Do I STILL HATE Sonic Robo Blast 2?!
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- Опубліковано 22 сер 2024
- It's a game that gets brought up whenever I mention fan games I dislike. After a full playthrough, how do I feel about v2.2.8 of Sonic Robo Blast 2? Let's get into that.
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Hey! Hope you enjoyed the video. If you did, it would mean a lot if you shared the video around.
I'm planning on doing more scripted videos like this, such as the Sonic Racing game marathon. That will, hopefully, be starting soon.
Follow the twitch channel. I stream up to 3 days a week there, with Saturdays or Sundays dedicated to Sonic.
www.twitch.tv/KnuxChannel3nK
Mean *I hope that’s joke intended*
It's an armagedon shield frank
play the samus vanguard mod it's insane
Question, I have a PS3 Controller, And there's a little bit of trouble with the jump button. When i try to jump twice as sonic to do the thonk or whatever you call it, It jumps once. and i have to wait for a while before i can jump again. Like a cooldown, Any solutions to fix this?
@@thedeadman3408Don't play on a gamepad
Actually , the 3D models are already in the game, they got added in an update, so no need to download them separate, unless ur using a modded character
Well... then I'll be ready for character mods.
How do I use them?
@@doozy5184 to to ur video option, change the renderer to OpenGL, go to openGL options and turn on 3D models, done!
@@shockerspeed9417 I’ve been stuck on that for a while, it says I have to open it with OpenGL. But I don’t know how- do you think you can help..?
@@koa_art8249 You have to go to video options then change software to Open gl then in video options go to Open gl options then there should be turn on 3D model and change it to yes then it should work.
I love the revamped Mario stage, remix included
Yeah. I thought it was a neat addition. Not an amazing level, but the idea is cool.
I love that one as well.
Same!
yep G64 AGAIN
Its weird that this has more likes then the creator.
Even if this game is as old as time. To me it’s my favorite sonic fan game. The exploration. The level design. But my favorite thing about this fan game is the modding community. To the loved (but kinda overrated) modern sonic. To the fan ocs with unique and interesting ability’s (still hyped for inazuma) or just the stupidly overpowered but hard to master super mystic sonic. This modding community has shown me that this game can become anything you want it to be. And that holds a special place in my heart
don't forget the custom stages
It's basically 3d Classic Sonic done right.
Modern v5 is not that overrated - it plays really good and makes the game way more enjoyable (but the stomp breaks thz)
But the werehog mod - that's the bomb.
Cacee will never not be best character in my eyes, she actually made the metal sonic fight... not any different but her moveset rewarded you for treating it like punch out, which made it so much more satisfying to nail the uppercuts and get him with that solid 1-2 punch combo.
Don't forget total conversions like Metroid Vanguard and SRB2 Persona.
The modding community for SRB2 deserves more credit. Seriously, I love SRB2 to bits but the mods will give this game so much longevity, even more than Generations.
I'd love to do a similar video to my Sonic Mania SHC 2020 video, minus the time crunch, on Some of the big SRB2 mods.
Love your video!
So for the first time, I did a full playthrough as Knuckles, also got all the emeralds. I can tell some of the parts would be aids if I was playing as Sonic instead. I can see why you use to dislike it but I personally enjoyed most of it.
Yeah. My opinion of the game seems like a weird redemption story lol
Knuckles is actually the harder of the two characters once you're adept with the controls, so kudos to you for sticking through to ERZ!
@@CabeliotCometier Thanks!
You Ain't The Only One Pardner.
You guys aint talking about Chad metal sonic the fastest character
Wall of numbered insight incoming:
1. The shield names are:
Yellow: Attraction
Nuclear: Armageddon
Wind: Whirlwind
Double: Force
Flaming Bubble: Elemental
2. There's an automatic braking option that should be enabled by default, it could help eliminate slipperiness.
Its crazy how this was made in the doom engine, doom really is so versatile
Yeah. Seems like there is unlimited potential with Doom.
ZDoom Engine. Not vanilla Doom.
@@Bembel81 well actually it's Doom Legacy. it's an actual doom source port
This game has had so much put into it, that it’s basically done. I’m confident that the devs can just pronounce that it’s finished and stop working on it any time they want, and I think that would still be okay.
