A Story Analysis of Mass Effect Andromeda
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- Опубліковано 28 тра 2024
- Mass Effect Andromeda is a game that has both good and bad things. Its characters are likable and great to interact with, but its main story lacks intrigue and quality. It's not a great game, but it's not a terrible one either.
Timestamps:
0:00 Intro
0:45 Prologue
24:00 Angara
42:12 Crew
1:12:14 Hunting The Archon
1:17:36 Side Content
1:24:23 Ending
1:38:52 Outro
_____________________________________________________
Music In Order Courtesy of Mass Effect Trilogy OST:
• Mass Effect Trilogy - ...
0;00 Wards
14;12 Illusive Man
24;00 Liara's World
42;12 Normandy
1;12;14 Mars
1;17;36 Uncharted Worlds
1;24;23 Mars
_____________________________________________________
Hope You Enjoyed!
#masseffectandromeda #gingy #story - Ігри
Cora is like that girl who went and studied abroad for a semester.
Nah she's more like a weeb. Obsessed with a foreign culture meanwhile the person from that culture cringes over their obsession.
underrated comment
Based AllMightyLolli quote
Holy hell, I never thought about her like that. Spot on description
@@shadowoperator97 what does this mean?
Having Natalie Dormer voice a Asari you can't romance is just a ultimate blue ball move
Talking about the doctor who is the token asexual?
cope
@@kinkkwang9835 I am very much
I’d agree with you and bummed out about it too. *IF* she actually looked like or resembled Natalie Dormer. But she doesn’t so…ehh…
@@CommanderShepard-wq3wo Yeah, that asari looks ugly AF and Dormer's voice actor performance wasn't great.
Cora " did I ever tell you I trained with Asari commandos."
Rider face palms. " yes, yes you have."
Not making the twin a companion was a huge mistake. Honestly, it was a huge bummer for me. I thought the twin was going to be super important when i came in, and i even expected that i was going to take control of both twins. Missed opportunity there.
I think that was a plan for the sequels (that were and still are put on ice)
@MrDeflador I would love for my twin to be the main character if they made the sequel, as long as myself (main character in the first game) is still a companion.
im sure he had bigger parts in the sequals but they never happened.
as if writing a choose your own adventure story for one main character would be enough, you want 2? andromeda 2 would have been a nightmare to write.
I mean, you do play as the twin for one mission
I played it during the tail end of 2022 and I actually liked it, Jaal is hands down my favourite character, most of the game is what I like to call “Jaal suffers the entire time”
I didn't care for discount garrus very much
Vetra was my go too, loved her and Drack
@@Boxfortress didn’t care for other female discount garrus or discount wrex
@@JimmyThree-Balls just say it you didn't care for discount mass effect that way you don't have to itemize each discount part of the game you didn't like.
i just finished it and it’s pretty decent, Drack was definitely my favorite
By the end, there was also the loose threads of the Quarian Ark and the Initiative's connection to Cerberus, which I believe were supposed to be explored in DLC but they were cancelled.
they elaborated on the missing arks in a side book that was pretty mid
@@mep15067 Books don't count. Game or nothing.
the quarian ark dlc was never even promised, that was a hoax, but idk about the connection to cerberus
@@SkySweeperSynI mean unless they address it in the next Mass Effect game it's that or absolutely nothing to go on.
@@backbewbz5708 It was certainly hinted in the endgame, where Meridian techs receive a broadcast from it- which isn't a distress beacon, but a "stay away" warning. Clearly a setup for the Andromeda 2 that never happened.
The thing that really did Andromeda in for me was the hidden story behind why they went to Andromeda trapped behind the fetch quest for memories. It was really dumb and lame reason to "hide" and having the whole reason they are there be because escape the Reapers.
wouldve been cooler if they had run into reapers in dark space in between the galaxies and then LEAD them to andromeda.
@@DekkarJr would have been cooler if anything besides what actually happened in the game happened.
