Personally, what I do to make the airtime hills a little smoother is use the heartline tool to drag up the pieces and iit makes for a smoother hill. You can also do it for the other half of the hill too. This is just a recommendation so don't feel pressured to do it.
In almost all cases you don't actually want the pivot offset at max. You want to match the offset to the heartline of the seat. I also think Den_S didn't do a great job at creating the trains, I'm not such a big fan of the front. It's way too pointy. The real trains are much less pointy (except for the staggered ones) and I do think the staggered one look a little bit better, but you could make the argument that the non staggered trains look more modern.
why do you only use spherical manip for your coasters as it utilizes tangent radius, a style arrow dynamics used, you can see this in your camelbacks as the pieces shift in size and it looks weird
@@fin5_13 no matter how you do it it will look weird unless you use a different method nobody knows about, and it allows you to make parabolic tophat and airtime hills
Bro is always posting 🔥🔥🔥💪💪💪
You already know!
Personally, what I do to make the airtime hills a little smoother is use the heartline tool to drag up the pieces and iit makes for a smoother hill. You can also do it for the other half of the hill too. This is just a recommendation so don't feel pressured to do it.
The hyper is one of if not my favorite models, especially for making gigas, so im happy Dennis reworked it
Looking good! 😁👍
Thank you! Cheers!
Quick question : have you ever ride velocicoasrer ? And if yes what do you think about it ?
Im riding it this summer
In almost all cases you don't actually want the pivot offset at max. You want to match the offset to the heartline of the seat.
I also think Den_S didn't do a great job at creating the trains, I'm not such a big fan of the front. It's way too pointy. The real trains are much less pointy (except for the staggered ones) and I do think the staggered one look a little bit better, but you could make the argument that the non staggered trains look more modern.
i just made this quick, didn't care if it was perfect or not lol
Plz do a custom top spin tutorial
Perhaps do a new gen vekoma launch next
Yeah pls
Weird how u click the build button instead of Q
just a habit lol
Is it just me, or is there a space mountain at the end of the pov(French one) just there, on another plot.
Perry The Platypus the ride:
Could you add the kamikaze ride to your fun fair game
RGL when are you going to add the toxic and high inpress in your funfair game
soon
why do you only use spherical manip for your coasters as it utilizes tangent radius, a style arrow dynamics used, you can see this in your camelbacks as the pieces shift in size and it looks weird
A smooth well-shaped camel back like the 5 second airtime hills on the newer hypers like Candymonium and Mako are extremely hard to make in tpt2
@@fin5_13 exactly, i tried to make it similar but I wasnt worried that much about it
@@RGL. i know a way
@@fin5_13 no matter how you do it it will look weird unless you use a different method nobody knows about, and it allows you to make parabolic tophat and airtime hills
@@znul share ur secrets please
First XD
second
Are you able to do B&M giga?
soon
Pls dont if your still high@@RGL.
@@derrainerwinkl3rwhy don’t you want one?
No just if hes still high like on the face reveal @@thesoup-vi6xb
@@derrainerwinkl3r okay......