And yet they won’t declare it done, and continue to keep working on it even after around 20 years of piecing it together. It’s been with us through most of the franchise’s history, it’s been there through some of the highest and definitely most (if not ALL) the lowest point that Sonic has ever been in.
It’s a fan game that is more reliable than Sonic Team themselves, and that really says something.
This is why I declare SRB2 as the best fan-game of all time. No other fan-game has ever come close to all the time and effort that has been put into it, and there’s no sign of that slowing down anytime soon.
It is a shining example of the beauty that can come from the fans, and it’s an example of the potential that Sonic Team misses out on due to carelessness and incompetence.
It's not done, there are still many zones missing, and the final boss is a placeholder, even.
It's not "more reliable". Sonic team actually finished their games!
@@vividcolorandrichaudio6134 Sonic Team rushes their games and they mostly look unfinished.
@@aquaponieee honestly, only a few look like that.
@@vividcolorandrichaudio6134 Yeah, you could say that 10 years ago.
Can't you control sonics slipperiness by stopping on a dime? I thought I remembered that feature at least
They did add that, they even added a feature that replaces the normal stop with it if you want it.
Uh yes. There is an auto break
You forgot to mention how if you hold spin while jumping as Super Sonic you can fly
Wait WHAT?
its more of a hover sort thing, its basically metal sonic's ability except mapped to different buttons
@@jbbajangamer oh, that makes sense, I thought there was a whole flying mechanic I was missing all along
I will add that everybody should play tails for a first playthrough, it helps immensely with getting to grips with the physics/controls. Pretty sure I wouldnt like it as much as I do if I hadnt done that
my first playthrough of srb2 ever was of sonic & tails, and for all i can say, i enjoyed it
@@itryan9962 @IT Ryan honestly I found using tails flight with sonic super finicky. But hey that's great, I didn't say it was impossible of course.
I used sonic, learned the hard way but once I feel like I mastered it I started to enjoy the game way more
I mean it probably helped me, however i just picked tails because he's my favorite character lol.
Red Volcano Zone is a great zone though, you just need to git gud (I'm joking lol)
But seriously, I love speedrunning that zone after mastering the controls.
I have a hatred for the enemies.
well, to be fair, fuck pterodactyls.
@@GottaBeFrank everyone hates the birds
@@GottaBeFrank very understandable, but if you avoid them, you never need to think about them. Thats my way of keeping a semblance of sanity
@@Eldoofus Ha no the worst enemies are the bombers
Why did you once dislike the game though?
This goes unexplained, you just listed positives here.
Please elaborate.
@Sonic the early versions were really fun for me back then, specially 2.1.
@Sonic Makes sense, thank you.
@Sonic He meant the old versions, the levels are alot more hellish i'd say, ex: RVZ
@@somerobloxdude3699 You mean the mistake?
@Sonic Imo, most of the levels are fine (except for Azure Temple, that was garbage).
2:30 Officially called Whirlwind Shield.
Radioactive Shield is actually the Armageddon Shield and the Double Shield is called the Force Shield.
Fire-water like shield is the Elemental Shield, and the yellow one is the Attraction shield. Guess Knuckles also forgot that the fire shield exists in this game too.
Also the Force Shield Stops forward direction.
YOU CALLED RED VOLCANO A MISTAKE
IM NOT THE ONLY ONE
Red volcano's 2.1 music was defiantly not a mistake though. I love that track
ikr
We call the "Air Dash" the Speed Thok becuase of the sound it makes.
Also because *it's not an Air Dash, dammit.*
Also here are the official names for the Shields
"Gust Shield" - Whirlwind Shield
"Yellow Shield" - Attraction Shield
"Fire-bubble Shield" - Elemental Shield
"Double Shield" - Force Shield
"Radioactive Shield" - Armageddon Shield
And all of the S3 Shields are basically named after their S3 counterparts.
It's a manuver you can only use in mid air that pushes you forward and can get you to a decent speed when you land. Unlike the homing attack, it doesn't lock onto an enemy and it doesn't give Sonic a 2nd jump. Sounds like an air dash to me, just a bit more useful.
