Rhino - Placing buildings on terrain

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  • Опубліковано 3 гру 2024

КОМЕНТАРІ • 68

  • @juanm-td4ks
    @juanm-td4ks 11 місяців тому +2

    ten years after this video was uploaded and still going strong, THANK YOU ! you are the best 😁

    • @rubenborup
      @rubenborup  9 місяців тому +1

      Thanks so much! Very glad this is still helpful.

  • @peterwang5518
    @peterwang5518 2 місяці тому

    brother u are the king of grassyhoppyer like how the **** does someone like you come up with ssuch geniuty for a god blessesd life saver

  • @tijanna666
    @tijanna666 8 років тому +4

    THIS IS GREAT! |Thank you so much for the tutorial, and for the definition! Everything is working, you saved me so much time !

  •  3 роки тому +1

    Thank you so much for this method, it also works with meshes, which is wonderful.

  • @thomasvercoustre8297
    @thomasvercoustre8297 3 роки тому

    You're a legend! Just saved me 2h of work!

  • @saraa7117
    @saraa7117 4 роки тому +1

    You are a life saver and i am subscribing right now 👍🏼

    • @rubenborup
      @rubenborup  4 роки тому

      Thank you Sara, much appreciated!

  • @graysonloudon8501
    @graysonloudon8501 2 роки тому

    You are awesome! Project due tomorrow. This saved me a lot of time.

  • @parisadaneshi9308
    @parisadaneshi9308 2 роки тому

    thank you for being great!this component is awesome

  • @g-lurk
    @g-lurk 11 років тому

    it worked for me. he provided the download link in the description for his definition.

  • @saidaakhter8067
    @saidaakhter8067 3 роки тому

    Very VERY grateful for this! Thank you!

  • @reventonlex
    @reventonlex 10 років тому +1

    It was awesome! Thanks buddy! Worked out well!

  • @qm6402
    @qm6402 4 роки тому +1

    U R my lifesaver :) thx a lot

  • @liamprentice3574
    @liamprentice3574 6 років тому

    Thanks very much! very helpful definition

  • @ArytAryt
    @ArytAryt 9 років тому +2

    So useful, thank you so much!

  • @karolisvaiciulis691
    @karolisvaiciulis691 4 роки тому

    Oh my god. Amazing! Thank you.

  • @emmabroberg2727
    @emmabroberg2727 4 роки тому +2

    Great tutoriaI! However, I can't select or set one surface when selecting the terrain. Any idea on how to solve this?

  • @yifanhu3223
    @yifanhu3223 4 роки тому

    its really useful. I am going to try now~

  • @liams_au
    @liams_au 6 років тому

    Thanks so much Ruben

  • @robosapien919
    @robosapien919 4 роки тому

    what a nice one. thanks so much!

  • @ahuseymakaya4214
    @ahuseymakaya4214 2 роки тому

    thank you so much!!

  • @thip7836
    @thip7836 3 роки тому

    You're a lifesaver!!!

  • @mariajs95
    @mariajs95 4 роки тому +1

    What do I do if the buildings are extruded surfaces?

  • @GeorgeK-ou9ep
    @GeorgeK-ou9ep 9 років тому +1

    awesome tutorial

  • @issantangu4921
    @issantangu4921 3 роки тому

    thanks !

  • @briannabussinger7912
    @briannabussinger7912 11 років тому +2

    thanks a lot!

  • @mimipala
    @mimipala 5 років тому +3

    The tutorial is great, thank you! However, the last battery of the "selecting longest distance" block is marked as OLD. I bet that's why its not working! Is there any way I can fix that? Thank you again you're awesome

    • @rubenborup
      @rubenborup  4 роки тому

      Hi Camila,
      The grasshopper script is from 2013 so it's likely that the "select longest distance" component has been updated (usually to have more features). I think that replacing the component with a newer version within Grasshopper will fix the problem. Please let me know it that works out for you.
      Best, Ruben.

    • @samedkaya9504
      @samedkaya9504 4 роки тому

      I have the same problem and I can not solve it.Can you help me Ruben ?

  • @SweetPotato518
    @SweetPotato518 3 роки тому

    Thanks!!

  • @andrewfrancisjames
    @andrewfrancisjames 5 років тому

    Thank you!

  • @happypugalia9294
    @happypugalia9294 2 роки тому

    Hey, this is super cool.. When I tried to run this it all perfect just the fact it submerges my building on projecting it.. Shouldn't the base of the building take shape of the terrain and not submerge it?

  • @davidryba5522
    @davidryba5522 9 місяців тому

    Hello! Thank you for this video. Could I just ask anyone how to switch from the longest distance to the shortest? My terrain is very rugged and some of the buildings appear completely under the surface.

  • @MatthewMcGregor-n6z
    @MatthewMcGregor-n6z Рік тому

    This is great help, however I cant access the definition, has it been deleted?

  • @lolitamaestrelli
    @lolitamaestrelli 6 років тому

    thankssssss! such a big help

  • @rachelh6095
    @rachelh6095 5 років тому

    Thank you!!!

  • @Dxx0coffee
    @Dxx0coffee 11 років тому +1

    awesome tutorial :D ! thanx !

  • @burakozcan4200
    @burakozcan4200 5 років тому

    Thanks alot!! did learn alot. But gh Link is dead. Can u refresh?

  • @g-lurk
    @g-lurk 11 років тому

    Oh, then i'm not sure why the grasshopper file isnt working for you. Thanks for checking out my channel :)
    Goodluck to ya!

  • @Pllayer064
    @Pllayer064 4 роки тому

    It projects the points correctly but places my buildings under the surface for some reason. Their geometry is simple.

