Only partially though. because if a interstellar travel able foe wanted us dead they would have the mean to destroy us in seconds (just a few rocks hurled at high speed on us are enough). So we can expect the aliens to have an other agenda than simple eradication...
The diamond shaped points in space appear to be Lagrange Points. They are gravitational "islands" where a station can be placed, and stay there with almost no intervention. IIrc the James Webb telescope is located at one of the Lagrange Points near the Earth.
Oh, how come those exist? Is it the sweetspot between three or more gravitational fields? I barely understand the science behind this enough to have known this phenomenom was even possible.
@@starcraft2own Basically, yeah, between 2 or more sources. They exist because of the way the force of gravity drops off over distance, so they are much easier to utilize than the equivalent of magnetism would be.
New players often get tripped up by the administration capacity value. Going over the limit does more than just drain influence every day, it also makes purge and crackdown missions against your points easier. This increases exponentially, so if you go way over the limit it becomes trivial for other factions to take your points. The AI knows this, and they will dogpile your rich countries if they're suddenly the easiest targets on the map to takeover.
This seems like a really complex game and yet you managed to make it enjoyable even for someone who never heard of it before. The level of explaining that you do is on point. Looking forward to more episodes in this series! Loving the Alpha Centauri vibes on this!
I was looking forward to this game and my first impression of it was a little slow. But after the initial start it starts to get extremely chaotic and addictive. The way the world slowly changes in small but believable ways is so good.
On the surface, this game is absolutely horrible as a game. (watching streams of it being unfamiliar of the game is nigh impossible) But holy hell once someone explains the process the game is under it suddenly becomes one of the riches 4X games there is. It's really crazy how they managed to achieve this, it's like a modern version of dwarf fortress. An impossible game to understand for an outsider but is infinitely enjoyable to those who play it. I have a feeling this game will reach the same cult status as previously mentioned dwarf fortress. They made the space version of DF and that alone is one hell of an achievement.
@@T0rrente18 I didn't mean mechanic wise but cult status and depth. Rimworld doesn't even come close to the complexity of the systems at play in DF. Rimworld would be a botched attempt at creating a functioning tutorial for DF at best or a children's play yard sand pit in comparison at worst. And Hoi4 is not the most complex game on the 4x market either, there is not a lot of hidden values or mechanics that will change and affect how the game functions after 20+ hours later into the game.
Potato: "Two science per month is an INSANE amount of science." Also Potato: "These xenology labs produce a small trickle of science, about 60 per year, which is not a huge amount...." Me: "Ummmm, I think we need to look at that math again Mr. McWhiskey" 😂😂😂
Cracking episode. Being in the game at early access (even though I wasn't in Beta) is a great feeling as it still seems people are working out some of the strategies. Nice to play something that still feels a bit wild west in terms of playstyles & actions. Keep 'em coming!
True. I think the difference is that Fr. Guiana already has the launch site set up and therefore anyone controlling France can proceed investing into boost, whereas NL has to first set up the space program (which iirc was pretty well underway in ep1), then you get to invest in boost.
Potato, when you're setting the priority for countries and you have multiple points captured, you can set the priority of a single node and then click your faction's icon to copy that to all the other nodes you control.
i think it would be cooler to sse two different alien races fighting for the control of earth. one comes in peace but with dark motives and the other race comes directly to exterminate us. both races could came from different sides of the solar system.
This is the version 1.00. So we can expect DLCs if the game is doing goo enough (which it seems to given the positive feedback). They already said there would be a cold war era play, but I hope they also plan for an alien (or better alienS) gameplay too. Not only do we get to play alien, but multiple aliens factions are fighting for us. ^^
Good luck on the crisis, all I can really say is it's not as bad as it seems. Also Turning enemies is pretty cool, you get to set a % and everything bellow that fails regardless of the roll. So far haven't really seen much use out of it, but might be amazing if you can get that main rival who is vying for poewr in the same places.
It hurts my poor astronimcal ears every time I hear potato refer to kuiper belt objects as planets in another solar system and this map being the galaxy. For those that don't know, all the objects beyond the planets are asteroids/small planetoids that are inside our solar system.
Yeah I’m also worried, especially because he has only 6 loyalty and (I think) a low security stat. No clue what happens with the orgs when the character dies or otherwise is removed.
