Good review! Every time someone brings up the Village of Hommlet my imagination starts playing the John Cougar Mellancamp song Small Town in the background.
I really like the balance of this video. both talking about WHAT the module is and actually HOW it plays out and FEELS. both the quantitative stuff and the more qualitative implications. I think a lot of people miss out on explaining the essence you got to feel out between the two in an rpg. good stuff
@@artofthegenre6087 yah, i can really see your passion here. where your mind goes and how it makes you feel. sparking the imagination. I think thats whats important, and is especially what these earlier modules promote. giving well defined sense of place, but not overly specific meanings, which then inspires more specific ideas by gms and players from that base like that rogue druid idea or setting up that thief organization. And I think its that “inspirational base” thing thats really important. having a solid sense of the WHAT so that new ideas spring up from a grounded place and feel “real” rather than nebulous and removed.
Much preferred Orlane and Cult of the Reptile God, though David Niles did build on the work that Gygax did here. I think interacting with Rufus and Burne as they were busily trying to build a keep/tower here made us aspire to get to higher levels and have our own keep. When we finally reached those levels it seemed like more trouble than it was worth.
Cult is certainly a good one (which is why I looked at it here), but there is something about the final dungeon and the overall simplicity of T1 that draws me to it more than Cult.
I like the Druidic versus Cuthbert undercurrent. I borrowed the same concept for my B2 campaign. Brehon law and chieftains on the outs, feudal king's law on the way in. Native pagan pantheon out. New foreign religion in.
I really love 'leaning' into the druidic aspect. Adds a lot of flavor, especially if you have a druid or ranger in the party, or you are a fan of old Gaelic legends.
This has always been one of my favorite modules!
An absolute classic
Good review!
Every time someone brings up the Village of Hommlet my imagination starts playing the John Cougar Mellancamp song Small Town in the background.
It is a prefect 'small town' feel for sure, and you can't go wrong with Mellancamp
I really like the balance of this video. both talking about WHAT the module is and actually HOW it plays out and FEELS. both the quantitative stuff and the more qualitative implications. I think a lot of people miss out on explaining the essence you got to feel out between the two in an rpg.
good stuff
Thanks, that means a lot!
@@artofthegenre6087 yah, i can really see your passion here. where your mind goes and how it makes you feel. sparking the imagination. I think thats whats important, and is especially what these earlier modules promote. giving well defined sense of place, but not overly specific meanings, which then inspires more specific ideas by gms and players from that base like that rogue druid idea or setting up that thief organization.
And I think its that “inspirational base” thing thats really important. having a solid sense of the WHAT so that new ideas spring up from a grounded place and feel “real” rather than nebulous and removed.
Much preferred Orlane and Cult of the Reptile God, though David Niles did build on the work that Gygax did here. I think interacting with Rufus and Burne as they were busily trying to build a keep/tower here made us aspire to get to higher levels and have our own keep. When we finally reached those levels it seemed like more trouble than it was worth.
Cult is certainly a good one (which is why I looked at it here), but there is something about the final dungeon and the overall simplicity of T1 that draws me to it more than Cult.
Dude, I love this. As a new DM I've been wanting to get Into OSR games and I think this convinced me to start here.
I like the Druidic versus Cuthbert undercurrent. I borrowed the same concept for my B2 campaign. Brehon law and chieftains on the outs, feudal king's law on the way in. Native pagan pantheon out. New foreign religion in.
I really love 'leaning' into the druidic aspect. Adds a lot of flavor, especially if you have a druid or ranger in the party, or you are a fan of old Gaelic legends.
300xp
Verbonboc? It's Verbo-bonc. Just sayin'....
It's a stupid name, made up by Gygax, who was notorious for making up stupid names that were hard to get off the tongue, lol!
12:00 if you don't think you are right they why ate you holding the position