Maybe the dark energy story line could be a better motivator, you know? Milky Way stars dying fast so the iniciative is created
@@danielsevero9196 the dark energy story line, + indoctrination theory would have saved mass effect. or at least if they hadnt got rid of drew.
I hated that. Least favorite quest and last one i did.
Primers and detonators were introduced in Mass Effect 3 and was a major component of why I enjoyed that game's multiplayer.
Most folks on UA-cam play ME3 on narrative mode, avoiding anything that would require combos
The concept existed since ME 2. ME 3 expanded it by adding tech detonations.
technically it existed in ME2 as well but it was just biotic combos iirc like Singularity + Warp or Pull + Throw
I admit Andromeda really made the combat top notch...however combat should never be the focus of an ME game
@@ChrisDeebo I played Mass Effect on narrative mode just cause I was there to explore space.
The biggest problem in Mass Effect Andromeda is the lack of choices - there's only three times in the game where you get to make a decision that has a visible outcome. Every quest in Andromeda ends exactly the same regarding what dialogue you make.
In Mass Effect 1 even if you don't see the consequences of your decions e.g. 'save x' or 'leave y to die' you at least get to make those choices. In Andromeda every choice is made for you, even in tiny side missions
I agree but also disagree in some ways... ME1 did have a lot of choices that didn't pay off until the sequels... In Andromeda, you do get some 'save x' or 'leave y to die' choices. Such as: Save the Salarian Pathfinder or Krogan scouts which has consequences with Drax, Choices in regards to who becomes Pathfinders for the other species, such as if you reveal the truth about the Asari Pathfinder, then choosing their Pathfinder in Cora's loyalty mission, if Avitus Rix becomes the Turian Pathfinder or if you even choose to find some of the lost arks as most arw optional to not find (But that should've had more consequences in game), Choose who runs Kadara out of The Collective or Sloane, Find Ryder Mother, Ancient AI fate,Who becomes the lead ambassador post Meridian, etc... These & other choices are there, some of which do effect the current game in some small ways, with others probably paying off later if they got a sequel... Which they 'might' do in ME5...
@@SpectreSaunders I think in Mass Effect 1, you could even decide to not even recruit Garrus or Wrex onto the team.
@@Edax_Royeaux Your'e right
Having just played ME1, I felt the choices in it were much less impactful than in Andromeda.
Only as I get into 2 am I seeing they may have had some weight.
I'd bet Andromeda had similar plans of adding gravitas to earlier choices in later iterations that simply didn't materialize.
its story not choice, if better story we would forgive choice more vice versa but ME1 had great mystery detective thriller vibes
Ashley saved my soul with those fire grenades countless times in the third game! And edi with her clone. Truly missed the ability wheel.
Late, but fuck it: Ashley is a Garrus lite with her Assault rifle too
@@elseggs6504didnt usually bother saving ash. Kaiden had more development in my opinion
@@arthurmarston7496didn’t usually bother saving Ash… but Kaiden had more development? Ok… I mean she has an arc, goes all New Hope with you, while he…. Cooks for Shep. Each to their own I guess.
Suppose at least Jacob makes him look interesting.
@@davids5566 I think kaiden opens up more than ash. But each to their own
The reapers were horrifying... They were unbeatable... the reapers had me traversing the galaxy on behalf ceberus doing things I normally wouldn't do. We literally beat the Reapers by a miracle and all possible effort the galaxy could muster. If the Kett had attacked the milky way galaxy the whole lot of us would've been wiping our asses with kett faces.
I listen to these with a single earphone while on long shifts and boy does it make my day go by quicker. Thanks Gingy, I hope to be able to make similar videos in the future as story analysis is my bread and butter.
Same.