@@GottaBeFrank It is an air dash, it's just named the speed thok because of the sound it makes. It sounds cooler than calling it an air dash.
The Modern Sonic mod makes me love this game to death.
KC3K: refers to red volcano as a mistake
Me: “the most accurate words I have ever heard in my life”
The thing I love most about SRB2 is that I can actually play as other characters who exhibit they're own unique characteristics in actual sonic stages. For instance, a homing attack is not plastered onto Amy/Fang because she moves to quickly throughout a stage.
Well, yeah. The evil eggman laugh was from the OVA, same goes for the boss design itself.
Yeah lol, it’s literally Metal Robotnik
Hopefully Nintendo doesn't hit this game with a c&d just because there's a Mario stage + music in here.
Technically they can’t sense they dont own sonic characters and the original ideas from sonic team junior
@@pw3rbum589 Well, they can strike down any fan work that has their copyrighted content in it, such as coin sound effects, for example (don't know if that sound effect is in the current build of the game, just listing it as a potential example)
@@KewelsBri yeah thats true
I think they only take down fan remakes so it should be fine
It probably is fine, I'm sure they won't be looking for Sonic fan games with their content in it. But iirc, they have also taken down fan games with their own original design, but I believe that was a few years ago from when I last remember.
Confession: I never played Robo Blast 2. I need to get around to playing it one of these days. It looks solid and the fanbase can't seem to get enough of it.
I'd say give it a shot. It'll take a bit to get used to, but I think you'll get the hang of it.
I did. Had some difficulty at first but now, I think SRB2 is one of my favorite 3D Sonic game... yes game, better than pretty much all official Sonic games alongside Generations, Unleashed and Sonic Adventure 2.
Even have a full playthrough for SRB2 on my channel (sitting at 200k views too lol)
@@MariusUrucu I shall respectfully disagree don't get me wrong SRB2 is great but it's definitely not better than all the 3D Sonic games
@@hypercosmicthehedgehog1525 I get you, the controls definitely are something different and you need to adjust to them.
But once you do learn and master the controls, it's so satisfying.
@@hypercosmicthehedgehog1525 I'm Sorry But I Humbly Disagree The Recent 3D Sonic Games Were Utter Garbage And Trash I'm Looking At You Sonic Forces And Sonic Colors Ultimate They Keep Screwing Up On Two Games Which IMO Shit The Bed
I think, since the release of this video, they've actually included the 3D models for all of the non-mod characters and enemies (as well as some popular mod characters) as part of the "official" SRB2 download package, so you only need to download 3D models separately to go with certain mod characters like Modern Amy and the like. I think.
Ah. I appreciate that they've never ditched the 2D sprites and made them optional. I think that even with the option, I still prefer the 2D sprites. Sure the 3D models can give you better depth, but the 2D sprites have such a charm unlike any other Sonic game imo and it's not like the sprites were at all sloppily made like in earlier versions either. They're consistent, even more consistent then some 2D Sonic games.
7:35 "brak eggman" boss is completely from the sonic OVA
aswell as metal sonics dodge, that purple trail is also from the OVA
It's been a while since I've seen the OVA, so I didn't think about the purple trail.
"Dear new player, you will end up with at least 1 or 2 game overs."
Me: *gets 15 game overs and wastes over 130 lives on the Castle Eggman Zone boss*
yikes
@@GottaBeFrank Then, of course, I changed my control inputs and found myself a lot better.
Same for me for the end of Castle Eggman Act 1 and literally all Space stages
5:17 this is relatable lmao, the framerate gets murdered in my secondary machine
Did you know you can homebrew play this on Switch?
I did, but I don't plan on ever doing that.
I believe it's called the homing "thok" because thok is the onomatopoeia for the sound it makes.
Thank god they composed the music to make it actually sound good instead of using midi tracks like in the legacy version
Gotta start from somewhere
still prefer the 2d sprites ngl, they're way more expressive
I could've sworn there was something vaguely Looney Tunes about Arid Canyon, but I couldn't put my finger on it.
I'm sure it's just a coincidence.
Have you even STARTED with mods? They're the best part of the game. Lots of its issues are fixed by them, like for example the speed cap being really low, and others. There's also mods that add more characters to the game, mods that add levels, and mods that change the whole campaign to a new one!
