Evolution of - Chain Chomp in Super Mario Games

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  • Опубліковано 29 лип 2024
  • ►Evolution of Chain Chomp in Super Mario Games 1988-2017(NES, N64, GC, Wii, DS, Switch)
    ►PLAYLIST: (Boo, Bob-omb etc.) : goo.gl/E6vEbd
    Super Mario Series
    00:00 - Super Mario Bros. 3 | NES
    00:26 - Super Mario 64 | N64
    01:07 - Super Mario Sunshine | GC
    04:07 - Super Mario Advance 4 : Super Mario Bros. 3 | GBA
    04:28 - Super Mario 64 DS | DS
    05:29 - New Super Mario Bros. | DS
    06:02 - Super Mario Galaxy | Wii
    07:56 - New Super Mario Bros. Wii | Wii
    11:51 - Super Mario Galaxy 2 | Wii
    15:35 - Super Mario 3D Land | 3DS
    16:11 - New Super Mario Bros. 2 | 3DS
    18:31 - New Super Mario Bros. U | Wii U
    20:51 - Super Mario Maker | Wii U
    22:44 - Super Mario Odyssey | Switch
    This Walkthrough contains All Minigames | All Characters | All Bosses | All Boards | All Spaces | All Items |
    スーパー マリオパーティ - すべてのミニゲーム
    ►No Commentary Gameplay by NintenU (2018)◄ ►Video Information:
    This video is a compilation of one enemy characters in the super mario series. The showcased gameplay was played by me. The gameplay for this video were played and edited by me. This video is my unique creation and serves informative reasons.
    ►Channel Information:
    This channel features useful and meticulously edited videos, including: game guides, walkthroughs, exciting compilations, and other creative videos. My main focus is on Mario, Kirby, and more Nintendo franchises.
    Every video features my own gameplay, complex editing, and creative contribution, ensuring that all my videos match with UA-cam's partner program, and every video on my channel is my own unique creation. I play, record, and edit my videos on my own.
    For over ten years, I have spent thousands of hours practicing games before recording to guarantee a very high standard.
    My walkthroughs take more time than you might think, since I want them to be as straight to the point as possible. I need to practice them over and over again to minimize errors, so I can ensure my videos can serve as video game guides and tutorials.
    I use timestamps in my description to give an overview of what happens and when. All videos are organized into fitting playlists to enhance the viewer experience.
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