Dude I love your tutorials. You just be talking too fast and sometimes move too fast. Trying not to miss anything you do. Outside of that keep the great work coming.
This is what I get for not reviewing my video before exporting, crying on the inside haha. I took it out just now but the UA-cam editor takes a while to process so enjoy the burp while you can lol
Doesn't matter. The moment is forever imprinted upon the texture of my mental Ducky model. It cannot be unseen and I am blessed to see you unedited as you really are. ✌️
LOVE IT! i've learn a lot from your channel, and finally make a decision to create my own youtube tutorials, not as experts as yours but, i think that will be a good way to keep my learning progress on tracks and developing my skill little by little. love your videos as always 😍
So, I have this issue and Found the Solution too, When i was making this, I had an issue with blocks that were Appearing in logo it was way to big and i spent next 30 Minutes Playing with everything. SO to fix it you can increase your Scale(In mapping, that we stick toward Voronoi Texture) to 35,000 or whatever suits you best. I hope this helps.
phenomenal video but i have one concern, my logo has several colors not just one as UA-cam logo how could i do in that case?, sorry if is a dumb question im a newbie in Blender
Something that seems to throw me off in tutorials is scale. For example, the size of my logo is either smaller or larger than your logo and so the faders and number do respond quite the same as yours. Am I missing something? Does that even make sense
Everything was working fine, then I added Text and copy / pasted the nodes onto that element and now it's all frozen. None of the slides are responding?
I got this effect working in Cycles. On the Mapping node in between the Color Mix node and the Gradient texture node adjust the rotation on the z axis to 90º and you may also have to adjust the scale values (I changed to -1 on all axis). Then you can animate the location value on the X axis and you will get the left/right sliding effect. Worth noting the values I have noted may be different in your case depending the orientation of your object but the same principles should apply, just try adjusting the values on that specific Mapping node.
Question: When putting in a point light of sufficient strength, if you look at the first frame, the whole logo casts a shadow even though it should be transparent in the shader. How do you get the shadow glitch in as well?
This looks awesome. I tried it using an image as a plane and while I can get the same effect within the shader view the renders are missing the red, green and blue squares over the square texture. Any ideas why please?
I just tried my hand at your Glitch animation.... not as good as yours.... but here it is... grin. Oh, I'm also a big fan of ole Matt Ryan who used to be the Atlanta Falcons QB but now is with CBS Sports.... ua-cam.com/video/nt1MTjhXsYQ/v-deo.html
Once again, the Duck proves he's not just Quack, he's all walk!
Phenomenal! Not just the effect, but how you find your way around the tools - cannot wait to be that fluid through practice.
yeah , finally someone made 'Digital Look Fading Efx' , great job sir!!🤩
i was searching this for past a year from you, and now here we have it.
I hope you like it!
@@TheDucky3D obv yes
Great tutorials like always. THANK YOU
Hey thanks for that little explanation as to why the nodes are doing what it's doing, not a lot of people think to do that but it really helps.
Dude!!! You must be a mindreader cause i was just thinking about how to make something like this for a project!
Same
This has happened a few times with Ducky for me haha! Just as I need something he posts it.
Dude I love your tutorials. You just be talking too fast and sometimes move too fast. Trying not to miss anything you do. Outside of that keep the great work coming.
another fun node setup for us to try, thank you so much!
I’m glad you liked it!
Casual moment at 9:29! Priceless 😂
This is what I get for not reviewing my video before exporting, crying on the inside haha.
I took it out just now but the UA-cam editor takes a while to process so enjoy the burp while you can lol
Doesn't matter. The moment is forever imprinted upon the texture of my mental Ducky model. It cannot be unseen and I am blessed to see you unedited as you really are. ✌️
@@TheDucky3D Honestly bro, with the amount of stuff you explain every time, I wouldn't care if you were upside down on camera.
Thanks bro.Your works are great
Thanks!
perfect timing! Just finished setting up my stream deck for Blender.
You're sick, Ducky! 😂 Great tut!
real cool effect and well explained
Thanks for this cool tutorial. I didnt know that something like this is possible in Blender.
LOVE IT! i've learn a lot from your channel, and finally make a decision to create my own youtube tutorials, not as experts as yours but, i think that will be a good way to keep my learning progress on tracks and developing my skill little by little. love your videos as always 😍
Please can you help with the keyframes if you can, They doesn't appear
Always helping giving new ideas,Thanks Ducky!!
at 12:12 when you cut the string... by holding down shift... how do i do that on a mac? i hold down shift, but nothing happens.
always an amazing inspiration seeing your videos!
this is excellent man!
