8:28 Who's gonna dodge that!? Nobody! Not the the first time! You'd have to know: "Oh, this is going to be an auto running boss battle, AND there's gonna be an obstacle immediately at the start!"
That music in the first Star Light boss was funky lol Looks pretty good so far! Adore what they did with Star Light in particular. I can't wait to see this develop!
@@Trimint123 first, which is a remix of Egg Dragon Phase 1. We would be putting music if Plasmariel didn't lose the entire vacation not having his mac to compose 😔😔
@@Tailsgamer2128 I did, and you are bullshitting right now. Sonic Triple Trouble 16 bit is not original, it's a remake. I remade the zone myself without TT16. I never knew about it until SAGE 22 too lol.
This demo is a great start, in my opinion. I can see a bit of inspiration for both Sonic Mania and Sonic Triple Trouble 16 bit. Im curious to see how it holds up in a couple of months if the whole game continues to be developed over time.
I swear to god I only inspired myself of the TT16 crane. I hate it when people say I inspired from TT16 when I personally do not like how botched SPZ was
@@Naeanthe manual says Sunset Park was supposed to be an abandoned amusement park, it also says Robotnik Winter is a nuclear winter and Atomic Destroyer is a underwater nuclear station. Now Noah said that "there is no proof the manual was what the developers intended" but we are talking about the Japanese manual. Why do you guys think Tidal Plant exists? To get to Atomic Destroyer. Even if it magically wasn't what the developers intended, what did he do instead? Make existing Sonic zones clones. He made Sunset Park a Sunset version of Star Light with a factory at Act 2, he made Robotnik Winter a Ice Cap clone, and the most botched zone was Atomic Destroyer. From an interesting underwater nuclear station (the one Eggman used to create Robotnik Winter btw) to a basic space zone, a Death Egg clone. My dude defended that point with "it's tradition to end Sonic games with space". No it's not, that's like defending the overuse of Green Hill Zone clones. Even if the manual is inaccurate supposedly, don't you guys believe an abandoned amusement park, a NUCLEAR WINTER 🔥🔥, and a underwater nuclear station are more original and interesting than Star Light clone, Ice Cap clone, and Death Egg clone? This is why I swore I will fix what Noah ruined in Sunset Park, by remaking it like the developers would had wanted (an inactive amusement park with trains). I also will try to fix Atomic Destroyer with a brand new zone that will be inspired by it, and still be nearer to the original ADZ than what Noah did. Not saying the zones he made suck though. His fangame is the best ever, it just isn't accurate at all to TT16. I tolerate the fact he made TT16 a continuation of Sonic 3, when TT is a continuation of Sonic Chaos, but not rejecting good zone concepts because Noah thought his ideas are better. I don't even consider TT16' zones a recreation of TT's zones, but a reimagination that has gone too far. Sonic Outbound is not like TT16: it's the first game to remake Sunset Park accurately. I hope you understand. Instead of blindly following a game you love, you should be aware of its flaws.
U do not know how much I want to scream rn cause fang is in another fan game once again!!! I'm really really hoping he's a playable character.....I need more playable fang...👀😍🥰💜💜💜😑🥺🥲
No, this type of comment is as annoying as some kid saying "DWAYNE THE ROCK JOHNSON FROM FORTNITE?!!?!?!?!". It's from Sonic Triple Trouble the original.
this Verison of star light zone is superb and amazing jaypin88 when you finished making the game keep coming up with wonderful sonic games idea in the near future please🤩🤩🤩🤩
This is what mania 2 should've looked like, if sonic didn't had all the chaos emeralds to fight on the egg reviere, then he wouldve continue the adventure with the sequel
Inthe good ending, Sonic is gonna be sent to Sonic Forces. In the bad ending, Sonic will fight Eggman 1 last time before Sonic Adventure (this game is a prequel to SA1). This is why Sonic looks taller and has rounder shoes
This is awesome work...especially the Boss 2 of Star Light. SEGA / Sonic Notes should be taking notes from the fanbase on what works and what doesn't, instead of investing so much on forgettable 3D games that resemble other forgettable 3D games.