People underestimate how valuable videos like these are when passing time while doing monotonous labor. Thank you Gingy, you’re a real one.
literally what im' doing right now and it's already lunch lol
broo i was doing this last night during my shift. it’s so nice
I'm listening while making bread sticks and pasta at Olive Garden
Imagine playing as Alec. A mature man/woman with a family he/she cares about, having to deal with one of their children being stuck in cyro and a mission that just doesn't go a lick as planned. The game would have been more Mass Effect with them, than Scott. Also if they found it hard to implement a second side character more, they could have just made them a mute.
imagine scott being like a companion version of joker, i would love that
I think playing as the dad for the first mission/tutorial and then him dying and you passing the torch to your child would have been really cool, but you are the kid from the beginning.
Also your sibling should have been there the whole time, putting them on ice for the majority of the game was weak
@@jamesbg314or you could play alec most of the game then have him die at the end then swap to scott or sara
Andromeda is overly hated on (to an extent). Gameplay, Characters, Setting, etc are mostly fine... But I was let down by the story... They had so much narrative freedom & potential being set 600 years after 3 in another galaxy, which has rarely been done in sci-fi. Yet they barely took any story risks, repeated things done before, teased deeper things that should've been shown/explained more, & didn't make it more alien (e.g. Still had humanoid races that mostly use similar tech to us: Guns, etc)
Just finished the vid. It was a great balance of fair criticism, explaining why certain things are that way, whilst giving good personal insight for yourself as a player & to other players play style & choices. e.g. The romance sections (being fair to players that don't want to "go all the way" when it's available), or not just hating characters (such as Liam) because most people do & giving them more nuance, etc... The game ain't perfect but it's not bad either... it's just "average", with wasted potential.
I see you just uploaded Gingy's opinion without even because he might be wrong or just opinionated, which he is. He slides pass the fact that decisions don't mean anything and thinks that the choice to be morally grey but always end *one way* super seeds choice-based decisions that lead to different outcomes. Characters are one-dimensional that don't change or grow you just get more of the same content or are just underutilized. The best thing to come out of Andromeda is the base combat improvements, he even says the side missions were fun, majority of which fetch quest with paper-thin context to justify it, dude doesn't even mention the shitty scanning missions because they were probably so mid he forgot about them.
@@melancholyman369 I never alluded to agreeing with all of his opinions & he did make some mistakes here & there (Like most people would for a video essay of this length)... As the title says, it's a "story Analysis of Mass Effect Andromeda" video , not a gameplay analysis ... Regardless, I liked Andromeda for the most part... Sure there's issues, but it's not terrible either... Just average... I'm just praising what I enjoyed.
@@SpectreSaunders ntn wrong with enjoying what you like but objectivity is virtue.
@@melancholyman369 That's fine also! If you knew me personally & we were having a face to face conversation about Andromeda, you'd know that I'm objective about the game. I did enjoy things about it & praise those aspects (Combat, etc), but I'm also very critical of it too (Story, etc). But not the extent of blindly hating (or praising it) & dragging it like most people did at launch & after... I just liked this video talked about certain characters, arcs, etc from a more broader perspective... if that makes sense 😅
Tbh i genuinely hope ME5 will address the arcs in Andromeda. There was enough intriguing plot points for me that was interested in more
Might be some Easter egg references, but considering Andromeda takes place in a completely different galaxy, I wouldn't be surprised if they didn't address it.
@@shanen.1541 Considering Liara had direct contact with Alec Ryder. We could at the very least hear more about him.
They should leave Andromeda entirely. Never touch it again
ME4*
@@melvinjansen2338. Like that's ever gonna happen; We'll most likely just get some references.
45:58 another character that explores the dichotomy between science and faith (or lack thereof) in a very interesting way is Padok Wiks from ME3. Unfortunately, conversing with him in detail means Mordin has to have died in ME2, so a lot of players missed out on his great dialogue.
She is also a basically spiritual girl, just like Ashley was.
"How do Krogan mate?"