So, I have this issue and Found the Solution too, When i was making this, I had an issue with blocks that were Appearing in logo it was way to big and i spent next 30 Minutes Playing with everything. SO to fix it you can increase your Scale(In mapping, that we stick toward Voronoi Texture) to 35,000 or whatever suits you best. I hope this helps.
and The Emission looks Better because The Strenght is higher than Defaults.
can you do a tutorial for the camera shake as well?
You've become a master at Geometry Nodes
Thanks!
... and just as well if not better at shader nodes. 😉
phenomenal video but i have one concern, my logo has several colors not just one as UA-cam logo how could i do in that case?, sorry if is a dumb question im a newbie in Blender
thanks bro, amazing tutorial
cool
it's beautiful
May have missed it, but when you import the svg do you have to convert it to a mesh for this to work or does it work in the svg format?
4:51 what is that "W". and would you do a video explaining exactly how the vecter inputs work in texture nodes?
Something that seems to throw me off in tutorials is scale. For example, the size of my logo is either smaller or larger than your logo and so the faders and number do respond quite the same as yours. Am I missing something? Does that even make sense
does it works in cycles too?
Everything was working fine, then I added Text and copy / pasted the nodes onto that element and now it's all frozen. None of the slides are responding?
is this made in cycles or in eevee?
Real big fan
❤❤❤
can this be done in eevee??
Please tell me, after saving the finished project, was it applied through the After Effect program or not? 💛💙
I don't have any clue with blender or nodes and all seemed like sorcery, were can I find a beginner guide?
There’s a few scattered around UA-cam
I’m on Mac and control T or command T isn’t working what should I do ?
Thanks a lot 😊
in 4.2 i am stuck in material>settings>blend mode the options are not same.
Hi i love your work and i am really interesd in your tutorials but are effects like this usable in realtime in unreal for example?
How to make this effect spread along the Z axis?
Awesome
I can't get this to work for the life of me! THe part where he mixes two emission nodes it not getting the result on screen.
does working effect into model 3d ?
could somebody help me because i didn't fined the mix color node
Thank you for all the useful tutorials. I would like to know if it's possible to make the pixel squares appear in random sizes. Thank you.
hi, i would try random node to the scale. hope it will work thhis way, ciao
Thank you so much @@blackswan6386
I watched this video kind of video about to make a glitch intro in after effects not in blender... Love from india ❤
Sweet!
Thank you a lot
top class
can someone explain why ma animation is going from up to down instead of right to left?
Can I do this in Eevee? or is it only available in Cycles?
I got this effect working in Cycles. On the Mapping node in between the Color Mix node and the Gradient texture node adjust the rotation on the z axis to 90º and you may also have to adjust the scale values (I changed to -1 on all axis). Then you can animate the location value on the X axis and you will get the left/right sliding effect. Worth noting the values I have noted may be different in your case depending the orientation of your object but the same principles should apply, just try adjusting the values on that specific Mapping node.
0:06, 1:20 Just count how many times he said "really cool" about his own stuff.
Which blender version do u use bro
Just in case, look in the lower left corner. The software version is always indicated there.
@@specserge thank bro
@@specserge - in this case, lower right 😉
@@oodoodoopoopoo XD sorry, my bad😂 "you're goddamn right"
Question: When putting in a point light of sufficient strength, if you look at the first frame, the whole logo casts a shadow even though it should be transparent in the shader. How do you get the shadow glitch in as well?
answer: go to the material panel and set shadow mode to alpha clip!
This looks awesome. I tried it using an image as a plane and while I can get the same effect within the shader view the renders are missing the red, green and blue squares over the square texture. Any ideas why please?
I found this issue. The only light in the scene was Disabled for Renders!!
top !
my rendering is taking a long time in Blender 3.6, why i just have 12 second animation
They took out Bloom and Ambient Occlusion :/
sorry but this cant not render in cycle ?
How would you do this for a logo with multiple colors?
I just did it on a logo with 5 colors, you will need the node setup on every slot
I edited the node tree a little bit to have it work with a image
andrew kramer from Videocopilot watching this xD
What version of blender is it?
The latest update
first comment!
I just tried my hand at your Glitch animation.... not as good as yours.... but here it is... grin. Oh, I'm also a big fan of ole Matt Ryan who used to be the Atlanta Falcons QB but now is with CBS Sports.... ua-cam.com/video/nt1MTjhXsYQ/v-deo.html
Is this work on Glass?
top!