@YassineTorchani-dc2cm Sonic Team is rushed to death by SEGA, fans hate it when Sonic is not exactly like they want, and fangame developers are only able to do games because they take like 5 years
The heck do you mean lol. I replaced most of the assets. Do you know how to sprite? Do you know how hard it is to do while coding at the same time? These borrowed assets will be replaced, but I don't have time to make a fucking Sonic title screen sprite when I got coding shit to do. We are working on replacing all the rest when Plasmariel finally is able to make music and we got time to sprite
2:29 *moonwalks out of danger*
🤣🤣🤣🤣
00:28 smooth ahh criminal
Anyways this is a great fangame
8:28 Who's gonna dodge that!? Nobody! Not the the first time! You'd have to know: "Oh, this is going to be an auto running boss battle, AND there's gonna be an obstacle immediately at the start!"
Good AVGN Reference
That music in the first Star Light boss was funky lol
Looks pretty good so far! Adore what they did with Star Light in particular. I can't wait to see this develop!
The boss music were from Sonic Chaos Remake.
@@Trimint123 first, which is a remix of Egg Dragon Phase 1. We would be putting music if Plasmariel didn't lose the entire vacation not having his mac to compose 😔😔
The fact that the exit on the menu is real grass makes this a really great fangame (not the only factor though,)
Ahahah yeah I thought people would get what it meant ;)
The quality of fan games is really going up and this is no exception. Superb!
Wow what quality of sound
The music is superb
The game is also reallly great
Thank you!
I'm the composer :)
Sonic outbound is a great fan game by sage23!
1:27
“touch some grass”
0:25
Sonic: AGES…no, that's not right (slaps it back) now it is
that intro is amazing
8:05 goodness gracious
2:47 praticamente pegou do sonic triple trouble a fase , até todos o badicks até esse 5:08
?
@@akurio64banana :)
@@akurio64acho que você nunca jogou sonic triple trouble 16-bit né
@@Tailsgamer2128 I did, and you are bullshitting right now. Sonic Triple Trouble 16 bit is not original, it's a remake. I remade the zone myself without TT16. I never knew about it until SAGE 22 too lol.
Wow Mania 2 actually dose exist
0:36
as weird as it sounds AGES is a playable character in the game Sonic and All Star Racing Transformer
This demo is a great start, in my opinion. I can see a bit of inspiration for both Sonic Mania and Sonic Triple Trouble 16 bit. Im curious to see how it holds up in a couple of months if the whole game continues to be developed over time.
I swear to god I only inspired myself of the TT16 crane. I hate it when people say I inspired from TT16 when I personally do not like how botched SPZ was
@@akurio64 oops. 🫢
@@akurio64
I'm genuinely curious: What, in your opinion, makes Sunset Park Zone in Sonic Triple Trouble 16-Bit botched? 🤔
@@Naeanthe manual says Sunset Park was supposed to be an abandoned amusement park, it also says Robotnik Winter is a nuclear winter and Atomic Destroyer is a underwater nuclear station.
Now Noah said that "there is no proof the manual was what the developers intended" but we are talking about the Japanese manual. Why do you guys think Tidal Plant exists? To get to Atomic Destroyer. Even if it magically wasn't what the developers intended, what did he do instead?
Make existing Sonic zones clones.
He made Sunset Park a Sunset version of Star Light with a factory at Act 2, he made Robotnik Winter a Ice Cap clone, and the most botched zone was Atomic Destroyer. From an interesting underwater nuclear station (the one Eggman used to create Robotnik Winter btw) to a basic space zone, a Death Egg clone.
My dude defended that point with "it's tradition to end Sonic games with space". No it's not, that's like defending the overuse of Green Hill Zone clones.
Even if the manual is inaccurate supposedly, don't you guys believe an abandoned amusement park, a NUCLEAR WINTER 🔥🔥, and a underwater nuclear station are more original and interesting than Star Light clone, Ice Cap clone, and Death Egg clone?
This is why I swore I will fix what Noah ruined in Sunset Park, by remaking it like the developers would had wanted (an inactive amusement park with trains). I also will try to fix Atomic Destroyer with a brand new zone that will be inspired by it, and still be nearer to the original ADZ than what Noah did.