Out of all the factions, I would feel most sympathetic to Project Exodus if I was playing this game. Though, that leaves me to wonder, what is the most popular faction that most players like to play?
Idk if you have noticed but you have lost the really good Swedish science corp on Seamus. I think it's because you've abandoned Sweden or don't control the control point needed for it.
Has a Stellaris player, this game is on my wish list. It’s like a Stellaris primitive infiltration operation, but *we play has the primitives*! I do wonder if there will be an update that makes there… like a 50% chance that the aliens are more peaceful, non subversive, or less subversive entities.
Responding to the comments that this game is too complex or it hastoo many game mechanics: for the general player thats probably true. Including me. I dont have time to learn all the stuff. But it makes for good entertainment!. i like the story aspect of it and variety of tactics one could take..
Eh, 4x games don't really market to the "general" player anyway, so it really doesn't matter. Sure, Civ does market to more "normie" crowds, but the kind of people that whine about a game like Terra Invictus being too complicated also think Civ games are complicated too, so...doesn't really matter, not everyone's input is valid, you have plenty of other games to play that's casual
This seems cool! Can't wait for the next vid!! Seriously hand it over potato. Nobody has to get hurt potato, all you have to do is hand over the next vid
I don't think its a dilution if if then proportionally increases the amount lost. I guess it just makes it more variable, instead of losing half of Europe could lose more, or less, so pray to RNGesus.
Everytime you say galaxy looking at the solar system I puke a little hahahha. Pls potato, the Earth is located in the Sol system, that is located in the milky way galaxy.
"The game starts you where you are in real life" So you're saying if I take that aviation mechanic job I saw in Antarctica I would have a hard time??? lol
I think an alternative workaround to the deep space skywatch negative event is to defend your control points in advance as it prevents them from being cracked down. Might be wrong though
Defended control points can still be cracked down, it just makes it harder for an agent to do it, and with the event it's guaranteed to happen. In short, no. It won't help.
So, playing as Humanity First, I have not quite unifed Europe yet as the EU, 8 years in, just because its a slog of diplomacy and public campaigns, with a couple wars. I started as france and britian, quickly cleared the benelux and spain, merged them all together, then slogged through Germany, which withdrew from the federation and was fully secured. Warred through italy. Integrated, denmark, norway,sweden, the baltics, chezkoslavkia, the Alp stats. A few of which needed to be rejoined with the EU I just need bulgaria and greece. Kazakhstan is clutch early game for boost points also. Um. Ye. Its great, because merging nations reduces control points overall. Pretty sure I am #1 rn in ranking in my game from what I can tell. Even with not holding America or China, I am vibing. Also the AI is exploiting the american and chinese armies and are just slogging over vietnam and Laos and Cambodia. Its a bruh.
You should do a "ONLY COUNTRY" challenge series. Like 'Only having USA Councilors, Only US Organizations, Only US Territory, Only US Real Military's Names for (War Ships. Planes, Vehicles, etc.) Spaceships, etc.'...that would be cool, and fun to watch, and challenging.
thats almost what perun is doing, the control points to hold the US takes just about all of your control. ua-cam.com/channels/PYJiiMoA0yOMHI-aiB44RQ.html
You also may consider switching the resources to monthly amounts in the menu. I definitely like listening while I'm working, but I am playing the game too when I have time lol
That is a wicked event. Is there a lore justification for it not hitting say: The Initiative, as well. Seems like a group wanting nothing but to profiteer from the crisis is also going to suffer. Or at least need some patsies to take the fall for them.
The Initiative is a bit different from the other factions in that they're purely cynical. Their popular support is described as "various exploitable beliefs". So they don't have actual public support in the first place, they have marks.
So I was doing my thing in NA, I had gotten Mexico and Canada no issue, all CP's pretty easily. The United States is doing by it's thing and for the most part is doing perfectly fine. After getting my first CP there, it's like the country caught fire. Research was immediately cut in half. Cohesion became fractured (0.6), and unrest jumped all the way to inserection, like wtf happened? I wasn't above my CP cap, I have 0 idea as to what happened.