Bakara "Very clumsily"
29:11 its constantly mentioned in the game that they met the exiles at kadara before the pathfinder or the nexus so thats how they know about the initiative before you meet in-game as kadara port used to be an angaran port that was taken over by sloane kelly
Played this about a year after launch and got it for like.... Ten bucks maybe? Had a blast, long enough after launch that most things were fixed. Going back to the og three now and I really miss the jump jet lol
Gameplay wise it was the best in series and nobody can argue that. Andromeda entire issue comes from the fact that the story wasn't good. It wasn't bad but compared to the trilogy it's midling at best and it really dragged the game down. If it was a new ip it would have been much better received.
@@razorflossrazor2937 Although I think they made great additions to the combat system vertically, I dont really feel like the enemy ai evolved enough with it. But I am also very salty about my loss of the N7 Crusader "shotgun" from ME3 xd
@@razorflossrazor2937 I prefer ME3's combat. Andromeda was practically a platformer and they eviscerated the ability wheel. you end up having to swap "loadouts" in order to have more than 3 abilities. the guns also had no real omph to them.
I pre-ordered it for $70, a colossal mistake.
@@razorflossrazor2937 The wooden voice-acting, ugly faces, woke propaganda, etc, doesn't help.
I thought one of the reasons your character joins the Initiative is because you got kicked out the Alliance due to your father's work with AI. Making so you basically had no other choice.
That is mostly the reason why, if not the only reason.
That was expressly the twin's reason for joining.
@@rhoetusochten4211 yeah I wrote this early in the video. I did it sarcastically cause he says the reason you join was to explore.
1:34-1:39. The real reason isn't revealed until the whole thing with the memories is done, hence the issue: It's not like Breath of the Wild where you're literally told what happened to Hyrule Kingdom within the first couple of hours.
@@dragonbornexpress5650 actually Bioware told you the reason why the twins joined before the game came out during interviews.
Really loving this channel lately. Been falling asleep listening to a lot of your stuff. Fantastic content and I love your steady, analytical pace in going through the narratives.
After everything I heard about this game I expected complete rubbish, but after I finished playing the Legendary Edition, I decided to complete my Mass Effect marathon and played Andromeda, and it turned out to be a really fun game. The Gameplay is the best of the entire Franchise, and the story may not be as good as the others, but it's still decent and the characters are very fun and charismatic.
playing it right now. i think it's enjoyable.
Yeah it was completely overblown, although they did fix some bugs over the years. But I think folks were remembering the me3 ending be the last thing they remebered from ME so they were overly hard on MEA
Commenting to feed the algorithm and to hopefully get you some more views and exposure.
Your videos have always been so amazingly made. No insanely loud noises or memes just great production , script and voice work.
Do not take this as a negative but I have used your videos for months to help me get to sleep. That isn't in anyway a cop out.
As always thanks for the work and time poured into this and moreso all of your videos. Much love from Australia.
Gingy's format is chill and relaxing. You aren't the only one who puts on long form video game reviews to sleep to. ✌️
Shirtless Jaal is an image that will stay with me for the rest of my life
I cant imagine the amount of meticulous work that goes into something like this. Know that we appreciate it immensely.
1:10:13 This isn't new to Mass Effect or something that Andromeda invented. The combo system was first introduced in ME2 with Warp being able to trigger biotic explosions. The system was expanded in 3 to include Tech bursts.
Yeah 🤦♀ I agree with him that the removal of the ability wheel in MEA was a mistake, but I don't understand how he missed those epic explosions in ME2 and 3. They're so much fun.
@@AndreaP_N7To be fair, ME2 explosions were really difficult to trigger in an unmodded game. Primer powers didn't work on targets with shields or armour and targets without them mostly died already from the primer power alone, even on insanity.
Since you've made videos on all the mass effect games I've been playing them in tandem with you're reviews I'm mad at missing out on these games when they first came out but glad that started now
Never too late to start on a classic series! Glad to have you aboard, Commander.
