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the best baguettes are INFRAnce ^^ if u know u know
I like that INFRAred effect, I don't know how you come up with those ideas but keep doing it
now this is cool by using a fersenal, but is there a way to actually make it interact with heat/light?
I think yes! But honestly i didnt find a way to make it work properly
@@Simon3D aww man, I feel like it would be in the compositing tab. But let's say if one were to try to do that as let's say if you were making a movie. You wouldn't want to depend on changing the material when the guy puts on his heat vision glasses
Thats true, after all its just a little gimmick :)
@@Simon3D true that, this effect would be better done in a video editing software :)
You can rig your character with radial gradients attached to empties following the model/bones. Gradients would work as mask for "heat"
the best baguettes are INFRAnce ^^ if u know u know
I like that INFRAred effect, I don't know how you come up with those ideas but keep doing it
now this is cool by using a fersenal, but is there a way to actually make it interact with heat/light?
I think yes! But honestly i didnt find a way to make it work properly
@@Simon3D aww man, I feel like it would be in the compositing tab. But let's say if one were to try to do that as let's say if you were making a movie. You wouldn't want to depend on changing the material when the guy puts on his heat vision glasses
Thats true, after all its just a little gimmick :)
@@Simon3D true that, this effect would be better done in a video editing software :)
You can rig your character with radial gradients attached to empties following the model/bones. Gradients would work as mask for "heat"