So question what happens when we find out the aliens did not come in peace? Do all factions get together to fight the aliens? Do you think a future release will have scenario that aliens do come in peace?
i went for ultima ireland on my tutorial run. first time playing yada yada, things didnt go well. so i decided to go for kazakhstan my next run, started with russia and utilised the army to put pressure in an around. made peace with ukraine and put full efforts towards purging the aliens. its 2026 in game now and i have 3 moon bases and 2 space station as well as a single ship :o about to continue!
I don't think "dilluting" your control points works. If you have 4 control points, and you care about all of them and 50% of them get affected, then in average, 2 will be affected. If you have 6 control points, 4 you care about and 2 you don't, 2 of the ones you care about will be affected and 1 of the ones you don't care about will be affected. Rolling the dice more times does not mean anything if you don't get to pick which roll you want. It does give you a chance that 2 of the ones you don't care about will be affected and only 1 you care about will be affected, but it is the same as 3 of the ones you care about will be affected and none of you don't care about will be affected.
Seems like the game could be more immersive by delaying the actions of the servants. Wouldn't you think most people don't want to willingly submit themselves but through alien actions / abductions that slowly begins to build steam?
@@wicrosoft8091 You don't have to pretend. Game clearly states in Servant's leader's bio that she was already the leader of a doomsday-alien arrival new age cult before the game starts
Is there other events that effect a specific faction or is it just The Academy? It would interesting if every faction had a personal event that hurts them
This looks really interesting, though I'm not sure how playable it would be for me. How complicated is this game compared to something like Civ 6 or EU4?
It’s fairly complicated, but it’s fun learning the game. At this point I’m on my 5th or 6th game after learning something new and restarting in a stronger position. My current game has me in control of the entirety of Europe, with half the US and high public opinion in China (so nobody can take it except me)
Why do you not challenge yourself? Tired of people going "I can't play this game because I'm not good enough for it"....um.....you only get better at certain things if you actually, you know....DO them. Learning any game has a difficulty curve, once you break through that initial confusion then you end up reaping the entertainment benefits and it feels so much more satisfying then to play something casual like Fortnite
Whyyyyy is Non-Aggression Pact just not an option for me? Was it patched out? Or require a specific technology or time from the last hostile action or something?
Games like this and crusader kings 3 have the most amazing technical backend. I just feel they are unplayable unfortunately (for me) due to the lack of front end (units, buildings. Etc) and UI. Something with this or ck3’s backend mixed with something like anno 1800 would be the best game ever created. for me, of course 😅
Not all of us need flashy objects to look at and move around...as Paradox shows, the formula they have is super popular so..you're in the minority. BUT of course it would be nice for some "beautification" of these games, however... it's difficult to do as it increases the entity count, causing lag. These games CAN'T really do more in terms of what you want because there's so much going on in the backend calculations
@@tevarinvagabond1192 No for sure, this is why i emphasized the statement being opinion based. I can only imagine the complexity doing a very intricate front and back end. A man can dream :)
I like to think that business in the UK was a Labour election victory, followed by the immeadiate disgrace of Starmer in the kind of scandal that BoJo weathered nearlky every week in office.
There is something so ominous and terrifying from the simple words of "They have not come in peace"
Only partially though.
because if a interstellar travel able foe wanted us dead they would have the mean to destroy us in seconds (just a few rocks hurled at high speed on us are enough).
So we can expect the aliens to have an other agenda than simple eradication...
Some Irish bloke while loading a shotgun: Shame.
Fills you with existential dread. Imagine seeing that in the newspapers tomorrow... You'd know...
Why is it when you say have a nice day it's polite but enjoy the next 24 hours is a threat?
The diamond shaped points in space appear to be Lagrange Points. They are gravitational "islands" where a station can be placed, and stay there with almost no intervention. IIrc the James Webb telescope is located at one of the Lagrange Points near the Earth.
Lagrange 2.
Oh, how come those exist? Is it the sweetspot between three or more gravitational fields? I barely understand the science behind this enough to have known this phenomenom was even possible.
@@starcraft2own Basically, yeah, between 2 or more sources. They exist because of the way the force of gravity drops off over distance, so they are much easier to utilize than the equivalent of magnetism would be.
@@PhailRaptor That makes a lot of sense, thank you for putting down the time to respond!