I have never played this game and now it seems as if I had. Phenomenal. I love technology.
technology is quite cool
I agree! Compressed to 1.5hrs only!
honestly, the video is probably a better experience on the whole as well, so you did good
Can’t watch this now but definitely hyped to come back later, seriously gingy, these have been some top notch videos and a joy to watch 👌🙌
I don't think the Kett were ment to be the overall "big bad" of the Andromeda franchise. Remember that this was meant to be the first part of a new trilogy.
No, IMO the big bad were meant to be whoever created the scourge, which got revealed to be artificial.
Shepherd and Ryder may be vessels for the player but it's not like they don't have a personality of their own, even if you get to choose what they say the outcome alot of times is still something you would not have said yourself.
Great video as always! I personally would love to see a deep dive into the Metro games!
happy to get to watch this, waited for this after watching the other mass effect reviews i think they were all great videos and cant wait to finish this one! really fell in love with this channel and the style of the reviews. cant wait for more videos on diffrent games!
I think what would’ve really drove the game home story wise was if they changed the motive for leaving the Milky Way in the first place. They could’ve EASILY had it been that after the Geth Attack on the Citadel with a literal Reaper, some chose to believe Commander Shepard and that’s what funded the Initiative and why people of (nearly) every race are on these arks and the Nexus. Then it could’ve set up a whole thing about how since they know they’ll arrive what would be 600+ years later, they’d have no idea if their Galaxy survived the cycle, making Andromeda their literal only option at survival. Could’ve set up so much cooler shit and even make more sense for why there are exiles. Perhaps people who stole identities to get on the arks and start new lives in Andromeda.
i just finished watching your other mass effect videos today, and heres andromeda! nice.
I’m so glad I found your channel two months ago! I’ve watched almost every single one of your videos to this day multiple times. Keep up the amazing work!
I do believe after "we saved the initiative" party you get a storyhook regarding quarians arc (Some who, if I recall correctly, was NEVER mentioned in Andromeda up until that very moment).
Also do have to say that Ryder's mother reveal, IMO, had to be sidequest - it plays well towards overall mystery of you character's father secrets. Something that you, as a player, might not care, and roleplay as you character grown to not care as well, just accepted that this secrets died with father.
I also do believe, regarding kett, there was a mention in a note or audio log, that their empire goal is to spread further and unify every race they encounter. But might be wrong here.
We never found out who disallived Jien Garson
I always assumed the reason the ket went to exalt other species is a cultural or religious they see themselves as the pinnacle of evolution and all of our species are beneath them to them becoming exalted a honor
This. It was mentioned in some logs one can find in the game. We, frankly, don't know if the Archon is _the_ kett or whether they are a race or a diverse society of various factions fused by the exhaltation. It is hinted, but not stated. In all honesty, Kett make more sense than Reapers did.
H-047c was an asteroid, though. It made sense that you couldn't setup an outpost but the thing that made it fun was it was unique to the series . I actually enjoyed the variation (low gravity and strange layout).
An Asteroid? Or remains of a destroyed planet?
Been waiting for this, cheers G!
Great analysis. I for one did like a lot of what Andromeda had to offer and would be all in for a properly written sequel. As you said there are a lot of great ideas, that just need to be better developed. Shame EA and Bioware are more than likely never going back to it. :/
Yeah I did a lot of the content in the game on my first playthrough and am interested to see where they could go with Andromeda and Ryder. Hope BioWare and EA do something with this but I’m not gonna hold out too much hope
I feel like they were planning to make Andromeda a second trilogy with the amount of stuff they set up, but the poor reception caused it to get canned. Which is disappointing, because it feels like ME1 in the way it sets everything up for future games, it just hasn't been allowed to grow beyond this.
Great analysis, great script, and overall great video my man.
I remember there being a semi similar system in Dragon Age Inquisition and it was definitely an interesting mechanic. It allowed me to make my Inquisitor a hard ass who proritized the mission at hand but equally extremely faithful to the Maker which was great cause I was going for basically a Paladin and got almost exactly that.