Not saying the zones he made suck though. His fangame is the best ever, it just isn't accurate at all to TT16. I tolerate the fact he made TT16 a continuation of Sonic 3, when TT is a continuation of Sonic Chaos, but not rejecting good zone concepts because Noah thought his ideas are better.
I don't even consider TT16' zones a recreation of TT's zones, but a reimagination that has gone too far. Sonic Outbound is not like TT16: it's the first game to remake Sunset Park accurately. I hope you understand. Instead of blindly following a game you love, you should be aware of its flaws.
@@akurio64at least it's not 3D in 2D reimagination
i dont like the creator of this fangame bc his ego but the game is really good, well done 👏👏
Who are you? Did I ever saw you
*see
@@Doot414 real
Mines of sonic aurora on sage 2023 will be tomorrow
U do not know how much I want to scream rn cause fang is in another fan game once again!!! I'm really really hoping he's a playable character.....I need more playable fang...👀😍🥰💜💜💜😑🥺🥲
0:20 Funny, isn't it?
The walkthrought was very unbelieve
Sunset Park Wow Sonic Triple Trouble 16 Bits
No, this type of comment is as annoying as some kid saying "DWAYNE THE ROCK JOHNSON FROM FORTNITE?!!?!?!?!". It's from Sonic Triple Trouble the original.
Ohhh, so Modern Robotnik somehow ended up in the Classic time? Interesting!
Actually no, Robotnil is just starting to transition to his Modern apperance
this Verison of star light zone is superb and amazing jaypin88 when you finished making the game keep coming up with wonderful sonic games idea in the near future please🤩🤩🤩🤩
He did not make the game
@@suds4772 lol
2:28 moonwalks out of danger lol😂😂😂😂😂😂😂
This is what mania 2 should've looked like, if sonic didn't had all the chaos emeralds to fight on the egg reviere, then he wouldve continue the adventure with the sequel
Real
4:29 Earape warning.
Posso mostra em video no meu canal como bota mais amanhã eu mostro ok
Eu tenho sonic mania pra celular to jogano seriao
The sprites need some changes
Which sprites
@@akurio64like when Sonic starts running his head weirdly gets bigger i’ve noticed that I mean it’s a demo i bet the creators will change him
Maybe add quartz quadrant good futuure
the game uses alot of reused assets but it looks alright ik im gonna get bombarded by the creator lol another thing i don't like his ego
what assets except the hud and the music
TT16 @@akurio64
its kinda a good fan game i like the menu music @@akurio64
@@Bluevolonwait what what the fuck, are you accusing me of reusing TT16's Sunset Park when this is not the case at all?
why are you acting so rude @@akurio64
This fangame makes me feel sad ☹️
💀
This is a masterpiece!
No that's Sonic
❤❤❤
Dimensiones
I thought the bad endings weren't canon.
Inthe good ending, Sonic is gonna be sent to Sonic Forces. In the bad ending, Sonic will fight Eggman 1 last time before Sonic Adventure (this game is a prequel to SA1). This is why Sonic looks taller and has rounder shoes
Sonicoutbouno
This is awesome work...especially the Boss 2 of Star Light. SEGA / Sonic Notes should be taking notes from the fanbase on what works and what doesn't, instead of investing so much on forgettable 3D games that resemble other forgettable 3D games.
me when i can't enjoy video games because they aren't "classic" enough
@@trihord7 personally I don't like it when fans say "SEGA should hire you", even if it's to me
@@akurio64why
@YassineTorchani-dc2cm Sonic Team is rushed to death by SEGA, fans hate it when Sonic is not exactly like they want, and fangame developers are only able to do games because they take like 5 years
@@akurio64 and in your opinion, is that a bad thing
Jj
You know it's a 2010s fangame if it has taken assets from existing Sonic fan works. But this ain't 2010s. Not sure how do I feel about this one.
The heck do you mean lol. I replaced most of the assets. Do you know how to sprite? Do you know how hard it is to do while coding at the same time? These borrowed assets will be replaced, but I don't have time to make a fucking Sonic title screen sprite when I got coding shit to do. We are working on replacing all the rest when Plasmariel finally is able to make music and we got time to sprite