@@starcraft2own Scott Manley and Launch Pad Astronomy have great videos explaining how L points work.
New players often get tripped up by the administration capacity value. Going over the limit does more than just drain influence every day, it also makes purge and crackdown missions against your points easier. This increases exponentially, so if you go way over the limit it becomes trivial for other factions to take your points. The AI knows this, and they will dogpile your rich countries if they're suddenly the easiest targets on the map to takeover.
God i love this series, please make this a long term series
Second!!!!
78th!
Yes.. more please
Dude YES
This game is great! Like in a real-life going sci-fi story kinda way. The Potato spin to it makes this superb to watch, as always.
Your faction doesn't want to cooperate, they want to not escalate with a clearly superior race until they are equals
This seems like a really complex game and yet you managed to make it enjoyable even for someone who never heard of it before. The level of explaining that you do is on point. Looking forward to more episodes in this series! Loving the Alpha Centauri vibes on this!
I was looking forward to this game and my first impression of it was a little slow. But after the initial start it starts to get extremely chaotic and addictive. The way the world slowly changes in small but believable ways is so good.
On the surface, this game is absolutely horrible as a game. (watching streams of it being unfamiliar of the game is nigh impossible)
But holy hell once someone explains the process the game is under it suddenly becomes one of the riches 4X games there is. It's really crazy how they managed to achieve this, it's like a modern version of dwarf fortress. An impossible game to understand for an outsider but is infinitely enjoyable to those who play it. I have a feeling this game will reach the same cult status as previously mentioned dwarf fortress.
They made the space version of DF and that alone is one hell of an achievement.
@@starcraft2own space df is rimworld, this is more space hoi4 or kerbal space program with aliens and politics
@@T0rrente18 I didn't mean mechanic wise but cult status and depth. Rimworld doesn't even come close to the complexity of the systems at play in DF. Rimworld would be a botched attempt at creating a functioning tutorial for DF at best or a children's play yard sand pit in comparison at worst.
And Hoi4 is not the most complex game on the 4x market either, there is not a lot of hidden values or mechanics that will change and affect how the game functions after 20+ hours later into the game.
@@starcraft2own ah I thought you mechanics-wise. I also hope the game gets a big cult following
def got this game on my radar now. got a buddy of mine who loves 4x just as much as i do. thx for showing this game potato
Potato: "Two science per month is an INSANE amount of science."
Also Potato: "These xenology labs produce a small trickle of science, about 60 per year, which is not a huge amount...."
Me: "Ummmm, I think we need to look at that math again Mr. McWhiskey" 😂😂😂
He was talking about two boost per month, not science. Completely different.
Cracking episode. Being in the game at early access (even though I wasn't in Beta) is a great feeling as it still seems people are working out some of the strategies. Nice to play something that still feels a bit wild west in terms of playstyles & actions.
Keep 'em coming!
i literally just bought this game because of your videos they should be sponsoring you! keep it up!
Lol same here dude it looks TOO good
Love this series already. Keep up the good work ;)
Maaan i was gonna go to sleep but now you dropped this and now i wont go to sleep
The Netherlands controls a couple of islands off the coast of Venezuela they they also have a pretty good launch site available to them
True. I think the difference is that Fr. Guiana already has the launch site set up and therefore anyone controlling France can proceed investing into boost, whereas NL has to first set up the space program (which iirc was pretty well underway in ep1), then you get to invest in boost.
Commenting that I haven’t seen episode yet, but last episode was so interesting I’m totally into this new game.
Keep it up 👍🏻
Potato, when you're setting the priority for countries and you have multiple points captured, you can set the priority of a single node and then click your faction's icon to copy that to all the other nodes you control.
Thank you for feeding my content gremlin.
It has been hungerly waiting since the last upload of this series.
18:36 "he levels up 20% faster, or rather 25% faster bcuz 20% cheaper, thats how it works"
as a SotL fan, i appreciate the maths lol
If I may ask, what is SotL ?
I wonder if there will be a point where we can play as the aliens
Would-be be interesting if the aliens also got a set of factions, especially if they could be playable.
@@ruud9761 that's a good idea :D
i think it would be cooler to sse two different alien races fighting for the control of earth.
one comes in peace but with dark motives and the other race comes directly to exterminate us.
both races could came from different sides of the solar system.