The “Double Shield” has an ability, it makes you stop mid air
The wind double jump one is called the “Whirlwind shield”
The yellow home-attack is the Attraction Shield, the water fire one is the elemental shield
ok who asked
And the Nuclear Shield is the Armageddon Shield.
@@misclik_ He doesn't know the name of the shields so he said them
So stop
Funny thing is that I forgot about the mid air stop, even though I saw it a few times. The things you miss in editing lmao
Also, the fire shield from S3&K is also in the game
I've noticed that the Level design in Sonic Robo Blast 2 seems more suited for Tails and Knuckles.
It felt suited for Sonic. Knuckles and Tails will automatically have an easier time because of their abilities.
@@GottaBeFrank There are significant portions of the map that only Knuckles and Tails can reach. If you're playing as Sonic you're basically choosing to miss out on like a third of the game's content.
feels more meant for sonic and tails
You said the answer was yes because you enjoy it, but the question was if you still hate it.
Recommended mods for vanilla playthroughs:
1: Classic Physics, the Momentum Mod, or equivalent. These mods allow the character to override the friction system when gaining speed at certain rates, or sometimes they simply restrict friction to be a static constant. In effect, it allows you to be affected by the momentum system to the fullest extent while running. I recommend Classic Physics because it also buffs rolling, changes the spindash, and lets you controll your character when jumping out of a roll.
2: Almost Software Shading. This is basically cel shading which obeys the palette, letting you have the vibrant look of Software mode with the 3D models of OpenGL mode. Mods like this have been possible since around 2.2.6, with the introduction of a built-in shader API.
3: Thok replacements if needed. Classic Physics removes the Thok, but you can assign any other ability to replace it. I personally recommend the various momentum-based Thoks, including the Juke Thok, the Momentum Thok, and the Spin Thok.
4: Any Lua you want to download or make. As l.ong as it doesn't meaningfully change the gameplay, it's fine!
Changing the physics no longer makes it a vanilla playthrough.
In SRB2 V2.2.9, the Attraction Shield (the yellow lightning shield), got an update where you can now homing attack enemies as many times as you want.
That sounds broken and I'm all for it.
Try it. You won’t regret it.
5:22 I’m so glad I’m not the only one who instantly thought of the Roadrunner when I got to this level.
f
"Thok" is both an official term used in the Tutorial, and an onomatopoeia for the sound effect it has
It's funny how you called Red Volcano "the mistake" and I completely get it, Red Volcano took me Hours to complete, and it's a pain in the anus.
I've actually taken to calling the screen nuke/atomic/radioactive shield the BFS since the game is somehow still running in the DOOM engine
I like that name!
cool game, part of my childhood, and frustrating as fuck, also confusing, but fun, even more with mods
honestly just watching this might make me pick the game back up, I initially dismissed it after playing for a few hours and saying to myself "yeah, the controls are kind of abysmal." like, literally every other part of the game (except for a few select boss encounters) was fine. it was just that the cast felt too slippery to reasonably control..
Oh nice nice, good to hear!
If you do get to play SRB2P, make sure you grab the Fang addon that I and a few others in the server developed, since he's not part of the Persona mod by default. The folks there seem to enjoy him, which makes me happy.
I might stick to the base game. If there are any neat mods for it, I'll be sure to give it a mention.
The "Wind" shield is actually called the Whirlwind shield if I'm correct. I got this name off of Zone Builder 2.9, so I might be wrong. Edit: Also, the final boss literally IS Black Eggman/Metal Robotnik from the Sonic the Hedgehog OVA.
Ah yes, everyone's "favorite" zone, "the mistake".
I don't like the 3d models at all personally. Sprites > 3D all the way.
I feel like this game majorly benefits from the grandfather clause.
I didn't played through SRB2 yet but I will do it at some point. Glad you that you like it.
You know, I can't possibly play with 3D models, it just feels WRONG to me. XD
They just don't feel as expressive as the 2D sprites!