Love your. Content just like the mass effect 3 I've been waiting for this one and here it is. Thank you man
bro great vid. very smooth presentation as well.
Played andromeda first then played the legendary editon...i'm now on my 2nd insanity playthrough of the trilogy
it had so much potential... i really wanted to see how they would approach a first-contact scenario.
There we go. I was waiting for this.
Excellent work as always!! 😊
This game had so much potential, but it was to rushed and to unfocused to actually hit the mark.
I know that the news on the new Mass Effect is semi teasing the original trilogy, but i also wouldn't mind if they went back to the Andromeda series and built a stronger, better game, with better writing a more coherent story and actually making you like the characters.
Watching the teaser trailer, seems to involve both The Milky Way and Andromeda in one of the opening scenes. There may be a tie-in somewhere.
They realised their mistakes and are planning a crossover to continue the grandeur of the original trilogy, but instead of sweeping Andromeda under the rug they wish to fix their mistakes and give it a fully flushed out completion after the cliffhanger they left us with. My hope is that the timeline is a bit after ME3 with the original cast returning or having the original cast in stasis for an adventure in far off places. For the former I would suggest the Jardan or the Kett having found the Milkyway long before invading Andromeda. But I just hope whatever they do it blows my mind and doesn't disappoint after Andromeda's flop.
1:10:10 Andromeda introduced primers and detonators???
It did not, it only introduced having a symbol on the power indicating whether it was a primer or a detonator
Really happy to watch this video really excited NGL
I've been waiting for this, let's gooooo
I've been waiting for this, and even now I'm not ready to see this game again...
It wasn't the bugs that killed this game, it was everything that had anything to do with the story that really killed it.
Amen; just like how ME3 defenders think that the ending alone was what caused ME3 to be hated, when it was a huge number of other things.
@@rickoshay5525 how DARE somebody defend something they like
Thanks so much for this video! It's very well done and you've offered an insightful and eloquent deep dive. Maybe the Jardaan will end up in the Milkyway. 🤔
I love how you could just fit your entire analysis into the thumbnail
I just recently did another play through of mass effect andromeda and the ony thing i can say that i abolutely love and hope they develop more for the next title is the free flowing movement and the combat they have in the game. i feel like the movement system of andromeda was extremely well done and i really hope they continue using it with the new mass effect game
Ayo, new Gingy video release. Super glad to see a new video here from yah
1:10:10 A minor nitpick but, combos were a thing in ME3. It doesn't get emphasized; you mainly only see it described in the ability tree.
thanks for uploading. I can now stop writing in the notes app like its my therapist, now I can watch this while playing dark souls 3. keep it up :)
Hey Gingy, great video so far.
Could you do a recap of star wars kotor or kotor 2? I think it would fit the series and your narrative style perfectly
The story was meh, but the combat was probably the most fun I've ever had in the mass effect series. While the switch on the fly is cool idea I never really did it considering the cool combos you can make with just one build.
Hey you found a secret:
The shadow group backing the organization is 100% the shadow broker. Most likely the Yahg was actually a full partner to the shadow broker. When the broker realized that the reapers were coming he pulled his resources and jumped galaxies leaving the Yahg to take over. Considering the andromeda initiative takes place right before ME2 this lines up extremely well.
This actually doesn't have much evidence.
great job the best vid I have seen to cover this😃💯💯👍👍
Omg I forgot about the "Kill me now" that kallo says. So good.
I feel Ryders dialogue options are too passive, no matter what you choose Ryder comes off as a push over. The combat is the most fluid out of the franchise. But its too easy. I like the modularity, but it also makes the MC seem less personable. Being able to switch combat profiles mid fight, makes the game too easy and narratively make your character feel like a "Mary Sue".
Ryder being passive is an intentional choice. You can disagree with it but that is the point. Even then there are options that make Ryder more confident.