This is the version 1.00. So we can expect DLCs if the game is doing goo enough (which it seems to given the positive feedback).
They already said there would be a cold war era play, but I hope they also plan for an alien (or better alienS) gameplay too.
Not only do we get to play alien, but multiple aliens factions are fighting for us. ^^
Was excited about this game and after your and video brought today. Now lets see this rabbit hole...
Lovin this series thanks. Can’t afford it so Im vicariously enjoying it through you
Your pronounciation of the Bundespolizei is hilarious.
Bundespolisi
Good luck on the crisis, all I can really say is it's not as bad as it seems. Also Turning enemies is pretty cool, you get to set a % and everything bellow that fails regardless of the roll. So far haven't really seen much use out of it, but might be amazing if you can get that main rival who is vying for poewr in the same places.
This cliff hanger is actually painful.
It hurts my poor astronimcal ears every time I hear potato refer to kuiper belt objects as planets in another solar system and this map being the galaxy. For those that don't know, all the objects beyond the planets are asteroids/small planetoids that are inside our solar system.
Please do continue this series this game seems very interesting so I'm using it as a bit of a learning tool
I’ve been waiting all day for this
Seems like buying so many organizations for one character could really bite you in the butt later
Yeah I’m also worried, especially because he has only 6 loyalty and (I think) a low security stat. No clue what happens with the orgs when the character dies or otherwise is removed.
They just go back to your unassigned org-pool, so you just have to reassign it. But the ai isn’t very aggressive early game, until you piss them off
@@hermannkokos6795 thanks for info!
Out of all the factions, I would feel most sympathetic to Project Exodus if I was playing this game.
Though, that leaves me to wonder, what is the most popular faction that most players like to play?
_"I'm okay with sharing the control of [territory X] on a temporary basis"_ ~ Every overrun civilisation ever.
What a devious cliffhanger
really enjoying these videos, you speak with a level of passion, knowledge and speed that is super.good
Idk if you have noticed but you have lost the really good Swedish science corp on Seamus. I think it's because you've abandoned Sweden or don't control the control point needed for it.
One thing I learned is that you get a small research boost the more projects you spend research on.
Our list of allies grows thin...I guess I should have expected a LotR paraphrase.
Has a Stellaris player, this game is on my wish list. It’s like a Stellaris primitive infiltration operation, but *we play has the primitives*! I do wonder if there will be an update that makes there… like a 50% chance that the aliens are more peaceful, non subversive, or less subversive entities.
Yeah I have a feeling us stellaris players will enjoy this game along with some xcom players
@@PaladinElliott who knows? Maybe the aliens, have the doomsday origin?
@@PaladinElliott Well, they were XCOM modders before this so not surprise there! ;)
@@andreagarton5535my least favorite origin
@@valrossenOliver oh that’s really cool
The idea of aliens trying to abduct people in the caucuses and getting absolutely bodied by all the wrestlers there is cracking me up
Responding to the comments that this game is too complex or it hastoo many game mechanics: for the general player thats probably true. Including me. I dont have time to learn all the stuff. But it makes for good entertainment!. i like the story aspect of it and variety of tactics one could take..
Eh, 4x games don't really market to the "general" player anyway, so it really doesn't matter. Sure, Civ does market to more "normie" crowds, but the kind of people that whine about a game like Terra Invictus being too complicated also think Civ games are complicated too, so...doesn't really matter, not everyone's input is valid, you have plenty of other games to play that's casual
@@tevarinvagabond1192 it s a step harder than civ though..
To be fair, judging how things are currently going, the only way Russia will conquer Ukraine IRL would be with alien help….
I think they should implement something like a job application.
You get a notice everytime a agent pops up that hits your criteria
Watching you pass the striver 30 yo diplomat multiple times gave me anxiety.
amazing commentary, keep it up!
Great video! Wow, this games looks complex. Love the videos and presentation though
"We come in violence" doesn't have quite the same ring to it :p
If you haven't read any of the War Against the Chtorr books by David Gerrold, it's about an alien species xenophorming the Earth.
This seems cool! Can't wait for the next vid!!