    • @rubenborup
      @rubenborup  4 роки тому

      Grasshopper is using a bounding box for each building (mesh) to place the building on the terrain.
      Each building should be a separate object that you can select individually - so if you select an object and 5 buildings are selected, then you need to break up your geometry further.
      You can also start out with something simple like a box - just to verify that everything works the way it should. 90% of the time the problem is related to the building mesh, so hopefully that's also the case for you.
      I hope it all works out.
      /Ruben.

  • @mrdanrose
    @mrdanrose 7 років тому

    Hi, thanks for this. Is it possible to project block instances instead of geometry (buildings) so that I can apply the same changes to the resulting flowing array?

    • @rubenborup
      @rubenborup  7 років тому +1

      Hi Dan,
      I don't believe that Grasshopper supports Rhino blocks at this time and I haven't found a workaround just yet - if I do, I will let you now.
      Cheers,
      Ruben.

    • @jenilshah6888
      @jenilshah6888 3 роки тому

      Are any solutions available for this?

  • @jeremyhuelin8658
    @jeremyhuelin8658 5 років тому

    Great tutorial, howd you get the GIS data imported into rhino

    • @rubenborup
      @rubenborup  4 роки тому

      Hi Jeremy,
      The GIS data was exported from a software called MapInfo but any software that will export to a format that Rhino can import will do. DWG is usually a good start. Hope that helps.

  • @larissabraga3668
    @larissabraga3668 6 років тому

    Thanks! This was extra helpful. On grasshopper when I clicked Buildings and set it to select geometry it just wouldn't work. Box carried on beign orange and not turning grey at all... I'm a complete begginer, any help?

    • @rubenborup
      @rubenborup  6 років тому

      Could it be that the buildings are grouped or one single mesh?
      I would try with just a simple box created in Rhino - if you can drop that on the terrain using Grasshopper, then the problem is related to your building geometry.
      Hope that's any help.

  • @g-lurk
    @g-lurk 11 років тому

    however, i cant recreate it myself. not sure why.

  • @martinaaleksandrova4322
    @martinaaleksandrova4322 8 років тому

    Hey , thank for the file, but do you have any clue why the buildings are up site down on the terrain ?

    • @rubenborup
      @rubenborup  7 років тому

      Hi Martina, it could be because the normals of your terrains are flipped/upside down. In Rhino, select your terrain and run the command "Flip" to flip the normals, then run the Grasshopper script again. Hope this helps.
      Cheers,
      Ruben.

  • @נעמהבלום-י3ש
    @נעמהבלום-י3ש 11 років тому

    hi, thank you for uploading this file! for some reason the 2 "item" batteries have an "old" label on them and therefore does not work. any ideas on how to solve this? thanks!!!

    • @rubenborup
      @rubenborup  11 років тому +1

      The "old" label means that the definition was made with an older version of Grasshopper. Just replace the "Bounding box" component (battery) with the new version and make sure it is wired correctly. If this doesn't solve the problem, let me know.

  • @ecenurcorlu4165
    @ecenurcorlu4165 Рік тому

    Thank you now I need to solve how can I do that code in Dynamo, I don't want to use Rhino in Revit.

    • @rubenborup
      @rubenborup  Рік тому +1

      Yeah, I get that. A temporary workaround would be to export the Rhino geometry as a .dwg file and then link it into Revit. It won’t be editable but you’ll have reference geometry for the context. Let me know if you find a solution with Dynamo.

    • @ecenurcorlu4165
      @ecenurcorlu4165 Рік тому

      @@rubenborup I am still working on it.

  • @vankoutedar
    @vankoutedar 11 років тому

    The GH file is not there. The link is working, but it's empty. Could you upload the file again please? thank you!

    • @rubenborup
      @rubenborup  11 років тому +1

      Sorry, I re-arranged some files in my Dropbox. I've updated the link in the description.

  • @Dxx0coffee
    @Dxx0coffee 11 років тому

    the grasshopper script didn't work :/ ??

  • @felicegiusto6234
    @felicegiusto6234 6 років тому

    i love you Ruben

  • @Dxx0coffee
    @Dxx0coffee 11 років тому

    yeah , I downloaded it , but the file wouldn't open at all , btw !
    cool channel you got there , I liked the graffiti alphabet tuts , nice job !

  • @zynpozbdk
    @zynpozbdk 2 роки тому

    I have a big issue about my surface. Well, it is not actually a "surface". It is polysurface but I could transform it to a 'mesh'. I dont know how to convert mesh or polysurface to a surface. I dont have a surface so I cant define it as 'terrain' :( Can someone pleeaasee help me as soon as you can 🙄

    • @zynpozbdk
      @zynpozbdk 2 роки тому

      Well, I finally make this happened! This is really amazing actually. But I had do modify it. I added the 'negative' because all the buildings were under my terrain.

    • @lizakhamitova5786
      @lizakhamitova5786 Рік тому

      hi! how did you resolve this? I am having the same issue, i have a mesh rather than surface

    • @233lychee8
      @233lychee8 7 місяців тому

      @@zynpozbdk hello! could you please tell me how did you solve this problem? Thanks! I only got a mesh😭

  • @dattmougherty_5392
    @dattmougherty_5392 9 років тому +1

    thank you for the definition, but it does not place all of the geometry accurately on the terrain, only some. Do you know why this would be?

    • @rubenborup
      @rubenborup  6 років тому

      The problem could be related to the geometry that you place (i.e. huge a huge complex model). Each building is placed using just one point to speed things up - that can lead to errors as well. I normally use the script to place the bulk of the buildings, then make the necessary adjustments by hand. I admit that this is not a bullet proof tool, but hopefully it'll work for most scenarios.