Also Ryder isn't a Mary Sue as much as Shepard is. They just have the right stuff to get it through.
@@Knight1029 Shephard has some military background that would warrant them becoming a Specter. They were literally an N7 soldier prior to ME1 (elite), so the Mary Sue argument does not hold too much warrant (at least in ME1, later games would make it worse). Ryder kids are just awkward civilians being trusted in the role of military, scientific, and political leaders during a crisis event. Bumbling around makes sense for them more than doing it for a elite soldier like Shepard or Alec Ryder.
@@Bionickpunk both twins are experienced. Scott being a soldier and Sara being an officer protecting Prothean dig sites. They both have the means to be in the role they got. Now does that make them the best for it? No, but what still takes great effort to accomplish and in no way makes them a Mary Sue. The world doesn't revolve around them or bend to them. Just like Shepard they had the right stuff for the job.
@@Knight1029shut up. They are god awful characters
The benefactor is mostlikely the Illusive Man and that is the plottwist of the quest with the Memories
Need those caption dog. I'm hard of hearing but love your vids. I'm not sure if it's your fault tho.
I've been patiently waiting for this one
Honestly I love their combat system, story wise they could’ve done loads better but I really like their combat system
Gingy's videos are just the best. They are the best kind of stuff to keep you sane and entertained. Gingy is to me is one of the content creators who I respect with every ounce of my body. His work is so professional and interesting with the kind of stuff he talks about being really intriguing and has made me always cherish when he posts.
Thank you Gingy for another wonderful video.
Great video as usual
Worth noting Mack Walters, a 19 year veteran, & one of the last original BioWare members, just left the company around 2023/01/23rd
The EA lid inches closer to closing on another great developer
Average is the most positive thing I've ever heard anyone say about this game
would love to watch a story analysis of the Dragon age games!
It’s biggest mistake was being marketed as a continuation of Shepard’s story.
very detailed. Well done!
Liam really was the worst. He spent my entire play-through on The Tempest because he’s so unbearable.
I honestly still can’t get over what a bad choice it was to switch engines. It’s not even the weird facial animations, or the weird walk animations, but that every scene looks like it’s only 80% rendered.
Dear Gingy,
This Channel is SENSATIONAL!!!
I love your videos! I would love to see a borderlands story analysis
Thinking about trying another playthrough since I could never get through it, I love Mass Effect trilogy and will give this another try.
43:27 - Not true, Samara turned you down in ME2.
After Mass Effect 2 we all thought we'd be playing in and exploring this universe for the next 20 years. They painted themselves into a corner with the third game ending. Only wanted to do a trilogy so I suspect this was an attempt to continue it and start a franchise.
i loved that they did away with the ability wheel.
You can so control your fireteam too... just max out what you want them to use for example Vetra i maxed out her drone so she uses it all the time did the same with PB, so i basically ran around with a 6 man fireteam near the end cuz i had Zap with me.
also when you use the fireteam lock on feature they will use the first available offensive ability 1st so if they are set up right you can unleash massive destruction.
id love to see you do a video on the infamous games, its a pretty overlooked game in terms of its story and i think it deserves some love. great video man keep it up
Personally I liked Andromeda but your arguments were valid. I too think it should get a second game. Maybe getting to play more as the other Ryder from the first game. Or finally getting to have an interaction with your mother. The cliffhanger of the fifth Ark's distress signal is also intriguing. And finding out who the Benefactor is would also be nice.
Great review!
@Gingy I have to say I love these video essays so much.
If I might offer up a request/suggestion, maybe try the Dragon Age games out for a spin.
Edit: The first and last game are fantastic with a fairly unimpressive second game
1:37:50 - a TON of lore about the Kett is conveyed through logs found around the game. So is the case of exhatation - which was very much about being raised to the level of kett, who were, in their view, the pinnacle of progress. In general - the race was driven mostly by religious zealotry and getting exhalted was being 'christened' into it. An honour of sorts.