Seriously hand it over potato. Nobody has to get hurt potato, all you have to do is hand over the next vid
Yo i love this! Please continue
Potatomcwiskey got me into strategy games
Please Potato, more of this game!!
Love you too buddy.
I don't think its a dilution if if then proportionally increases the amount lost. I guess it just makes it more variable, instead of losing half of Europe could lose more, or less, so pray to RNGesus.
Definitely want more of this.
Everytime you say galaxy looking at the solar system I puke a little hahahha. Pls potato, the Earth is located in the Sol system, that is located in the milky way galaxy.
So sick keep it up you incredible potato you.
"The game starts you where you are in real life" So you're saying if I take that aviation mechanic job I saw in Antarctica I would have a hard time??? lol
Love you too.
looking forward to more!
The GDP of those economic powerhouses is in thousands of billions, or single/double digit trillions :)
"space tugs are handy" ... hehe @39:50
I think an alternative workaround to the deep space skywatch negative event is to defend your control points in advance as it prevents them from being cracked down. Might be wrong though
Defended control points can still be cracked down, it just makes it harder for an agent to do it, and with the event it's guaranteed to happen. In short, no. It won't help.
goats are cool
So, playing as Humanity First, I have not quite unifed Europe yet as the EU, 8 years in, just because its a slog of diplomacy and public campaigns, with a couple wars. I started as france and britian, quickly cleared the benelux and spain, merged them all together, then slogged through Germany, which withdrew from the federation and was fully secured. Warred through italy. Integrated, denmark, norway,sweden, the baltics, chezkoslavkia, the Alp stats. A few of which needed to be rejoined with the EU I just need bulgaria and greece. Kazakhstan is clutch early game for boost points also. Um. Ye. Its great, because merging nations reduces control points overall. Pretty sure I am #1 rn in ranking in my game from what I can tell. Even with not holding America or China, I am vibing. Also the AI is exploiting the american and chinese armies and are just slogging over vietnam and Laos and Cambodia. Its a bruh.
Would be cool to see you playing Humanity First or the Initiative in the future!
thanks to make it easier to understand
I really like your videos. Too much blasphemy though. Have a good day, sir!
Perfect timing!
Nooooooo, not the next episode!!! I have to know now!
You should do a "ONLY COUNTRY" challenge series. Like 'Only having USA Councilors, Only US Organizations, Only US Territory, Only US Real Military's Names for (War Ships. Planes, Vehicles, etc.) Spaceships, etc.'...that would be cool, and fun to watch, and challenging.
thats almost what perun is doing, the control points to hold the US takes just about all of your control.
ua-cam.com/channels/PYJiiMoA0yOMHI-aiB44RQ.html
There is some comma-decimal mixup. Germany is four thousand six hundred billion.
You also may consider switching the resources to monthly amounts in the menu. I definitely like listening while I'm working, but I am playing the game too when I have time lol
u should be spending 1 point in all research because u get a reserach buff for spending more
Love the series!
Could you do live UA-cam of Terra Invicta? Like this you can take your time on giving more information about the game? Like for 2 or 3h? XD
Dune Spice wars has had some substantial updates since you last played. Might be worth it to take a Quick gander at the changes.
That is a wicked event. Is there a lore justification for it not hitting say: The Initiative, as well. Seems like a group wanting nothing but to profiteer from the crisis is also going to suffer. Or at least need some patsies to take the fall for them.
The Initiative is a bit different from the other factions in that they're purely cynical. Their popular support is described as "various exploitable beliefs". So they don't have actual public support in the first place, they have marks.
oh wow this is gonna get absurdly complicated lol
So I was doing my thing in NA, I had gotten Mexico and Canada no issue, all CP's pretty easily. The United States is doing by it's thing and for the most part is doing perfectly fine. After getting my first CP there, it's like the country caught fire. Research was immediately cut in half. Cohesion became fractured (0.6), and unrest jumped all the way to inserection, like wtf happened? I wasn't above my CP cap, I have 0 idea as to what happened.
