Shura will go higher if they will receive buffs!
How come Maestro and Wandere aren't as good as Archbishop? Both can make their team survive absurd damage due to the 80% damage reduction skill.
There's no point in Archbishop having AoE revives if he's lying on the ground. No matter how tanky his build is, he'll always find someone who can blow him up with a combo.
It's easier to blow up a pt with an archbishop than a pt inside the area forming the maestro's angel and Wandere.
These are good outputs! Those are my opinions and I want to hear more about W/M vs AB in the support role. Hope more discussion here with other players.
for PVP its nice to have Maestro and Wandere on the party.. Healing, Utilities, Debuffs etc everyone loves that.
but for PVE I rather choose FS or other hard DPS unless theres no other choice. but atm theres no good PVE content, its either you carry them or be carried.
overall its ok tier for me
*grinding = God tier*
Rune knight should be In S.
make shura GOH range like a pc....maybe can help shura
I agree with this! I do really hate the GOH here in ROO, it's boring, just an upgraded Asura Strike.
me realizing how weak shura is rn lol I regret
Play Ragnarok (Arkaik Tales of Sarina) new game RO
GENE ENGINEERING NUMBAWAN!!!
poor gx
Sura class is on vacation.
Sura inbound to trash 🗑️🚮🗑️
Devs:
Weird list. I never see a warlock on Odin and Thor cup and its on the S tier.
@@Roj-zz7mp that doesn't mean WL is not S tier anymore since they still do a lot of dmg overall. They may not be that popular now but still they are good.
@@L1GHT09 because sorcerer is more good than warlock for whalers f2p warlock vs f2p sorcerer warlock is more OP
SORCERER IS ONLY GOOD AT WHALING
There are so many faults and exceptions here. This tier list lacks PvE/PvP explanation, second, no compatibility with the players and how easy to build it regardless of being F2P/P2P players. Some Job classes (specially in mech) excel in their simple, complex, straightforward build but also easy to counter and that's what makes them fairly good for most of the content but in PvP, welp, it depends.
In my opinion there is no F2P or P2W class except for GX with Dual Dagger that really is very expensive to build because of 2 weapons needed. All classes are free to build regardless of your budget and can still release the full potential. I have guildmates that are F2P's and are different classes, Maybe It's the matter of having short and long term building, nevertheless its still the same, just long term progress.
Anyways, I appreciate your points. Also, I just did straightforward and explain a bit on why I put that class there and that.
As what I've said, every opinion matters in this community!
Wait what? Please fix this tier list. The support community will hate you for this. For pvp, you ranked SC masquerade in S tier higher than SC lurker, genetic botany, engineer, wanderer, and mado mech? I don’t know what your criteria is but it seems unreliable.
Look, SC masquerade does not have much to offer in terms of large scale pvp such as woe or gl, other that their dps. Compare it with what genetics, wanderer, mado, and lurker have. Those jobs you ranked lower in tier has lots of debuffs, buffs, crowd control, better range and aoe. They are REALLY helpful in all pvp scenarios.
Imagine what would your SC masquerade do in front of a horde of attacking enemies near your emperium, unless your SC masq is a whale fighting 20 low spender/f2p. Atleast those semi utility jobs YOU RANKED IN LOWER TIER can do something better.
U expect a red title newbie made an accurate tier list for u lol