EDIT: I also think they wanted to pull DA:Inquisition stunt and have the actual ending in a DLC. Kind of like in DA base game the main bad-guy just shows up at your door and wants to fight for no reason whatsoever.
I would have rather just HAD an asari commando as like a representative to the pathfinder team.
Would have definitely been a bit more unique.
Love this stuff guy
Great video man. Hope you'll try out the dragon age series some day.
Andromeda's gameplay is SO fun, that I've played it 4 times. I wish that the story had been better developed, they've been given more time to fix bugs and we actually could make a difference in the ending.
I honestly think the reveal of the Nexus was absolutely perfect for the story. The Hyperion was supposed to be the last Ark that reconnected with the Nexus and after everything going wrong with habitat 7, The crew of The Hyperion were LOOKING for something that was going to be like the citadel. They even say upon approach that they hope the other arks fared better than they did getting to the nexus. Mass Effect has always had an affinity for the grandiose reveals so the expectation going in is that youll turn the corner and the Nexus would be full of life and activity, but having nothing when you first find it adds to the additional feeling of dread that's tied into the existentialism of leaving everything behind to explore a new universe. There's no music, no activity, not even radio chatter because much like the hope you had that was squashed on first contact, the nexus is effectively dead at this point. I think the subversion of expectation and lack of any sounds of life plays in extremely well with the reveal
Partially disagree; The expectation subversion would have been even greater if it was like Gingy proposed in this video: Super colorful and grandiose on the outside, then you get inside and things go south within seconds. In that way, you could also have a scene where the Hyperion crew are super happy at first only for them to dock and reality hits them in the face like the blast from a Reaper laser, or even change the music to be slightly distorted giving the hint to the player that, although the ship looks good, something ain't right here; In that way, you can have a slight sense of dread and still completely shock the player because of the abrupt tonal shift from hopeful, yet eerie, to frightening.
I played Andromeda for the first time recently, and I quite enjoyed it. I understand the disappointment too, though, as its definitely incomparable to the OG trilogy, but I'd love a sequel to this game. I feel it has potential, and hope it isnt entirely abandoned. Would love to see the Jardaan expanded on, the mystery behind the benefactor/the death of Jien Garson being revealed, and to fully understand the Scourge!
Yo, thanks for playing this and telling me about it. Now I never have to
I played that game shortly after it came out (I remember having wasted a birthday-gift wish for that) and I mostely scrubbed my brain of the memories of it. But one thing that I remember is how, when Ryder and the Archonj interact fopr the first time, you don't even have the option of taking the Kett seriously. That really rubbed me the wrong way, because if the people in universe (who don't know that they are in a story that is going to - almost certainly - end victorious for them) don't take the main antagonist seriously, how can I take the main antagonist serious?
This should have been called mass effect Blandromeda
1:09:50 Primers were introduced back in mass effect 2 and increased in mass effect 3. Andromeda just added more primers and detonators.
Not sure how many would agree but I would love to see a next gen Console version of this game
I would too. Tried it on my ps5. The resolution is just too low to enjoy for. And the graphics aren't as good as I remember
@@Etheral101 it's mostly the 30fps that bother me. I just want better performance. Tried it on my Xbox series x but nah. The legendary edition was such a treat in comparison
I honestly hope we get a andromeda 2. While it did have problems, both gameplay and storywise, it's nothing I feel couldn't get fixed in a sequal with a proper budget and development time. I liked the new world, I liked the new characters, I liked the gameplay. And it did the most important thing I feel ME should do. After a several hours while watching that movie me and the crew spent so long setting up, it made me sit back and think "this is my crew" and that feeling, that smile, is the same one I had when we took that photo at the end of the citedel DLC. I feel like that feeling is something that's just so Mass Effect, I can't explain it very well. Ill admit to the problems, but I still go back to play this game amd still hope one day we go back to andromeda properly. Also Vetra is second best girl(tali is number 1) and I will die on that hill.