Flame Shield from S3K it's present in the game too, you can find it in Haunted Heights Zone, as you see, the Elemental Shields from S3K it's only possible to find in the Extra Levels, like the Bubble Shield in Azure Temple Zone or Electric Shield in Aerial Garden Zone (and also the neutral shield from Sonic 1 and 2, but they are green). Also, i think the Magnetic Shield (the Yellow Shield) it's not the same shield from Sonic 3D Blast, it's like the Electric Shield, it atract rings! but you can use the ability to homing attack (but i think S3DB was the inspiration for this ability) it's a new shield, just like the Tornado Shield, Elemental Shield, Plasma Shield and Armagedon Shield.
Also, in 2.2.8 now the 3D Models from Jack Jims are already in the game natively, but just for the characters in the game, if you want a model for a Mod Character (some model he already made) then you need to download
Just wanted to say that, i liked the Review itself
If you're having trouble with platforming, there is an "automatic braking" option in the control setup menu
Was not aware of the option.
Shield names: Flameaura (fire shield), Thundercoin (lightning shield), Bubblewrap (bubble shield), Whirlwind (air/wind/tornado shield), Elemental (water and fire shield), Force (purple shield), Armageddon (orange shield that explodes XD), Attraction (yellow shield), Pity (green abilityless shield), Pink (pink abilityless shield)
Addon Shields: Boulder (3D rock shield | Addon: Chrispy's Arcade)
let me know if i missed any! :D
I understand why u hated this game, I've recently tried for the first time and the controls can be confusing to learn and the levels can feel a bit to big and easy to get lost (for me anyways) Lol
5:27 "the mistake"
Ok, I forgive your mistake. That's the best level in the game
Also the most unfair
Please fix your mistakes
Also make act 2 soon
The lives system is actually kind of important in No Save mode (where you have limited continues) and online multiplayer.
In single player, you are booted back to the title screen if you Game Over with no continues, which means ALL your progress is instantly gone if you were in No Save mode (aside from unlockables earned).
In Multiplayer, running out of lives more or less means you have to wait until everyone else finishes or runs out of lives (race mode), or someone can get a shared 1-up and instantly revive everyone (co-op).
I feel like the only person who actually prefers sprites over 3d models.
Nah I prefer sprites. I honestly don't like the models, they take away some of the game's character.
you're not alone. Using sprites feels like i'm playing a completed version of Sonic X-treme
Frank's nickname for a shield / the real name
Yellow shield / attraction shield
Flaming water shield / elemental shield
Air or gust shield / wind shield
Double shield / force shield
Radioactive shield / Armageddon shield
A few things about the shields, and other aspects of the game...
The force shield can halt your momentum from all directions, in addition to giving 2 free hits
The attraction shield also attracts rings much like the lightning shield, but also protects from electric hazards, and disappears in liquids.
There is a S3 fire shield in the game. But by default, it only appears in certain spots of Haunted Heights Zone.
Both the bubble shield and elemental shield can protect players from certain water based hazards such as green chemicals in Techno Legacy Zone. (Or purple chemicals in the old 2.0 versions of the game)
Lastly, the most important part...
For the true intended experience, don't use simple controls. Whether it's a controller, or mouse and keyboard, don't use simple. While it may allow certain abilities to have 360 control, it often works against you, especially since abilities like Sonic's Thok, and Knuckles glide, are designed in the normal and strafe schemes to only go the direction the camera is facing. This is why trying to correct an overshot jump with either of these moves is often a death sentence, since they were first made for fixing undershot jumps. Especially with the Thok's immense speed, which is equal to Sonic's speed sneaker speed.
Try to relearn the game with normal controls. Sure, you'll have to do all of your own camera work, but it's more than worth it once you master it.
I've been told about the shields before, which is pretty neat. They're all really good.
As for the controls, I'll stick to what feels good to me. The "true intended experience" is a thing I've heard for so long and I really don't care. Simple works for me, so that's what I use.
Let's see. Special stages 6 and 7 absolutely suck, the controls are equivalent to an all ice level, the navigation and requirements to the special stages are a pain, and on top of that the second coin in that damn purple slime zones 1 and 2. Special stage 7 made me feel so much hate.
Official shield names (should be obvious which is which)
Whirlwind
Elemental
Armageddon
Attraction
Force (blue hexagonal)
Pity (not in main campaign)
Electric
Fire
Bubble
Whirlwind's double jump is significantly different from the electric shield, as whirlwind leaves you open to attack, but can be used out of other actions like springs or ledges to give you a really good boost or save you on some jumps if you react fast enough!
