If you stop camo grinding and actually enjoy the game you'll like most of the maps cause the only reason people like stakeout and nuketown is only for camo grinding and gun leveling and you cant deny that
@@damokay254 I’m not a camo grinder,the fact is that Bo6 maps are too big and with a lot of dead spots. On Black Ops 1,except Crisis,all the maps were perfect. One of the biggest was Jungle but it was soo good,you could easily go for the K9 units
you sure ?…ALL BO NukeTowns are colorful and alive except for Cold War so I don’t know what you mean…Authenticity of NukeTown was ALWAYS its colorful style of buses and houses etc, CW version looks doll AF…!”cold war was in a timeline before BO6” well BO1 was before CW yet it had a colorful NukeTown… you may prefer it and it’s fine but don’t call it authentic cause Trey Archer style is always more colorful compared to other devs, coming from someone who’s playing cod for 20 yeara, I know what authentic is in each cod and that NukeTown is far from it
@@AliChitax Yeah, he say "authentic" was exaggeration But cold war colors indeed did fit better the scenario making it be dead and it's obvious they WANTED to make it feel dead, while previous black ops and black ops 6 gave the colors to indeed feel it's "vintage", in a competitive matter i feel that being colorful helps to find the enemies faster
@@zachbernstein3804 Are You dumb? Bo6 has two versions of Nuketown one (Nuketown destroyed ) and the other Is the original cuz the comunity wanted bo1 Nuketown back.
@@Adil-sv2xi honestly I think cold war’s nuketown just shouldn’t have been in broad daylight, if it had like a fiery sunset it would have been better. The actual look of the map would have fit so well with that.
People will say BO6 looks bad because the environments are more clean. That logic is also why people think MW2019 looks good. The design philosophy was to add an absurd amiunt of detail by showing scuff and aged textures. Modern CoDs these days use cleaner environments that isn't a bad thing at all.
@ attention to detail? You mean how every smg sounds like the other smg? You mean how all ars sound the same ? This has been the biggest complaint seen about how the failed on gun sounds and that is a major attention to detail failure along with the skins of metal mags sounding plastic when reloading
Treyarch’s attention to detail absolutely sucks vs mw19. Guys taking about shells hitting the water but the treyarch devs making it have never held and fired a weapon in their life. First off in mw19 select semi automatic and fire one round and hold the trigger down. Let off and you will hear the sear reset. Also look at the shotgun casings coming out and brass coming out of guns and you will see primer strikes on the primer from the firing pin. These are totally void in bo6. No sear reset nor casing with primer strikes. Piss pore attention to detail. Zombies is the only thing saving treyarch
Recommended to use Headset :)
Black Ops 6 looks so satisfying to watch.
Truly ONLY TO WATCH
most maps sucks but some are very cool there and here
Love your work, mate ❤
Thank you 🙌
I can’t believe that Nuketown and Stakeout are the only good maps in Black Ops 6
I liked Penthouse too. It's classic Treyarch just making good maps
If you stop camo grinding and actually enjoy the game you'll like most of the maps cause the only reason people like stakeout and nuketown is only for camo grinding and gun leveling and you cant deny that
@@damokay254 I’m not a camo grinder,the fact is that Bo6 maps are too big and with a lot of dead spots. On Black Ops 1,except Crisis,all the maps were perfect. One of the biggest was Jungle but it was soo good,you could easily go for the K9 units
Nice
I like this video!! =)
Cold War is what BO4 could have looked like if they didn’t need to tank the engine for blackout.
Black ops 4 felt a lot better than cold war
@ felt better, looked infinitely worse for no other reason than blackout.
Cold War my preference
It's so much batter، 6 is like for geys😂
@@CodHollywood ??? the only gay here are You
@@CodHollywood ????
@@Just_Aether115 i didn't say gay🙌 but look at you, judging mr
@@CodHollywood Ugh.... At least check Your comment before talking
Bo6 Huge upgrade in every single thing
Pretty much everything about the Cold War version is better. It just looks, feels and plays authentic AF!
you sure ?…ALL BO NukeTowns are colorful and alive except for Cold War so I don’t know what you mean…Authenticity of NukeTown was ALWAYS its colorful style of buses and houses etc, CW version looks doll AF…!”cold war was in a timeline before BO6” well BO1 was before CW yet it had a colorful NukeTown… you may prefer it and it’s fine but don’t call it authentic cause Trey Archer style is always more colorful compared to other devs, coming from someone who’s playing cod for 20 yeara, I know what authentic is in each cod and that NukeTown is far from it
@@AliChitax Yeah, he say "authentic" was exaggeration
But cold war colors indeed did fit better the scenario making it be dead and it's obvious they WANTED to make it feel dead, while previous black ops and black ops 6 gave the colors to indeed feel it's "vintage", in a competitive matter i feel that being colorful helps to find the enemies faster
for me, the bo6 nuketown resembles a lot to the bo1 nuketown.
Bruh it’s a remake of that nuketown…
Cold War NukeTown was my least favourite as it’s so bad looking tbh, in all other BOs NukeTown is colorful
At least cold war’s was more original, BO6 is basically BO1 copy pasted
@@zachbernstein3804 Are You dumb? Bo6 has two versions of Nuketown one (Nuketown destroyed ) and the other Is the original cuz the comunity wanted bo1 Nuketown back.
@@zachbernstein3804isn’t that what they intended because people complained over how ass cold war nuketown was?
@@Adil-sv2xi honestly I think cold war’s nuketown just shouldn’t have been in broad daylight, if it had like a fiery sunset it would have been better. The actual look of the map would have fit so well with that.
People will say BO6 looks bad because the environments are more clean.
That logic is also why people think MW2019 looks good. The design philosophy was to add an absurd amiunt of detail by showing scuff and aged textures.
Modern CoDs these days use cleaner environments that isn't a bad thing at all.
Mw19 had much better shaders which made the lighting look extremely realistic despite being slightly over 720p on consoles.
@@Adil-sv2ximw19 far superior to anything released since then as far as realistic lighting, graphics and attention to detail
@@SAINTDISTIC bo6 actually beats MW19 in attention to detail, but I honestly don’t care about that because MW19 looks much better in every other way.
@ attention to detail? You mean how every smg sounds like the other smg? You mean how all ars sound the same ? This has been the biggest complaint seen about how the failed on gun sounds and that is a major attention to detail failure along with the skins of metal mags sounding plastic when reloading
What I don't really like is that Cold War looks very robust, it's strange compared to Bo6, which feels like MW and that makes it feel more fluid.
CW had the worst NukeTown, ALL other NukeTowns are alive and colorful but CW version was so dull
@@AliChitaxI feel like that's the point. CW nuke town is run down and abandoned.
Treyarch’s attention to detail absolutely sucks vs mw19. Guys taking about shells hitting the water but the treyarch devs making it have never held and fired a weapon in their life. First off in mw19 select semi automatic and fire one round and hold the trigger down. Let off and you will hear the sear reset. Also look at the shotgun casings coming out and brass coming out of guns and you will see primer strikes on the primer from the firing pin. These are totally void in bo6. No sear reset nor casing with primer strikes. Piss pore attention to detail. Zombies is the only thing saving treyarch
Buddy is def on glazing with mw19 and infinity warf😂
@ I’ll take that over the shit show treyarch has us in.
how do you play with bots in BO6?