8 TIPS to get MORE WISHLISTS!

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  • Опубліковано 25 лис 2024

КОМЕНТАРІ • 50

  • @CodeMonkeyUnity
    @CodeMonkeyUnity  Рік тому +8

    🎮 Play the FREE Demo! (and wishlist) cmonkey.co/dinkyguardians_steamwishlist_steamfestivaladvice
    ❤ Watch my FREE Complete Course ua-cam.com/video/AmGSEH7QcDg/v-deo.html
    🔴 RELATED VIDEOS 🔴
    Dinky Guardians Devlogs ua-cam.com/play/PLzDRvYVwl53ueGEHkpRtO9e-7QZDHNcfa.html
    Was the Steam Festival a SUCCESS? ua-cam.com/video/nQe9k-xkxhM/v-deo.html

  • @suspecm6316
    @suspecm6316 Рік тому +33

    For the stream advice, do note that 1) you are Code Monkey with an existing audience, which can be responsible for the UA-cam numbers and 2) Steam numbers are very likely inflated by the fact that when visiting certain pages, the stream is autoplaying on top of the page.

  • @pavelto5260
    @pavelto5260 Рік тому +19

    When Code Monkey said that with the tutorial, the median time of his game increased from 9 to 13 minutes, the first thing I thought was that users were reading the tutorial for 4 minutes :)

    • @CodeMonkeyUnity
      @CodeMonkeyUnity  Рік тому +1

      Heh the time spent reading does increase the length a bit, but I really hope it just means they learned to play the game and enjoyed it!

  • @GamesAreArt1
    @GamesAreArt1 Рік тому +7

    You learn the hard way,we learn the easy way. Thanks

  • @rid6233
    @rid6233 Рік тому +8

    Going to be helpful for my game :). Thanks mate

  • @HelperWesley
    @HelperWesley Рік тому +4

    Awesome video! Great for us aspiring devs who aren't quite there yet. 👍

  • @tonybarnes2920
    @tonybarnes2920 Рік тому +9

    I've watched/subbed for years. I think this is one of your best videos. It has direct and actionable information, based upon real-world data. Good stuff!

  • @goma8167
    @goma8167 Рік тому +2

    These tips will definitely become usefull later on. Thanks!

  • @alec_almartson
    @alec_almartson Рік тому +3

    Thank You for sharing these general purpose and Marketing Tips. 👍🏻
    I agree, Information is Power (getting legit user data from the game really helps).

  • @digitaltectonics
    @digitaltectonics Рік тому +2

    Thank you for all of this information!

  • @CocoDynoBytez
    @CocoDynoBytez Рік тому +2

    Nice job, going to check out Dinkys today!

  • @jg0328
    @jg0328 Рік тому +2

    Love your content. Thanks for the tips!!

  • @suicune2001
    @suicune2001 Рік тому +1

    Invaluable! Thanks so much! I see you have a video about how to implement analytics which is something I've never done before so I'll definitely check it out.

  • @nileshkumawat6730
    @nileshkumawat6730 Рік тому +1

    Thanks for cloud diagnostic advice I don't know about that

  • @Arab_GameDev
    @Arab_GameDev Рік тому +1

    A BIG THANKS TO YOU

  • @matiasscribe4000
    @matiasscribe4000 Рік тому +1

    Hey, I was browsing through your upcoming games on steam and I noticed that you don't have a developer page linked to those games (Not either Endless Loop nor Code Monkey), I would recommend to link them ASAP

    • @CodeMonkeyUnity
      @CodeMonkeyUnity  Рік тому

      Hmm that's very strange, I do have a page set up but apparently the link it not working on Dinky Guardians, I'll look into it thanks! store.steampowered.com/developer/EndlessLoopStudios

  • @TheArghnono
    @TheArghnono Рік тому +2

    Thank you for a great overview of the issues. Good actionable advice here. Though at every point in your presentation i can't help thinking "yes, that is the way if you already have 478K subscribers on UA-cam." Obviously you have worked hard on this and deserve it, but given your issues with DG I can't help thinking that it takes a miracle for those of us with 0 reach on social media to get any attention on Steam or Itch.

    • @CodeMonkeyUnity
      @CodeMonkeyUnity  Рік тому +3

      Obviously having a large social media following helps although in my case the audience for this channel is more game developers rather than game players so it doesn't matter as much as you think.
      My advice is try to build a following, marketing is the most important thing nowadays if you want to find success so regardless if you're starting from 0 or not I encourage you to try that. At one point this channel did have 0 subs, and I also made games for 8 years before this channel existed, it all depends on how many sales you need to make a living.