I never really thought about the SRB 2 ost but by actually hearing it instead of having a fit from being bad at the game I think I want to listen to them all now...
Yeah. Give the soundtrack a listen.
yos
Same for me,Actually paying attention to the music makes you realise how good it actually is.
i'd like to let you know that some of the songs are better in the original, and there's only one song i personally dislike compared to the original and that is eggrock act 2 (or maybe act 1 i'm not entirely sure) because they got rid of the guitar in 2.2 which was imo one of the best parts in the song.
11:39 fun fact: you can actually walk in that lava if you time it well, i do it all the time
wait, timing what?
@@Eldoofus basically walk on the top slope.
Yeah. I did it on stream, a while ago.
@@GottaBeFrank oh cool to know
I honestly kinda agree, it’s only the timeout thing which I hate
1:57 technically, the yellow shield is actually a different shield from the one in 3d blast, as this version also attracts rings.
Those that are curious about the name "Speed Thok" .
"His double-jump ability is the thok, named after the characteristic sound it makes"
He just labels Red Volcano zone as "The Mistake"
Yeah. I did.
Who can blame him?
The Real sheild names are:
whirlwind sheild(gust sheild)
armegadon sheild(nuke sheild)
magnet sheild(electric sheild)
creators of srb2:
praise your new god.
me:
amen sir amen XD
Dmc3 solved the lives issue with gold orbs mode years ago, spend a life keep going from where you are. That instantly makes them have value as you dont restart the level or from a check point but from where you just screwed up.
theres a setting in the game to see what sounds are currently playing on the bottom right and if you use the different shields you can also see what they are called
Ahh okay. I guess that would have been useful to have on.
You missed the Flame Shield from Haunted Heights Zone
Wow. I’ve never seen someone say they dislike this game..
I did, for a while. Lately, the game grew on me... really fast.
somehow you are the first person i ever saw in my life that said 3d models are better than the 2d sprites
I always enjoyed the 3D models over the sprites.
Two more zones are found to be added to the games the dreadful dark city and the sky conqueror grand eggship (originally called doomship but abandoned due the the abreaviation DSZ already taken by deep sea
the 3D models make this game looks like the Sega Saturn Sonic game we never got. and I love it :)
I like the game. But sonic is a little bit too faster and its bad to jump in a platform. The special stage is too different and hard sometimes.
The last few special stages are rough, but they can be beaten.
One minor issue I have with the story mode is that there's no true final boss that can only be accessed with Sonic and all 7 Emeralds. I do hope that one day, the mods put the time and effort to include this feature.
the game is still being worked on, we can expect 2 whole new zones, a second act for red volcano as well as a boss, and most likely a new true final boss, so keep an eye out.
I think it's fine to not have a boss that requires all emeralds.
It's because the game isn't finished yet. There's still more zones.
Not sure what the hype is for this game, it controls like you are on ice.
It's a bit to adjust to, but it can be done. I played on controller, so I felt like I had better control with character movement.
for new players: do not use 3d mode. a lot is broken in that mode
also use sonic and tails if you dont want to die inside :)
@@chaoboi2439 If you're a begginer,use tails alone,it's easier to fly :D
Did ANYONE AT ALL notice that final boss is metal robotnik
Seeing Simple mode controls and Egg Rock scares me
Just a note about the controls, the controller is an afterthought so it's somewhat glitchy or not as well designed with the levels.
Simple controls on Egg Rock weren't really that bad. By the time I made it here, I had everything down, so most jank from the controls were a non-issue.
It's probably called a 'thok' because that's the sound it makes.
I love Arid Canyon because of it's history: First you were going to have a Mine Maze Zone, but the level was scrapped, then a Rocky Mountain, but it was ALSO scrapped! But the team merged the levels to create a Sandy Canyon with a mine, besides, in the first versions of Arid Canyon, only Act 1 was there, and one of the main focuses of v 2.2 was to have the act. 2 and bringed back a gimmick that wasn't seen since the 1998 versions of the Mine level: the Minecart. But the boss was a big surprise. I won't spoil it but I can say it is from Triple Trouble.