So question what happens when we find out the aliens did not come in peace? Do all factions get together to fight the aliens? Do you think a future release will have scenario that aliens do come in peace?
i went for ultima ireland on my tutorial run. first time playing yada yada, things didnt go well. so i decided to go for kazakhstan my next run, started with russia and utilised the army to put pressure in an around. made peace with ukraine and put full efforts towards purging the aliens. its 2026 in game now and i have 3 moon bases and 2 space station as well as a single ship :o about to continue!
Make peace with Ukraine?
Lol, I just restored Uni Soviet on it's peak glory even expanding further with claim based on Warsaw Pact.
😈😈😈
@@thelastking5072 the term peace here was forceful, they were long assimilated
This game is a conspiracy theorist's wet dream...
I don't think "dilluting" your control points works. If you have 4 control points, and you care about all of them and 50% of them get affected, then in average, 2 will be affected. If you have 6 control points, 4 you care about and 2 you don't, 2 of the ones you care about will be affected and 1 of the ones you don't care about will be affected. Rolling the dice more times does not mean anything if you don't get to pick which roll you want. It does give you a chance that 2 of the ones you don't care about will be affected and only 1 you care about will be affected, but it is the same as 3 of the ones you care about will be affected and none of you don't care about will be affected.
Seems like the game could be more immersive by delaying the actions of the servants. Wouldn't you think most people don't want to willingly submit themselves but through alien actions / abductions that slowly begins to build steam?
Just pretend the initial members of the servants are just conspiracy theorists
@@wicrosoft8091 You don't have to pretend. Game clearly states in Servant's leader's bio that she was already the leader of a doomsday-alien arrival new age cult before the game starts
Loving the series and thanks for playing Academy.
we need a new video!
This game seems overwhelming
It is but weirdly in a good
Is there other events that effect a specific faction or is it just The Academy?
It would interesting if every faction had a personal event that hurts them
@ThunderNorse but do you have an answer to my question? I'm notquestion if I makes sense or not, I'm trying to understand the game.
Yaaaas! More plz
This looks really interesting, though I'm not sure how playable it would be for me. How complicated is this game compared to something like Civ 6 or EU4?
It’s fairly complicated, but it’s fun learning the game. At this point I’m on my 5th or 6th game after learning something new and restarting in a stronger position.
My current game has me in control of the entirety of Europe, with half the US and high public opinion in China (so nobody can take it except me)
Why do you not challenge yourself? Tired of people going "I can't play this game because I'm not good enough for it"....um.....you only get better at certain things if you actually, you know....DO them. Learning any game has a difficulty curve, once you break through that initial confusion then you end up reaping the entertainment benefits and it feels so much more satisfying then to play something casual like Fortnite
More.
@@chambers0240 i m the opposite, full usa, good lead in eu, full PO in China, khazakstan and half india lol. Still hard
what is that new diamond shaped island next to scotland?
very old game ... yeah RISK with aliens
Space tugs🤣
Whyyyyy is Non-Aggression Pact just not an option for me? Was it patched out? Or require a specific technology or time from the last hostile action or something?
The fact that the word "Boost" is used as a currency makes this quite confusing for me. So much boost
so, literally watched your video widhinv there was more and BNAH BITCH this pops up in recommended :D
Games like this and crusader kings 3 have the most amazing technical backend. I just feel they are unplayable unfortunately (for me) due to the lack of front end (units, buildings. Etc) and UI. Something with this or ck3’s backend mixed with something like anno 1800 would be the best game ever created. for me, of course 😅
Not all of us need flashy objects to look at and move around...as Paradox shows, the formula they have is super popular so..you're in the minority. BUT of course it would be nice for some "beautification" of these games, however... it's difficult to do as it increases the entity count, causing lag. These games CAN'T really do more in terms of what you want because there's so much going on in the backend calculations
@@tevarinvagabond1192 No for sure, this is why i emphasized the statement being opinion based. I can only imagine the complexity doing a very intricate front and back end. A man can dream :)
Fyi: you can get rid of earthbound on some folks for xp
Woo! Loving this series.
Aliens took over Russia and then invaded Ukraine... Aaaaahhh, makes so much sense now
'the USA has a really big economy" i think it has the biggest, no?
No china's is bigger in the game. It uses gdp and purchasing power
I like to think that business in the UK was a Labour election victory, followed by the immeadiate disgrace of Starmer in the kind of scandal that BoJo weathered nearlky every week in office.