  • @DocHollidayGames
    @DocHollidayGames 11 місяців тому +1

    I’ve followed most of the advice I could find online as well as paying for Facebook, insta and google ads, and still only have 47 wishlists after two weeks :/

    • @CodeMonkeyUnity
      @CodeMonkeyUnity  11 місяців тому

      If no matter what you do you can't seem to get wishlists that might be an indicator that either the games presentation (Steam capsule, name) isn't captivating people or maybe it's the game concept itself
      Sometimes no matter what you do some game ideas+execution just don't end up appealing to people, if that's the case it might be wise to complete the project and take what you learned to make the next one even better

    • @DocHollidayGames
      @DocHollidayGames 11 місяців тому

      @@CodeMonkeyUnity That makes sense. It is definitely unfortunate given the amount of time and effort that went into making this one. I even went as far as to get blessing from the creator of the original DOS game mine was inspired by, which I don't think I'll be able to pull off again for my next release. I'll try to get involved in the Next Fests next time, I think that would have been helpful. The cutoff is already past for the February 2024 one.

  • @TheShelfman
    @TheShelfman Рік тому +3

    I'm considering being part of a steam festival with my minimalistic medieval city builder. Just gotta figure out what the best approach would be for a demo.
    Also, what is that game that kinda looks like Don't Starve? Thanks!

    • @CodeMonkeyUnity
      @CodeMonkeyUnity  Рік тому +2

      Demo design is definitely tricky, I don't remember if Townscaper had a demo but it could be wise to look into those chill city builders and see how they did it
      That's Wizard with a Gun, one of the most successful demos of the festival, looks really interesting!

  • @1x5x7
    @1x5x7 Рік тому +5

    Code Monkey do you work out? Those arms are looking good

    • @CodeMonkeyUnity
      @CodeMonkeyUnity  Рік тому +3

      Hehe yup! Going to the gym every day is what gives me the energy to put out so much content without burning out!

  • @lucasalmeida7951
    @lucasalmeida7951 Рік тому +1

    nice stuff as usual.
    Do you have any tutorials about analytics/ cloud diagnostic?

    • @lucasalmeida7951
      @lucasalmeida7951 Рік тому

      my bad, didnt do a research on your channel:
      analytics: ua-cam.com/video/3jDD-E1OUkc/v-deo.html

    • @CodeMonkeyUnity
      @CodeMonkeyUnity  Рік тому +1

      I did cover analytics but I think the tool has changed quite a bit since then so that video might be outdated.
      Cloud Diagnostic doesn't really need anything, you just enable it and that's it

  • @MiloševBoško-c5p
    @MiloševBoško-c5p Рік тому +1

    My dad and I made a horror game called Outlive
    Most youtubers and Streamers dont reply to emails.. Any feedback is welcomed

  • @mikhailhumphries
    @mikhailhumphries Рік тому

    Thanks!

    • @CodeMonkeyUnity
      @CodeMonkeyUnity  Рік тому

      Thanks for the super thanks! I hope these tips help you!

  • @floatingchimney
    @floatingchimney Рік тому +2

    GigaChad.

  • @SJCOFFIClAL
    @SJCOFFIClAL Рік тому

    What is the games playing in the background names?

  • @marksmithcollins
    @marksmithcollins Рік тому +1

    Wishlist is not goal, but good advices

    • @CodeMonkeyUnity
      @CodeMonkeyUnity  Рік тому +1

      If your goal is sales then wishlists before release should absolutely be your goal

  • @chimz8057
    @chimz8057 Рік тому

    🔥🔥🔥

  • @jud.su.5developer895
    @jud.su.5developer895 Рік тому

    If you have free time please make react game maybe half life 1 or any game you like ❤

    • @CodeMonkeyUnity
      @CodeMonkeyUnity  Рік тому +1

      I definitely would like to do some game analysis videos, I used to do some reacting to a trailer but those videos didn't do very well, maybe I can try that format again

    • @jud.su.5developer895
      @jud.su.5developer895 Рік тому

      @@CodeMonkeyUnity oh okay do everything you like 👍 keep going this is only channel that I learning from thanks for everything ♥️

  • @nineret
    @nineret 6 місяців тому

    me cries in 1 wishlist

  • @rapidstress2008
    @rapidstress2008 Рік тому +2

    Do you ever thought of doing a meetup? If so, Will you come to India??

    • @CodeMonkeyUnity
      @CodeMonkeyUnity  Рік тому +1

      heh I'm not a very social person so not sure about that, I'd love to visit India someday!

  • @nileshkumawat6730
    @nileshkumawat6730 Рік тому

    Your favourite colour is yellow?