Isn't thok just a onomatopoeia? I think that's all to get
Still the best 3D Sonic game
I honestly love this game, it feels great to finish a hard level
This game looks so good. I just like that classic look
I respect your opinion.🙂
Thank you 🙂
Pretty much agree with most of what you said here, although Deep Sea 2 will forever be my favorite in this level.
Just a note, but 2.2.9 should make netgames a bit smoother as they're optimizing some stuff finally, but no promises because.. well.. SRB2's netcode is absolutely terrible.
Also, I would recommend only playing with 3D Models if you're playing the vanilla game, because a LOT of mods don't support models and they're a lot harder to work with than sprites when it comes to modding. Besides that though, go ham.
there's a yellow shield? i say, even though i am fully aware of the ground pound/bubble hybrid and gust shields
I can't believe you hate Red Volcano Zone so much. It's my favorite level in the game. So much fun to do the high speed platforming.
Lives actually just tell the player to stop playing the game when they run out, honestly. I've never once, in decades and decades of playing games, decided to keep playing a game after I've run out of lives outside of an arcade. It's bad design that just prevents the player from experiencing the game, so I don't think any balance is needed. The only thing that'd be preferred to what they did here would be to remove lives entirely.
Agreed, I feel like lives are a outdated system. Especially for Sonic. When you run low on lives your forced to play it safe and it's the game saying play it slow or be punished and for a game like Sonic where the whole point is "gotta go fast" is something I never liked. Having no lives makes the player be more willing to experiment since you have no repercussions when you try whats on your mind. If you have a single life and see a opportunity to skip a huge portion of the level but see that it requires skills to do so and might be hard. You are more likely to not even try it out of fear of reaching a game over. It limits the player which especially for a player like me that loves to just go fast and try to do any tricks to go faster just sucks.
@@robotmaster4515 Exactly. And assuming they actually want people to spend time in the extremely complicated levels to learn them the same as you would linear ones, they should be encouraging the player to spend as much time in them as possible, not the other way around.
Many 2D Sonic games really just seem to be full of this deeply contradictory design in just about every aspect of the gameplay and I don't get it. It's a real shame.
@@Pichuscute Yeah, in my opinon I prefer to play the 2d sonic games without lives since I just dislike the lives system. I understand why they did it back then since it was necessary on the old hardware like arcade machines to make you spend more money but now a days it's useless. Glad it's been dying more and more over the years and being used way less. Even in robo blast, it's so forgiving that it makes me wonder why it exists at all.
@@robotmaster4515 The whole point of Sonic isn't just going fast, it's "play safe until you understand the level and make a route to complete it in the lowest time possible" (At least in the 2d games without the boost).
You CAN go fast the first time you enter a level, but there is a high risk of getting hit.
@@chaozsheep If thats true then my respect for sonics gone down heavily. Im more of a run foward anf have fun type of guy. That does not seem fun like at all. Seems like the opposite of what sonic is.
Metal Sonic race theme is the best song in the whole game.
Change my mind.
Castle Eggman Act 2
@@GottaBeFrank No metal sonic race
Top 5
@@GottaBeFrank probably
You wont beleave how many times I have played this game. And the fun never ends. Lets keep it that way.
Mods adds more replayability.
Do you like Castle Eggman 2's music?
See music section for answer. 😁
@@GottaBeFrank I'll take that as a yes
10:14 What about Super Metal Sonic? I think that's cool :)
i'm glad you enjoyed red volcano zone :)
i'm glad you respect his opinion and didn't bend the truth to get pride on yours :)
@@flameonoodle1172 man i feel so humiliated by you and your detective skills that are less accurate than a blind person playing beer pong
@@flameonoodle1172 Uuh bro
you accidentally posted it 17 FUCKING TIMES
@@IkinBBfromAnthologyOfTheKiller Lmao, it's probably a glitch or I did it on purpose. I actually don't remember, but more likely it's the former. Anyways, I deleted all of them except the og one.
@@flameonoodle1172 okay 👍
You must be sadistic if you *like* playing this game.
🤓
the modding comunity makes this game better with sa sonic mod or the samus mod or the mario 64 mario ecs mods are very fun also mods can give inf lives and more!